Files
ent/entc/integration/customid/ent/pet_create.go
2020-07-29 18:07:14 +03:00

324 lines
8.1 KiB
Go

// Copyright 2019-present Facebook Inc. All rights reserved.
// This source code is licensed under the Apache 2.0 license found
// in the LICENSE file in the root directory of this source tree.
// Code generated by entc, DO NOT EDIT.
package ent
import (
"context"
"fmt"
"github.com/facebookincubator/ent/dialect/sql/sqlgraph"
"github.com/facebookincubator/ent/entc/integration/customid/ent/car"
"github.com/facebookincubator/ent/entc/integration/customid/ent/pet"
"github.com/facebookincubator/ent/entc/integration/customid/ent/user"
"github.com/facebookincubator/ent/schema/field"
)
// PetCreate is the builder for creating a Pet entity.
type PetCreate struct {
config
mutation *PetMutation
hooks []Hook
}
// SetID sets the id field.
func (pc *PetCreate) SetID(s string) *PetCreate {
pc.mutation.SetID(s)
return pc
}
// SetOwnerID sets the owner edge to User by id.
func (pc *PetCreate) SetOwnerID(id int) *PetCreate {
pc.mutation.SetOwnerID(id)
return pc
}
// SetNillableOwnerID sets the owner edge to User by id if the given value is not nil.
func (pc *PetCreate) SetNillableOwnerID(id *int) *PetCreate {
if id != nil {
pc = pc.SetOwnerID(*id)
}
return pc
}
// SetOwner sets the owner edge to User.
func (pc *PetCreate) SetOwner(u *User) *PetCreate {
return pc.SetOwnerID(u.ID)
}
// AddCarIDs adds the cars edge to Car by ids.
func (pc *PetCreate) AddCarIDs(ids ...int) *PetCreate {
pc.mutation.AddCarIDs(ids...)
return pc
}
// AddCars adds the cars edges to Car.
func (pc *PetCreate) AddCars(c ...*Car) *PetCreate {
ids := make([]int, len(c))
for i := range c {
ids[i] = c[i].ID
}
return pc.AddCarIDs(ids...)
}
// AddFriendIDs adds the friends edge to Pet by ids.
func (pc *PetCreate) AddFriendIDs(ids ...string) *PetCreate {
pc.mutation.AddFriendIDs(ids...)
return pc
}
// AddFriends adds the friends edges to Pet.
func (pc *PetCreate) AddFriends(p ...*Pet) *PetCreate {
ids := make([]string, len(p))
for i := range p {
ids[i] = p[i].ID
}
return pc.AddFriendIDs(ids...)
}
// SetBestFriendID sets the best_friend edge to Pet by id.
func (pc *PetCreate) SetBestFriendID(id string) *PetCreate {
pc.mutation.SetBestFriendID(id)
return pc
}
// SetNillableBestFriendID sets the best_friend edge to Pet by id if the given value is not nil.
func (pc *PetCreate) SetNillableBestFriendID(id *string) *PetCreate {
if id != nil {
pc = pc.SetBestFriendID(*id)
}
return pc
}
// SetBestFriend sets the best_friend edge to Pet.
func (pc *PetCreate) SetBestFriend(p *Pet) *PetCreate {
return pc.SetBestFriendID(p.ID)
}
// Mutation returns the PetMutation object of the builder.
func (pc *PetCreate) Mutation() *PetMutation {
return pc.mutation
}
// Save creates the Pet in the database.
func (pc *PetCreate) Save(ctx context.Context) (*Pet, error) {
if err := pc.preSave(); err != nil {
return nil, err
}
var (
err error
node *Pet
)
if len(pc.hooks) == 0 {
node, err = pc.sqlSave(ctx)
} else {
var mut Mutator = MutateFunc(func(ctx context.Context, m Mutation) (Value, error) {
mutation, ok := m.(*PetMutation)
if !ok {
return nil, fmt.Errorf("unexpected mutation type %T", m)
}
pc.mutation = mutation
node, err = pc.sqlSave(ctx)
mutation.done = true
return node, err
})
for i := len(pc.hooks) - 1; i >= 0; i-- {
mut = pc.hooks[i](mut)
}
if _, err := mut.Mutate(ctx, pc.mutation); err != nil {
return nil, err
}
}
return node, err
}
// SaveX calls Save and panics if Save returns an error.
func (pc *PetCreate) SaveX(ctx context.Context) *Pet {
v, err := pc.Save(ctx)
if err != nil {
panic(err)
}
return v
}
func (pc *PetCreate) preSave() error {
if v, ok := pc.mutation.ID(); ok {
if err := pet.IDValidator(v); err != nil {
return &ValidationError{Name: "id", err: fmt.Errorf("ent: validator failed for field \"id\": %w", err)}
}
}
return nil
}
func (pc *PetCreate) sqlSave(ctx context.Context) (*Pet, error) {
pe, _spec := pc.createSpec()
if err := sqlgraph.CreateNode(ctx, pc.driver, _spec); err != nil {
if cerr, ok := isSQLConstraintError(err); ok {
err = cerr
}
return nil, err
}
return pe, nil
}
func (pc *PetCreate) createSpec() (*Pet, *sqlgraph.CreateSpec) {
var (
pe = &Pet{config: pc.config}
_spec = &sqlgraph.CreateSpec{
Table: pet.Table,
ID: &sqlgraph.FieldSpec{
Type: field.TypeString,
Column: pet.FieldID,
},
}
)
if id, ok := pc.mutation.ID(); ok {
pe.ID = id
_spec.ID.Value = id
}
if nodes := pc.mutation.OwnerIDs(); len(nodes) > 0 {
edge := &sqlgraph.EdgeSpec{
Rel: sqlgraph.M2O,
Inverse: true,
Table: pet.OwnerTable,
Columns: []string{pet.OwnerColumn},
Bidi: false,
Target: &sqlgraph.EdgeTarget{
IDSpec: &sqlgraph.FieldSpec{
Type: field.TypeInt,
Column: user.FieldID,
},
},
}
for _, k := range nodes {
edge.Target.Nodes = append(edge.Target.Nodes, k)
}
_spec.Edges = append(_spec.Edges, edge)
}
if nodes := pc.mutation.CarsIDs(); len(nodes) > 0 {
edge := &sqlgraph.EdgeSpec{
Rel: sqlgraph.O2M,
Inverse: false,
Table: pet.CarsTable,
Columns: []string{pet.CarsColumn},
Bidi: false,
Target: &sqlgraph.EdgeTarget{
IDSpec: &sqlgraph.FieldSpec{
Type: field.TypeInt,
Column: car.FieldID,
},
},
}
for _, k := range nodes {
edge.Target.Nodes = append(edge.Target.Nodes, k)
}
_spec.Edges = append(_spec.Edges, edge)
}
if nodes := pc.mutation.FriendsIDs(); len(nodes) > 0 {
edge := &sqlgraph.EdgeSpec{
Rel: sqlgraph.M2M,
Inverse: false,
Table: pet.FriendsTable,
Columns: pet.FriendsPrimaryKey,
Bidi: true,
Target: &sqlgraph.EdgeTarget{
IDSpec: &sqlgraph.FieldSpec{
Type: field.TypeString,
Column: pet.FieldID,
},
},
}
for _, k := range nodes {
edge.Target.Nodes = append(edge.Target.Nodes, k)
}
_spec.Edges = append(_spec.Edges, edge)
}
if nodes := pc.mutation.BestFriendIDs(); len(nodes) > 0 {
edge := &sqlgraph.EdgeSpec{
Rel: sqlgraph.O2O,
Inverse: false,
Table: pet.BestFriendTable,
Columns: []string{pet.BestFriendColumn},
Bidi: true,
Target: &sqlgraph.EdgeTarget{
IDSpec: &sqlgraph.FieldSpec{
Type: field.TypeString,
Column: pet.FieldID,
},
},
}
for _, k := range nodes {
edge.Target.Nodes = append(edge.Target.Nodes, k)
}
_spec.Edges = append(_spec.Edges, edge)
}
return pe, _spec
}
// PetCreateBulk is the builder for creating a bulk of Pet entities.
type PetCreateBulk struct {
config
builders []*PetCreate
}
// Save creates the Pet entities in the database.
func (pcb *PetCreateBulk) Save(ctx context.Context) ([]*Pet, error) {
specs := make([]*sqlgraph.CreateSpec, len(pcb.builders))
nodes := make([]*Pet, len(pcb.builders))
mutators := make([]Mutator, len(pcb.builders))
for i := range pcb.builders {
func(i int, root context.Context) {
var mut Mutator = MutateFunc(func(ctx context.Context, m Mutation) (Value, error) {
builder := pcb.builders[i]
if err := builder.preSave(); err != nil {
return nil, err
}
mutation, ok := m.(*PetMutation)
if !ok {
return nil, fmt.Errorf("unexpected mutation type %T", m)
}
builder.mutation = mutation
nodes[i], specs[i] = builder.createSpec()
var err error
if i < len(mutators)-1 {
_, err = mutators[i+1].Mutate(root, pcb.builders[i+1].mutation)
} else {
// Invoke the actual operation on the latest mutation in the chain.
if err = sqlgraph.BatchCreate(ctx, pcb.driver, &sqlgraph.BatchCreateSpec{Nodes: specs}); err != nil {
if cerr, ok := isSQLConstraintError(err); ok {
err = cerr
}
}
}
mutation.done = true
if err != nil {
return nil, err
}
return nodes[i], nil
})
for i := len(pcb.builders[i].hooks) - 1; i >= 0; i-- {
mut = pcb.builders[i].hooks[i](mut)
}
mutators[i] = mut
}(i, ctx)
}
if len(mutators) > 0 {
if _, err := mutators[0].Mutate(ctx, pcb.builders[0].mutation); err != nil {
return nil, err
}
}
return nodes, nil
}
// SaveX calls Save and panics if Save returns an error.
func (pcb *PetCreateBulk) SaveX(ctx context.Context) []*Pet {
v, err := pcb.Save(ctx)
if err != nil {
panic(err)
}
return v
}