Files
ent/examples/edgeindex/ent/street_create.go
2020-07-29 18:35:21 +03:00

224 lines
5.6 KiB
Go

// Copyright 2019-present Facebook Inc. All rights reserved.
// This source code is licensed under the Apache 2.0 license found
// in the LICENSE file in the root directory of this source tree.
// Code generated by entc, DO NOT EDIT.
package ent
import (
"context"
"errors"
"fmt"
"github.com/facebookincubator/ent/dialect/sql/sqlgraph"
"github.com/facebookincubator/ent/examples/edgeindex/ent/city"
"github.com/facebookincubator/ent/examples/edgeindex/ent/street"
"github.com/facebookincubator/ent/schema/field"
)
// StreetCreate is the builder for creating a Street entity.
type StreetCreate struct {
config
mutation *StreetMutation
hooks []Hook
}
// SetName sets the name field.
func (sc *StreetCreate) SetName(s string) *StreetCreate {
sc.mutation.SetName(s)
return sc
}
// SetCityID sets the city edge to City by id.
func (sc *StreetCreate) SetCityID(id int) *StreetCreate {
sc.mutation.SetCityID(id)
return sc
}
// SetNillableCityID sets the city edge to City by id if the given value is not nil.
func (sc *StreetCreate) SetNillableCityID(id *int) *StreetCreate {
if id != nil {
sc = sc.SetCityID(*id)
}
return sc
}
// SetCity sets the city edge to City.
func (sc *StreetCreate) SetCity(c *City) *StreetCreate {
return sc.SetCityID(c.ID)
}
// Mutation returns the StreetMutation object of the builder.
func (sc *StreetCreate) Mutation() *StreetMutation {
return sc.mutation
}
// Save creates the Street in the database.
func (sc *StreetCreate) Save(ctx context.Context) (*Street, error) {
if err := sc.preSave(); err != nil {
return nil, err
}
var (
err error
node *Street
)
if len(sc.hooks) == 0 {
node, err = sc.sqlSave(ctx)
} else {
var mut Mutator = MutateFunc(func(ctx context.Context, m Mutation) (Value, error) {
mutation, ok := m.(*StreetMutation)
if !ok {
return nil, fmt.Errorf("unexpected mutation type %T", m)
}
sc.mutation = mutation
node, err = sc.sqlSave(ctx)
mutation.done = true
return node, err
})
for i := len(sc.hooks) - 1; i >= 0; i-- {
mut = sc.hooks[i](mut)
}
if _, err := mut.Mutate(ctx, sc.mutation); err != nil {
return nil, err
}
}
return node, err
}
// SaveX calls Save and panics if Save returns an error.
func (sc *StreetCreate) SaveX(ctx context.Context) *Street {
v, err := sc.Save(ctx)
if err != nil {
panic(err)
}
return v
}
func (sc *StreetCreate) preSave() error {
if _, ok := sc.mutation.Name(); !ok {
return &ValidationError{Name: "name", err: errors.New("ent: missing required field \"name\"")}
}
return nil
}
func (sc *StreetCreate) sqlSave(ctx context.Context) (*Street, error) {
s, _spec := sc.createSpec()
if err := sqlgraph.CreateNode(ctx, sc.driver, _spec); err != nil {
if cerr, ok := isSQLConstraintError(err); ok {
err = cerr
}
return nil, err
}
id := _spec.ID.Value.(int64)
s.ID = int(id)
return s, nil
}
func (sc *StreetCreate) createSpec() (*Street, *sqlgraph.CreateSpec) {
var (
s = &Street{config: sc.config}
_spec = &sqlgraph.CreateSpec{
Table: street.Table,
ID: &sqlgraph.FieldSpec{
Type: field.TypeInt,
Column: street.FieldID,
},
}
)
if value, ok := sc.mutation.Name(); ok {
_spec.Fields = append(_spec.Fields, &sqlgraph.FieldSpec{
Type: field.TypeString,
Value: value,
Column: street.FieldName,
})
s.Name = value
}
if nodes := sc.mutation.CityIDs(); len(nodes) > 0 {
edge := &sqlgraph.EdgeSpec{
Rel: sqlgraph.M2O,
Inverse: true,
Table: street.CityTable,
Columns: []string{street.CityColumn},
Bidi: false,
Target: &sqlgraph.EdgeTarget{
IDSpec: &sqlgraph.FieldSpec{
Type: field.TypeInt,
Column: city.FieldID,
},
},
}
for _, k := range nodes {
edge.Target.Nodes = append(edge.Target.Nodes, k)
}
_spec.Edges = append(_spec.Edges, edge)
}
return s, _spec
}
// StreetCreateBulk is the builder for creating a bulk of Street entities.
type StreetCreateBulk struct {
config
builders []*StreetCreate
}
// Save creates the Street entities in the database.
func (scb *StreetCreateBulk) Save(ctx context.Context) ([]*Street, error) {
specs := make([]*sqlgraph.CreateSpec, len(scb.builders))
nodes := make([]*Street, len(scb.builders))
mutators := make([]Mutator, len(scb.builders))
for i := range scb.builders {
func(i int, root context.Context) {
builder := scb.builders[i]
var mut Mutator = MutateFunc(func(ctx context.Context, m Mutation) (Value, error) {
if err := builder.preSave(); err != nil {
return nil, err
}
mutation, ok := m.(*StreetMutation)
if !ok {
return nil, fmt.Errorf("unexpected mutation type %T", m)
}
builder.mutation = mutation
nodes[i], specs[i] = builder.createSpec()
var err error
if i < len(mutators)-1 {
_, err = mutators[i+1].Mutate(root, scb.builders[i+1].mutation)
} else {
// Invoke the actual operation on the latest mutation in the chain.
if err = sqlgraph.BatchCreate(ctx, scb.driver, &sqlgraph.BatchCreateSpec{Nodes: specs}); err != nil {
if cerr, ok := isSQLConstraintError(err); ok {
err = cerr
}
}
}
mutation.done = true
if err != nil {
return nil, err
}
id := specs[i].ID.Value.(int64)
nodes[i].ID = int(id)
return nodes[i], nil
})
for i := len(builder.hooks) - 1; i >= 0; i-- {
mut = builder.hooks[i](mut)
}
mutators[i] = mut
}(i, ctx)
}
if len(mutators) > 0 {
if _, err := mutators[0].Mutate(ctx, scb.builders[0].mutation); err != nil {
return nil, err
}
}
return nodes, nil
}
// SaveX calls Save and panics if Save returns an error.
func (scb *StreetCreateBulk) SaveX(ctx context.Context) []*Street {
v, err := scb.Save(ctx)
if err != nil {
panic(err)
}
return v
}