4.2 KiB
Executable File
id, title
| id | title |
|---|---|
| migrate | Database Migration |
The migration support for ent provides the option for keeping the database schema
aligned with the schema objects defined in ent/migrate/schema.go under the root of your project.
Auto Migration
Run the auto-migration logic in the initialization of the application:
if err := client.Schema.Create(ctx); err != nil {
log.Fatalf("failed creating schema resources: %v", err)
}
Create creates all database resources needed for your ent project. By default, Create works
in an "append-only" mode; which means, it only creates new tables and indexes, appends columns to tables or
extends column types. For example, changing int to bigint.
What about dropping columns or indexes?
Drop Resources
WithDropIndex and WithDropColumn are 2 options for dropping table columns and indexes.
package main
import (
"context"
"log"
"<project>/ent"
"<project>/ent/migrate"
)
func main() {
client, err := ent.Open("mysql", "root:pass@tcp(localhost:3306)/test")
if err != nil {
log.Fatalf("failed connecting to mysql: %v", err)
}
defer client.Close()
ctx := context.Background()
// Run migration.
err = client.Schema.Create(
ctx,
migrate.WithDropIndex(true),
migrate.WithDropColumn(true),
)
if err != nil {
log.Fatalf("failed creating schema resources: %v", err)
}
}
In order to run the migration in debug mode (printing all SQL queries), run:
err := client.Debug().Schema.Create(
ctx,
migrate.WithDropIndex(true),
migrate.WithDropColumn(true),
)
if err != nil {
log.Fatalf("failed creating schema resources: %v", err)
}
Universal IDs
By default, SQL primary-keys start from 1 for each table; which means that multiple entities of different types can share the same ID. Unlike AWS Neptune, where node IDs are UUIDs.
This does not work well if you work with GraphQL, which requires the object ID to be unique.
To enable the Universal-IDs support for your project, pass the WithGlobalUniqueID option to the migration.
package main
import (
"context"
"log"
"<project>/ent"
"<project>/ent/migrate"
)
func main() {
client, err := ent.Open("mysql", "root:pass@tcp(localhost:3306)/test")
if err != nil {
log.Fatalf("failed connecting to mysql: %v", err)
}
defer client.Close()
ctx := context.Background()
// Run migration.
if err := client.Schema.Create(ctx, migrate.WithGlobalUniqueID(true)); err != nil {
log.Fatalf("failed creating schema resources: %v", err)
}
}
How does it work? ent migration allocates a 1<<32 range for the IDs of each entity (table),
and store this information in a table named ent_types. For example, type A will have the range
of [1,4294967296) for its IDs, and type B will have the range of [4294967296,8589934592), etc.
Note that if this option is enabled, the maximum number of possible tables is 65535.
Offline Mode
Offline mode allows you to write the schema changes to an io.Writer before executing them on the database.
It's useful for verifying the SQL commands before they're executed on the database, or to get an SQL script
to run manually.
Print changes
package main
import (
"context"
"log"
"os"
"<project>/ent"
"<project>/ent/migrate"
)
func main() {
client, err := ent.Open("mysql", "root:pass@tcp(localhost:3306)/test")
if err != nil {
log.Fatalf("failed connecting to mysql: %v", err)
}
defer client.Close()
ctx := context.Background()
// Dump migration changes to stdout.
if err := client.Schema.WriteTo(ctx, os.Stdout); err != nil {
log.Fatalf("failed printing schema changes: %v", err)
}
}
Write changes to a file
package main
import (
"context"
"log"
"os"
"<project>/ent"
"<project>/ent/migrate"
)
func main() {
client, err := ent.Open("mysql", "root:pass@tcp(localhost:3306)/test")
if err != nil {
log.Fatalf("failed connecting to mysql: %v", err)
}
defer client.Close()
ctx := context.Background()
// Dump migration changes to an SQL script.
f, err := os.Create("migrate.sql")
if err != nil {
log.Fatalf("create migrate file: %v", err)
}
defer f.Close()
if err := client.Schema.WriteTo(ctx, f); err != nil {
log.Fatalf("failed printing schema changes: %v", err)
}
}