Files
ent/entc/integration/hooks/ent/mutation.go
2023-02-22 21:29:15 +02:00

2146 lines
58 KiB
Go

// Copyright 2019-present Facebook Inc. All rights reserved.
// This source code is licensed under the Apache 2.0 license found
// in the LICENSE file in the root directory of this source tree.
// Code generated by ent, DO NOT EDIT.
package ent
import (
"context"
"errors"
"fmt"
"sync"
"time"
"entgo.io/ent"
"entgo.io/ent/dialect/sql"
"entgo.io/ent/entc/integration/hooks/ent/card"
"entgo.io/ent/entc/integration/hooks/ent/pet"
"entgo.io/ent/entc/integration/hooks/ent/predicate"
"entgo.io/ent/entc/integration/hooks/ent/user"
)
const (
// Operation types.
OpCreate = ent.OpCreate
OpDelete = ent.OpDelete
OpDeleteOne = ent.OpDeleteOne
OpUpdate = ent.OpUpdate
OpUpdateOne = ent.OpUpdateOne
// Node types.
TypeCard = "Card"
TypePet = "Pet"
TypeUser = "User"
)
// CardMutation represents an operation that mutates the Card nodes in the graph.
type CardMutation struct {
config
op Op
typ string
id *int
number *string
name *string
created_at *time.Time
in_hook *string
expired_at *time.Time
clearedFields map[string]struct{}
owner *int
clearedowner bool
done bool
oldValue func(context.Context) (*Card, error)
predicates []predicate.Card
}
var _ ent.Mutation = (*CardMutation)(nil)
// cardOption allows management of the mutation configuration using functional options.
type cardOption func(*CardMutation)
// newCardMutation creates new mutation for the Card entity.
func newCardMutation(c config, op Op, opts ...cardOption) *CardMutation {
m := &CardMutation{
config: c,
op: op,
typ: TypeCard,
clearedFields: make(map[string]struct{}),
}
for _, opt := range opts {
opt(m)
}
return m
}
// withCardID sets the ID field of the mutation.
func withCardID(id int) cardOption {
return func(m *CardMutation) {
var (
err error
once sync.Once
value *Card
)
m.oldValue = func(ctx context.Context) (*Card, error) {
once.Do(func() {
if m.done {
err = errors.New("querying old values post mutation is not allowed")
} else {
value, err = m.Client().Card.Get(ctx, id)
}
})
return value, err
}
m.id = &id
}
}
// withCard sets the old Card of the mutation.
func withCard(node *Card) cardOption {
return func(m *CardMutation) {
m.oldValue = func(context.Context) (*Card, error) {
return node, nil
}
m.id = &node.ID
}
}
// Client returns a new `ent.Client` from the mutation. If the mutation was
// executed in a transaction (ent.Tx), a transactional client is returned.
func (m CardMutation) Client() *Client {
client := &Client{config: m.config}
client.init()
return client
}
// Tx returns an `ent.Tx` for mutations that were executed in transactions;
// it returns an error otherwise.
func (m CardMutation) Tx() (*Tx, error) {
if _, ok := m.driver.(*txDriver); !ok {
return nil, errors.New("ent: mutation is not running in a transaction")
}
tx := &Tx{config: m.config}
tx.init()
return tx, nil
}
// ID returns the ID value in the mutation. Note that the ID is only available
// if it was provided to the builder or after it was returned from the database.
func (m *CardMutation) ID() (id int, exists bool) {
if m.id == nil {
return
}
return *m.id, true
}
// IDs queries the database and returns the entity ids that match the mutation's predicate.
// That means, if the mutation is applied within a transaction with an isolation level such
// as sql.LevelSerializable, the returned ids match the ids of the rows that will be updated
// or updated by the mutation.
func (m *CardMutation) IDs(ctx context.Context) ([]int, error) {
switch {
case m.op.Is(OpUpdateOne | OpDeleteOne):
id, exists := m.ID()
if exists {
return []int{id}, nil
}
fallthrough
case m.op.Is(OpUpdate | OpDelete):
return m.Client().Card.Query().Where(m.predicates...).IDs(ctx)
default:
return nil, fmt.Errorf("IDs is not allowed on %s operations", m.op)
}
}
// SetNumber sets the "number" field.
func (m *CardMutation) SetNumber(s string) {
m.number = &s
}
// Number returns the value of the "number" field in the mutation.
func (m *CardMutation) Number() (r string, exists bool) {
v := m.number
if v == nil {
return
}
return *v, true
}
// OldNumber returns the old "number" field's value of the Card entity.
// If the Card object wasn't provided to the builder, the object is fetched from the database.
// An error is returned if the mutation operation is not UpdateOne, or the database query fails.
func (m *CardMutation) OldNumber(ctx context.Context) (v string, err error) {
if !m.op.Is(OpUpdateOne) {
return v, errors.New("OldNumber is only allowed on UpdateOne operations")
}
if m.id == nil || m.oldValue == nil {
return v, errors.New("OldNumber requires an ID field in the mutation")
}
oldValue, err := m.oldValue(ctx)
if err != nil {
return v, fmt.Errorf("querying old value for OldNumber: %w", err)
}
return oldValue.Number, nil
}
// ResetNumber resets all changes to the "number" field.
func (m *CardMutation) ResetNumber() {
m.number = nil
}
// SetName sets the "name" field.
func (m *CardMutation) SetName(s string) {
m.name = &s
}
// Name returns the value of the "name" field in the mutation.
func (m *CardMutation) Name() (r string, exists bool) {
v := m.name
if v == nil {
return
}
return *v, true
}
// OldName returns the old "name" field's value of the Card entity.
// If the Card object wasn't provided to the builder, the object is fetched from the database.
// An error is returned if the mutation operation is not UpdateOne, or the database query fails.
func (m *CardMutation) OldName(ctx context.Context) (v string, err error) {
if !m.op.Is(OpUpdateOne) {
return v, errors.New("OldName is only allowed on UpdateOne operations")
}
if m.id == nil || m.oldValue == nil {
return v, errors.New("OldName requires an ID field in the mutation")
}
oldValue, err := m.oldValue(ctx)
if err != nil {
return v, fmt.Errorf("querying old value for OldName: %w", err)
}
return oldValue.Name, nil
}
// ClearName clears the value of the "name" field.
func (m *CardMutation) ClearName() {
m.name = nil
m.clearedFields[card.FieldName] = struct{}{}
}
// NameCleared returns if the "name" field was cleared in this mutation.
func (m *CardMutation) NameCleared() bool {
_, ok := m.clearedFields[card.FieldName]
return ok
}
// ResetName resets all changes to the "name" field.
func (m *CardMutation) ResetName() {
m.name = nil
delete(m.clearedFields, card.FieldName)
}
// SetCreatedAt sets the "created_at" field.
func (m *CardMutation) SetCreatedAt(t time.Time) {
m.created_at = &t
}
// CreatedAt returns the value of the "created_at" field in the mutation.
func (m *CardMutation) CreatedAt() (r time.Time, exists bool) {
v := m.created_at
if v == nil {
return
}
return *v, true
}
// OldCreatedAt returns the old "created_at" field's value of the Card entity.
// If the Card object wasn't provided to the builder, the object is fetched from the database.
// An error is returned if the mutation operation is not UpdateOne, or the database query fails.
func (m *CardMutation) OldCreatedAt(ctx context.Context) (v time.Time, err error) {
if !m.op.Is(OpUpdateOne) {
return v, errors.New("OldCreatedAt is only allowed on UpdateOne operations")
}
if m.id == nil || m.oldValue == nil {
return v, errors.New("OldCreatedAt requires an ID field in the mutation")
}
oldValue, err := m.oldValue(ctx)
if err != nil {
return v, fmt.Errorf("querying old value for OldCreatedAt: %w", err)
}
return oldValue.CreatedAt, nil
}
// ResetCreatedAt resets all changes to the "created_at" field.
func (m *CardMutation) ResetCreatedAt() {
m.created_at = nil
}
// SetInHook sets the "in_hook" field.
func (m *CardMutation) SetInHook(s string) {
m.in_hook = &s
}
// InHook returns the value of the "in_hook" field in the mutation.
func (m *CardMutation) InHook() (r string, exists bool) {
v := m.in_hook
if v == nil {
return
}
return *v, true
}
// OldInHook returns the old "in_hook" field's value of the Card entity.
// If the Card object wasn't provided to the builder, the object is fetched from the database.
// An error is returned if the mutation operation is not UpdateOne, or the database query fails.
func (m *CardMutation) OldInHook(ctx context.Context) (v string, err error) {
if !m.op.Is(OpUpdateOne) {
return v, errors.New("OldInHook is only allowed on UpdateOne operations")
}
if m.id == nil || m.oldValue == nil {
return v, errors.New("OldInHook requires an ID field in the mutation")
}
oldValue, err := m.oldValue(ctx)
if err != nil {
return v, fmt.Errorf("querying old value for OldInHook: %w", err)
}
return oldValue.InHook, nil
}
// ResetInHook resets all changes to the "in_hook" field.
func (m *CardMutation) ResetInHook() {
m.in_hook = nil
}
// SetExpiredAt sets the "expired_at" field.
func (m *CardMutation) SetExpiredAt(t time.Time) {
m.expired_at = &t
}
// ExpiredAt returns the value of the "expired_at" field in the mutation.
func (m *CardMutation) ExpiredAt() (r time.Time, exists bool) {
v := m.expired_at
if v == nil {
return
}
return *v, true
}
// OldExpiredAt returns the old "expired_at" field's value of the Card entity.
// If the Card object wasn't provided to the builder, the object is fetched from the database.
// An error is returned if the mutation operation is not UpdateOne, or the database query fails.
func (m *CardMutation) OldExpiredAt(ctx context.Context) (v time.Time, err error) {
if !m.op.Is(OpUpdateOne) {
return v, errors.New("OldExpiredAt is only allowed on UpdateOne operations")
}
if m.id == nil || m.oldValue == nil {
return v, errors.New("OldExpiredAt requires an ID field in the mutation")
}
oldValue, err := m.oldValue(ctx)
if err != nil {
return v, fmt.Errorf("querying old value for OldExpiredAt: %w", err)
}
return oldValue.ExpiredAt, nil
}
// ClearExpiredAt clears the value of the "expired_at" field.
func (m *CardMutation) ClearExpiredAt() {
m.expired_at = nil
m.clearedFields[card.FieldExpiredAt] = struct{}{}
}
// ExpiredAtCleared returns if the "expired_at" field was cleared in this mutation.
func (m *CardMutation) ExpiredAtCleared() bool {
_, ok := m.clearedFields[card.FieldExpiredAt]
return ok
}
// ResetExpiredAt resets all changes to the "expired_at" field.
func (m *CardMutation) ResetExpiredAt() {
m.expired_at = nil
delete(m.clearedFields, card.FieldExpiredAt)
}
// SetOwnerID sets the "owner" edge to the User entity by id.
func (m *CardMutation) SetOwnerID(id int) {
m.owner = &id
}
// ClearOwner clears the "owner" edge to the User entity.
func (m *CardMutation) ClearOwner() {
m.clearedowner = true
}
// OwnerCleared reports if the "owner" edge to the User entity was cleared.
func (m *CardMutation) OwnerCleared() bool {
return m.clearedowner
}
// OwnerID returns the "owner" edge ID in the mutation.
func (m *CardMutation) OwnerID() (id int, exists bool) {
if m.owner != nil {
return *m.owner, true
}
return
}
// OwnerIDs returns the "owner" edge IDs in the mutation.
// Note that IDs always returns len(IDs) <= 1 for unique edges, and you should use
// OwnerID instead. It exists only for internal usage by the builders.
func (m *CardMutation) OwnerIDs() (ids []int) {
if id := m.owner; id != nil {
ids = append(ids, *id)
}
return
}
// ResetOwner resets all changes to the "owner" edge.
func (m *CardMutation) ResetOwner() {
m.owner = nil
m.clearedowner = false
}
// Where appends a list predicates to the CardMutation builder.
func (m *CardMutation) Where(ps ...predicate.Card) {
m.predicates = append(m.predicates, ps...)
}
// WhereP appends storage-level predicates to the CardMutation builder. Using this method,
// users can use type-assertion to append predicates that do not depend on any generated package.
func (m *CardMutation) WhereP(ps ...func(*sql.Selector)) {
p := make([]predicate.Card, len(ps))
for i := range ps {
p[i] = ps[i]
}
m.Where(p...)
}
// Op returns the operation name.
func (m *CardMutation) Op() Op {
return m.op
}
// SetOp allows setting the mutation operation.
func (m *CardMutation) SetOp(op Op) {
m.op = op
}
// Type returns the node type of this mutation (Card).
func (m *CardMutation) Type() string {
return m.typ
}
// Fields returns all fields that were changed during this mutation. Note that in
// order to get all numeric fields that were incremented/decremented, call
// AddedFields().
func (m *CardMutation) Fields() []string {
fields := make([]string, 0, 5)
if m.number != nil {
fields = append(fields, card.FieldNumber)
}
if m.name != nil {
fields = append(fields, card.FieldName)
}
if m.created_at != nil {
fields = append(fields, card.FieldCreatedAt)
}
if m.in_hook != nil {
fields = append(fields, card.FieldInHook)
}
if m.expired_at != nil {
fields = append(fields, card.FieldExpiredAt)
}
return fields
}
// Field returns the value of a field with the given name. The second boolean
// return value indicates that this field was not set, or was not defined in the
// schema.
func (m *CardMutation) Field(name string) (ent.Value, bool) {
switch name {
case card.FieldNumber:
return m.Number()
case card.FieldName:
return m.Name()
case card.FieldCreatedAt:
return m.CreatedAt()
case card.FieldInHook:
return m.InHook()
case card.FieldExpiredAt:
return m.ExpiredAt()
}
return nil, false
}
// OldField returns the old value of the field from the database. An error is
// returned if the mutation operation is not UpdateOne, or the query to the
// database failed.
func (m *CardMutation) OldField(ctx context.Context, name string) (ent.Value, error) {
switch name {
case card.FieldNumber:
return m.OldNumber(ctx)
case card.FieldName:
return m.OldName(ctx)
case card.FieldCreatedAt:
return m.OldCreatedAt(ctx)
case card.FieldInHook:
return m.OldInHook(ctx)
case card.FieldExpiredAt:
return m.OldExpiredAt(ctx)
}
return nil, fmt.Errorf("unknown Card field %s", name)
}
// SetField sets the value of a field with the given name. It returns an error if
// the field is not defined in the schema, or if the type mismatched the field
// type.
func (m *CardMutation) SetField(name string, value ent.Value) error {
switch name {
case card.FieldNumber:
v, ok := value.(string)
if !ok {
return fmt.Errorf("unexpected type %T for field %s", value, name)
}
m.SetNumber(v)
return nil
case card.FieldName:
v, ok := value.(string)
if !ok {
return fmt.Errorf("unexpected type %T for field %s", value, name)
}
m.SetName(v)
return nil
case card.FieldCreatedAt:
v, ok := value.(time.Time)
if !ok {
return fmt.Errorf("unexpected type %T for field %s", value, name)
}
m.SetCreatedAt(v)
return nil
case card.FieldInHook:
v, ok := value.(string)
if !ok {
return fmt.Errorf("unexpected type %T for field %s", value, name)
}
m.SetInHook(v)
return nil
case card.FieldExpiredAt:
v, ok := value.(time.Time)
if !ok {
return fmt.Errorf("unexpected type %T for field %s", value, name)
}
m.SetExpiredAt(v)
return nil
}
return fmt.Errorf("unknown Card field %s", name)
}
// AddedFields returns all numeric fields that were incremented/decremented during
// this mutation.
func (m *CardMutation) AddedFields() []string {
return nil
}
// AddedField returns the numeric value that was incremented/decremented on a field
// with the given name. The second boolean return value indicates that this field
// was not set, or was not defined in the schema.
func (m *CardMutation) AddedField(name string) (ent.Value, bool) {
return nil, false
}
// AddField adds the value to the field with the given name. It returns an error if
// the field is not defined in the schema, or if the type mismatched the field
// type.
func (m *CardMutation) AddField(name string, value ent.Value) error {
switch name {
}
return fmt.Errorf("unknown Card numeric field %s", name)
}
// ClearedFields returns all nullable fields that were cleared during this
// mutation.
func (m *CardMutation) ClearedFields() []string {
var fields []string
if m.FieldCleared(card.FieldName) {
fields = append(fields, card.FieldName)
}
if m.FieldCleared(card.FieldExpiredAt) {
fields = append(fields, card.FieldExpiredAt)
}
return fields
}
// FieldCleared returns a boolean indicating if a field with the given name was
// cleared in this mutation.
func (m *CardMutation) FieldCleared(name string) bool {
_, ok := m.clearedFields[name]
return ok
}
// ClearField clears the value of the field with the given name. It returns an
// error if the field is not defined in the schema.
func (m *CardMutation) ClearField(name string) error {
switch name {
case card.FieldName:
m.ClearName()
return nil
case card.FieldExpiredAt:
m.ClearExpiredAt()
return nil
}
return fmt.Errorf("unknown Card nullable field %s", name)
}
// ResetField resets all changes in the mutation for the field with the given name.
// It returns an error if the field is not defined in the schema.
func (m *CardMutation) ResetField(name string) error {
switch name {
case card.FieldNumber:
m.ResetNumber()
return nil
case card.FieldName:
m.ResetName()
return nil
case card.FieldCreatedAt:
m.ResetCreatedAt()
return nil
case card.FieldInHook:
m.ResetInHook()
return nil
case card.FieldExpiredAt:
m.ResetExpiredAt()
return nil
}
return fmt.Errorf("unknown Card field %s", name)
}
// AddedEdges returns all edge names that were set/added in this mutation.
func (m *CardMutation) AddedEdges() []string {
edges := make([]string, 0, 1)
if m.owner != nil {
edges = append(edges, card.EdgeOwner)
}
return edges
}
// AddedIDs returns all IDs (to other nodes) that were added for the given edge
// name in this mutation.
func (m *CardMutation) AddedIDs(name string) []ent.Value {
switch name {
case card.EdgeOwner:
if id := m.owner; id != nil {
return []ent.Value{*id}
}
}
return nil
}
// RemovedEdges returns all edge names that were removed in this mutation.
func (m *CardMutation) RemovedEdges() []string {
edges := make([]string, 0, 1)
return edges
}
// RemovedIDs returns all IDs (to other nodes) that were removed for the edge with
// the given name in this mutation.
func (m *CardMutation) RemovedIDs(name string) []ent.Value {
return nil
}
// ClearedEdges returns all edge names that were cleared in this mutation.
func (m *CardMutation) ClearedEdges() []string {
edges := make([]string, 0, 1)
if m.clearedowner {
edges = append(edges, card.EdgeOwner)
}
return edges
}
// EdgeCleared returns a boolean which indicates if the edge with the given name
// was cleared in this mutation.
func (m *CardMutation) EdgeCleared(name string) bool {
switch name {
case card.EdgeOwner:
return m.clearedowner
}
return false
}
// ClearEdge clears the value of the edge with the given name. It returns an error
// if that edge is not defined in the schema.
func (m *CardMutation) ClearEdge(name string) error {
switch name {
case card.EdgeOwner:
m.ClearOwner()
return nil
}
return fmt.Errorf("unknown Card unique edge %s", name)
}
// ResetEdge resets all changes to the edge with the given name in this mutation.
// It returns an error if the edge is not defined in the schema.
func (m *CardMutation) ResetEdge(name string) error {
switch name {
case card.EdgeOwner:
m.ResetOwner()
return nil
}
return fmt.Errorf("unknown Card edge %s", name)
}
// PetMutation represents an operation that mutates the Pet nodes in the graph.
type PetMutation struct {
config
op Op
typ string
id *int
delete_time *time.Time
name *string
clearedFields map[string]struct{}
owner *int
clearedowner bool
done bool
oldValue func(context.Context) (*Pet, error)
predicates []predicate.Pet
}
var _ ent.Mutation = (*PetMutation)(nil)
// petOption allows management of the mutation configuration using functional options.
type petOption func(*PetMutation)
// newPetMutation creates new mutation for the Pet entity.
func newPetMutation(c config, op Op, opts ...petOption) *PetMutation {
m := &PetMutation{
config: c,
op: op,
typ: TypePet,
clearedFields: make(map[string]struct{}),
}
for _, opt := range opts {
opt(m)
}
return m
}
// withPetID sets the ID field of the mutation.
func withPetID(id int) petOption {
return func(m *PetMutation) {
var (
err error
once sync.Once
value *Pet
)
m.oldValue = func(ctx context.Context) (*Pet, error) {
once.Do(func() {
if m.done {
err = errors.New("querying old values post mutation is not allowed")
} else {
value, err = m.Client().Pet.Get(ctx, id)
}
})
return value, err
}
m.id = &id
}
}
// withPet sets the old Pet of the mutation.
func withPet(node *Pet) petOption {
return func(m *PetMutation) {
m.oldValue = func(context.Context) (*Pet, error) {
return node, nil
}
m.id = &node.ID
}
}
// Client returns a new `ent.Client` from the mutation. If the mutation was
// executed in a transaction (ent.Tx), a transactional client is returned.
func (m PetMutation) Client() *Client {
client := &Client{config: m.config}
client.init()
return client
}
// Tx returns an `ent.Tx` for mutations that were executed in transactions;
// it returns an error otherwise.
func (m PetMutation) Tx() (*Tx, error) {
if _, ok := m.driver.(*txDriver); !ok {
return nil, errors.New("ent: mutation is not running in a transaction")
}
tx := &Tx{config: m.config}
tx.init()
return tx, nil
}
// ID returns the ID value in the mutation. Note that the ID is only available
// if it was provided to the builder or after it was returned from the database.
func (m *PetMutation) ID() (id int, exists bool) {
if m.id == nil {
return
}
return *m.id, true
}
// IDs queries the database and returns the entity ids that match the mutation's predicate.
// That means, if the mutation is applied within a transaction with an isolation level such
// as sql.LevelSerializable, the returned ids match the ids of the rows that will be updated
// or updated by the mutation.
func (m *PetMutation) IDs(ctx context.Context) ([]int, error) {
switch {
case m.op.Is(OpUpdateOne | OpDeleteOne):
id, exists := m.ID()
if exists {
return []int{id}, nil
}
fallthrough
case m.op.Is(OpUpdate | OpDelete):
return m.Client().Pet.Query().Where(m.predicates...).IDs(ctx)
default:
return nil, fmt.Errorf("IDs is not allowed on %s operations", m.op)
}
}
// SetDeleteTime sets the "delete_time" field.
func (m *PetMutation) SetDeleteTime(t time.Time) {
m.delete_time = &t
}
// DeleteTime returns the value of the "delete_time" field in the mutation.
func (m *PetMutation) DeleteTime() (r time.Time, exists bool) {
v := m.delete_time
if v == nil {
return
}
return *v, true
}
// OldDeleteTime returns the old "delete_time" field's value of the Pet entity.
// If the Pet object wasn't provided to the builder, the object is fetched from the database.
// An error is returned if the mutation operation is not UpdateOne, or the database query fails.
func (m *PetMutation) OldDeleteTime(ctx context.Context) (v time.Time, err error) {
if !m.op.Is(OpUpdateOne) {
return v, errors.New("OldDeleteTime is only allowed on UpdateOne operations")
}
if m.id == nil || m.oldValue == nil {
return v, errors.New("OldDeleteTime requires an ID field in the mutation")
}
oldValue, err := m.oldValue(ctx)
if err != nil {
return v, fmt.Errorf("querying old value for OldDeleteTime: %w", err)
}
return oldValue.DeleteTime, nil
}
// ClearDeleteTime clears the value of the "delete_time" field.
func (m *PetMutation) ClearDeleteTime() {
m.delete_time = nil
m.clearedFields[pet.FieldDeleteTime] = struct{}{}
}
// DeleteTimeCleared returns if the "delete_time" field was cleared in this mutation.
func (m *PetMutation) DeleteTimeCleared() bool {
_, ok := m.clearedFields[pet.FieldDeleteTime]
return ok
}
// ResetDeleteTime resets all changes to the "delete_time" field.
func (m *PetMutation) ResetDeleteTime() {
m.delete_time = nil
delete(m.clearedFields, pet.FieldDeleteTime)
}
// SetName sets the "name" field.
func (m *PetMutation) SetName(s string) {
m.name = &s
}
// Name returns the value of the "name" field in the mutation.
func (m *PetMutation) Name() (r string, exists bool) {
v := m.name
if v == nil {
return
}
return *v, true
}
// OldName returns the old "name" field's value of the Pet entity.
// If the Pet object wasn't provided to the builder, the object is fetched from the database.
// An error is returned if the mutation operation is not UpdateOne, or the database query fails.
func (m *PetMutation) OldName(ctx context.Context) (v string, err error) {
if !m.op.Is(OpUpdateOne) {
return v, errors.New("OldName is only allowed on UpdateOne operations")
}
if m.id == nil || m.oldValue == nil {
return v, errors.New("OldName requires an ID field in the mutation")
}
oldValue, err := m.oldValue(ctx)
if err != nil {
return v, fmt.Errorf("querying old value for OldName: %w", err)
}
return oldValue.Name, nil
}
// ClearName clears the value of the "name" field.
func (m *PetMutation) ClearName() {
m.name = nil
m.clearedFields[pet.FieldName] = struct{}{}
}
// NameCleared returns if the "name" field was cleared in this mutation.
func (m *PetMutation) NameCleared() bool {
_, ok := m.clearedFields[pet.FieldName]
return ok
}
// ResetName resets all changes to the "name" field.
func (m *PetMutation) ResetName() {
m.name = nil
delete(m.clearedFields, pet.FieldName)
}
// SetOwnerID sets the "owner" edge to the User entity by id.
func (m *PetMutation) SetOwnerID(id int) {
m.owner = &id
}
// ClearOwner clears the "owner" edge to the User entity.
func (m *PetMutation) ClearOwner() {
m.clearedowner = true
}
// OwnerCleared reports if the "owner" edge to the User entity was cleared.
func (m *PetMutation) OwnerCleared() bool {
return m.clearedowner
}
// OwnerID returns the "owner" edge ID in the mutation.
func (m *PetMutation) OwnerID() (id int, exists bool) {
if m.owner != nil {
return *m.owner, true
}
return
}
// OwnerIDs returns the "owner" edge IDs in the mutation.
// Note that IDs always returns len(IDs) <= 1 for unique edges, and you should use
// OwnerID instead. It exists only for internal usage by the builders.
func (m *PetMutation) OwnerIDs() (ids []int) {
if id := m.owner; id != nil {
ids = append(ids, *id)
}
return
}
// ResetOwner resets all changes to the "owner" edge.
func (m *PetMutation) ResetOwner() {
m.owner = nil
m.clearedowner = false
}
// Where appends a list predicates to the PetMutation builder.
func (m *PetMutation) Where(ps ...predicate.Pet) {
m.predicates = append(m.predicates, ps...)
}
// WhereP appends storage-level predicates to the PetMutation builder. Using this method,
// users can use type-assertion to append predicates that do not depend on any generated package.
func (m *PetMutation) WhereP(ps ...func(*sql.Selector)) {
p := make([]predicate.Pet, len(ps))
for i := range ps {
p[i] = ps[i]
}
m.Where(p...)
}
// Op returns the operation name.
func (m *PetMutation) Op() Op {
return m.op
}
// SetOp allows setting the mutation operation.
func (m *PetMutation) SetOp(op Op) {
m.op = op
}
// Type returns the node type of this mutation (Pet).
func (m *PetMutation) Type() string {
return m.typ
}
// Fields returns all fields that were changed during this mutation. Note that in
// order to get all numeric fields that were incremented/decremented, call
// AddedFields().
func (m *PetMutation) Fields() []string {
fields := make([]string, 0, 2)
if m.delete_time != nil {
fields = append(fields, pet.FieldDeleteTime)
}
if m.name != nil {
fields = append(fields, pet.FieldName)
}
return fields
}
// Field returns the value of a field with the given name. The second boolean
// return value indicates that this field was not set, or was not defined in the
// schema.
func (m *PetMutation) Field(name string) (ent.Value, bool) {
switch name {
case pet.FieldDeleteTime:
return m.DeleteTime()
case pet.FieldName:
return m.Name()
}
return nil, false
}
// OldField returns the old value of the field from the database. An error is
// returned if the mutation operation is not UpdateOne, or the query to the
// database failed.
func (m *PetMutation) OldField(ctx context.Context, name string) (ent.Value, error) {
switch name {
case pet.FieldDeleteTime:
return m.OldDeleteTime(ctx)
case pet.FieldName:
return m.OldName(ctx)
}
return nil, fmt.Errorf("unknown Pet field %s", name)
}
// SetField sets the value of a field with the given name. It returns an error if
// the field is not defined in the schema, or if the type mismatched the field
// type.
func (m *PetMutation) SetField(name string, value ent.Value) error {
switch name {
case pet.FieldDeleteTime:
v, ok := value.(time.Time)
if !ok {
return fmt.Errorf("unexpected type %T for field %s", value, name)
}
m.SetDeleteTime(v)
return nil
case pet.FieldName:
v, ok := value.(string)
if !ok {
return fmt.Errorf("unexpected type %T for field %s", value, name)
}
m.SetName(v)
return nil
}
return fmt.Errorf("unknown Pet field %s", name)
}
// AddedFields returns all numeric fields that were incremented/decremented during
// this mutation.
func (m *PetMutation) AddedFields() []string {
return nil
}
// AddedField returns the numeric value that was incremented/decremented on a field
// with the given name. The second boolean return value indicates that this field
// was not set, or was not defined in the schema.
func (m *PetMutation) AddedField(name string) (ent.Value, bool) {
return nil, false
}
// AddField adds the value to the field with the given name. It returns an error if
// the field is not defined in the schema, or if the type mismatched the field
// type.
func (m *PetMutation) AddField(name string, value ent.Value) error {
switch name {
}
return fmt.Errorf("unknown Pet numeric field %s", name)
}
// ClearedFields returns all nullable fields that were cleared during this
// mutation.
func (m *PetMutation) ClearedFields() []string {
var fields []string
if m.FieldCleared(pet.FieldDeleteTime) {
fields = append(fields, pet.FieldDeleteTime)
}
if m.FieldCleared(pet.FieldName) {
fields = append(fields, pet.FieldName)
}
return fields
}
// FieldCleared returns a boolean indicating if a field with the given name was
// cleared in this mutation.
func (m *PetMutation) FieldCleared(name string) bool {
_, ok := m.clearedFields[name]
return ok
}
// ClearField clears the value of the field with the given name. It returns an
// error if the field is not defined in the schema.
func (m *PetMutation) ClearField(name string) error {
switch name {
case pet.FieldDeleteTime:
m.ClearDeleteTime()
return nil
case pet.FieldName:
m.ClearName()
return nil
}
return fmt.Errorf("unknown Pet nullable field %s", name)
}
// ResetField resets all changes in the mutation for the field with the given name.
// It returns an error if the field is not defined in the schema.
func (m *PetMutation) ResetField(name string) error {
switch name {
case pet.FieldDeleteTime:
m.ResetDeleteTime()
return nil
case pet.FieldName:
m.ResetName()
return nil
}
return fmt.Errorf("unknown Pet field %s", name)
}
// AddedEdges returns all edge names that were set/added in this mutation.
func (m *PetMutation) AddedEdges() []string {
edges := make([]string, 0, 1)
if m.owner != nil {
edges = append(edges, pet.EdgeOwner)
}
return edges
}
// AddedIDs returns all IDs (to other nodes) that were added for the given edge
// name in this mutation.
func (m *PetMutation) AddedIDs(name string) []ent.Value {
switch name {
case pet.EdgeOwner:
if id := m.owner; id != nil {
return []ent.Value{*id}
}
}
return nil
}
// RemovedEdges returns all edge names that were removed in this mutation.
func (m *PetMutation) RemovedEdges() []string {
edges := make([]string, 0, 1)
return edges
}
// RemovedIDs returns all IDs (to other nodes) that were removed for the edge with
// the given name in this mutation.
func (m *PetMutation) RemovedIDs(name string) []ent.Value {
return nil
}
// ClearedEdges returns all edge names that were cleared in this mutation.
func (m *PetMutation) ClearedEdges() []string {
edges := make([]string, 0, 1)
if m.clearedowner {
edges = append(edges, pet.EdgeOwner)
}
return edges
}
// EdgeCleared returns a boolean which indicates if the edge with the given name
// was cleared in this mutation.
func (m *PetMutation) EdgeCleared(name string) bool {
switch name {
case pet.EdgeOwner:
return m.clearedowner
}
return false
}
// ClearEdge clears the value of the edge with the given name. It returns an error
// if that edge is not defined in the schema.
func (m *PetMutation) ClearEdge(name string) error {
switch name {
case pet.EdgeOwner:
m.ClearOwner()
return nil
}
return fmt.Errorf("unknown Pet unique edge %s", name)
}
// ResetEdge resets all changes to the edge with the given name in this mutation.
// It returns an error if the edge is not defined in the schema.
func (m *PetMutation) ResetEdge(name string) error {
switch name {
case pet.EdgeOwner:
m.ResetOwner()
return nil
}
return fmt.Errorf("unknown Pet edge %s", name)
}
// UserMutation represents an operation that mutates the User nodes in the graph.
type UserMutation struct {
config
op Op
typ string
id *int
version *int
addversion *int
name *string
worth *uint
addworth *int
password *string
active *bool
clearedFields map[string]struct{}
cards map[int]struct{}
removedcards map[int]struct{}
clearedcards bool
pets map[int]struct{}
removedpets map[int]struct{}
clearedpets bool
friends map[int]struct{}
removedfriends map[int]struct{}
clearedfriends bool
best_friend *int
clearedbest_friend bool
done bool
oldValue func(context.Context) (*User, error)
predicates []predicate.User
}
var _ ent.Mutation = (*UserMutation)(nil)
// userOption allows management of the mutation configuration using functional options.
type userOption func(*UserMutation)
// newUserMutation creates new mutation for the User entity.
func newUserMutation(c config, op Op, opts ...userOption) *UserMutation {
m := &UserMutation{
config: c,
op: op,
typ: TypeUser,
clearedFields: make(map[string]struct{}),
}
for _, opt := range opts {
opt(m)
}
return m
}
// withUserID sets the ID field of the mutation.
func withUserID(id int) userOption {
return func(m *UserMutation) {
var (
err error
once sync.Once
value *User
)
m.oldValue = func(ctx context.Context) (*User, error) {
once.Do(func() {
if m.done {
err = errors.New("querying old values post mutation is not allowed")
} else {
value, err = m.Client().User.Get(ctx, id)
}
})
return value, err
}
m.id = &id
}
}
// withUser sets the old User of the mutation.
func withUser(node *User) userOption {
return func(m *UserMutation) {
m.oldValue = func(context.Context) (*User, error) {
return node, nil
}
m.id = &node.ID
}
}
// Client returns a new `ent.Client` from the mutation. If the mutation was
// executed in a transaction (ent.Tx), a transactional client is returned.
func (m UserMutation) Client() *Client {
client := &Client{config: m.config}
client.init()
return client
}
// Tx returns an `ent.Tx` for mutations that were executed in transactions;
// it returns an error otherwise.
func (m UserMutation) Tx() (*Tx, error) {
if _, ok := m.driver.(*txDriver); !ok {
return nil, errors.New("ent: mutation is not running in a transaction")
}
tx := &Tx{config: m.config}
tx.init()
return tx, nil
}
// ID returns the ID value in the mutation. Note that the ID is only available
// if it was provided to the builder or after it was returned from the database.
func (m *UserMutation) ID() (id int, exists bool) {
if m.id == nil {
return
}
return *m.id, true
}
// IDs queries the database and returns the entity ids that match the mutation's predicate.
// That means, if the mutation is applied within a transaction with an isolation level such
// as sql.LevelSerializable, the returned ids match the ids of the rows that will be updated
// or updated by the mutation.
func (m *UserMutation) IDs(ctx context.Context) ([]int, error) {
switch {
case m.op.Is(OpUpdateOne | OpDeleteOne):
id, exists := m.ID()
if exists {
return []int{id}, nil
}
fallthrough
case m.op.Is(OpUpdate | OpDelete):
return m.Client().User.Query().Where(m.predicates...).IDs(ctx)
default:
return nil, fmt.Errorf("IDs is not allowed on %s operations", m.op)
}
}
// SetVersion sets the "version" field.
func (m *UserMutation) SetVersion(i int) {
m.version = &i
m.addversion = nil
}
// Version returns the value of the "version" field in the mutation.
func (m *UserMutation) Version() (r int, exists bool) {
v := m.version
if v == nil {
return
}
return *v, true
}
// OldVersion returns the old "version" field's value of the User entity.
// If the User object wasn't provided to the builder, the object is fetched from the database.
// An error is returned if the mutation operation is not UpdateOne, or the database query fails.
func (m *UserMutation) OldVersion(ctx context.Context) (v int, err error) {
if !m.op.Is(OpUpdateOne) {
return v, errors.New("OldVersion is only allowed on UpdateOne operations")
}
if m.id == nil || m.oldValue == nil {
return v, errors.New("OldVersion requires an ID field in the mutation")
}
oldValue, err := m.oldValue(ctx)
if err != nil {
return v, fmt.Errorf("querying old value for OldVersion: %w", err)
}
return oldValue.Version, nil
}
// AddVersion adds i to the "version" field.
func (m *UserMutation) AddVersion(i int) {
if m.addversion != nil {
*m.addversion += i
} else {
m.addversion = &i
}
}
// AddedVersion returns the value that was added to the "version" field in this mutation.
func (m *UserMutation) AddedVersion() (r int, exists bool) {
v := m.addversion
if v == nil {
return
}
return *v, true
}
// ResetVersion resets all changes to the "version" field.
func (m *UserMutation) ResetVersion() {
m.version = nil
m.addversion = nil
}
// SetName sets the "name" field.
func (m *UserMutation) SetName(s string) {
m.name = &s
}
// Name returns the value of the "name" field in the mutation.
func (m *UserMutation) Name() (r string, exists bool) {
v := m.name
if v == nil {
return
}
return *v, true
}
// OldName returns the old "name" field's value of the User entity.
// If the User object wasn't provided to the builder, the object is fetched from the database.
// An error is returned if the mutation operation is not UpdateOne, or the database query fails.
func (m *UserMutation) OldName(ctx context.Context) (v string, err error) {
if !m.op.Is(OpUpdateOne) {
return v, errors.New("OldName is only allowed on UpdateOne operations")
}
if m.id == nil || m.oldValue == nil {
return v, errors.New("OldName requires an ID field in the mutation")
}
oldValue, err := m.oldValue(ctx)
if err != nil {
return v, fmt.Errorf("querying old value for OldName: %w", err)
}
return oldValue.Name, nil
}
// ResetName resets all changes to the "name" field.
func (m *UserMutation) ResetName() {
m.name = nil
}
// SetWorth sets the "worth" field.
func (m *UserMutation) SetWorth(u uint) {
m.worth = &u
m.addworth = nil
}
// Worth returns the value of the "worth" field in the mutation.
func (m *UserMutation) Worth() (r uint, exists bool) {
v := m.worth
if v == nil {
return
}
return *v, true
}
// OldWorth returns the old "worth" field's value of the User entity.
// If the User object wasn't provided to the builder, the object is fetched from the database.
// An error is returned if the mutation operation is not UpdateOne, or the database query fails.
func (m *UserMutation) OldWorth(ctx context.Context) (v uint, err error) {
if !m.op.Is(OpUpdateOne) {
return v, errors.New("OldWorth is only allowed on UpdateOne operations")
}
if m.id == nil || m.oldValue == nil {
return v, errors.New("OldWorth requires an ID field in the mutation")
}
oldValue, err := m.oldValue(ctx)
if err != nil {
return v, fmt.Errorf("querying old value for OldWorth: %w", err)
}
return oldValue.Worth, nil
}
// AddWorth adds u to the "worth" field.
func (m *UserMutation) AddWorth(u int) {
if m.addworth != nil {
*m.addworth += u
} else {
m.addworth = &u
}
}
// AddedWorth returns the value that was added to the "worth" field in this mutation.
func (m *UserMutation) AddedWorth() (r int, exists bool) {
v := m.addworth
if v == nil {
return
}
return *v, true
}
// ClearWorth clears the value of the "worth" field.
func (m *UserMutation) ClearWorth() {
m.worth = nil
m.addworth = nil
m.clearedFields[user.FieldWorth] = struct{}{}
}
// WorthCleared returns if the "worth" field was cleared in this mutation.
func (m *UserMutation) WorthCleared() bool {
_, ok := m.clearedFields[user.FieldWorth]
return ok
}
// ResetWorth resets all changes to the "worth" field.
func (m *UserMutation) ResetWorth() {
m.worth = nil
m.addworth = nil
delete(m.clearedFields, user.FieldWorth)
}
// SetPassword sets the "password" field.
func (m *UserMutation) SetPassword(s string) {
m.password = &s
}
// Password returns the value of the "password" field in the mutation.
func (m *UserMutation) Password() (r string, exists bool) {
v := m.password
if v == nil {
return
}
return *v, true
}
// OldPassword returns the old "password" field's value of the User entity.
// If the User object wasn't provided to the builder, the object is fetched from the database.
// An error is returned if the mutation operation is not UpdateOne, or the database query fails.
func (m *UserMutation) OldPassword(ctx context.Context) (v string, err error) {
if !m.op.Is(OpUpdateOne) {
return v, errors.New("OldPassword is only allowed on UpdateOne operations")
}
if m.id == nil || m.oldValue == nil {
return v, errors.New("OldPassword requires an ID field in the mutation")
}
oldValue, err := m.oldValue(ctx)
if err != nil {
return v, fmt.Errorf("querying old value for OldPassword: %w", err)
}
return oldValue.Password, nil
}
// ClearPassword clears the value of the "password" field.
func (m *UserMutation) ClearPassword() {
m.password = nil
m.clearedFields[user.FieldPassword] = struct{}{}
}
// PasswordCleared returns if the "password" field was cleared in this mutation.
func (m *UserMutation) PasswordCleared() bool {
_, ok := m.clearedFields[user.FieldPassword]
return ok
}
// ResetPassword resets all changes to the "password" field.
func (m *UserMutation) ResetPassword() {
m.password = nil
delete(m.clearedFields, user.FieldPassword)
}
// SetActive sets the "active" field.
func (m *UserMutation) SetActive(b bool) {
m.active = &b
}
// Active returns the value of the "active" field in the mutation.
func (m *UserMutation) Active() (r bool, exists bool) {
v := m.active
if v == nil {
return
}
return *v, true
}
// OldActive returns the old "active" field's value of the User entity.
// If the User object wasn't provided to the builder, the object is fetched from the database.
// An error is returned if the mutation operation is not UpdateOne, or the database query fails.
func (m *UserMutation) OldActive(ctx context.Context) (v bool, err error) {
if !m.op.Is(OpUpdateOne) {
return v, errors.New("OldActive is only allowed on UpdateOne operations")
}
if m.id == nil || m.oldValue == nil {
return v, errors.New("OldActive requires an ID field in the mutation")
}
oldValue, err := m.oldValue(ctx)
if err != nil {
return v, fmt.Errorf("querying old value for OldActive: %w", err)
}
return oldValue.Active, nil
}
// ResetActive resets all changes to the "active" field.
func (m *UserMutation) ResetActive() {
m.active = nil
}
// AddCardIDs adds the "cards" edge to the Card entity by ids.
func (m *UserMutation) AddCardIDs(ids ...int) {
if m.cards == nil {
m.cards = make(map[int]struct{})
}
for i := range ids {
m.cards[ids[i]] = struct{}{}
}
}
// ClearCards clears the "cards" edge to the Card entity.
func (m *UserMutation) ClearCards() {
m.clearedcards = true
}
// CardsCleared reports if the "cards" edge to the Card entity was cleared.
func (m *UserMutation) CardsCleared() bool {
return m.clearedcards
}
// RemoveCardIDs removes the "cards" edge to the Card entity by IDs.
func (m *UserMutation) RemoveCardIDs(ids ...int) {
if m.removedcards == nil {
m.removedcards = make(map[int]struct{})
}
for i := range ids {
delete(m.cards, ids[i])
m.removedcards[ids[i]] = struct{}{}
}
}
// RemovedCards returns the removed IDs of the "cards" edge to the Card entity.
func (m *UserMutation) RemovedCardsIDs() (ids []int) {
for id := range m.removedcards {
ids = append(ids, id)
}
return
}
// CardsIDs returns the "cards" edge IDs in the mutation.
func (m *UserMutation) CardsIDs() (ids []int) {
for id := range m.cards {
ids = append(ids, id)
}
return
}
// ResetCards resets all changes to the "cards" edge.
func (m *UserMutation) ResetCards() {
m.cards = nil
m.clearedcards = false
m.removedcards = nil
}
// AddPetIDs adds the "pets" edge to the Pet entity by ids.
func (m *UserMutation) AddPetIDs(ids ...int) {
if m.pets == nil {
m.pets = make(map[int]struct{})
}
for i := range ids {
m.pets[ids[i]] = struct{}{}
}
}
// ClearPets clears the "pets" edge to the Pet entity.
func (m *UserMutation) ClearPets() {
m.clearedpets = true
}
// PetsCleared reports if the "pets" edge to the Pet entity was cleared.
func (m *UserMutation) PetsCleared() bool {
return m.clearedpets
}
// RemovePetIDs removes the "pets" edge to the Pet entity by IDs.
func (m *UserMutation) RemovePetIDs(ids ...int) {
if m.removedpets == nil {
m.removedpets = make(map[int]struct{})
}
for i := range ids {
delete(m.pets, ids[i])
m.removedpets[ids[i]] = struct{}{}
}
}
// RemovedPets returns the removed IDs of the "pets" edge to the Pet entity.
func (m *UserMutation) RemovedPetsIDs() (ids []int) {
for id := range m.removedpets {
ids = append(ids, id)
}
return
}
// PetsIDs returns the "pets" edge IDs in the mutation.
func (m *UserMutation) PetsIDs() (ids []int) {
for id := range m.pets {
ids = append(ids, id)
}
return
}
// ResetPets resets all changes to the "pets" edge.
func (m *UserMutation) ResetPets() {
m.pets = nil
m.clearedpets = false
m.removedpets = nil
}
// AddFriendIDs adds the "friends" edge to the User entity by ids.
func (m *UserMutation) AddFriendIDs(ids ...int) {
if m.friends == nil {
m.friends = make(map[int]struct{})
}
for i := range ids {
m.friends[ids[i]] = struct{}{}
}
}
// ClearFriends clears the "friends" edge to the User entity.
func (m *UserMutation) ClearFriends() {
m.clearedfriends = true
}
// FriendsCleared reports if the "friends" edge to the User entity was cleared.
func (m *UserMutation) FriendsCleared() bool {
return m.clearedfriends
}
// RemoveFriendIDs removes the "friends" edge to the User entity by IDs.
func (m *UserMutation) RemoveFriendIDs(ids ...int) {
if m.removedfriends == nil {
m.removedfriends = make(map[int]struct{})
}
for i := range ids {
delete(m.friends, ids[i])
m.removedfriends[ids[i]] = struct{}{}
}
}
// RemovedFriends returns the removed IDs of the "friends" edge to the User entity.
func (m *UserMutation) RemovedFriendsIDs() (ids []int) {
for id := range m.removedfriends {
ids = append(ids, id)
}
return
}
// FriendsIDs returns the "friends" edge IDs in the mutation.
func (m *UserMutation) FriendsIDs() (ids []int) {
for id := range m.friends {
ids = append(ids, id)
}
return
}
// ResetFriends resets all changes to the "friends" edge.
func (m *UserMutation) ResetFriends() {
m.friends = nil
m.clearedfriends = false
m.removedfriends = nil
}
// SetBestFriendID sets the "best_friend" edge to the User entity by id.
func (m *UserMutation) SetBestFriendID(id int) {
m.best_friend = &id
}
// ClearBestFriend clears the "best_friend" edge to the User entity.
func (m *UserMutation) ClearBestFriend() {
m.clearedbest_friend = true
}
// BestFriendCleared reports if the "best_friend" edge to the User entity was cleared.
func (m *UserMutation) BestFriendCleared() bool {
return m.clearedbest_friend
}
// BestFriendID returns the "best_friend" edge ID in the mutation.
func (m *UserMutation) BestFriendID() (id int, exists bool) {
if m.best_friend != nil {
return *m.best_friend, true
}
return
}
// BestFriendIDs returns the "best_friend" edge IDs in the mutation.
// Note that IDs always returns len(IDs) <= 1 for unique edges, and you should use
// BestFriendID instead. It exists only for internal usage by the builders.
func (m *UserMutation) BestFriendIDs() (ids []int) {
if id := m.best_friend; id != nil {
ids = append(ids, *id)
}
return
}
// ResetBestFriend resets all changes to the "best_friend" edge.
func (m *UserMutation) ResetBestFriend() {
m.best_friend = nil
m.clearedbest_friend = false
}
// Where appends a list predicates to the UserMutation builder.
func (m *UserMutation) Where(ps ...predicate.User) {
m.predicates = append(m.predicates, ps...)
}
// WhereP appends storage-level predicates to the UserMutation builder. Using this method,
// users can use type-assertion to append predicates that do not depend on any generated package.
func (m *UserMutation) WhereP(ps ...func(*sql.Selector)) {
p := make([]predicate.User, len(ps))
for i := range ps {
p[i] = ps[i]
}
m.Where(p...)
}
// Op returns the operation name.
func (m *UserMutation) Op() Op {
return m.op
}
// SetOp allows setting the mutation operation.
func (m *UserMutation) SetOp(op Op) {
m.op = op
}
// Type returns the node type of this mutation (User).
func (m *UserMutation) Type() string {
return m.typ
}
// Fields returns all fields that were changed during this mutation. Note that in
// order to get all numeric fields that were incremented/decremented, call
// AddedFields().
func (m *UserMutation) Fields() []string {
fields := make([]string, 0, 5)
if m.version != nil {
fields = append(fields, user.FieldVersion)
}
if m.name != nil {
fields = append(fields, user.FieldName)
}
if m.worth != nil {
fields = append(fields, user.FieldWorth)
}
if m.password != nil {
fields = append(fields, user.FieldPassword)
}
if m.active != nil {
fields = append(fields, user.FieldActive)
}
return fields
}
// Field returns the value of a field with the given name. The second boolean
// return value indicates that this field was not set, or was not defined in the
// schema.
func (m *UserMutation) Field(name string) (ent.Value, bool) {
switch name {
case user.FieldVersion:
return m.Version()
case user.FieldName:
return m.Name()
case user.FieldWorth:
return m.Worth()
case user.FieldPassword:
return m.Password()
case user.FieldActive:
return m.Active()
}
return nil, false
}
// OldField returns the old value of the field from the database. An error is
// returned if the mutation operation is not UpdateOne, or the query to the
// database failed.
func (m *UserMutation) OldField(ctx context.Context, name string) (ent.Value, error) {
switch name {
case user.FieldVersion:
return m.OldVersion(ctx)
case user.FieldName:
return m.OldName(ctx)
case user.FieldWorth:
return m.OldWorth(ctx)
case user.FieldPassword:
return m.OldPassword(ctx)
case user.FieldActive:
return m.OldActive(ctx)
}
return nil, fmt.Errorf("unknown User field %s", name)
}
// SetField sets the value of a field with the given name. It returns an error if
// the field is not defined in the schema, or if the type mismatched the field
// type.
func (m *UserMutation) SetField(name string, value ent.Value) error {
switch name {
case user.FieldVersion:
v, ok := value.(int)
if !ok {
return fmt.Errorf("unexpected type %T for field %s", value, name)
}
m.SetVersion(v)
return nil
case user.FieldName:
v, ok := value.(string)
if !ok {
return fmt.Errorf("unexpected type %T for field %s", value, name)
}
m.SetName(v)
return nil
case user.FieldWorth:
v, ok := value.(uint)
if !ok {
return fmt.Errorf("unexpected type %T for field %s", value, name)
}
m.SetWorth(v)
return nil
case user.FieldPassword:
v, ok := value.(string)
if !ok {
return fmt.Errorf("unexpected type %T for field %s", value, name)
}
m.SetPassword(v)
return nil
case user.FieldActive:
v, ok := value.(bool)
if !ok {
return fmt.Errorf("unexpected type %T for field %s", value, name)
}
m.SetActive(v)
return nil
}
return fmt.Errorf("unknown User field %s", name)
}
// AddedFields returns all numeric fields that were incremented/decremented during
// this mutation.
func (m *UserMutation) AddedFields() []string {
var fields []string
if m.addversion != nil {
fields = append(fields, user.FieldVersion)
}
if m.addworth != nil {
fields = append(fields, user.FieldWorth)
}
return fields
}
// AddedField returns the numeric value that was incremented/decremented on a field
// with the given name. The second boolean return value indicates that this field
// was not set, or was not defined in the schema.
func (m *UserMutation) AddedField(name string) (ent.Value, bool) {
switch name {
case user.FieldVersion:
return m.AddedVersion()
case user.FieldWorth:
return m.AddedWorth()
}
return nil, false
}
// AddField adds the value to the field with the given name. It returns an error if
// the field is not defined in the schema, or if the type mismatched the field
// type.
func (m *UserMutation) AddField(name string, value ent.Value) error {
switch name {
case user.FieldVersion:
v, ok := value.(int)
if !ok {
return fmt.Errorf("unexpected type %T for field %s", value, name)
}
m.AddVersion(v)
return nil
case user.FieldWorth:
v, ok := value.(int)
if !ok {
return fmt.Errorf("unexpected type %T for field %s", value, name)
}
m.AddWorth(v)
return nil
}
return fmt.Errorf("unknown User numeric field %s", name)
}
// ClearedFields returns all nullable fields that were cleared during this
// mutation.
func (m *UserMutation) ClearedFields() []string {
var fields []string
if m.FieldCleared(user.FieldWorth) {
fields = append(fields, user.FieldWorth)
}
if m.FieldCleared(user.FieldPassword) {
fields = append(fields, user.FieldPassword)
}
return fields
}
// FieldCleared returns a boolean indicating if a field with the given name was
// cleared in this mutation.
func (m *UserMutation) FieldCleared(name string) bool {
_, ok := m.clearedFields[name]
return ok
}
// ClearField clears the value of the field with the given name. It returns an
// error if the field is not defined in the schema.
func (m *UserMutation) ClearField(name string) error {
switch name {
case user.FieldWorth:
m.ClearWorth()
return nil
case user.FieldPassword:
m.ClearPassword()
return nil
}
return fmt.Errorf("unknown User nullable field %s", name)
}
// ResetField resets all changes in the mutation for the field with the given name.
// It returns an error if the field is not defined in the schema.
func (m *UserMutation) ResetField(name string) error {
switch name {
case user.FieldVersion:
m.ResetVersion()
return nil
case user.FieldName:
m.ResetName()
return nil
case user.FieldWorth:
m.ResetWorth()
return nil
case user.FieldPassword:
m.ResetPassword()
return nil
case user.FieldActive:
m.ResetActive()
return nil
}
return fmt.Errorf("unknown User field %s", name)
}
// AddedEdges returns all edge names that were set/added in this mutation.
func (m *UserMutation) AddedEdges() []string {
edges := make([]string, 0, 4)
if m.cards != nil {
edges = append(edges, user.EdgeCards)
}
if m.pets != nil {
edges = append(edges, user.EdgePets)
}
if m.friends != nil {
edges = append(edges, user.EdgeFriends)
}
if m.best_friend != nil {
edges = append(edges, user.EdgeBestFriend)
}
return edges
}
// AddedIDs returns all IDs (to other nodes) that were added for the given edge
// name in this mutation.
func (m *UserMutation) AddedIDs(name string) []ent.Value {
switch name {
case user.EdgeCards:
ids := make([]ent.Value, 0, len(m.cards))
for id := range m.cards {
ids = append(ids, id)
}
return ids
case user.EdgePets:
ids := make([]ent.Value, 0, len(m.pets))
for id := range m.pets {
ids = append(ids, id)
}
return ids
case user.EdgeFriends:
ids := make([]ent.Value, 0, len(m.friends))
for id := range m.friends {
ids = append(ids, id)
}
return ids
case user.EdgeBestFriend:
if id := m.best_friend; id != nil {
return []ent.Value{*id}
}
}
return nil
}
// RemovedEdges returns all edge names that were removed in this mutation.
func (m *UserMutation) RemovedEdges() []string {
edges := make([]string, 0, 4)
if m.removedcards != nil {
edges = append(edges, user.EdgeCards)
}
if m.removedpets != nil {
edges = append(edges, user.EdgePets)
}
if m.removedfriends != nil {
edges = append(edges, user.EdgeFriends)
}
return edges
}
// RemovedIDs returns all IDs (to other nodes) that were removed for the edge with
// the given name in this mutation.
func (m *UserMutation) RemovedIDs(name string) []ent.Value {
switch name {
case user.EdgeCards:
ids := make([]ent.Value, 0, len(m.removedcards))
for id := range m.removedcards {
ids = append(ids, id)
}
return ids
case user.EdgePets:
ids := make([]ent.Value, 0, len(m.removedpets))
for id := range m.removedpets {
ids = append(ids, id)
}
return ids
case user.EdgeFriends:
ids := make([]ent.Value, 0, len(m.removedfriends))
for id := range m.removedfriends {
ids = append(ids, id)
}
return ids
}
return nil
}
// ClearedEdges returns all edge names that were cleared in this mutation.
func (m *UserMutation) ClearedEdges() []string {
edges := make([]string, 0, 4)
if m.clearedcards {
edges = append(edges, user.EdgeCards)
}
if m.clearedpets {
edges = append(edges, user.EdgePets)
}
if m.clearedfriends {
edges = append(edges, user.EdgeFriends)
}
if m.clearedbest_friend {
edges = append(edges, user.EdgeBestFriend)
}
return edges
}
// EdgeCleared returns a boolean which indicates if the edge with the given name
// was cleared in this mutation.
func (m *UserMutation) EdgeCleared(name string) bool {
switch name {
case user.EdgeCards:
return m.clearedcards
case user.EdgePets:
return m.clearedpets
case user.EdgeFriends:
return m.clearedfriends
case user.EdgeBestFriend:
return m.clearedbest_friend
}
return false
}
// ClearEdge clears the value of the edge with the given name. It returns an error
// if that edge is not defined in the schema.
func (m *UserMutation) ClearEdge(name string) error {
switch name {
case user.EdgeBestFriend:
m.ClearBestFriend()
return nil
}
return fmt.Errorf("unknown User unique edge %s", name)
}
// ResetEdge resets all changes to the edge with the given name in this mutation.
// It returns an error if the edge is not defined in the schema.
func (m *UserMutation) ResetEdge(name string) error {
switch name {
case user.EdgeCards:
m.ResetCards()
return nil
case user.EdgePets:
m.ResetPets()
return nil
case user.EdgeFriends:
m.ResetFriends()
return nil
case user.EdgeBestFriend:
m.ResetBestFriend()
return nil
}
return fmt.Errorf("unknown User edge %s", name)
}