mirror of
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1644 lines
41 KiB
Go
1644 lines
41 KiB
Go
// Copyright 2019-present Facebook Inc. All rights reserved.
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// This source code is licensed under the Apache 2.0 license found
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// in the LICENSE file in the root directory of this source tree.
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// Code generated by entc, DO NOT EDIT.
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package ent
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import (
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"context"
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"fmt"
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"sync"
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"github.com/facebook/ent/examples/traversal/ent/group"
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"github.com/facebook/ent/examples/traversal/ent/pet"
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"github.com/facebook/ent/examples/traversal/ent/user"
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"github.com/facebook/ent"
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)
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const (
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// Operation types.
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OpCreate = ent.OpCreate
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OpDelete = ent.OpDelete
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OpDeleteOne = ent.OpDeleteOne
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OpUpdate = ent.OpUpdate
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OpUpdateOne = ent.OpUpdateOne
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// Node types.
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TypeGroup = "Group"
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TypePet = "Pet"
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TypeUser = "User"
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)
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// GroupMutation represents an operation that mutate the Groups
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// nodes in the graph.
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type GroupMutation struct {
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config
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op Op
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typ string
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id *int
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name *string
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clearedFields map[string]struct{}
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users map[int]struct{}
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removedusers map[int]struct{}
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clearedusers bool
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admin *int
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clearedadmin bool
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done bool
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oldValue func(context.Context) (*Group, error)
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}
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var _ ent.Mutation = (*GroupMutation)(nil)
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// groupOption allows to manage the mutation configuration using functional options.
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type groupOption func(*GroupMutation)
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// newGroupMutation creates new mutation for $n.Name.
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func newGroupMutation(c config, op Op, opts ...groupOption) *GroupMutation {
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m := &GroupMutation{
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config: c,
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op: op,
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typ: TypeGroup,
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clearedFields: make(map[string]struct{}),
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}
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for _, opt := range opts {
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opt(m)
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}
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return m
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}
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// withGroupID sets the id field of the mutation.
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func withGroupID(id int) groupOption {
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return func(m *GroupMutation) {
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var (
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err error
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once sync.Once
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value *Group
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)
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m.oldValue = func(ctx context.Context) (*Group, error) {
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once.Do(func() {
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if m.done {
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err = fmt.Errorf("querying old values post mutation is not allowed")
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} else {
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value, err = m.Client().Group.Get(ctx, id)
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}
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})
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return value, err
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}
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m.id = &id
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}
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}
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// withGroup sets the old Group of the mutation.
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func withGroup(node *Group) groupOption {
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return func(m *GroupMutation) {
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m.oldValue = func(context.Context) (*Group, error) {
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return node, nil
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}
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m.id = &node.ID
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}
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}
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// Client returns a new `ent.Client` from the mutation. If the mutation was
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// executed in a transaction (ent.Tx), a transactional client is returned.
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func (m GroupMutation) Client() *Client {
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client := &Client{config: m.config}
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client.init()
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return client
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}
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// Tx returns an `ent.Tx` for mutations that were executed in transactions;
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// it returns an error otherwise.
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func (m GroupMutation) Tx() (*Tx, error) {
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if _, ok := m.driver.(*txDriver); !ok {
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return nil, fmt.Errorf("ent: mutation is not running in a transaction")
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}
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tx := &Tx{config: m.config}
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tx.init()
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return tx, nil
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}
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// ID returns the id value in the mutation. Note that, the id
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// is available only if it was provided to the builder.
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func (m *GroupMutation) ID() (id int, exists bool) {
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if m.id == nil {
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return
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}
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return *m.id, true
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}
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// SetName sets the name field.
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func (m *GroupMutation) SetName(s string) {
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m.name = &s
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}
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// Name returns the name value in the mutation.
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func (m *GroupMutation) Name() (r string, exists bool) {
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v := m.name
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if v == nil {
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return
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}
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return *v, true
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}
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// OldName returns the old name value of the Group.
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// If the Group object wasn't provided to the builder, the object is fetched
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// from the database.
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// An error is returned if the mutation operation is not UpdateOne, or database query fails.
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func (m *GroupMutation) OldName(ctx context.Context) (v string, err error) {
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if !m.op.Is(OpUpdateOne) {
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return v, fmt.Errorf("OldName is allowed only on UpdateOne operations")
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}
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if m.id == nil || m.oldValue == nil {
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return v, fmt.Errorf("OldName requires an ID field in the mutation")
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}
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oldValue, err := m.oldValue(ctx)
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if err != nil {
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return v, fmt.Errorf("querying old value for OldName: %w", err)
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}
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return oldValue.Name, nil
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}
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// ResetName reset all changes of the "name" field.
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func (m *GroupMutation) ResetName() {
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m.name = nil
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}
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// AddUserIDs adds the users edge to User by ids.
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func (m *GroupMutation) AddUserIDs(ids ...int) {
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if m.users == nil {
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m.users = make(map[int]struct{})
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}
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for i := range ids {
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m.users[ids[i]] = struct{}{}
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}
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}
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// ClearUsers clears the users edge to User.
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func (m *GroupMutation) ClearUsers() {
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m.clearedusers = true
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}
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// UsersCleared returns if the edge users was cleared.
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func (m *GroupMutation) UsersCleared() bool {
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return m.clearedusers
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}
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// RemoveUserIDs removes the users edge to User by ids.
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func (m *GroupMutation) RemoveUserIDs(ids ...int) {
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if m.removedusers == nil {
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m.removedusers = make(map[int]struct{})
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}
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for i := range ids {
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m.removedusers[ids[i]] = struct{}{}
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}
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}
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// RemovedUsers returns the removed ids of users.
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func (m *GroupMutation) RemovedUsersIDs() (ids []int) {
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for id := range m.removedusers {
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ids = append(ids, id)
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}
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return
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}
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// UsersIDs returns the users ids in the mutation.
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func (m *GroupMutation) UsersIDs() (ids []int) {
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for id := range m.users {
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ids = append(ids, id)
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}
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return
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}
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// ResetUsers reset all changes of the "users" edge.
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func (m *GroupMutation) ResetUsers() {
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m.users = nil
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m.clearedusers = false
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m.removedusers = nil
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}
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// SetAdminID sets the admin edge to User by id.
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func (m *GroupMutation) SetAdminID(id int) {
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m.admin = &id
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}
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// ClearAdmin clears the admin edge to User.
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func (m *GroupMutation) ClearAdmin() {
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m.clearedadmin = true
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}
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// AdminCleared returns if the edge admin was cleared.
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func (m *GroupMutation) AdminCleared() bool {
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return m.clearedadmin
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}
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// AdminID returns the admin id in the mutation.
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func (m *GroupMutation) AdminID() (id int, exists bool) {
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if m.admin != nil {
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return *m.admin, true
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}
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return
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}
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// AdminIDs returns the admin ids in the mutation.
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// Note that ids always returns len(ids) <= 1 for unique edges, and you should use
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// AdminID instead. It exists only for internal usage by the builders.
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func (m *GroupMutation) AdminIDs() (ids []int) {
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if id := m.admin; id != nil {
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ids = append(ids, *id)
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}
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return
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}
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// ResetAdmin reset all changes of the "admin" edge.
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func (m *GroupMutation) ResetAdmin() {
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m.admin = nil
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m.clearedadmin = false
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}
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// Op returns the operation name.
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func (m *GroupMutation) Op() Op {
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return m.op
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}
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// Type returns the node type of this mutation (Group).
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func (m *GroupMutation) Type() string {
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return m.typ
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}
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// Fields returns all fields that were changed during
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// this mutation. Note that, in order to get all numeric
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// fields that were in/decremented, call AddedFields().
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func (m *GroupMutation) Fields() []string {
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fields := make([]string, 0, 1)
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if m.name != nil {
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fields = append(fields, group.FieldName)
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}
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return fields
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}
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// Field returns the value of a field with the given name.
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// The second boolean value indicates that this field was
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// not set, or was not define in the schema.
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func (m *GroupMutation) Field(name string) (ent.Value, bool) {
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switch name {
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case group.FieldName:
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return m.Name()
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}
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return nil, false
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}
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// OldField returns the old value of the field from the database.
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// An error is returned if the mutation operation is not UpdateOne,
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// or the query to the database was failed.
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func (m *GroupMutation) OldField(ctx context.Context, name string) (ent.Value, error) {
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switch name {
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case group.FieldName:
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return m.OldName(ctx)
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}
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return nil, fmt.Errorf("unknown Group field %s", name)
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}
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// SetField sets the value for the given name. It returns an
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// error if the field is not defined in the schema, or if the
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// type mismatch the field type.
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func (m *GroupMutation) SetField(name string, value ent.Value) error {
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switch name {
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case group.FieldName:
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v, ok := value.(string)
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if !ok {
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return fmt.Errorf("unexpected type %T for field %s", value, name)
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}
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m.SetName(v)
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return nil
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}
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return fmt.Errorf("unknown Group field %s", name)
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}
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// AddedFields returns all numeric fields that were incremented
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// or decremented during this mutation.
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func (m *GroupMutation) AddedFields() []string {
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return nil
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}
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// AddedField returns the numeric value that was in/decremented
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// from a field with the given name. The second value indicates
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// that this field was not set, or was not define in the schema.
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func (m *GroupMutation) AddedField(name string) (ent.Value, bool) {
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return nil, false
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}
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// AddField adds the value for the given name. It returns an
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// error if the field is not defined in the schema, or if the
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// type mismatch the field type.
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func (m *GroupMutation) AddField(name string, value ent.Value) error {
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switch name {
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}
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return fmt.Errorf("unknown Group numeric field %s", name)
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}
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// ClearedFields returns all nullable fields that were cleared
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// during this mutation.
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func (m *GroupMutation) ClearedFields() []string {
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return nil
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}
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// FieldCleared returns a boolean indicates if this field was
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// cleared in this mutation.
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func (m *GroupMutation) FieldCleared(name string) bool {
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_, ok := m.clearedFields[name]
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return ok
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}
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// ClearField clears the value for the given name. It returns an
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// error if the field is not defined in the schema.
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func (m *GroupMutation) ClearField(name string) error {
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return fmt.Errorf("unknown Group nullable field %s", name)
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}
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// ResetField resets all changes in the mutation regarding the
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// given field name. It returns an error if the field is not
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// defined in the schema.
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func (m *GroupMutation) ResetField(name string) error {
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switch name {
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case group.FieldName:
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m.ResetName()
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return nil
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}
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return fmt.Errorf("unknown Group field %s", name)
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}
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// AddedEdges returns all edge names that were set/added in this
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// mutation.
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func (m *GroupMutation) AddedEdges() []string {
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edges := make([]string, 0, 2)
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if m.users != nil {
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edges = append(edges, group.EdgeUsers)
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}
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if m.admin != nil {
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edges = append(edges, group.EdgeAdmin)
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}
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return edges
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}
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// AddedIDs returns all ids (to other nodes) that were added for
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// the given edge name.
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func (m *GroupMutation) AddedIDs(name string) []ent.Value {
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switch name {
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case group.EdgeUsers:
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ids := make([]ent.Value, 0, len(m.users))
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for id := range m.users {
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ids = append(ids, id)
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}
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return ids
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case group.EdgeAdmin:
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if id := m.admin; id != nil {
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return []ent.Value{*id}
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}
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}
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return nil
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}
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// RemovedEdges returns all edge names that were removed in this
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// mutation.
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func (m *GroupMutation) RemovedEdges() []string {
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edges := make([]string, 0, 2)
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if m.removedusers != nil {
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edges = append(edges, group.EdgeUsers)
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}
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return edges
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}
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// RemovedIDs returns all ids (to other nodes) that were removed for
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// the given edge name.
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func (m *GroupMutation) RemovedIDs(name string) []ent.Value {
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switch name {
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case group.EdgeUsers:
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ids := make([]ent.Value, 0, len(m.removedusers))
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for id := range m.removedusers {
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ids = append(ids, id)
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}
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return ids
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}
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return nil
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}
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// ClearedEdges returns all edge names that were cleared in this
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// mutation.
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func (m *GroupMutation) ClearedEdges() []string {
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edges := make([]string, 0, 2)
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if m.clearedusers {
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edges = append(edges, group.EdgeUsers)
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}
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if m.clearedadmin {
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edges = append(edges, group.EdgeAdmin)
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}
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return edges
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}
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// EdgeCleared returns a boolean indicates if this edge was
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// cleared in this mutation.
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func (m *GroupMutation) EdgeCleared(name string) bool {
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switch name {
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case group.EdgeUsers:
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return m.clearedusers
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case group.EdgeAdmin:
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return m.clearedadmin
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}
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return false
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}
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// ClearEdge clears the value for the given name. It returns an
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// error if the edge name is not defined in the schema.
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func (m *GroupMutation) ClearEdge(name string) error {
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switch name {
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case group.EdgeAdmin:
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m.ClearAdmin()
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return nil
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}
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return fmt.Errorf("unknown Group unique edge %s", name)
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}
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// ResetEdge resets all changes in the mutation regarding the
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// given edge name. It returns an error if the edge is not
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// defined in the schema.
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func (m *GroupMutation) ResetEdge(name string) error {
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switch name {
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case group.EdgeUsers:
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m.ResetUsers()
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return nil
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case group.EdgeAdmin:
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m.ResetAdmin()
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return nil
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}
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return fmt.Errorf("unknown Group edge %s", name)
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}
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// PetMutation represents an operation that mutate the Pets
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// nodes in the graph.
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type PetMutation struct {
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config
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op Op
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typ string
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id *int
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name *string
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clearedFields map[string]struct{}
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friends map[int]struct{}
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removedfriends map[int]struct{}
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clearedfriends bool
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owner *int
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clearedowner bool
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done bool
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oldValue func(context.Context) (*Pet, error)
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}
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var _ ent.Mutation = (*PetMutation)(nil)
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// petOption allows to manage the mutation configuration using functional options.
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type petOption func(*PetMutation)
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// newPetMutation creates new mutation for $n.Name.
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func newPetMutation(c config, op Op, opts ...petOption) *PetMutation {
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m := &PetMutation{
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config: c,
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op: op,
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typ: TypePet,
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clearedFields: make(map[string]struct{}),
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}
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for _, opt := range opts {
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opt(m)
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}
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return m
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}
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// withPetID sets the id field of the mutation.
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func withPetID(id int) petOption {
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return func(m *PetMutation) {
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var (
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err error
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once sync.Once
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value *Pet
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)
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m.oldValue = func(ctx context.Context) (*Pet, error) {
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once.Do(func() {
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if m.done {
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err = fmt.Errorf("querying old values post mutation is not allowed")
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} else {
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value, err = m.Client().Pet.Get(ctx, id)
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}
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})
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return value, err
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}
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m.id = &id
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}
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}
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// withPet sets the old Pet of the mutation.
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func withPet(node *Pet) petOption {
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return func(m *PetMutation) {
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m.oldValue = func(context.Context) (*Pet, error) {
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return node, nil
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}
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m.id = &node.ID
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}
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}
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// Client returns a new `ent.Client` from the mutation. If the mutation was
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// executed in a transaction (ent.Tx), a transactional client is returned.
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func (m PetMutation) Client() *Client {
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client := &Client{config: m.config}
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client.init()
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return client
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}
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|
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// Tx returns an `ent.Tx` for mutations that were executed in transactions;
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// it returns an error otherwise.
|
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func (m PetMutation) Tx() (*Tx, error) {
|
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if _, ok := m.driver.(*txDriver); !ok {
|
|
return nil, fmt.Errorf("ent: mutation is not running in a transaction")
|
|
}
|
|
tx := &Tx{config: m.config}
|
|
tx.init()
|
|
return tx, nil
|
|
}
|
|
|
|
// ID returns the id value in the mutation. Note that, the id
|
|
// is available only if it was provided to the builder.
|
|
func (m *PetMutation) ID() (id int, exists bool) {
|
|
if m.id == nil {
|
|
return
|
|
}
|
|
return *m.id, true
|
|
}
|
|
|
|
// SetName sets the name field.
|
|
func (m *PetMutation) SetName(s string) {
|
|
m.name = &s
|
|
}
|
|
|
|
// Name returns the name value in the mutation.
|
|
func (m *PetMutation) Name() (r string, exists bool) {
|
|
v := m.name
|
|
if v == nil {
|
|
return
|
|
}
|
|
return *v, true
|
|
}
|
|
|
|
// OldName returns the old name value of the Pet.
|
|
// If the Pet object wasn't provided to the builder, the object is fetched
|
|
// from the database.
|
|
// An error is returned if the mutation operation is not UpdateOne, or database query fails.
|
|
func (m *PetMutation) OldName(ctx context.Context) (v string, err error) {
|
|
if !m.op.Is(OpUpdateOne) {
|
|
return v, fmt.Errorf("OldName is allowed only on UpdateOne operations")
|
|
}
|
|
if m.id == nil || m.oldValue == nil {
|
|
return v, fmt.Errorf("OldName requires an ID field in the mutation")
|
|
}
|
|
oldValue, err := m.oldValue(ctx)
|
|
if err != nil {
|
|
return v, fmt.Errorf("querying old value for OldName: %w", err)
|
|
}
|
|
return oldValue.Name, nil
|
|
}
|
|
|
|
// ResetName reset all changes of the "name" field.
|
|
func (m *PetMutation) ResetName() {
|
|
m.name = nil
|
|
}
|
|
|
|
// AddFriendIDs adds the friends edge to Pet by ids.
|
|
func (m *PetMutation) AddFriendIDs(ids ...int) {
|
|
if m.friends == nil {
|
|
m.friends = make(map[int]struct{})
|
|
}
|
|
for i := range ids {
|
|
m.friends[ids[i]] = struct{}{}
|
|
}
|
|
}
|
|
|
|
// ClearFriends clears the friends edge to Pet.
|
|
func (m *PetMutation) ClearFriends() {
|
|
m.clearedfriends = true
|
|
}
|
|
|
|
// FriendsCleared returns if the edge friends was cleared.
|
|
func (m *PetMutation) FriendsCleared() bool {
|
|
return m.clearedfriends
|
|
}
|
|
|
|
// RemoveFriendIDs removes the friends edge to Pet by ids.
|
|
func (m *PetMutation) RemoveFriendIDs(ids ...int) {
|
|
if m.removedfriends == nil {
|
|
m.removedfriends = make(map[int]struct{})
|
|
}
|
|
for i := range ids {
|
|
m.removedfriends[ids[i]] = struct{}{}
|
|
}
|
|
}
|
|
|
|
// RemovedFriends returns the removed ids of friends.
|
|
func (m *PetMutation) RemovedFriendsIDs() (ids []int) {
|
|
for id := range m.removedfriends {
|
|
ids = append(ids, id)
|
|
}
|
|
return
|
|
}
|
|
|
|
// FriendsIDs returns the friends ids in the mutation.
|
|
func (m *PetMutation) FriendsIDs() (ids []int) {
|
|
for id := range m.friends {
|
|
ids = append(ids, id)
|
|
}
|
|
return
|
|
}
|
|
|
|
// ResetFriends reset all changes of the "friends" edge.
|
|
func (m *PetMutation) ResetFriends() {
|
|
m.friends = nil
|
|
m.clearedfriends = false
|
|
m.removedfriends = nil
|
|
}
|
|
|
|
// SetOwnerID sets the owner edge to User by id.
|
|
func (m *PetMutation) SetOwnerID(id int) {
|
|
m.owner = &id
|
|
}
|
|
|
|
// ClearOwner clears the owner edge to User.
|
|
func (m *PetMutation) ClearOwner() {
|
|
m.clearedowner = true
|
|
}
|
|
|
|
// OwnerCleared returns if the edge owner was cleared.
|
|
func (m *PetMutation) OwnerCleared() bool {
|
|
return m.clearedowner
|
|
}
|
|
|
|
// OwnerID returns the owner id in the mutation.
|
|
func (m *PetMutation) OwnerID() (id int, exists bool) {
|
|
if m.owner != nil {
|
|
return *m.owner, true
|
|
}
|
|
return
|
|
}
|
|
|
|
// OwnerIDs returns the owner ids in the mutation.
|
|
// Note that ids always returns len(ids) <= 1 for unique edges, and you should use
|
|
// OwnerID instead. It exists only for internal usage by the builders.
|
|
func (m *PetMutation) OwnerIDs() (ids []int) {
|
|
if id := m.owner; id != nil {
|
|
ids = append(ids, *id)
|
|
}
|
|
return
|
|
}
|
|
|
|
// ResetOwner reset all changes of the "owner" edge.
|
|
func (m *PetMutation) ResetOwner() {
|
|
m.owner = nil
|
|
m.clearedowner = false
|
|
}
|
|
|
|
// Op returns the operation name.
|
|
func (m *PetMutation) Op() Op {
|
|
return m.op
|
|
}
|
|
|
|
// Type returns the node type of this mutation (Pet).
|
|
func (m *PetMutation) Type() string {
|
|
return m.typ
|
|
}
|
|
|
|
// Fields returns all fields that were changed during
|
|
// this mutation. Note that, in order to get all numeric
|
|
// fields that were in/decremented, call AddedFields().
|
|
func (m *PetMutation) Fields() []string {
|
|
fields := make([]string, 0, 1)
|
|
if m.name != nil {
|
|
fields = append(fields, pet.FieldName)
|
|
}
|
|
return fields
|
|
}
|
|
|
|
// Field returns the value of a field with the given name.
|
|
// The second boolean value indicates that this field was
|
|
// not set, or was not define in the schema.
|
|
func (m *PetMutation) Field(name string) (ent.Value, bool) {
|
|
switch name {
|
|
case pet.FieldName:
|
|
return m.Name()
|
|
}
|
|
return nil, false
|
|
}
|
|
|
|
// OldField returns the old value of the field from the database.
|
|
// An error is returned if the mutation operation is not UpdateOne,
|
|
// or the query to the database was failed.
|
|
func (m *PetMutation) OldField(ctx context.Context, name string) (ent.Value, error) {
|
|
switch name {
|
|
case pet.FieldName:
|
|
return m.OldName(ctx)
|
|
}
|
|
return nil, fmt.Errorf("unknown Pet field %s", name)
|
|
}
|
|
|
|
// SetField sets the value for the given name. It returns an
|
|
// error if the field is not defined in the schema, or if the
|
|
// type mismatch the field type.
|
|
func (m *PetMutation) SetField(name string, value ent.Value) error {
|
|
switch name {
|
|
case pet.FieldName:
|
|
v, ok := value.(string)
|
|
if !ok {
|
|
return fmt.Errorf("unexpected type %T for field %s", value, name)
|
|
}
|
|
m.SetName(v)
|
|
return nil
|
|
}
|
|
return fmt.Errorf("unknown Pet field %s", name)
|
|
}
|
|
|
|
// AddedFields returns all numeric fields that were incremented
|
|
// or decremented during this mutation.
|
|
func (m *PetMutation) AddedFields() []string {
|
|
return nil
|
|
}
|
|
|
|
// AddedField returns the numeric value that was in/decremented
|
|
// from a field with the given name. The second value indicates
|
|
// that this field was not set, or was not define in the schema.
|
|
func (m *PetMutation) AddedField(name string) (ent.Value, bool) {
|
|
return nil, false
|
|
}
|
|
|
|
// AddField adds the value for the given name. It returns an
|
|
// error if the field is not defined in the schema, or if the
|
|
// type mismatch the field type.
|
|
func (m *PetMutation) AddField(name string, value ent.Value) error {
|
|
switch name {
|
|
}
|
|
return fmt.Errorf("unknown Pet numeric field %s", name)
|
|
}
|
|
|
|
// ClearedFields returns all nullable fields that were cleared
|
|
// during this mutation.
|
|
func (m *PetMutation) ClearedFields() []string {
|
|
return nil
|
|
}
|
|
|
|
// FieldCleared returns a boolean indicates if this field was
|
|
// cleared in this mutation.
|
|
func (m *PetMutation) FieldCleared(name string) bool {
|
|
_, ok := m.clearedFields[name]
|
|
return ok
|
|
}
|
|
|
|
// ClearField clears the value for the given name. It returns an
|
|
// error if the field is not defined in the schema.
|
|
func (m *PetMutation) ClearField(name string) error {
|
|
return fmt.Errorf("unknown Pet nullable field %s", name)
|
|
}
|
|
|
|
// ResetField resets all changes in the mutation regarding the
|
|
// given field name. It returns an error if the field is not
|
|
// defined in the schema.
|
|
func (m *PetMutation) ResetField(name string) error {
|
|
switch name {
|
|
case pet.FieldName:
|
|
m.ResetName()
|
|
return nil
|
|
}
|
|
return fmt.Errorf("unknown Pet field %s", name)
|
|
}
|
|
|
|
// AddedEdges returns all edge names that were set/added in this
|
|
// mutation.
|
|
func (m *PetMutation) AddedEdges() []string {
|
|
edges := make([]string, 0, 2)
|
|
if m.friends != nil {
|
|
edges = append(edges, pet.EdgeFriends)
|
|
}
|
|
if m.owner != nil {
|
|
edges = append(edges, pet.EdgeOwner)
|
|
}
|
|
return edges
|
|
}
|
|
|
|
// AddedIDs returns all ids (to other nodes) that were added for
|
|
// the given edge name.
|
|
func (m *PetMutation) AddedIDs(name string) []ent.Value {
|
|
switch name {
|
|
case pet.EdgeFriends:
|
|
ids := make([]ent.Value, 0, len(m.friends))
|
|
for id := range m.friends {
|
|
ids = append(ids, id)
|
|
}
|
|
return ids
|
|
case pet.EdgeOwner:
|
|
if id := m.owner; id != nil {
|
|
return []ent.Value{*id}
|
|
}
|
|
}
|
|
return nil
|
|
}
|
|
|
|
// RemovedEdges returns all edge names that were removed in this
|
|
// mutation.
|
|
func (m *PetMutation) RemovedEdges() []string {
|
|
edges := make([]string, 0, 2)
|
|
if m.removedfriends != nil {
|
|
edges = append(edges, pet.EdgeFriends)
|
|
}
|
|
return edges
|
|
}
|
|
|
|
// RemovedIDs returns all ids (to other nodes) that were removed for
|
|
// the given edge name.
|
|
func (m *PetMutation) RemovedIDs(name string) []ent.Value {
|
|
switch name {
|
|
case pet.EdgeFriends:
|
|
ids := make([]ent.Value, 0, len(m.removedfriends))
|
|
for id := range m.removedfriends {
|
|
ids = append(ids, id)
|
|
}
|
|
return ids
|
|
}
|
|
return nil
|
|
}
|
|
|
|
// ClearedEdges returns all edge names that were cleared in this
|
|
// mutation.
|
|
func (m *PetMutation) ClearedEdges() []string {
|
|
edges := make([]string, 0, 2)
|
|
if m.clearedfriends {
|
|
edges = append(edges, pet.EdgeFriends)
|
|
}
|
|
if m.clearedowner {
|
|
edges = append(edges, pet.EdgeOwner)
|
|
}
|
|
return edges
|
|
}
|
|
|
|
// EdgeCleared returns a boolean indicates if this edge was
|
|
// cleared in this mutation.
|
|
func (m *PetMutation) EdgeCleared(name string) bool {
|
|
switch name {
|
|
case pet.EdgeFriends:
|
|
return m.clearedfriends
|
|
case pet.EdgeOwner:
|
|
return m.clearedowner
|
|
}
|
|
return false
|
|
}
|
|
|
|
// ClearEdge clears the value for the given name. It returns an
|
|
// error if the edge name is not defined in the schema.
|
|
func (m *PetMutation) ClearEdge(name string) error {
|
|
switch name {
|
|
case pet.EdgeOwner:
|
|
m.ClearOwner()
|
|
return nil
|
|
}
|
|
return fmt.Errorf("unknown Pet unique edge %s", name)
|
|
}
|
|
|
|
// ResetEdge resets all changes in the mutation regarding the
|
|
// given edge name. It returns an error if the edge is not
|
|
// defined in the schema.
|
|
func (m *PetMutation) ResetEdge(name string) error {
|
|
switch name {
|
|
case pet.EdgeFriends:
|
|
m.ResetFriends()
|
|
return nil
|
|
case pet.EdgeOwner:
|
|
m.ResetOwner()
|
|
return nil
|
|
}
|
|
return fmt.Errorf("unknown Pet edge %s", name)
|
|
}
|
|
|
|
// UserMutation represents an operation that mutate the Users
|
|
// nodes in the graph.
|
|
type UserMutation struct {
|
|
config
|
|
op Op
|
|
typ string
|
|
id *int
|
|
age *int
|
|
addage *int
|
|
name *string
|
|
clearedFields map[string]struct{}
|
|
pets map[int]struct{}
|
|
removedpets map[int]struct{}
|
|
clearedpets bool
|
|
friends map[int]struct{}
|
|
removedfriends map[int]struct{}
|
|
clearedfriends bool
|
|
groups map[int]struct{}
|
|
removedgroups map[int]struct{}
|
|
clearedgroups bool
|
|
manage map[int]struct{}
|
|
removedmanage map[int]struct{}
|
|
clearedmanage bool
|
|
done bool
|
|
oldValue func(context.Context) (*User, error)
|
|
}
|
|
|
|
var _ ent.Mutation = (*UserMutation)(nil)
|
|
|
|
// userOption allows to manage the mutation configuration using functional options.
|
|
type userOption func(*UserMutation)
|
|
|
|
// newUserMutation creates new mutation for $n.Name.
|
|
func newUserMutation(c config, op Op, opts ...userOption) *UserMutation {
|
|
m := &UserMutation{
|
|
config: c,
|
|
op: op,
|
|
typ: TypeUser,
|
|
clearedFields: make(map[string]struct{}),
|
|
}
|
|
for _, opt := range opts {
|
|
opt(m)
|
|
}
|
|
return m
|
|
}
|
|
|
|
// withUserID sets the id field of the mutation.
|
|
func withUserID(id int) userOption {
|
|
return func(m *UserMutation) {
|
|
var (
|
|
err error
|
|
once sync.Once
|
|
value *User
|
|
)
|
|
m.oldValue = func(ctx context.Context) (*User, error) {
|
|
once.Do(func() {
|
|
if m.done {
|
|
err = fmt.Errorf("querying old values post mutation is not allowed")
|
|
} else {
|
|
value, err = m.Client().User.Get(ctx, id)
|
|
}
|
|
})
|
|
return value, err
|
|
}
|
|
m.id = &id
|
|
}
|
|
}
|
|
|
|
// withUser sets the old User of the mutation.
|
|
func withUser(node *User) userOption {
|
|
return func(m *UserMutation) {
|
|
m.oldValue = func(context.Context) (*User, error) {
|
|
return node, nil
|
|
}
|
|
m.id = &node.ID
|
|
}
|
|
}
|
|
|
|
// Client returns a new `ent.Client` from the mutation. If the mutation was
|
|
// executed in a transaction (ent.Tx), a transactional client is returned.
|
|
func (m UserMutation) Client() *Client {
|
|
client := &Client{config: m.config}
|
|
client.init()
|
|
return client
|
|
}
|
|
|
|
// Tx returns an `ent.Tx` for mutations that were executed in transactions;
|
|
// it returns an error otherwise.
|
|
func (m UserMutation) Tx() (*Tx, error) {
|
|
if _, ok := m.driver.(*txDriver); !ok {
|
|
return nil, fmt.Errorf("ent: mutation is not running in a transaction")
|
|
}
|
|
tx := &Tx{config: m.config}
|
|
tx.init()
|
|
return tx, nil
|
|
}
|
|
|
|
// ID returns the id value in the mutation. Note that, the id
|
|
// is available only if it was provided to the builder.
|
|
func (m *UserMutation) ID() (id int, exists bool) {
|
|
if m.id == nil {
|
|
return
|
|
}
|
|
return *m.id, true
|
|
}
|
|
|
|
// SetAge sets the age field.
|
|
func (m *UserMutation) SetAge(i int) {
|
|
m.age = &i
|
|
m.addage = nil
|
|
}
|
|
|
|
// Age returns the age value in the mutation.
|
|
func (m *UserMutation) Age() (r int, exists bool) {
|
|
v := m.age
|
|
if v == nil {
|
|
return
|
|
}
|
|
return *v, true
|
|
}
|
|
|
|
// OldAge returns the old age value of the User.
|
|
// If the User object wasn't provided to the builder, the object is fetched
|
|
// from the database.
|
|
// An error is returned if the mutation operation is not UpdateOne, or database query fails.
|
|
func (m *UserMutation) OldAge(ctx context.Context) (v int, err error) {
|
|
if !m.op.Is(OpUpdateOne) {
|
|
return v, fmt.Errorf("OldAge is allowed only on UpdateOne operations")
|
|
}
|
|
if m.id == nil || m.oldValue == nil {
|
|
return v, fmt.Errorf("OldAge requires an ID field in the mutation")
|
|
}
|
|
oldValue, err := m.oldValue(ctx)
|
|
if err != nil {
|
|
return v, fmt.Errorf("querying old value for OldAge: %w", err)
|
|
}
|
|
return oldValue.Age, nil
|
|
}
|
|
|
|
// AddAge adds i to age.
|
|
func (m *UserMutation) AddAge(i int) {
|
|
if m.addage != nil {
|
|
*m.addage += i
|
|
} else {
|
|
m.addage = &i
|
|
}
|
|
}
|
|
|
|
// AddedAge returns the value that was added to the age field in this mutation.
|
|
func (m *UserMutation) AddedAge() (r int, exists bool) {
|
|
v := m.addage
|
|
if v == nil {
|
|
return
|
|
}
|
|
return *v, true
|
|
}
|
|
|
|
// ResetAge reset all changes of the "age" field.
|
|
func (m *UserMutation) ResetAge() {
|
|
m.age = nil
|
|
m.addage = nil
|
|
}
|
|
|
|
// SetName sets the name field.
|
|
func (m *UserMutation) SetName(s string) {
|
|
m.name = &s
|
|
}
|
|
|
|
// Name returns the name value in the mutation.
|
|
func (m *UserMutation) Name() (r string, exists bool) {
|
|
v := m.name
|
|
if v == nil {
|
|
return
|
|
}
|
|
return *v, true
|
|
}
|
|
|
|
// OldName returns the old name value of the User.
|
|
// If the User object wasn't provided to the builder, the object is fetched
|
|
// from the database.
|
|
// An error is returned if the mutation operation is not UpdateOne, or database query fails.
|
|
func (m *UserMutation) OldName(ctx context.Context) (v string, err error) {
|
|
if !m.op.Is(OpUpdateOne) {
|
|
return v, fmt.Errorf("OldName is allowed only on UpdateOne operations")
|
|
}
|
|
if m.id == nil || m.oldValue == nil {
|
|
return v, fmt.Errorf("OldName requires an ID field in the mutation")
|
|
}
|
|
oldValue, err := m.oldValue(ctx)
|
|
if err != nil {
|
|
return v, fmt.Errorf("querying old value for OldName: %w", err)
|
|
}
|
|
return oldValue.Name, nil
|
|
}
|
|
|
|
// ResetName reset all changes of the "name" field.
|
|
func (m *UserMutation) ResetName() {
|
|
m.name = nil
|
|
}
|
|
|
|
// AddPetIDs adds the pets edge to Pet by ids.
|
|
func (m *UserMutation) AddPetIDs(ids ...int) {
|
|
if m.pets == nil {
|
|
m.pets = make(map[int]struct{})
|
|
}
|
|
for i := range ids {
|
|
m.pets[ids[i]] = struct{}{}
|
|
}
|
|
}
|
|
|
|
// ClearPets clears the pets edge to Pet.
|
|
func (m *UserMutation) ClearPets() {
|
|
m.clearedpets = true
|
|
}
|
|
|
|
// PetsCleared returns if the edge pets was cleared.
|
|
func (m *UserMutation) PetsCleared() bool {
|
|
return m.clearedpets
|
|
}
|
|
|
|
// RemovePetIDs removes the pets edge to Pet by ids.
|
|
func (m *UserMutation) RemovePetIDs(ids ...int) {
|
|
if m.removedpets == nil {
|
|
m.removedpets = make(map[int]struct{})
|
|
}
|
|
for i := range ids {
|
|
m.removedpets[ids[i]] = struct{}{}
|
|
}
|
|
}
|
|
|
|
// RemovedPets returns the removed ids of pets.
|
|
func (m *UserMutation) RemovedPetsIDs() (ids []int) {
|
|
for id := range m.removedpets {
|
|
ids = append(ids, id)
|
|
}
|
|
return
|
|
}
|
|
|
|
// PetsIDs returns the pets ids in the mutation.
|
|
func (m *UserMutation) PetsIDs() (ids []int) {
|
|
for id := range m.pets {
|
|
ids = append(ids, id)
|
|
}
|
|
return
|
|
}
|
|
|
|
// ResetPets reset all changes of the "pets" edge.
|
|
func (m *UserMutation) ResetPets() {
|
|
m.pets = nil
|
|
m.clearedpets = false
|
|
m.removedpets = nil
|
|
}
|
|
|
|
// AddFriendIDs adds the friends edge to User by ids.
|
|
func (m *UserMutation) AddFriendIDs(ids ...int) {
|
|
if m.friends == nil {
|
|
m.friends = make(map[int]struct{})
|
|
}
|
|
for i := range ids {
|
|
m.friends[ids[i]] = struct{}{}
|
|
}
|
|
}
|
|
|
|
// ClearFriends clears the friends edge to User.
|
|
func (m *UserMutation) ClearFriends() {
|
|
m.clearedfriends = true
|
|
}
|
|
|
|
// FriendsCleared returns if the edge friends was cleared.
|
|
func (m *UserMutation) FriendsCleared() bool {
|
|
return m.clearedfriends
|
|
}
|
|
|
|
// RemoveFriendIDs removes the friends edge to User by ids.
|
|
func (m *UserMutation) RemoveFriendIDs(ids ...int) {
|
|
if m.removedfriends == nil {
|
|
m.removedfriends = make(map[int]struct{})
|
|
}
|
|
for i := range ids {
|
|
m.removedfriends[ids[i]] = struct{}{}
|
|
}
|
|
}
|
|
|
|
// RemovedFriends returns the removed ids of friends.
|
|
func (m *UserMutation) RemovedFriendsIDs() (ids []int) {
|
|
for id := range m.removedfriends {
|
|
ids = append(ids, id)
|
|
}
|
|
return
|
|
}
|
|
|
|
// FriendsIDs returns the friends ids in the mutation.
|
|
func (m *UserMutation) FriendsIDs() (ids []int) {
|
|
for id := range m.friends {
|
|
ids = append(ids, id)
|
|
}
|
|
return
|
|
}
|
|
|
|
// ResetFriends reset all changes of the "friends" edge.
|
|
func (m *UserMutation) ResetFriends() {
|
|
m.friends = nil
|
|
m.clearedfriends = false
|
|
m.removedfriends = nil
|
|
}
|
|
|
|
// AddGroupIDs adds the groups edge to Group by ids.
|
|
func (m *UserMutation) AddGroupIDs(ids ...int) {
|
|
if m.groups == nil {
|
|
m.groups = make(map[int]struct{})
|
|
}
|
|
for i := range ids {
|
|
m.groups[ids[i]] = struct{}{}
|
|
}
|
|
}
|
|
|
|
// ClearGroups clears the groups edge to Group.
|
|
func (m *UserMutation) ClearGroups() {
|
|
m.clearedgroups = true
|
|
}
|
|
|
|
// GroupsCleared returns if the edge groups was cleared.
|
|
func (m *UserMutation) GroupsCleared() bool {
|
|
return m.clearedgroups
|
|
}
|
|
|
|
// RemoveGroupIDs removes the groups edge to Group by ids.
|
|
func (m *UserMutation) RemoveGroupIDs(ids ...int) {
|
|
if m.removedgroups == nil {
|
|
m.removedgroups = make(map[int]struct{})
|
|
}
|
|
for i := range ids {
|
|
m.removedgroups[ids[i]] = struct{}{}
|
|
}
|
|
}
|
|
|
|
// RemovedGroups returns the removed ids of groups.
|
|
func (m *UserMutation) RemovedGroupsIDs() (ids []int) {
|
|
for id := range m.removedgroups {
|
|
ids = append(ids, id)
|
|
}
|
|
return
|
|
}
|
|
|
|
// GroupsIDs returns the groups ids in the mutation.
|
|
func (m *UserMutation) GroupsIDs() (ids []int) {
|
|
for id := range m.groups {
|
|
ids = append(ids, id)
|
|
}
|
|
return
|
|
}
|
|
|
|
// ResetGroups reset all changes of the "groups" edge.
|
|
func (m *UserMutation) ResetGroups() {
|
|
m.groups = nil
|
|
m.clearedgroups = false
|
|
m.removedgroups = nil
|
|
}
|
|
|
|
// AddManageIDs adds the manage edge to Group by ids.
|
|
func (m *UserMutation) AddManageIDs(ids ...int) {
|
|
if m.manage == nil {
|
|
m.manage = make(map[int]struct{})
|
|
}
|
|
for i := range ids {
|
|
m.manage[ids[i]] = struct{}{}
|
|
}
|
|
}
|
|
|
|
// ClearManage clears the manage edge to Group.
|
|
func (m *UserMutation) ClearManage() {
|
|
m.clearedmanage = true
|
|
}
|
|
|
|
// ManageCleared returns if the edge manage was cleared.
|
|
func (m *UserMutation) ManageCleared() bool {
|
|
return m.clearedmanage
|
|
}
|
|
|
|
// RemoveManageIDs removes the manage edge to Group by ids.
|
|
func (m *UserMutation) RemoveManageIDs(ids ...int) {
|
|
if m.removedmanage == nil {
|
|
m.removedmanage = make(map[int]struct{})
|
|
}
|
|
for i := range ids {
|
|
m.removedmanage[ids[i]] = struct{}{}
|
|
}
|
|
}
|
|
|
|
// RemovedManage returns the removed ids of manage.
|
|
func (m *UserMutation) RemovedManageIDs() (ids []int) {
|
|
for id := range m.removedmanage {
|
|
ids = append(ids, id)
|
|
}
|
|
return
|
|
}
|
|
|
|
// ManageIDs returns the manage ids in the mutation.
|
|
func (m *UserMutation) ManageIDs() (ids []int) {
|
|
for id := range m.manage {
|
|
ids = append(ids, id)
|
|
}
|
|
return
|
|
}
|
|
|
|
// ResetManage reset all changes of the "manage" edge.
|
|
func (m *UserMutation) ResetManage() {
|
|
m.manage = nil
|
|
m.clearedmanage = false
|
|
m.removedmanage = nil
|
|
}
|
|
|
|
// Op returns the operation name.
|
|
func (m *UserMutation) Op() Op {
|
|
return m.op
|
|
}
|
|
|
|
// Type returns the node type of this mutation (User).
|
|
func (m *UserMutation) Type() string {
|
|
return m.typ
|
|
}
|
|
|
|
// Fields returns all fields that were changed during
|
|
// this mutation. Note that, in order to get all numeric
|
|
// fields that were in/decremented, call AddedFields().
|
|
func (m *UserMutation) Fields() []string {
|
|
fields := make([]string, 0, 2)
|
|
if m.age != nil {
|
|
fields = append(fields, user.FieldAge)
|
|
}
|
|
if m.name != nil {
|
|
fields = append(fields, user.FieldName)
|
|
}
|
|
return fields
|
|
}
|
|
|
|
// Field returns the value of a field with the given name.
|
|
// The second boolean value indicates that this field was
|
|
// not set, or was not define in the schema.
|
|
func (m *UserMutation) Field(name string) (ent.Value, bool) {
|
|
switch name {
|
|
case user.FieldAge:
|
|
return m.Age()
|
|
case user.FieldName:
|
|
return m.Name()
|
|
}
|
|
return nil, false
|
|
}
|
|
|
|
// OldField returns the old value of the field from the database.
|
|
// An error is returned if the mutation operation is not UpdateOne,
|
|
// or the query to the database was failed.
|
|
func (m *UserMutation) OldField(ctx context.Context, name string) (ent.Value, error) {
|
|
switch name {
|
|
case user.FieldAge:
|
|
return m.OldAge(ctx)
|
|
case user.FieldName:
|
|
return m.OldName(ctx)
|
|
}
|
|
return nil, fmt.Errorf("unknown User field %s", name)
|
|
}
|
|
|
|
// SetField sets the value for the given name. It returns an
|
|
// error if the field is not defined in the schema, or if the
|
|
// type mismatch the field type.
|
|
func (m *UserMutation) SetField(name string, value ent.Value) error {
|
|
switch name {
|
|
case user.FieldAge:
|
|
v, ok := value.(int)
|
|
if !ok {
|
|
return fmt.Errorf("unexpected type %T for field %s", value, name)
|
|
}
|
|
m.SetAge(v)
|
|
return nil
|
|
case user.FieldName:
|
|
v, ok := value.(string)
|
|
if !ok {
|
|
return fmt.Errorf("unexpected type %T for field %s", value, name)
|
|
}
|
|
m.SetName(v)
|
|
return nil
|
|
}
|
|
return fmt.Errorf("unknown User field %s", name)
|
|
}
|
|
|
|
// AddedFields returns all numeric fields that were incremented
|
|
// or decremented during this mutation.
|
|
func (m *UserMutation) AddedFields() []string {
|
|
var fields []string
|
|
if m.addage != nil {
|
|
fields = append(fields, user.FieldAge)
|
|
}
|
|
return fields
|
|
}
|
|
|
|
// AddedField returns the numeric value that was in/decremented
|
|
// from a field with the given name. The second value indicates
|
|
// that this field was not set, or was not define in the schema.
|
|
func (m *UserMutation) AddedField(name string) (ent.Value, bool) {
|
|
switch name {
|
|
case user.FieldAge:
|
|
return m.AddedAge()
|
|
}
|
|
return nil, false
|
|
}
|
|
|
|
// AddField adds the value for the given name. It returns an
|
|
// error if the field is not defined in the schema, or if the
|
|
// type mismatch the field type.
|
|
func (m *UserMutation) AddField(name string, value ent.Value) error {
|
|
switch name {
|
|
case user.FieldAge:
|
|
v, ok := value.(int)
|
|
if !ok {
|
|
return fmt.Errorf("unexpected type %T for field %s", value, name)
|
|
}
|
|
m.AddAge(v)
|
|
return nil
|
|
}
|
|
return fmt.Errorf("unknown User numeric field %s", name)
|
|
}
|
|
|
|
// ClearedFields returns all nullable fields that were cleared
|
|
// during this mutation.
|
|
func (m *UserMutation) ClearedFields() []string {
|
|
return nil
|
|
}
|
|
|
|
// FieldCleared returns a boolean indicates if this field was
|
|
// cleared in this mutation.
|
|
func (m *UserMutation) FieldCleared(name string) bool {
|
|
_, ok := m.clearedFields[name]
|
|
return ok
|
|
}
|
|
|
|
// ClearField clears the value for the given name. It returns an
|
|
// error if the field is not defined in the schema.
|
|
func (m *UserMutation) ClearField(name string) error {
|
|
return fmt.Errorf("unknown User nullable field %s", name)
|
|
}
|
|
|
|
// ResetField resets all changes in the mutation regarding the
|
|
// given field name. It returns an error if the field is not
|
|
// defined in the schema.
|
|
func (m *UserMutation) ResetField(name string) error {
|
|
switch name {
|
|
case user.FieldAge:
|
|
m.ResetAge()
|
|
return nil
|
|
case user.FieldName:
|
|
m.ResetName()
|
|
return nil
|
|
}
|
|
return fmt.Errorf("unknown User field %s", name)
|
|
}
|
|
|
|
// AddedEdges returns all edge names that were set/added in this
|
|
// mutation.
|
|
func (m *UserMutation) AddedEdges() []string {
|
|
edges := make([]string, 0, 4)
|
|
if m.pets != nil {
|
|
edges = append(edges, user.EdgePets)
|
|
}
|
|
if m.friends != nil {
|
|
edges = append(edges, user.EdgeFriends)
|
|
}
|
|
if m.groups != nil {
|
|
edges = append(edges, user.EdgeGroups)
|
|
}
|
|
if m.manage != nil {
|
|
edges = append(edges, user.EdgeManage)
|
|
}
|
|
return edges
|
|
}
|
|
|
|
// AddedIDs returns all ids (to other nodes) that were added for
|
|
// the given edge name.
|
|
func (m *UserMutation) AddedIDs(name string) []ent.Value {
|
|
switch name {
|
|
case user.EdgePets:
|
|
ids := make([]ent.Value, 0, len(m.pets))
|
|
for id := range m.pets {
|
|
ids = append(ids, id)
|
|
}
|
|
return ids
|
|
case user.EdgeFriends:
|
|
ids := make([]ent.Value, 0, len(m.friends))
|
|
for id := range m.friends {
|
|
ids = append(ids, id)
|
|
}
|
|
return ids
|
|
case user.EdgeGroups:
|
|
ids := make([]ent.Value, 0, len(m.groups))
|
|
for id := range m.groups {
|
|
ids = append(ids, id)
|
|
}
|
|
return ids
|
|
case user.EdgeManage:
|
|
ids := make([]ent.Value, 0, len(m.manage))
|
|
for id := range m.manage {
|
|
ids = append(ids, id)
|
|
}
|
|
return ids
|
|
}
|
|
return nil
|
|
}
|
|
|
|
// RemovedEdges returns all edge names that were removed in this
|
|
// mutation.
|
|
func (m *UserMutation) RemovedEdges() []string {
|
|
edges := make([]string, 0, 4)
|
|
if m.removedpets != nil {
|
|
edges = append(edges, user.EdgePets)
|
|
}
|
|
if m.removedfriends != nil {
|
|
edges = append(edges, user.EdgeFriends)
|
|
}
|
|
if m.removedgroups != nil {
|
|
edges = append(edges, user.EdgeGroups)
|
|
}
|
|
if m.removedmanage != nil {
|
|
edges = append(edges, user.EdgeManage)
|
|
}
|
|
return edges
|
|
}
|
|
|
|
// RemovedIDs returns all ids (to other nodes) that were removed for
|
|
// the given edge name.
|
|
func (m *UserMutation) RemovedIDs(name string) []ent.Value {
|
|
switch name {
|
|
case user.EdgePets:
|
|
ids := make([]ent.Value, 0, len(m.removedpets))
|
|
for id := range m.removedpets {
|
|
ids = append(ids, id)
|
|
}
|
|
return ids
|
|
case user.EdgeFriends:
|
|
ids := make([]ent.Value, 0, len(m.removedfriends))
|
|
for id := range m.removedfriends {
|
|
ids = append(ids, id)
|
|
}
|
|
return ids
|
|
case user.EdgeGroups:
|
|
ids := make([]ent.Value, 0, len(m.removedgroups))
|
|
for id := range m.removedgroups {
|
|
ids = append(ids, id)
|
|
}
|
|
return ids
|
|
case user.EdgeManage:
|
|
ids := make([]ent.Value, 0, len(m.removedmanage))
|
|
for id := range m.removedmanage {
|
|
ids = append(ids, id)
|
|
}
|
|
return ids
|
|
}
|
|
return nil
|
|
}
|
|
|
|
// ClearedEdges returns all edge names that were cleared in this
|
|
// mutation.
|
|
func (m *UserMutation) ClearedEdges() []string {
|
|
edges := make([]string, 0, 4)
|
|
if m.clearedpets {
|
|
edges = append(edges, user.EdgePets)
|
|
}
|
|
if m.clearedfriends {
|
|
edges = append(edges, user.EdgeFriends)
|
|
}
|
|
if m.clearedgroups {
|
|
edges = append(edges, user.EdgeGroups)
|
|
}
|
|
if m.clearedmanage {
|
|
edges = append(edges, user.EdgeManage)
|
|
}
|
|
return edges
|
|
}
|
|
|
|
// EdgeCleared returns a boolean indicates if this edge was
|
|
// cleared in this mutation.
|
|
func (m *UserMutation) EdgeCleared(name string) bool {
|
|
switch name {
|
|
case user.EdgePets:
|
|
return m.clearedpets
|
|
case user.EdgeFriends:
|
|
return m.clearedfriends
|
|
case user.EdgeGroups:
|
|
return m.clearedgroups
|
|
case user.EdgeManage:
|
|
return m.clearedmanage
|
|
}
|
|
return false
|
|
}
|
|
|
|
// ClearEdge clears the value for the given name. It returns an
|
|
// error if the edge name is not defined in the schema.
|
|
func (m *UserMutation) ClearEdge(name string) error {
|
|
switch name {
|
|
}
|
|
return fmt.Errorf("unknown User unique edge %s", name)
|
|
}
|
|
|
|
// ResetEdge resets all changes in the mutation regarding the
|
|
// given edge name. It returns an error if the edge is not
|
|
// defined in the schema.
|
|
func (m *UserMutation) ResetEdge(name string) error {
|
|
switch name {
|
|
case user.EdgePets:
|
|
m.ResetPets()
|
|
return nil
|
|
case user.EdgeFriends:
|
|
m.ResetFriends()
|
|
return nil
|
|
case user.EdgeGroups:
|
|
m.ResetGroups()
|
|
return nil
|
|
case user.EdgeManage:
|
|
m.ResetManage()
|
|
return nil
|
|
}
|
|
return fmt.Errorf("unknown User edge %s", name)
|
|
}
|