Files
ent/examples/traversal/ent/group_update.go
Ariel Mashraki 8e66691db5 entc: return ErrNotFound on UpdateOne
Summary: Pull Request resolved: https://github.com/facebookincubator/ent/pull/52

Reviewed By: alexsn

Differential Revision: D17737477

fbshipit-source-id: 13890619e0af28a28e3d7bd50d7e4287599eeaf0
2019-10-03 06:25:11 -07:00

451 lines
11 KiB
Go

// Copyright (c) Facebook, Inc. and its affiliates. All Rights Reserved.
// This source code is licensed under the Apache 2.0 license found
// in the LICENSE file in the root directory of this source tree.
// Code generated (@generated) by entc, DO NOT EDIT.
package ent
import (
"context"
"errors"
"fmt"
"github.com/facebookincubator/ent/dialect/sql"
"github.com/facebookincubator/ent/examples/traversal/ent/group"
"github.com/facebookincubator/ent/examples/traversal/ent/predicate"
"github.com/facebookincubator/ent/examples/traversal/ent/user"
)
// GroupUpdate is the builder for updating Group entities.
type GroupUpdate struct {
config
name *string
users map[int]struct{}
admin map[int]struct{}
removedUsers map[int]struct{}
clearedAdmin bool
predicates []predicate.Group
}
// Where adds a new predicate for the builder.
func (gu *GroupUpdate) Where(ps ...predicate.Group) *GroupUpdate {
gu.predicates = append(gu.predicates, ps...)
return gu
}
// SetName sets the name field.
func (gu *GroupUpdate) SetName(s string) *GroupUpdate {
gu.name = &s
return gu
}
// AddUserIDs adds the users edge to User by ids.
func (gu *GroupUpdate) AddUserIDs(ids ...int) *GroupUpdate {
if gu.users == nil {
gu.users = make(map[int]struct{})
}
for i := range ids {
gu.users[ids[i]] = struct{}{}
}
return gu
}
// AddUsers adds the users edges to User.
func (gu *GroupUpdate) AddUsers(u ...*User) *GroupUpdate {
ids := make([]int, len(u))
for i := range u {
ids[i] = u[i].ID
}
return gu.AddUserIDs(ids...)
}
// SetAdminID sets the admin edge to User by id.
func (gu *GroupUpdate) SetAdminID(id int) *GroupUpdate {
if gu.admin == nil {
gu.admin = make(map[int]struct{})
}
gu.admin[id] = struct{}{}
return gu
}
// SetNillableAdminID sets the admin edge to User by id if the given value is not nil.
func (gu *GroupUpdate) SetNillableAdminID(id *int) *GroupUpdate {
if id != nil {
gu = gu.SetAdminID(*id)
}
return gu
}
// SetAdmin sets the admin edge to User.
func (gu *GroupUpdate) SetAdmin(u *User) *GroupUpdate {
return gu.SetAdminID(u.ID)
}
// RemoveUserIDs removes the users edge to User by ids.
func (gu *GroupUpdate) RemoveUserIDs(ids ...int) *GroupUpdate {
if gu.removedUsers == nil {
gu.removedUsers = make(map[int]struct{})
}
for i := range ids {
gu.removedUsers[ids[i]] = struct{}{}
}
return gu
}
// RemoveUsers removes users edges to User.
func (gu *GroupUpdate) RemoveUsers(u ...*User) *GroupUpdate {
ids := make([]int, len(u))
for i := range u {
ids[i] = u[i].ID
}
return gu.RemoveUserIDs(ids...)
}
// ClearAdmin clears the admin edge to User.
func (gu *GroupUpdate) ClearAdmin() *GroupUpdate {
gu.clearedAdmin = true
return gu
}
// Save executes the query and returns the number of rows/vertices matched by this operation.
func (gu *GroupUpdate) Save(ctx context.Context) (int, error) {
if len(gu.admin) > 1 {
return 0, errors.New("ent: multiple assignments on a unique edge \"admin\"")
}
return gu.sqlSave(ctx)
}
// SaveX is like Save, but panics if an error occurs.
func (gu *GroupUpdate) SaveX(ctx context.Context) int {
affected, err := gu.Save(ctx)
if err != nil {
panic(err)
}
return affected
}
// Exec executes the query.
func (gu *GroupUpdate) Exec(ctx context.Context) error {
_, err := gu.Save(ctx)
return err
}
// ExecX is like Exec, but panics if an error occurs.
func (gu *GroupUpdate) ExecX(ctx context.Context) {
if err := gu.Exec(ctx); err != nil {
panic(err)
}
}
func (gu *GroupUpdate) sqlSave(ctx context.Context) (n int, err error) {
selector := sql.Select(group.FieldID).From(sql.Table(group.Table))
for _, p := range gu.predicates {
p(selector)
}
rows := &sql.Rows{}
query, args := selector.Query()
if err = gu.driver.Query(ctx, query, args, rows); err != nil {
return 0, err
}
defer rows.Close()
var ids []int
for rows.Next() {
var id int
if err := rows.Scan(&id); err != nil {
return 0, fmt.Errorf("ent: failed reading id: %v", err)
}
ids = append(ids, id)
}
if len(ids) == 0 {
return 0, nil
}
tx, err := gu.driver.Tx(ctx)
if err != nil {
return 0, err
}
var (
res sql.Result
builder = sql.Update(group.Table).Where(sql.InInts(group.FieldID, ids...))
)
if value := gu.name; value != nil {
builder.Set(group.FieldName, *value)
}
if !builder.Empty() {
query, args := builder.Query()
if err := tx.Exec(ctx, query, args, &res); err != nil {
return 0, rollback(tx, err)
}
}
if len(gu.removedUsers) > 0 {
eids := make([]int, len(gu.removedUsers))
for eid := range gu.removedUsers {
eids = append(eids, eid)
}
query, args := sql.Delete(group.UsersTable).
Where(sql.InInts(group.UsersPrimaryKey[0], ids...)).
Where(sql.InInts(group.UsersPrimaryKey[1], eids...)).
Query()
if err := tx.Exec(ctx, query, args, &res); err != nil {
return 0, rollback(tx, err)
}
}
if len(gu.users) > 0 {
values := make([][]int, 0, len(ids))
for _, id := range ids {
for eid := range gu.users {
values = append(values, []int{id, eid})
}
}
builder := sql.Insert(group.UsersTable).
Columns(group.UsersPrimaryKey[0], group.UsersPrimaryKey[1])
for _, v := range values {
builder.Values(v[0], v[1])
}
query, args := builder.Query()
if err := tx.Exec(ctx, query, args, &res); err != nil {
return 0, rollback(tx, err)
}
}
if gu.clearedAdmin {
query, args := sql.Update(group.AdminTable).
SetNull(group.AdminColumn).
Where(sql.InInts(user.FieldID, ids...)).
Query()
if err := tx.Exec(ctx, query, args, &res); err != nil {
return 0, rollback(tx, err)
}
}
if len(gu.admin) > 0 {
for eid := range gu.admin {
query, args := sql.Update(group.AdminTable).
Set(group.AdminColumn, eid).
Where(sql.InInts(group.FieldID, ids...)).
Query()
if err := tx.Exec(ctx, query, args, &res); err != nil {
return 0, rollback(tx, err)
}
}
}
if err = tx.Commit(); err != nil {
return 0, err
}
return len(ids), nil
}
// GroupUpdateOne is the builder for updating a single Group entity.
type GroupUpdateOne struct {
config
id int
name *string
users map[int]struct{}
admin map[int]struct{}
removedUsers map[int]struct{}
clearedAdmin bool
}
// SetName sets the name field.
func (guo *GroupUpdateOne) SetName(s string) *GroupUpdateOne {
guo.name = &s
return guo
}
// AddUserIDs adds the users edge to User by ids.
func (guo *GroupUpdateOne) AddUserIDs(ids ...int) *GroupUpdateOne {
if guo.users == nil {
guo.users = make(map[int]struct{})
}
for i := range ids {
guo.users[ids[i]] = struct{}{}
}
return guo
}
// AddUsers adds the users edges to User.
func (guo *GroupUpdateOne) AddUsers(u ...*User) *GroupUpdateOne {
ids := make([]int, len(u))
for i := range u {
ids[i] = u[i].ID
}
return guo.AddUserIDs(ids...)
}
// SetAdminID sets the admin edge to User by id.
func (guo *GroupUpdateOne) SetAdminID(id int) *GroupUpdateOne {
if guo.admin == nil {
guo.admin = make(map[int]struct{})
}
guo.admin[id] = struct{}{}
return guo
}
// SetNillableAdminID sets the admin edge to User by id if the given value is not nil.
func (guo *GroupUpdateOne) SetNillableAdminID(id *int) *GroupUpdateOne {
if id != nil {
guo = guo.SetAdminID(*id)
}
return guo
}
// SetAdmin sets the admin edge to User.
func (guo *GroupUpdateOne) SetAdmin(u *User) *GroupUpdateOne {
return guo.SetAdminID(u.ID)
}
// RemoveUserIDs removes the users edge to User by ids.
func (guo *GroupUpdateOne) RemoveUserIDs(ids ...int) *GroupUpdateOne {
if guo.removedUsers == nil {
guo.removedUsers = make(map[int]struct{})
}
for i := range ids {
guo.removedUsers[ids[i]] = struct{}{}
}
return guo
}
// RemoveUsers removes users edges to User.
func (guo *GroupUpdateOne) RemoveUsers(u ...*User) *GroupUpdateOne {
ids := make([]int, len(u))
for i := range u {
ids[i] = u[i].ID
}
return guo.RemoveUserIDs(ids...)
}
// ClearAdmin clears the admin edge to User.
func (guo *GroupUpdateOne) ClearAdmin() *GroupUpdateOne {
guo.clearedAdmin = true
return guo
}
// Save executes the query and returns the updated entity.
func (guo *GroupUpdateOne) Save(ctx context.Context) (*Group, error) {
if len(guo.admin) > 1 {
return nil, errors.New("ent: multiple assignments on a unique edge \"admin\"")
}
return guo.sqlSave(ctx)
}
// SaveX is like Save, but panics if an error occurs.
func (guo *GroupUpdateOne) SaveX(ctx context.Context) *Group {
gr, err := guo.Save(ctx)
if err != nil {
panic(err)
}
return gr
}
// Exec executes the query on the entity.
func (guo *GroupUpdateOne) Exec(ctx context.Context) error {
_, err := guo.Save(ctx)
return err
}
// ExecX is like Exec, but panics if an error occurs.
func (guo *GroupUpdateOne) ExecX(ctx context.Context) {
if err := guo.Exec(ctx); err != nil {
panic(err)
}
}
func (guo *GroupUpdateOne) sqlSave(ctx context.Context) (gr *Group, err error) {
selector := sql.Select(group.Columns...).From(sql.Table(group.Table))
group.ID(guo.id)(selector)
rows := &sql.Rows{}
query, args := selector.Query()
if err = guo.driver.Query(ctx, query, args, rows); err != nil {
return nil, err
}
defer rows.Close()
var ids []int
for rows.Next() {
var id int
gr = &Group{config: guo.config}
if err := gr.FromRows(rows); err != nil {
return nil, fmt.Errorf("ent: failed scanning row into Group: %v", err)
}
id = gr.ID
ids = append(ids, id)
}
switch n := len(ids); {
case n == 0:
return nil, &ErrNotFound{fmt.Sprintf("Group with id: %v", guo.id)}
case n > 1:
return nil, fmt.Errorf("ent: more than one Group with the same id: %v", guo.id)
}
tx, err := guo.driver.Tx(ctx)
if err != nil {
return nil, err
}
var (
res sql.Result
builder = sql.Update(group.Table).Where(sql.InInts(group.FieldID, ids...))
)
if value := guo.name; value != nil {
builder.Set(group.FieldName, *value)
gr.Name = *value
}
if !builder.Empty() {
query, args := builder.Query()
if err := tx.Exec(ctx, query, args, &res); err != nil {
return nil, rollback(tx, err)
}
}
if len(guo.removedUsers) > 0 {
eids := make([]int, len(guo.removedUsers))
for eid := range guo.removedUsers {
eids = append(eids, eid)
}
query, args := sql.Delete(group.UsersTable).
Where(sql.InInts(group.UsersPrimaryKey[0], ids...)).
Where(sql.InInts(group.UsersPrimaryKey[1], eids...)).
Query()
if err := tx.Exec(ctx, query, args, &res); err != nil {
return nil, rollback(tx, err)
}
}
if len(guo.users) > 0 {
values := make([][]int, 0, len(ids))
for _, id := range ids {
for eid := range guo.users {
values = append(values, []int{id, eid})
}
}
builder := sql.Insert(group.UsersTable).
Columns(group.UsersPrimaryKey[0], group.UsersPrimaryKey[1])
for _, v := range values {
builder.Values(v[0], v[1])
}
query, args := builder.Query()
if err := tx.Exec(ctx, query, args, &res); err != nil {
return nil, rollback(tx, err)
}
}
if guo.clearedAdmin {
query, args := sql.Update(group.AdminTable).
SetNull(group.AdminColumn).
Where(sql.InInts(user.FieldID, ids...)).
Query()
if err := tx.Exec(ctx, query, args, &res); err != nil {
return nil, rollback(tx, err)
}
}
if len(guo.admin) > 0 {
for eid := range guo.admin {
query, args := sql.Update(group.AdminTable).
Set(group.AdminColumn, eid).
Where(sql.InInts(group.FieldID, ids...)).
Query()
if err := tx.Exec(ctx, query, args, &res); err != nil {
return nil, rollback(tx, err)
}
}
}
if err = tx.Commit(); err != nil {
return nil, err
}
return gr, nil
}