Files
ent/examples/edgeindex/ent/city_update.go
Ariel Mashraki e00a7d96a4 ent/doc: add indexes doc and example
Summary: Pull Request resolved: https://github.com/facebookexternal/fbc/pull/1380

Reviewed By: alexsn

Differential Revision: D17075317

fbshipit-source-id: 021cb0bde3849af5a5d842b715a7b7dbd861c54f
2019-08-27 12:15:14 -07:00

361 lines
9.1 KiB
Go

// Copyright 2019-present Facebook Inc. All rights reserved.
// This source code is licensed under the Apache 2.0 license found
// in the LICENSE file in the root directory of this source tree.
// Code generated (@generated) by entc, DO NOT EDIT.
package ent
import (
"context"
"fmt"
"github.com/facebookincubator/ent/examples/edgeindex/ent/city"
"github.com/facebookincubator/ent/examples/edgeindex/ent/predicate"
"github.com/facebookincubator/ent/examples/edgeindex/ent/street"
"github.com/facebookincubator/ent/dialect/sql"
)
// CityUpdate is the builder for updating City entities.
type CityUpdate struct {
config
name *string
streets map[int]struct{}
removedStreets map[int]struct{}
predicates []predicate.City
}
// Where adds a new predicate for the builder.
func (cu *CityUpdate) Where(ps ...predicate.City) *CityUpdate {
cu.predicates = append(cu.predicates, ps...)
return cu
}
// SetName sets the name field.
func (cu *CityUpdate) SetName(s string) *CityUpdate {
cu.name = &s
return cu
}
// AddStreetIDs adds the streets edge to Street by ids.
func (cu *CityUpdate) AddStreetIDs(ids ...int) *CityUpdate {
if cu.streets == nil {
cu.streets = make(map[int]struct{})
}
for i := range ids {
cu.streets[ids[i]] = struct{}{}
}
return cu
}
// AddStreets adds the streets edges to Street.
func (cu *CityUpdate) AddStreets(s ...*Street) *CityUpdate {
ids := make([]int, len(s))
for i := range s {
ids[i] = s[i].ID
}
return cu.AddStreetIDs(ids...)
}
// RemoveStreetIDs removes the streets edge to Street by ids.
func (cu *CityUpdate) RemoveStreetIDs(ids ...int) *CityUpdate {
if cu.removedStreets == nil {
cu.removedStreets = make(map[int]struct{})
}
for i := range ids {
cu.removedStreets[ids[i]] = struct{}{}
}
return cu
}
// RemoveStreets removes streets edges to Street.
func (cu *CityUpdate) RemoveStreets(s ...*Street) *CityUpdate {
ids := make([]int, len(s))
for i := range s {
ids[i] = s[i].ID
}
return cu.RemoveStreetIDs(ids...)
}
// Save executes the query and returns the number of rows/vertices matched by this operation.
func (cu *CityUpdate) Save(ctx context.Context) (int, error) {
return cu.sqlSave(ctx)
}
// SaveX is like Save, but panics if an error occurs.
func (cu *CityUpdate) SaveX(ctx context.Context) int {
affected, err := cu.Save(ctx)
if err != nil {
panic(err)
}
return affected
}
// Exec executes the query.
func (cu *CityUpdate) Exec(ctx context.Context) error {
_, err := cu.Save(ctx)
return err
}
// ExecX is like Exec, but panics if an error occurs.
func (cu *CityUpdate) ExecX(ctx context.Context) {
if err := cu.Exec(ctx); err != nil {
panic(err)
}
}
func (cu *CityUpdate) sqlSave(ctx context.Context) (n int, err error) {
selector := sql.Select(city.FieldID).From(sql.Table(city.Table))
for _, p := range cu.predicates {
p(selector)
}
rows := &sql.Rows{}
query, args := selector.Query()
if err = cu.driver.Query(ctx, query, args, rows); err != nil {
return 0, err
}
defer rows.Close()
var ids []int
for rows.Next() {
var id int
if err := rows.Scan(&id); err != nil {
return 0, fmt.Errorf("ent: failed reading id: %v", err)
}
ids = append(ids, id)
}
if len(ids) == 0 {
return 0, nil
}
tx, err := cu.driver.Tx(ctx)
if err != nil {
return 0, err
}
var (
update bool
res sql.Result
builder = sql.Update(city.Table).Where(sql.InInts(city.FieldID, ids...))
)
if cu.name != nil {
update = true
builder.Set(city.FieldName, *cu.name)
}
if update {
query, args := builder.Query()
if err := tx.Exec(ctx, query, args, &res); err != nil {
return 0, rollback(tx, err)
}
}
if len(cu.removedStreets) > 0 {
eids := make([]int, len(cu.removedStreets))
for eid := range cu.removedStreets {
eids = append(eids, eid)
}
query, args := sql.Update(city.StreetsTable).
SetNull(city.StreetsColumn).
Where(sql.InInts(city.StreetsColumn, ids...)).
Where(sql.InInts(street.FieldID, eids...)).
Query()
if err := tx.Exec(ctx, query, args, &res); err != nil {
return 0, rollback(tx, err)
}
}
if len(cu.streets) > 0 {
for _, id := range ids {
p := sql.P()
for eid := range cu.streets {
p.Or().EQ(street.FieldID, eid)
}
query, args := sql.Update(city.StreetsTable).
Set(city.StreetsColumn, id).
Where(sql.And(p, sql.IsNull(city.StreetsColumn))).
Query()
if err := tx.Exec(ctx, query, args, &res); err != nil {
return 0, rollback(tx, err)
}
affected, err := res.RowsAffected()
if err != nil {
return 0, rollback(tx, err)
}
if int(affected) < len(cu.streets) {
return 0, rollback(tx, &ErrConstraintFailed{msg: fmt.Sprintf("one of \"streets\" %v already connected to a different \"City\"", keys(cu.streets))})
}
}
}
if err = tx.Commit(); err != nil {
return 0, err
}
return len(ids), nil
}
// CityUpdateOne is the builder for updating a single City entity.
type CityUpdateOne struct {
config
id int
name *string
streets map[int]struct{}
removedStreets map[int]struct{}
}
// SetName sets the name field.
func (cuo *CityUpdateOne) SetName(s string) *CityUpdateOne {
cuo.name = &s
return cuo
}
// AddStreetIDs adds the streets edge to Street by ids.
func (cuo *CityUpdateOne) AddStreetIDs(ids ...int) *CityUpdateOne {
if cuo.streets == nil {
cuo.streets = make(map[int]struct{})
}
for i := range ids {
cuo.streets[ids[i]] = struct{}{}
}
return cuo
}
// AddStreets adds the streets edges to Street.
func (cuo *CityUpdateOne) AddStreets(s ...*Street) *CityUpdateOne {
ids := make([]int, len(s))
for i := range s {
ids[i] = s[i].ID
}
return cuo.AddStreetIDs(ids...)
}
// RemoveStreetIDs removes the streets edge to Street by ids.
func (cuo *CityUpdateOne) RemoveStreetIDs(ids ...int) *CityUpdateOne {
if cuo.removedStreets == nil {
cuo.removedStreets = make(map[int]struct{})
}
for i := range ids {
cuo.removedStreets[ids[i]] = struct{}{}
}
return cuo
}
// RemoveStreets removes streets edges to Street.
func (cuo *CityUpdateOne) RemoveStreets(s ...*Street) *CityUpdateOne {
ids := make([]int, len(s))
for i := range s {
ids[i] = s[i].ID
}
return cuo.RemoveStreetIDs(ids...)
}
// Save executes the query and returns the updated entity.
func (cuo *CityUpdateOne) Save(ctx context.Context) (*City, error) {
return cuo.sqlSave(ctx)
}
// SaveX is like Save, but panics if an error occurs.
func (cuo *CityUpdateOne) SaveX(ctx context.Context) *City {
c, err := cuo.Save(ctx)
if err != nil {
panic(err)
}
return c
}
// Exec executes the query on the entity.
func (cuo *CityUpdateOne) Exec(ctx context.Context) error {
_, err := cuo.Save(ctx)
return err
}
// ExecX is like Exec, but panics if an error occurs.
func (cuo *CityUpdateOne) ExecX(ctx context.Context) {
if err := cuo.Exec(ctx); err != nil {
panic(err)
}
}
func (cuo *CityUpdateOne) sqlSave(ctx context.Context) (c *City, err error) {
selector := sql.Select(city.Columns...).From(sql.Table(city.Table))
city.ID(cuo.id)(selector)
rows := &sql.Rows{}
query, args := selector.Query()
if err = cuo.driver.Query(ctx, query, args, rows); err != nil {
return nil, err
}
defer rows.Close()
var ids []int
for rows.Next() {
var id int
c = &City{config: cuo.config}
if err := c.FromRows(rows); err != nil {
return nil, fmt.Errorf("ent: failed scanning row into City: %v", err)
}
id = c.ID
ids = append(ids, id)
}
switch n := len(ids); {
case n == 0:
return nil, fmt.Errorf("ent: City not found with id: %v", cuo.id)
case n > 1:
return nil, fmt.Errorf("ent: more than one City with the same id: %v", cuo.id)
}
tx, err := cuo.driver.Tx(ctx)
if err != nil {
return nil, err
}
var (
update bool
res sql.Result
builder = sql.Update(city.Table).Where(sql.InInts(city.FieldID, ids...))
)
if cuo.name != nil {
update = true
builder.Set(city.FieldName, *cuo.name)
c.Name = *cuo.name
}
if update {
query, args := builder.Query()
if err := tx.Exec(ctx, query, args, &res); err != nil {
return nil, rollback(tx, err)
}
}
if len(cuo.removedStreets) > 0 {
eids := make([]int, len(cuo.removedStreets))
for eid := range cuo.removedStreets {
eids = append(eids, eid)
}
query, args := sql.Update(city.StreetsTable).
SetNull(city.StreetsColumn).
Where(sql.InInts(city.StreetsColumn, ids...)).
Where(sql.InInts(street.FieldID, eids...)).
Query()
if err := tx.Exec(ctx, query, args, &res); err != nil {
return nil, rollback(tx, err)
}
}
if len(cuo.streets) > 0 {
for _, id := range ids {
p := sql.P()
for eid := range cuo.streets {
p.Or().EQ(street.FieldID, eid)
}
query, args := sql.Update(city.StreetsTable).
Set(city.StreetsColumn, id).
Where(sql.And(p, sql.IsNull(city.StreetsColumn))).
Query()
if err := tx.Exec(ctx, query, args, &res); err != nil {
return nil, rollback(tx, err)
}
affected, err := res.RowsAffected()
if err != nil {
return nil, rollback(tx, err)
}
if int(affected) < len(cuo.streets) {
return nil, rollback(tx, &ErrConstraintFailed{msg: fmt.Sprintf("one of \"streets\" %v already connected to a different \"City\"", keys(cuo.streets))})
}
}
}
if err = tx.Commit(); err != nil {
return nil, err
}
return c, nil
}