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818 lines
23 KiB
Go
818 lines
23 KiB
Go
// Copyright 2019-present Facebook Inc. All rights reserved.
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// This source code is licensed under the Apache 2.0 license found
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// in the LICENSE file in the root directory of this source tree.
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// Code generated by entc, DO NOT EDIT.
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package ent
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import (
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"context"
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"errors"
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"fmt"
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"sync"
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"entgo.io/ent/examples/edgeindex/ent/city"
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"entgo.io/ent/examples/edgeindex/ent/predicate"
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"entgo.io/ent/examples/edgeindex/ent/street"
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"entgo.io/ent"
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)
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const (
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// Operation types.
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OpCreate = ent.OpCreate
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OpDelete = ent.OpDelete
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OpDeleteOne = ent.OpDeleteOne
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OpUpdate = ent.OpUpdate
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OpUpdateOne = ent.OpUpdateOne
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// Node types.
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TypeCity = "City"
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TypeStreet = "Street"
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)
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// CityMutation represents an operation that mutates the City nodes in the graph.
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type CityMutation struct {
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config
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op Op
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typ string
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id *int
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name *string
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clearedFields map[string]struct{}
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streets map[int]struct{}
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removedstreets map[int]struct{}
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clearedstreets bool
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done bool
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oldValue func(context.Context) (*City, error)
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predicates []predicate.City
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}
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var _ ent.Mutation = (*CityMutation)(nil)
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// cityOption allows management of the mutation configuration using functional options.
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type cityOption func(*CityMutation)
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// newCityMutation creates new mutation for the City entity.
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func newCityMutation(c config, op Op, opts ...cityOption) *CityMutation {
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m := &CityMutation{
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config: c,
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op: op,
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typ: TypeCity,
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clearedFields: make(map[string]struct{}),
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}
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for _, opt := range opts {
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opt(m)
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}
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return m
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}
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// withCityID sets the ID field of the mutation.
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func withCityID(id int) cityOption {
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return func(m *CityMutation) {
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var (
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err error
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once sync.Once
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value *City
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)
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m.oldValue = func(ctx context.Context) (*City, error) {
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once.Do(func() {
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if m.done {
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err = errors.New("querying old values post mutation is not allowed")
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} else {
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value, err = m.Client().City.Get(ctx, id)
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}
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})
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return value, err
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}
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m.id = &id
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}
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}
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// withCity sets the old City of the mutation.
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func withCity(node *City) cityOption {
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return func(m *CityMutation) {
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m.oldValue = func(context.Context) (*City, error) {
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return node, nil
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}
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m.id = &node.ID
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}
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}
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// Client returns a new `ent.Client` from the mutation. If the mutation was
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// executed in a transaction (ent.Tx), a transactional client is returned.
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func (m CityMutation) Client() *Client {
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client := &Client{config: m.config}
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client.init()
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return client
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}
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// Tx returns an `ent.Tx` for mutations that were executed in transactions;
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// it returns an error otherwise.
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func (m CityMutation) Tx() (*Tx, error) {
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if _, ok := m.driver.(*txDriver); !ok {
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return nil, errors.New("ent: mutation is not running in a transaction")
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}
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tx := &Tx{config: m.config}
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tx.init()
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return tx, nil
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}
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// ID returns the ID value in the mutation. Note that the ID is only available
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// if it was provided to the builder or after it was returned from the database.
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func (m *CityMutation) ID() (id int, exists bool) {
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if m.id == nil {
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return
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}
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return *m.id, true
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}
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// IDs queries the database and returns the entity ids that match the mutation's predicate.
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// That means, if the mutation is applied within a transaction with an isolation level such
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// as sql.LevelSerializable, the returned ids match the ids of the rows that will be updated
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// or updated by the mutation.
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func (m *CityMutation) IDs(ctx context.Context) ([]int, error) {
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switch {
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case m.op.Is(OpUpdateOne | OpDeleteOne):
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id, exists := m.ID()
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if exists {
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return []int{id}, nil
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}
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fallthrough
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case m.op.Is(OpUpdate | OpDelete):
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return m.Client().City.Query().Where(m.predicates...).IDs(ctx)
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default:
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return nil, fmt.Errorf("IDs is not allowed on %s operations", m.op)
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}
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}
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// SetName sets the "name" field.
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func (m *CityMutation) SetName(s string) {
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m.name = &s
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}
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// Name returns the value of the "name" field in the mutation.
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func (m *CityMutation) Name() (r string, exists bool) {
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v := m.name
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if v == nil {
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return
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}
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return *v, true
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}
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// OldName returns the old "name" field's value of the City entity.
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// If the City object wasn't provided to the builder, the object is fetched from the database.
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// An error is returned if the mutation operation is not UpdateOne, or the database query fails.
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func (m *CityMutation) OldName(ctx context.Context) (v string, err error) {
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if !m.op.Is(OpUpdateOne) {
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return v, errors.New("OldName is only allowed on UpdateOne operations")
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}
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if m.id == nil || m.oldValue == nil {
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return v, errors.New("OldName requires an ID field in the mutation")
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}
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oldValue, err := m.oldValue(ctx)
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if err != nil {
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return v, fmt.Errorf("querying old value for OldName: %w", err)
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}
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return oldValue.Name, nil
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}
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// ResetName resets all changes to the "name" field.
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func (m *CityMutation) ResetName() {
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m.name = nil
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}
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// AddStreetIDs adds the "streets" edge to the Street entity by ids.
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func (m *CityMutation) AddStreetIDs(ids ...int) {
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if m.streets == nil {
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m.streets = make(map[int]struct{})
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}
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for i := range ids {
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m.streets[ids[i]] = struct{}{}
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}
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}
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// ClearStreets clears the "streets" edge to the Street entity.
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func (m *CityMutation) ClearStreets() {
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m.clearedstreets = true
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}
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// StreetsCleared reports if the "streets" edge to the Street entity was cleared.
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func (m *CityMutation) StreetsCleared() bool {
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return m.clearedstreets
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}
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// RemoveStreetIDs removes the "streets" edge to the Street entity by IDs.
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func (m *CityMutation) RemoveStreetIDs(ids ...int) {
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if m.removedstreets == nil {
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m.removedstreets = make(map[int]struct{})
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}
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for i := range ids {
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delete(m.streets, ids[i])
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m.removedstreets[ids[i]] = struct{}{}
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}
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}
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// RemovedStreets returns the removed IDs of the "streets" edge to the Street entity.
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func (m *CityMutation) RemovedStreetsIDs() (ids []int) {
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for id := range m.removedstreets {
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ids = append(ids, id)
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}
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return
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}
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// StreetsIDs returns the "streets" edge IDs in the mutation.
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func (m *CityMutation) StreetsIDs() (ids []int) {
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for id := range m.streets {
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ids = append(ids, id)
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}
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return
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}
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// ResetStreets resets all changes to the "streets" edge.
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func (m *CityMutation) ResetStreets() {
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m.streets = nil
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m.clearedstreets = false
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m.removedstreets = nil
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}
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// Where appends a list predicates to the CityMutation builder.
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func (m *CityMutation) Where(ps ...predicate.City) {
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m.predicates = append(m.predicates, ps...)
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}
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// Op returns the operation name.
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func (m *CityMutation) Op() Op {
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return m.op
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}
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// Type returns the node type of this mutation (City).
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func (m *CityMutation) Type() string {
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return m.typ
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}
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// Fields returns all fields that were changed during this mutation. Note that in
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// order to get all numeric fields that were incremented/decremented, call
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// AddedFields().
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func (m *CityMutation) Fields() []string {
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fields := make([]string, 0, 1)
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if m.name != nil {
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fields = append(fields, city.FieldName)
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}
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return fields
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}
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// Field returns the value of a field with the given name. The second boolean
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// return value indicates that this field was not set, or was not defined in the
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// schema.
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func (m *CityMutation) Field(name string) (ent.Value, bool) {
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switch name {
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case city.FieldName:
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return m.Name()
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}
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return nil, false
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}
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// OldField returns the old value of the field from the database. An error is
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// returned if the mutation operation is not UpdateOne, or the query to the
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// database failed.
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func (m *CityMutation) OldField(ctx context.Context, name string) (ent.Value, error) {
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switch name {
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case city.FieldName:
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return m.OldName(ctx)
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}
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return nil, fmt.Errorf("unknown City field %s", name)
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}
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// SetField sets the value of a field with the given name. It returns an error if
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// the field is not defined in the schema, or if the type mismatched the field
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// type.
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func (m *CityMutation) SetField(name string, value ent.Value) error {
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switch name {
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case city.FieldName:
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v, ok := value.(string)
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if !ok {
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return fmt.Errorf("unexpected type %T for field %s", value, name)
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}
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m.SetName(v)
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return nil
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}
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return fmt.Errorf("unknown City field %s", name)
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}
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// AddedFields returns all numeric fields that were incremented/decremented during
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// this mutation.
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func (m *CityMutation) AddedFields() []string {
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return nil
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}
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// AddedField returns the numeric value that was incremented/decremented on a field
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// with the given name. The second boolean return value indicates that this field
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// was not set, or was not defined in the schema.
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func (m *CityMutation) AddedField(name string) (ent.Value, bool) {
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return nil, false
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}
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// AddField adds the value to the field with the given name. It returns an error if
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// the field is not defined in the schema, or if the type mismatched the field
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// type.
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func (m *CityMutation) AddField(name string, value ent.Value) error {
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switch name {
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}
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return fmt.Errorf("unknown City numeric field %s", name)
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}
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// ClearedFields returns all nullable fields that were cleared during this
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// mutation.
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func (m *CityMutation) ClearedFields() []string {
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return nil
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}
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// FieldCleared returns a boolean indicating if a field with the given name was
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// cleared in this mutation.
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func (m *CityMutation) FieldCleared(name string) bool {
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_, ok := m.clearedFields[name]
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return ok
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}
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// ClearField clears the value of the field with the given name. It returns an
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// error if the field is not defined in the schema.
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func (m *CityMutation) ClearField(name string) error {
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return fmt.Errorf("unknown City nullable field %s", name)
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}
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// ResetField resets all changes in the mutation for the field with the given name.
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// It returns an error if the field is not defined in the schema.
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func (m *CityMutation) ResetField(name string) error {
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switch name {
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case city.FieldName:
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m.ResetName()
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return nil
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}
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return fmt.Errorf("unknown City field %s", name)
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}
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// AddedEdges returns all edge names that were set/added in this mutation.
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func (m *CityMutation) AddedEdges() []string {
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edges := make([]string, 0, 1)
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if m.streets != nil {
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edges = append(edges, city.EdgeStreets)
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}
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return edges
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}
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// AddedIDs returns all IDs (to other nodes) that were added for the given edge
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// name in this mutation.
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func (m *CityMutation) AddedIDs(name string) []ent.Value {
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switch name {
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case city.EdgeStreets:
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ids := make([]ent.Value, 0, len(m.streets))
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for id := range m.streets {
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ids = append(ids, id)
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}
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return ids
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}
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return nil
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}
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// RemovedEdges returns all edge names that were removed in this mutation.
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func (m *CityMutation) RemovedEdges() []string {
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edges := make([]string, 0, 1)
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if m.removedstreets != nil {
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edges = append(edges, city.EdgeStreets)
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}
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return edges
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}
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// RemovedIDs returns all IDs (to other nodes) that were removed for the edge with
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// the given name in this mutation.
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func (m *CityMutation) RemovedIDs(name string) []ent.Value {
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switch name {
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case city.EdgeStreets:
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ids := make([]ent.Value, 0, len(m.removedstreets))
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for id := range m.removedstreets {
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ids = append(ids, id)
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}
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return ids
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}
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return nil
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}
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// ClearedEdges returns all edge names that were cleared in this mutation.
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func (m *CityMutation) ClearedEdges() []string {
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edges := make([]string, 0, 1)
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if m.clearedstreets {
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edges = append(edges, city.EdgeStreets)
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}
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return edges
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}
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// EdgeCleared returns a boolean which indicates if the edge with the given name
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// was cleared in this mutation.
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func (m *CityMutation) EdgeCleared(name string) bool {
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switch name {
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case city.EdgeStreets:
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return m.clearedstreets
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}
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return false
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}
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// ClearEdge clears the value of the edge with the given name. It returns an error
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// if that edge is not defined in the schema.
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func (m *CityMutation) ClearEdge(name string) error {
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switch name {
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}
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return fmt.Errorf("unknown City unique edge %s", name)
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}
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// ResetEdge resets all changes to the edge with the given name in this mutation.
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// It returns an error if the edge is not defined in the schema.
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func (m *CityMutation) ResetEdge(name string) error {
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switch name {
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case city.EdgeStreets:
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m.ResetStreets()
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return nil
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}
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return fmt.Errorf("unknown City edge %s", name)
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}
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// StreetMutation represents an operation that mutates the Street nodes in the graph.
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type StreetMutation struct {
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config
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op Op
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typ string
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id *int
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name *string
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clearedFields map[string]struct{}
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city *int
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clearedcity bool
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done bool
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oldValue func(context.Context) (*Street, error)
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predicates []predicate.Street
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}
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var _ ent.Mutation = (*StreetMutation)(nil)
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// streetOption allows management of the mutation configuration using functional options.
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type streetOption func(*StreetMutation)
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// newStreetMutation creates new mutation for the Street entity.
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func newStreetMutation(c config, op Op, opts ...streetOption) *StreetMutation {
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m := &StreetMutation{
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config: c,
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op: op,
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typ: TypeStreet,
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clearedFields: make(map[string]struct{}),
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}
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for _, opt := range opts {
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opt(m)
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}
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return m
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}
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// withStreetID sets the ID field of the mutation.
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func withStreetID(id int) streetOption {
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return func(m *StreetMutation) {
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var (
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err error
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once sync.Once
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value *Street
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)
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m.oldValue = func(ctx context.Context) (*Street, error) {
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once.Do(func() {
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if m.done {
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err = errors.New("querying old values post mutation is not allowed")
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} else {
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value, err = m.Client().Street.Get(ctx, id)
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}
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})
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return value, err
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}
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m.id = &id
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}
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}
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// withStreet sets the old Street of the mutation.
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func withStreet(node *Street) streetOption {
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return func(m *StreetMutation) {
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m.oldValue = func(context.Context) (*Street, error) {
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return node, nil
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}
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m.id = &node.ID
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}
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}
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// Client returns a new `ent.Client` from the mutation. If the mutation was
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// executed in a transaction (ent.Tx), a transactional client is returned.
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func (m StreetMutation) Client() *Client {
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client := &Client{config: m.config}
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client.init()
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return client
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}
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// Tx returns an `ent.Tx` for mutations that were executed in transactions;
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// it returns an error otherwise.
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func (m StreetMutation) Tx() (*Tx, error) {
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if _, ok := m.driver.(*txDriver); !ok {
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return nil, errors.New("ent: mutation is not running in a transaction")
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}
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tx := &Tx{config: m.config}
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tx.init()
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return tx, nil
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}
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// ID returns the ID value in the mutation. Note that the ID is only available
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// if it was provided to the builder or after it was returned from the database.
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func (m *StreetMutation) ID() (id int, exists bool) {
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if m.id == nil {
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return
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}
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return *m.id, true
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}
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|
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// IDs queries the database and returns the entity ids that match the mutation's predicate.
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// That means, if the mutation is applied within a transaction with an isolation level such
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// as sql.LevelSerializable, the returned ids match the ids of the rows that will be updated
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// or updated by the mutation.
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func (m *StreetMutation) IDs(ctx context.Context) ([]int, error) {
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switch {
|
|
case m.op.Is(OpUpdateOne | OpDeleteOne):
|
|
id, exists := m.ID()
|
|
if exists {
|
|
return []int{id}, nil
|
|
}
|
|
fallthrough
|
|
case m.op.Is(OpUpdate | OpDelete):
|
|
return m.Client().Street.Query().Where(m.predicates...).IDs(ctx)
|
|
default:
|
|
return nil, fmt.Errorf("IDs is not allowed on %s operations", m.op)
|
|
}
|
|
}
|
|
|
|
// SetName sets the "name" field.
|
|
func (m *StreetMutation) SetName(s string) {
|
|
m.name = &s
|
|
}
|
|
|
|
// Name returns the value of the "name" field in the mutation.
|
|
func (m *StreetMutation) Name() (r string, exists bool) {
|
|
v := m.name
|
|
if v == nil {
|
|
return
|
|
}
|
|
return *v, true
|
|
}
|
|
|
|
// OldName returns the old "name" field's value of the Street entity.
|
|
// If the Street object wasn't provided to the builder, the object is fetched from the database.
|
|
// An error is returned if the mutation operation is not UpdateOne, or the database query fails.
|
|
func (m *StreetMutation) OldName(ctx context.Context) (v string, err error) {
|
|
if !m.op.Is(OpUpdateOne) {
|
|
return v, errors.New("OldName is only allowed on UpdateOne operations")
|
|
}
|
|
if m.id == nil || m.oldValue == nil {
|
|
return v, errors.New("OldName requires an ID field in the mutation")
|
|
}
|
|
oldValue, err := m.oldValue(ctx)
|
|
if err != nil {
|
|
return v, fmt.Errorf("querying old value for OldName: %w", err)
|
|
}
|
|
return oldValue.Name, nil
|
|
}
|
|
|
|
// ResetName resets all changes to the "name" field.
|
|
func (m *StreetMutation) ResetName() {
|
|
m.name = nil
|
|
}
|
|
|
|
// SetCityID sets the "city" edge to the City entity by id.
|
|
func (m *StreetMutation) SetCityID(id int) {
|
|
m.city = &id
|
|
}
|
|
|
|
// ClearCity clears the "city" edge to the City entity.
|
|
func (m *StreetMutation) ClearCity() {
|
|
m.clearedcity = true
|
|
}
|
|
|
|
// CityCleared reports if the "city" edge to the City entity was cleared.
|
|
func (m *StreetMutation) CityCleared() bool {
|
|
return m.clearedcity
|
|
}
|
|
|
|
// CityID returns the "city" edge ID in the mutation.
|
|
func (m *StreetMutation) CityID() (id int, exists bool) {
|
|
if m.city != nil {
|
|
return *m.city, true
|
|
}
|
|
return
|
|
}
|
|
|
|
// CityIDs returns the "city" edge IDs in the mutation.
|
|
// Note that IDs always returns len(IDs) <= 1 for unique edges, and you should use
|
|
// CityID instead. It exists only for internal usage by the builders.
|
|
func (m *StreetMutation) CityIDs() (ids []int) {
|
|
if id := m.city; id != nil {
|
|
ids = append(ids, *id)
|
|
}
|
|
return
|
|
}
|
|
|
|
// ResetCity resets all changes to the "city" edge.
|
|
func (m *StreetMutation) ResetCity() {
|
|
m.city = nil
|
|
m.clearedcity = false
|
|
}
|
|
|
|
// Where appends a list predicates to the StreetMutation builder.
|
|
func (m *StreetMutation) Where(ps ...predicate.Street) {
|
|
m.predicates = append(m.predicates, ps...)
|
|
}
|
|
|
|
// Op returns the operation name.
|
|
func (m *StreetMutation) Op() Op {
|
|
return m.op
|
|
}
|
|
|
|
// Type returns the node type of this mutation (Street).
|
|
func (m *StreetMutation) Type() string {
|
|
return m.typ
|
|
}
|
|
|
|
// Fields returns all fields that were changed during this mutation. Note that in
|
|
// order to get all numeric fields that were incremented/decremented, call
|
|
// AddedFields().
|
|
func (m *StreetMutation) Fields() []string {
|
|
fields := make([]string, 0, 1)
|
|
if m.name != nil {
|
|
fields = append(fields, street.FieldName)
|
|
}
|
|
return fields
|
|
}
|
|
|
|
// Field returns the value of a field with the given name. The second boolean
|
|
// return value indicates that this field was not set, or was not defined in the
|
|
// schema.
|
|
func (m *StreetMutation) Field(name string) (ent.Value, bool) {
|
|
switch name {
|
|
case street.FieldName:
|
|
return m.Name()
|
|
}
|
|
return nil, false
|
|
}
|
|
|
|
// OldField returns the old value of the field from the database. An error is
|
|
// returned if the mutation operation is not UpdateOne, or the query to the
|
|
// database failed.
|
|
func (m *StreetMutation) OldField(ctx context.Context, name string) (ent.Value, error) {
|
|
switch name {
|
|
case street.FieldName:
|
|
return m.OldName(ctx)
|
|
}
|
|
return nil, fmt.Errorf("unknown Street field %s", name)
|
|
}
|
|
|
|
// SetField sets the value of a field with the given name. It returns an error if
|
|
// the field is not defined in the schema, or if the type mismatched the field
|
|
// type.
|
|
func (m *StreetMutation) SetField(name string, value ent.Value) error {
|
|
switch name {
|
|
case street.FieldName:
|
|
v, ok := value.(string)
|
|
if !ok {
|
|
return fmt.Errorf("unexpected type %T for field %s", value, name)
|
|
}
|
|
m.SetName(v)
|
|
return nil
|
|
}
|
|
return fmt.Errorf("unknown Street field %s", name)
|
|
}
|
|
|
|
// AddedFields returns all numeric fields that were incremented/decremented during
|
|
// this mutation.
|
|
func (m *StreetMutation) AddedFields() []string {
|
|
return nil
|
|
}
|
|
|
|
// AddedField returns the numeric value that was incremented/decremented on a field
|
|
// with the given name. The second boolean return value indicates that this field
|
|
// was not set, or was not defined in the schema.
|
|
func (m *StreetMutation) AddedField(name string) (ent.Value, bool) {
|
|
return nil, false
|
|
}
|
|
|
|
// AddField adds the value to the field with the given name. It returns an error if
|
|
// the field is not defined in the schema, or if the type mismatched the field
|
|
// type.
|
|
func (m *StreetMutation) AddField(name string, value ent.Value) error {
|
|
switch name {
|
|
}
|
|
return fmt.Errorf("unknown Street numeric field %s", name)
|
|
}
|
|
|
|
// ClearedFields returns all nullable fields that were cleared during this
|
|
// mutation.
|
|
func (m *StreetMutation) ClearedFields() []string {
|
|
return nil
|
|
}
|
|
|
|
// FieldCleared returns a boolean indicating if a field with the given name was
|
|
// cleared in this mutation.
|
|
func (m *StreetMutation) FieldCleared(name string) bool {
|
|
_, ok := m.clearedFields[name]
|
|
return ok
|
|
}
|
|
|
|
// ClearField clears the value of the field with the given name. It returns an
|
|
// error if the field is not defined in the schema.
|
|
func (m *StreetMutation) ClearField(name string) error {
|
|
return fmt.Errorf("unknown Street nullable field %s", name)
|
|
}
|
|
|
|
// ResetField resets all changes in the mutation for the field with the given name.
|
|
// It returns an error if the field is not defined in the schema.
|
|
func (m *StreetMutation) ResetField(name string) error {
|
|
switch name {
|
|
case street.FieldName:
|
|
m.ResetName()
|
|
return nil
|
|
}
|
|
return fmt.Errorf("unknown Street field %s", name)
|
|
}
|
|
|
|
// AddedEdges returns all edge names that were set/added in this mutation.
|
|
func (m *StreetMutation) AddedEdges() []string {
|
|
edges := make([]string, 0, 1)
|
|
if m.city != nil {
|
|
edges = append(edges, street.EdgeCity)
|
|
}
|
|
return edges
|
|
}
|
|
|
|
// AddedIDs returns all IDs (to other nodes) that were added for the given edge
|
|
// name in this mutation.
|
|
func (m *StreetMutation) AddedIDs(name string) []ent.Value {
|
|
switch name {
|
|
case street.EdgeCity:
|
|
if id := m.city; id != nil {
|
|
return []ent.Value{*id}
|
|
}
|
|
}
|
|
return nil
|
|
}
|
|
|
|
// RemovedEdges returns all edge names that were removed in this mutation.
|
|
func (m *StreetMutation) RemovedEdges() []string {
|
|
edges := make([]string, 0, 1)
|
|
return edges
|
|
}
|
|
|
|
// RemovedIDs returns all IDs (to other nodes) that were removed for the edge with
|
|
// the given name in this mutation.
|
|
func (m *StreetMutation) RemovedIDs(name string) []ent.Value {
|
|
switch name {
|
|
}
|
|
return nil
|
|
}
|
|
|
|
// ClearedEdges returns all edge names that were cleared in this mutation.
|
|
func (m *StreetMutation) ClearedEdges() []string {
|
|
edges := make([]string, 0, 1)
|
|
if m.clearedcity {
|
|
edges = append(edges, street.EdgeCity)
|
|
}
|
|
return edges
|
|
}
|
|
|
|
// EdgeCleared returns a boolean which indicates if the edge with the given name
|
|
// was cleared in this mutation.
|
|
func (m *StreetMutation) EdgeCleared(name string) bool {
|
|
switch name {
|
|
case street.EdgeCity:
|
|
return m.clearedcity
|
|
}
|
|
return false
|
|
}
|
|
|
|
// ClearEdge clears the value of the edge with the given name. It returns an error
|
|
// if that edge is not defined in the schema.
|
|
func (m *StreetMutation) ClearEdge(name string) error {
|
|
switch name {
|
|
case street.EdgeCity:
|
|
m.ClearCity()
|
|
return nil
|
|
}
|
|
return fmt.Errorf("unknown Street unique edge %s", name)
|
|
}
|
|
|
|
// ResetEdge resets all changes to the edge with the given name in this mutation.
|
|
// It returns an error if the edge is not defined in the schema.
|
|
func (m *StreetMutation) ResetEdge(name string) error {
|
|
switch name {
|
|
case street.EdgeCity:
|
|
m.ResetCity()
|
|
return nil
|
|
}
|
|
return fmt.Errorf("unknown Street edge %s", name)
|
|
}
|