Files
ent/entc/integration/privacy/ent/client.go
2020-03-31 15:38:11 +03:00

311 lines
9.5 KiB
Go

// Copyright (c) Facebook, Inc. and its affiliates. All Rights Reserved.
// This source code is licensed under the Apache 2.0 license found
// in the LICENSE file in the root directory of this source tree.
// Code generated by entc, DO NOT EDIT.
package ent
import (
"context"
"fmt"
"log"
"github.com/facebookincubator/ent/entc/integration/privacy/ent/migrate"
"github.com/facebookincubator/ent/entc/integration/privacy/ent/galaxy"
"github.com/facebookincubator/ent/entc/integration/privacy/ent/planet"
"github.com/facebookincubator/ent/dialect"
"github.com/facebookincubator/ent/dialect/sql"
"github.com/facebookincubator/ent/dialect/sql/sqlgraph"
)
// Client is the client that holds all ent builders.
type Client struct {
config
// Schema is the client for creating, migrating and dropping schema.
Schema *migrate.Schema
// Galaxy is the client for interacting with the Galaxy builders.
Galaxy *GalaxyClient
// Planet is the client for interacting with the Planet builders.
Planet *PlanetClient
}
// NewClient creates a new client configured with the given options.
func NewClient(opts ...Option) *Client {
cfg := config{log: log.Println, hooks: &hooks{}}
cfg.options(opts...)
client := &Client{config: cfg}
client.init()
return client
}
func (c *Client) init() {
c.Schema = migrate.NewSchema(c.driver)
c.Galaxy = NewGalaxyClient(c.config)
c.Planet = NewPlanetClient(c.config)
}
// Open opens a connection to the database specified by the driver name and a
// driver-specific data source name, and returns a new client attached to it.
// Optional parameters can be added for configuring the client.
func Open(driverName, dataSourceName string, options ...Option) (*Client, error) {
switch driverName {
case dialect.MySQL, dialect.Postgres, dialect.SQLite:
drv, err := sql.Open(driverName, dataSourceName)
if err != nil {
return nil, err
}
return NewClient(append(options, Driver(drv))...), nil
default:
return nil, fmt.Errorf("unsupported driver: %q", driverName)
}
}
// Tx returns a new transactional client.
func (c *Client) Tx(ctx context.Context) (*Tx, error) {
if _, ok := c.driver.(*txDriver); ok {
return nil, fmt.Errorf("ent: cannot start a transaction within a transaction")
}
tx, err := newTx(ctx, c.driver)
if err != nil {
return nil, fmt.Errorf("ent: starting a transaction: %v", err)
}
cfg := config{driver: tx, log: c.log, debug: c.debug, hooks: c.hooks}
return &Tx{
config: cfg,
Galaxy: NewGalaxyClient(cfg),
Planet: NewPlanetClient(cfg),
}, nil
}
// Debug returns a new debug-client. It's used to get verbose logging on specific operations.
//
// client.Debug().
// Galaxy.
// Query().
// Count(ctx)
//
func (c *Client) Debug() *Client {
if c.debug {
return c
}
cfg := config{driver: dialect.Debug(c.driver, c.log), log: c.log, debug: true, hooks: c.hooks}
client := &Client{config: cfg}
client.init()
return client
}
// Close closes the database connection and prevents new queries from starting.
func (c *Client) Close() error {
return c.driver.Close()
}
// Use adds the mutation hooks to all the entity clients.
// In order to add hooks to a specific client, call: `client.Node.Use(...)`.
func (c *Client) Use(hooks ...Hook) {
c.Galaxy.Use(hooks...)
c.Planet.Use(hooks...)
}
// GalaxyClient is a client for the Galaxy schema.
type GalaxyClient struct {
config
}
// NewGalaxyClient returns a client for the Galaxy from the given config.
func NewGalaxyClient(c config) *GalaxyClient {
return &GalaxyClient{config: c}
}
// Use adds a list of mutation hooks to the hooks stack.
// A call to `Use(f, g, h)` equals to `galaxy.Hooks(f(g(h())))`.
func (c *GalaxyClient) Use(hooks ...Hook) {
c.hooks.Galaxy = append(c.hooks.Galaxy, hooks...)
}
// Create returns a create builder for Galaxy.
func (c *GalaxyClient) Create() *GalaxyCreate {
mutation := newGalaxyMutation(c.config, OpCreate)
return &GalaxyCreate{config: c.config, hooks: c.Hooks(), mutation: mutation}
}
// Update returns an update builder for Galaxy.
func (c *GalaxyClient) Update() *GalaxyUpdate {
mutation := newGalaxyMutation(c.config, OpUpdate)
return &GalaxyUpdate{config: c.config, hooks: c.Hooks(), mutation: mutation}
}
// UpdateOne returns an update builder for the given entity.
func (c *GalaxyClient) UpdateOne(ga *Galaxy) *GalaxyUpdateOne {
return c.UpdateOneID(ga.ID)
}
// UpdateOneID returns an update builder for the given id.
func (c *GalaxyClient) UpdateOneID(id int) *GalaxyUpdateOne {
mutation := newGalaxyMutation(c.config, OpUpdateOne)
mutation.id = &id
return &GalaxyUpdateOne{config: c.config, hooks: c.Hooks(), mutation: mutation}
}
// Delete returns a delete builder for Galaxy.
func (c *GalaxyClient) Delete() *GalaxyDelete {
mutation := newGalaxyMutation(c.config, OpDelete)
return &GalaxyDelete{config: c.config, hooks: c.Hooks(), mutation: mutation}
}
// DeleteOne returns a delete builder for the given entity.
func (c *GalaxyClient) DeleteOne(ga *Galaxy) *GalaxyDeleteOne {
return c.DeleteOneID(ga.ID)
}
// DeleteOneID returns a delete builder for the given id.
func (c *GalaxyClient) DeleteOneID(id int) *GalaxyDeleteOne {
builder := c.Delete().Where(galaxy.ID(id))
builder.mutation.id = &id
builder.mutation.op = OpDeleteOne
return &GalaxyDeleteOne{builder}
}
// Create returns a query builder for Galaxy.
func (c *GalaxyClient) Query() *GalaxyQuery {
return &GalaxyQuery{config: c.config}
}
// Get returns a Galaxy entity by its id.
func (c *GalaxyClient) Get(ctx context.Context, id int) (*Galaxy, error) {
return c.Query().Where(galaxy.ID(id)).Only(ctx)
}
// GetX is like Get, but panics if an error occurs.
func (c *GalaxyClient) GetX(ctx context.Context, id int) *Galaxy {
ga, err := c.Get(ctx, id)
if err != nil {
panic(err)
}
return ga
}
// QueryPlanets queries the planets edge of a Galaxy.
func (c *GalaxyClient) QueryPlanets(ga *Galaxy) *PlanetQuery {
query := &PlanetQuery{config: c.config}
query.path = func(ctx context.Context) (fromV *sql.Selector, _ error) {
id := ga.ID
step := sqlgraph.NewStep(
sqlgraph.From(galaxy.Table, galaxy.FieldID, id),
sqlgraph.To(planet.Table, planet.FieldID),
sqlgraph.Edge(sqlgraph.O2M, false, galaxy.PlanetsTable, galaxy.PlanetsColumn),
)
fromV = sqlgraph.Neighbors(ga.driver.Dialect(), step)
return fromV, nil
}
return query
}
// Hooks returns the client hooks.
func (c *GalaxyClient) Hooks() []Hook {
hooks := c.hooks.Galaxy
return append(hooks[:len(hooks):len(hooks)], galaxy.Hooks[:]...)
}
// PlanetClient is a client for the Planet schema.
type PlanetClient struct {
config
}
// NewPlanetClient returns a client for the Planet from the given config.
func NewPlanetClient(c config) *PlanetClient {
return &PlanetClient{config: c}
}
// Use adds a list of mutation hooks to the hooks stack.
// A call to `Use(f, g, h)` equals to `planet.Hooks(f(g(h())))`.
func (c *PlanetClient) Use(hooks ...Hook) {
c.hooks.Planet = append(c.hooks.Planet, hooks...)
}
// Create returns a create builder for Planet.
func (c *PlanetClient) Create() *PlanetCreate {
mutation := newPlanetMutation(c.config, OpCreate)
return &PlanetCreate{config: c.config, hooks: c.Hooks(), mutation: mutation}
}
// Update returns an update builder for Planet.
func (c *PlanetClient) Update() *PlanetUpdate {
mutation := newPlanetMutation(c.config, OpUpdate)
return &PlanetUpdate{config: c.config, hooks: c.Hooks(), mutation: mutation}
}
// UpdateOne returns an update builder for the given entity.
func (c *PlanetClient) UpdateOne(pl *Planet) *PlanetUpdateOne {
return c.UpdateOneID(pl.ID)
}
// UpdateOneID returns an update builder for the given id.
func (c *PlanetClient) UpdateOneID(id int) *PlanetUpdateOne {
mutation := newPlanetMutation(c.config, OpUpdateOne)
mutation.id = &id
return &PlanetUpdateOne{config: c.config, hooks: c.Hooks(), mutation: mutation}
}
// Delete returns a delete builder for Planet.
func (c *PlanetClient) Delete() *PlanetDelete {
mutation := newPlanetMutation(c.config, OpDelete)
return &PlanetDelete{config: c.config, hooks: c.Hooks(), mutation: mutation}
}
// DeleteOne returns a delete builder for the given entity.
func (c *PlanetClient) DeleteOne(pl *Planet) *PlanetDeleteOne {
return c.DeleteOneID(pl.ID)
}
// DeleteOneID returns a delete builder for the given id.
func (c *PlanetClient) DeleteOneID(id int) *PlanetDeleteOne {
builder := c.Delete().Where(planet.ID(id))
builder.mutation.id = &id
builder.mutation.op = OpDeleteOne
return &PlanetDeleteOne{builder}
}
// Create returns a query builder for Planet.
func (c *PlanetClient) Query() *PlanetQuery {
return &PlanetQuery{config: c.config}
}
// Get returns a Planet entity by its id.
func (c *PlanetClient) Get(ctx context.Context, id int) (*Planet, error) {
return c.Query().Where(planet.ID(id)).Only(ctx)
}
// GetX is like Get, but panics if an error occurs.
func (c *PlanetClient) GetX(ctx context.Context, id int) *Planet {
pl, err := c.Get(ctx, id)
if err != nil {
panic(err)
}
return pl
}
// QueryNeighbors queries the neighbors edge of a Planet.
func (c *PlanetClient) QueryNeighbors(pl *Planet) *PlanetQuery {
query := &PlanetQuery{config: c.config}
query.path = func(ctx context.Context) (fromV *sql.Selector, _ error) {
id := pl.ID
step := sqlgraph.NewStep(
sqlgraph.From(planet.Table, planet.FieldID, id),
sqlgraph.To(planet.Table, planet.FieldID),
sqlgraph.Edge(sqlgraph.M2M, false, planet.NeighborsTable, planet.NeighborsPrimaryKey...),
)
fromV = sqlgraph.Neighbors(pl.driver.Dialect(), step)
return fromV, nil
}
return query
}
// Hooks returns the client hooks.
func (c *PlanetClient) Hooks() []Hook {
hooks := c.hooks.Planet
return append(hooks[:len(hooks):len(hooks)], planet.Hooks[:]...)
}