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* examples: ensure tests is stable * entc/gen/template: remove receiver conflict handling logic * examples: codegen * entc/integration: codegen
336 lines
9.5 KiB
Go
336 lines
9.5 KiB
Go
// Copyright 2019-present Facebook Inc. All rights reserved.
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// This source code is licensed under the Apache 2.0 license found
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// in the LICENSE file in the root directory of this source tree.
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// Code generated by ent, DO NOT EDIT.
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package entv2
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import (
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"context"
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"fmt"
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"entgo.io/ent/dialect/sql/sqlgraph"
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"entgo.io/ent/entc/integration/migrate/entv2/conversion"
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"entgo.io/ent/schema/field"
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)
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// ConversionCreate is the builder for creating a Conversion entity.
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type ConversionCreate struct {
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config
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mutation *ConversionMutation
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hooks []Hook
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}
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// SetName sets the "name" field.
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func (_c *ConversionCreate) SetName(v string) *ConversionCreate {
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_c.mutation.SetName(v)
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return _c
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}
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// SetNillableName sets the "name" field if the given value is not nil.
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func (_c *ConversionCreate) SetNillableName(v *string) *ConversionCreate {
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if v != nil {
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_c.SetName(*v)
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}
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return _c
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}
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// SetInt8ToString sets the "int8_to_string" field.
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func (_c *ConversionCreate) SetInt8ToString(v string) *ConversionCreate {
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_c.mutation.SetInt8ToString(v)
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return _c
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}
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// SetNillableInt8ToString sets the "int8_to_string" field if the given value is not nil.
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func (_c *ConversionCreate) SetNillableInt8ToString(v *string) *ConversionCreate {
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if v != nil {
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_c.SetInt8ToString(*v)
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}
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return _c
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}
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// SetUint8ToString sets the "uint8_to_string" field.
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func (_c *ConversionCreate) SetUint8ToString(v string) *ConversionCreate {
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_c.mutation.SetUint8ToString(v)
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return _c
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}
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// SetNillableUint8ToString sets the "uint8_to_string" field if the given value is not nil.
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func (_c *ConversionCreate) SetNillableUint8ToString(v *string) *ConversionCreate {
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if v != nil {
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_c.SetUint8ToString(*v)
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}
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return _c
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}
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// SetInt16ToString sets the "int16_to_string" field.
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func (_c *ConversionCreate) SetInt16ToString(v string) *ConversionCreate {
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_c.mutation.SetInt16ToString(v)
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return _c
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}
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// SetNillableInt16ToString sets the "int16_to_string" field if the given value is not nil.
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func (_c *ConversionCreate) SetNillableInt16ToString(v *string) *ConversionCreate {
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if v != nil {
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_c.SetInt16ToString(*v)
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}
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return _c
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}
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// SetUint16ToString sets the "uint16_to_string" field.
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func (_c *ConversionCreate) SetUint16ToString(v string) *ConversionCreate {
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_c.mutation.SetUint16ToString(v)
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return _c
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}
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// SetNillableUint16ToString sets the "uint16_to_string" field if the given value is not nil.
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func (_c *ConversionCreate) SetNillableUint16ToString(v *string) *ConversionCreate {
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if v != nil {
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_c.SetUint16ToString(*v)
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}
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return _c
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}
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// SetInt32ToString sets the "int32_to_string" field.
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func (_c *ConversionCreate) SetInt32ToString(v string) *ConversionCreate {
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_c.mutation.SetInt32ToString(v)
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return _c
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}
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// SetNillableInt32ToString sets the "int32_to_string" field if the given value is not nil.
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func (_c *ConversionCreate) SetNillableInt32ToString(v *string) *ConversionCreate {
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if v != nil {
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_c.SetInt32ToString(*v)
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}
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return _c
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}
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// SetUint32ToString sets the "uint32_to_string" field.
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func (_c *ConversionCreate) SetUint32ToString(v string) *ConversionCreate {
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_c.mutation.SetUint32ToString(v)
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return _c
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}
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// SetNillableUint32ToString sets the "uint32_to_string" field if the given value is not nil.
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func (_c *ConversionCreate) SetNillableUint32ToString(v *string) *ConversionCreate {
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if v != nil {
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_c.SetUint32ToString(*v)
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}
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return _c
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}
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// SetInt64ToString sets the "int64_to_string" field.
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func (_c *ConversionCreate) SetInt64ToString(v string) *ConversionCreate {
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_c.mutation.SetInt64ToString(v)
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return _c
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}
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// SetNillableInt64ToString sets the "int64_to_string" field if the given value is not nil.
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func (_c *ConversionCreate) SetNillableInt64ToString(v *string) *ConversionCreate {
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if v != nil {
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_c.SetInt64ToString(*v)
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}
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return _c
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}
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// SetUint64ToString sets the "uint64_to_string" field.
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func (_c *ConversionCreate) SetUint64ToString(v string) *ConversionCreate {
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_c.mutation.SetUint64ToString(v)
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return _c
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}
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// SetNillableUint64ToString sets the "uint64_to_string" field if the given value is not nil.
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func (_c *ConversionCreate) SetNillableUint64ToString(v *string) *ConversionCreate {
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if v != nil {
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_c.SetUint64ToString(*v)
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}
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return _c
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}
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// Mutation returns the ConversionMutation object of the builder.
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func (_c *ConversionCreate) Mutation() *ConversionMutation {
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return _c.mutation
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}
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// Save creates the Conversion in the database.
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func (_c *ConversionCreate) Save(ctx context.Context) (*Conversion, error) {
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return withHooks(ctx, _c.sqlSave, _c.mutation, _c.hooks)
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}
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// SaveX calls Save and panics if Save returns an error.
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func (_c *ConversionCreate) SaveX(ctx context.Context) *Conversion {
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v, err := _c.Save(ctx)
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if err != nil {
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panic(err)
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}
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return v
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}
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// Exec executes the query.
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func (_c *ConversionCreate) Exec(ctx context.Context) error {
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_, err := _c.Save(ctx)
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return err
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}
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// ExecX is like Exec, but panics if an error occurs.
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func (_c *ConversionCreate) ExecX(ctx context.Context) {
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if err := _c.Exec(ctx); err != nil {
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panic(err)
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}
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}
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// check runs all checks and user-defined validators on the builder.
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func (_c *ConversionCreate) check() error {
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return nil
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}
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func (_c *ConversionCreate) sqlSave(ctx context.Context) (*Conversion, error) {
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if err := _c.check(); err != nil {
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return nil, err
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}
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_node, _spec := _c.createSpec()
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if err := sqlgraph.CreateNode(ctx, _c.driver, _spec); err != nil {
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if sqlgraph.IsConstraintError(err) {
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err = &ConstraintError{msg: err.Error(), wrap: err}
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}
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return nil, err
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}
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id := _spec.ID.Value.(int64)
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_node.ID = int(id)
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_c.mutation.id = &_node.ID
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_c.mutation.done = true
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return _node, nil
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}
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func (_c *ConversionCreate) createSpec() (*Conversion, *sqlgraph.CreateSpec) {
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var (
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_node = &Conversion{config: _c.config}
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_spec = sqlgraph.NewCreateSpec(conversion.Table, sqlgraph.NewFieldSpec(conversion.FieldID, field.TypeInt))
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)
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if value, ok := _c.mutation.Name(); ok {
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_spec.SetField(conversion.FieldName, field.TypeString, value)
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_node.Name = value
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}
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if value, ok := _c.mutation.Int8ToString(); ok {
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_spec.SetField(conversion.FieldInt8ToString, field.TypeString, value)
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_node.Int8ToString = value
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}
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if value, ok := _c.mutation.Uint8ToString(); ok {
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_spec.SetField(conversion.FieldUint8ToString, field.TypeString, value)
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_node.Uint8ToString = value
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}
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if value, ok := _c.mutation.Int16ToString(); ok {
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_spec.SetField(conversion.FieldInt16ToString, field.TypeString, value)
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_node.Int16ToString = value
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}
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if value, ok := _c.mutation.Uint16ToString(); ok {
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_spec.SetField(conversion.FieldUint16ToString, field.TypeString, value)
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_node.Uint16ToString = value
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}
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if value, ok := _c.mutation.Int32ToString(); ok {
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_spec.SetField(conversion.FieldInt32ToString, field.TypeString, value)
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_node.Int32ToString = value
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}
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if value, ok := _c.mutation.Uint32ToString(); ok {
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_spec.SetField(conversion.FieldUint32ToString, field.TypeString, value)
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_node.Uint32ToString = value
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}
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if value, ok := _c.mutation.Int64ToString(); ok {
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_spec.SetField(conversion.FieldInt64ToString, field.TypeString, value)
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_node.Int64ToString = value
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}
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if value, ok := _c.mutation.Uint64ToString(); ok {
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_spec.SetField(conversion.FieldUint64ToString, field.TypeString, value)
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_node.Uint64ToString = value
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}
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return _node, _spec
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}
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// ConversionCreateBulk is the builder for creating many Conversion entities in bulk.
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type ConversionCreateBulk struct {
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config
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err error
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builders []*ConversionCreate
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}
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// Save creates the Conversion entities in the database.
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func (_c *ConversionCreateBulk) Save(ctx context.Context) ([]*Conversion, error) {
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if _c.err != nil {
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return nil, _c.err
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}
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specs := make([]*sqlgraph.CreateSpec, len(_c.builders))
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nodes := make([]*Conversion, len(_c.builders))
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mutators := make([]Mutator, len(_c.builders))
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for i := range _c.builders {
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func(i int, root context.Context) {
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builder := _c.builders[i]
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var mut Mutator = MutateFunc(func(ctx context.Context, m Mutation) (Value, error) {
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mutation, ok := m.(*ConversionMutation)
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if !ok {
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return nil, fmt.Errorf("unexpected mutation type %T", m)
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}
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if err := builder.check(); err != nil {
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return nil, err
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}
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builder.mutation = mutation
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var err error
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nodes[i], specs[i] = builder.createSpec()
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if i < len(mutators)-1 {
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_, err = mutators[i+1].Mutate(root, _c.builders[i+1].mutation)
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} else {
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spec := &sqlgraph.BatchCreateSpec{Nodes: specs}
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// Invoke the actual operation on the latest mutation in the chain.
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if err = sqlgraph.BatchCreate(ctx, _c.driver, spec); err != nil {
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if sqlgraph.IsConstraintError(err) {
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err = &ConstraintError{msg: err.Error(), wrap: err}
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}
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}
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}
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if err != nil {
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return nil, err
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}
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mutation.id = &nodes[i].ID
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if specs[i].ID.Value != nil {
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id := specs[i].ID.Value.(int64)
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nodes[i].ID = int(id)
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}
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mutation.done = true
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return nodes[i], nil
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})
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for i := len(builder.hooks) - 1; i >= 0; i-- {
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mut = builder.hooks[i](mut)
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}
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mutators[i] = mut
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}(i, ctx)
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}
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if len(mutators) > 0 {
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if _, err := mutators[0].Mutate(ctx, _c.builders[0].mutation); err != nil {
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return nil, err
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}
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}
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return nodes, nil
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}
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// SaveX is like Save, but panics if an error occurs.
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func (_c *ConversionCreateBulk) SaveX(ctx context.Context) []*Conversion {
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v, err := _c.Save(ctx)
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if err != nil {
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panic(err)
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}
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return v
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}
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// Exec executes the query.
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func (_c *ConversionCreateBulk) Exec(ctx context.Context) error {
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_, err := _c.Save(ctx)
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return err
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}
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// ExecX is like Exec, but panics if an error occurs.
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func (_c *ConversionCreateBulk) ExecX(ctx context.Context) {
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if err := _c.Exec(ctx); err != nil {
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panic(err)
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}
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}
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