Files
ent/entc/integration/privacy/ent/galaxy_query.go
Ariel Mashraki fd0a7f9f02 all: facebookincubator/ent => facebook/ent (#660)
ent repository is going to be migrated to facebook organization
2020-08-18 11:05:08 +03:00

940 lines
24 KiB
Go

// Copyright 2019-present Facebook Inc. All rights reserved.
// This source code is licensed under the Apache 2.0 license found
// in the LICENSE file in the root directory of this source tree.
// Code generated by entc, DO NOT EDIT.
package ent
import (
"context"
"database/sql/driver"
"errors"
"fmt"
"math"
"github.com/facebook/ent/dialect/sql"
"github.com/facebook/ent/dialect/sql/sqlgraph"
"github.com/facebook/ent/entc/integration/privacy/ent/galaxy"
"github.com/facebook/ent/entc/integration/privacy/ent/planet"
"github.com/facebook/ent/entc/integration/privacy/ent/predicate"
"github.com/facebook/ent/schema/field"
)
// GalaxyQuery is the builder for querying Galaxy entities.
type GalaxyQuery struct {
config
limit *int
offset *int
order []OrderFunc
unique []string
predicates []predicate.Galaxy
// eager-loading edges.
withPlanets *PlanetQuery
// intermediate query (i.e. traversal path).
sql *sql.Selector
path func(context.Context) (*sql.Selector, error)
}
// Where adds a new predicate for the builder.
func (gq *GalaxyQuery) Where(ps ...predicate.Galaxy) *GalaxyQuery {
gq.predicates = append(gq.predicates, ps...)
return gq
}
// Limit adds a limit step to the query.
func (gq *GalaxyQuery) Limit(limit int) *GalaxyQuery {
gq.limit = &limit
return gq
}
// Offset adds an offset step to the query.
func (gq *GalaxyQuery) Offset(offset int) *GalaxyQuery {
gq.offset = &offset
return gq
}
// Order adds an order step to the query.
func (gq *GalaxyQuery) Order(o ...OrderFunc) *GalaxyQuery {
gq.order = append(gq.order, o...)
return gq
}
// QueryPlanets chains the current query on the planets edge.
func (gq *GalaxyQuery) QueryPlanets() *PlanetQuery {
query := &PlanetQuery{config: gq.config}
query.path = func(ctx context.Context) (fromU *sql.Selector, err error) {
if err := gq.prepareQuery(ctx); err != nil {
return nil, err
}
step := sqlgraph.NewStep(
sqlgraph.From(galaxy.Table, galaxy.FieldID, gq.sqlQuery()),
sqlgraph.To(planet.Table, planet.FieldID),
sqlgraph.Edge(sqlgraph.O2M, false, galaxy.PlanetsTable, galaxy.PlanetsColumn),
)
fromU = sqlgraph.SetNeighbors(gq.driver.Dialect(), step)
return fromU, nil
}
return query
}
// First returns the first Galaxy entity in the query. Returns *NotFoundError when no galaxy was found.
func (gq *GalaxyQuery) First(ctx context.Context) (*Galaxy, error) {
gas, err := gq.Limit(1).All(ctx)
if err != nil {
return nil, err
}
if len(gas) == 0 {
return nil, &NotFoundError{galaxy.Label}
}
return gas[0], nil
}
// FirstX is like First, but panics if an error occurs.
func (gq *GalaxyQuery) FirstX(ctx context.Context) *Galaxy {
ga, err := gq.First(ctx)
if err != nil && !IsNotFound(err) {
panic(err)
}
return ga
}
// FirstID returns the first Galaxy id in the query. Returns *NotFoundError when no id was found.
func (gq *GalaxyQuery) FirstID(ctx context.Context) (id int, err error) {
var ids []int
if ids, err = gq.Limit(1).IDs(ctx); err != nil {
return
}
if len(ids) == 0 {
err = &NotFoundError{galaxy.Label}
return
}
return ids[0], nil
}
// FirstXID is like FirstID, but panics if an error occurs.
func (gq *GalaxyQuery) FirstXID(ctx context.Context) int {
id, err := gq.FirstID(ctx)
if err != nil && !IsNotFound(err) {
panic(err)
}
return id
}
// Only returns the only Galaxy entity in the query, returns an error if not exactly one entity was returned.
func (gq *GalaxyQuery) Only(ctx context.Context) (*Galaxy, error) {
gas, err := gq.Limit(2).All(ctx)
if err != nil {
return nil, err
}
switch len(gas) {
case 1:
return gas[0], nil
case 0:
return nil, &NotFoundError{galaxy.Label}
default:
return nil, &NotSingularError{galaxy.Label}
}
}
// OnlyX is like Only, but panics if an error occurs.
func (gq *GalaxyQuery) OnlyX(ctx context.Context) *Galaxy {
ga, err := gq.Only(ctx)
if err != nil {
panic(err)
}
return ga
}
// OnlyID returns the only Galaxy id in the query, returns an error if not exactly one id was returned.
func (gq *GalaxyQuery) OnlyID(ctx context.Context) (id int, err error) {
var ids []int
if ids, err = gq.Limit(2).IDs(ctx); err != nil {
return
}
switch len(ids) {
case 1:
id = ids[0]
case 0:
err = &NotFoundError{galaxy.Label}
default:
err = &NotSingularError{galaxy.Label}
}
return
}
// OnlyIDX is like OnlyID, but panics if an error occurs.
func (gq *GalaxyQuery) OnlyIDX(ctx context.Context) int {
id, err := gq.OnlyID(ctx)
if err != nil {
panic(err)
}
return id
}
// All executes the query and returns a list of Galaxies.
func (gq *GalaxyQuery) All(ctx context.Context) ([]*Galaxy, error) {
if err := gq.prepareQuery(ctx); err != nil {
return nil, err
}
return gq.sqlAll(ctx)
}
// AllX is like All, but panics if an error occurs.
func (gq *GalaxyQuery) AllX(ctx context.Context) []*Galaxy {
gas, err := gq.All(ctx)
if err != nil {
panic(err)
}
return gas
}
// IDs executes the query and returns a list of Galaxy ids.
func (gq *GalaxyQuery) IDs(ctx context.Context) ([]int, error) {
var ids []int
if err := gq.Select(galaxy.FieldID).Scan(ctx, &ids); err != nil {
return nil, err
}
return ids, nil
}
// IDsX is like IDs, but panics if an error occurs.
func (gq *GalaxyQuery) IDsX(ctx context.Context) []int {
ids, err := gq.IDs(ctx)
if err != nil {
panic(err)
}
return ids
}
// Count returns the count of the given query.
func (gq *GalaxyQuery) Count(ctx context.Context) (int, error) {
if err := gq.prepareQuery(ctx); err != nil {
return 0, err
}
return gq.sqlCount(ctx)
}
// CountX is like Count, but panics if an error occurs.
func (gq *GalaxyQuery) CountX(ctx context.Context) int {
count, err := gq.Count(ctx)
if err != nil {
panic(err)
}
return count
}
// Exist returns true if the query has elements in the graph.
func (gq *GalaxyQuery) Exist(ctx context.Context) (bool, error) {
if err := gq.prepareQuery(ctx); err != nil {
return false, err
}
return gq.sqlExist(ctx)
}
// ExistX is like Exist, but panics if an error occurs.
func (gq *GalaxyQuery) ExistX(ctx context.Context) bool {
exist, err := gq.Exist(ctx)
if err != nil {
panic(err)
}
return exist
}
// Clone returns a duplicate of the query builder, including all associated steps. It can be
// used to prepare common query builders and use them differently after the clone is made.
func (gq *GalaxyQuery) Clone() *GalaxyQuery {
return &GalaxyQuery{
config: gq.config,
limit: gq.limit,
offset: gq.offset,
order: append([]OrderFunc{}, gq.order...),
unique: append([]string{}, gq.unique...),
predicates: append([]predicate.Galaxy{}, gq.predicates...),
// clone intermediate query.
sql: gq.sql.Clone(),
path: gq.path,
}
}
// WithPlanets tells the query-builder to eager-loads the nodes that are connected to
// the "planets" edge. The optional arguments used to configure the query builder of the edge.
func (gq *GalaxyQuery) WithPlanets(opts ...func(*PlanetQuery)) *GalaxyQuery {
query := &PlanetQuery{config: gq.config}
for _, opt := range opts {
opt(query)
}
gq.withPlanets = query
return gq
}
// GroupBy used to group vertices by one or more fields/columns.
// It is often used with aggregate functions, like: count, max, mean, min, sum.
//
// Example:
//
// var v []struct {
// Name string `json:"name,omitempty"`
// Count int `json:"count,omitempty"`
// }
//
// client.Galaxy.Query().
// GroupBy(galaxy.FieldName).
// Aggregate(ent.Count()).
// Scan(ctx, &v)
//
func (gq *GalaxyQuery) GroupBy(field string, fields ...string) *GalaxyGroupBy {
group := &GalaxyGroupBy{config: gq.config}
group.fields = append([]string{field}, fields...)
group.path = func(ctx context.Context) (prev *sql.Selector, err error) {
if err := gq.prepareQuery(ctx); err != nil {
return nil, err
}
return gq.sqlQuery(), nil
}
return group
}
// Select one or more fields from the given query.
//
// Example:
//
// var v []struct {
// Name string `json:"name,omitempty"`
// }
//
// client.Galaxy.Query().
// Select(galaxy.FieldName).
// Scan(ctx, &v)
//
func (gq *GalaxyQuery) Select(field string, fields ...string) *GalaxySelect {
selector := &GalaxySelect{config: gq.config}
selector.fields = append([]string{field}, fields...)
selector.path = func(ctx context.Context) (prev *sql.Selector, err error) {
if err := gq.prepareQuery(ctx); err != nil {
return nil, err
}
return gq.sqlQuery(), nil
}
return selector
}
func (gq *GalaxyQuery) prepareQuery(ctx context.Context) error {
if gq.path != nil {
prev, err := gq.path(ctx)
if err != nil {
return err
}
gq.sql = prev
}
if err := galaxy.Policy.EvalQuery(ctx, gq); err != nil {
return err
}
return nil
}
func (gq *GalaxyQuery) sqlAll(ctx context.Context) ([]*Galaxy, error) {
var (
nodes = []*Galaxy{}
_spec = gq.querySpec()
loadedTypes = [1]bool{
gq.withPlanets != nil,
}
)
_spec.ScanValues = func() []interface{} {
node := &Galaxy{config: gq.config}
nodes = append(nodes, node)
values := node.scanValues()
return values
}
_spec.Assign = func(values ...interface{}) error {
if len(nodes) == 0 {
return fmt.Errorf("ent: Assign called without calling ScanValues")
}
node := nodes[len(nodes)-1]
node.Edges.loadedTypes = loadedTypes
return node.assignValues(values...)
}
if err := sqlgraph.QueryNodes(ctx, gq.driver, _spec); err != nil {
return nil, err
}
if len(nodes) == 0 {
return nodes, nil
}
if query := gq.withPlanets; query != nil {
fks := make([]driver.Value, 0, len(nodes))
nodeids := make(map[int]*Galaxy)
for i := range nodes {
fks = append(fks, nodes[i].ID)
nodeids[nodes[i].ID] = nodes[i]
}
query.withFKs = true
query.Where(predicate.Planet(func(s *sql.Selector) {
s.Where(sql.InValues(galaxy.PlanetsColumn, fks...))
}))
neighbors, err := query.All(ctx)
if err != nil {
return nil, err
}
for _, n := range neighbors {
fk := n.galaxy_planets
if fk == nil {
return nil, fmt.Errorf(`foreign-key "galaxy_planets" is nil for node %v`, n.ID)
}
node, ok := nodeids[*fk]
if !ok {
return nil, fmt.Errorf(`unexpected foreign-key "galaxy_planets" returned %v for node %v`, *fk, n.ID)
}
node.Edges.Planets = append(node.Edges.Planets, n)
}
}
return nodes, nil
}
func (gq *GalaxyQuery) sqlCount(ctx context.Context) (int, error) {
_spec := gq.querySpec()
return sqlgraph.CountNodes(ctx, gq.driver, _spec)
}
func (gq *GalaxyQuery) sqlExist(ctx context.Context) (bool, error) {
n, err := gq.sqlCount(ctx)
if err != nil {
return false, fmt.Errorf("ent: check existence: %v", err)
}
return n > 0, nil
}
func (gq *GalaxyQuery) querySpec() *sqlgraph.QuerySpec {
_spec := &sqlgraph.QuerySpec{
Node: &sqlgraph.NodeSpec{
Table: galaxy.Table,
Columns: galaxy.Columns,
ID: &sqlgraph.FieldSpec{
Type: field.TypeInt,
Column: galaxy.FieldID,
},
},
From: gq.sql,
Unique: true,
}
if ps := gq.predicates; len(ps) > 0 {
_spec.Predicate = func(selector *sql.Selector) {
for i := range ps {
ps[i](selector)
}
}
}
if limit := gq.limit; limit != nil {
_spec.Limit = *limit
}
if offset := gq.offset; offset != nil {
_spec.Offset = *offset
}
if ps := gq.order; len(ps) > 0 {
_spec.Order = func(selector *sql.Selector) {
for i := range ps {
ps[i](selector)
}
}
}
return _spec
}
func (gq *GalaxyQuery) sqlQuery() *sql.Selector {
builder := sql.Dialect(gq.driver.Dialect())
t1 := builder.Table(galaxy.Table)
selector := builder.Select(t1.Columns(galaxy.Columns...)...).From(t1)
if gq.sql != nil {
selector = gq.sql
selector.Select(selector.Columns(galaxy.Columns...)...)
}
for _, p := range gq.predicates {
p(selector)
}
for _, p := range gq.order {
p(selector)
}
if offset := gq.offset; offset != nil {
// limit is mandatory for offset clause. We start
// with default value, and override it below if needed.
selector.Offset(*offset).Limit(math.MaxInt32)
}
if limit := gq.limit; limit != nil {
selector.Limit(*limit)
}
return selector
}
// GalaxyGroupBy is the builder for group-by Galaxy entities.
type GalaxyGroupBy struct {
config
fields []string
fns []AggregateFunc
// intermediate query (i.e. traversal path).
sql *sql.Selector
path func(context.Context) (*sql.Selector, error)
}
// Aggregate adds the given aggregation functions to the group-by query.
func (ggb *GalaxyGroupBy) Aggregate(fns ...AggregateFunc) *GalaxyGroupBy {
ggb.fns = append(ggb.fns, fns...)
return ggb
}
// Scan applies the group-by query and scan the result into the given value.
func (ggb *GalaxyGroupBy) Scan(ctx context.Context, v interface{}) error {
query, err := ggb.path(ctx)
if err != nil {
return err
}
ggb.sql = query
return ggb.sqlScan(ctx, v)
}
// ScanX is like Scan, but panics if an error occurs.
func (ggb *GalaxyGroupBy) ScanX(ctx context.Context, v interface{}) {
if err := ggb.Scan(ctx, v); err != nil {
panic(err)
}
}
// Strings returns list of strings from group-by. It is only allowed when querying group-by with one field.
func (ggb *GalaxyGroupBy) Strings(ctx context.Context) ([]string, error) {
if len(ggb.fields) > 1 {
return nil, errors.New("ent: GalaxyGroupBy.Strings is not achievable when grouping more than 1 field")
}
var v []string
if err := ggb.Scan(ctx, &v); err != nil {
return nil, err
}
return v, nil
}
// StringsX is like Strings, but panics if an error occurs.
func (ggb *GalaxyGroupBy) StringsX(ctx context.Context) []string {
v, err := ggb.Strings(ctx)
if err != nil {
panic(err)
}
return v
}
// String returns a single string from group-by. It is only allowed when querying group-by with one field.
func (ggb *GalaxyGroupBy) String(ctx context.Context) (_ string, err error) {
var v []string
if v, err = ggb.Strings(ctx); err != nil {
return
}
switch len(v) {
case 1:
return v[0], nil
case 0:
err = &NotFoundError{galaxy.Label}
default:
err = fmt.Errorf("ent: GalaxyGroupBy.Strings returned %d results when one was expected", len(v))
}
return
}
// StringX is like String, but panics if an error occurs.
func (ggb *GalaxyGroupBy) StringX(ctx context.Context) string {
v, err := ggb.String(ctx)
if err != nil {
panic(err)
}
return v
}
// Ints returns list of ints from group-by. It is only allowed when querying group-by with one field.
func (ggb *GalaxyGroupBy) Ints(ctx context.Context) ([]int, error) {
if len(ggb.fields) > 1 {
return nil, errors.New("ent: GalaxyGroupBy.Ints is not achievable when grouping more than 1 field")
}
var v []int
if err := ggb.Scan(ctx, &v); err != nil {
return nil, err
}
return v, nil
}
// IntsX is like Ints, but panics if an error occurs.
func (ggb *GalaxyGroupBy) IntsX(ctx context.Context) []int {
v, err := ggb.Ints(ctx)
if err != nil {
panic(err)
}
return v
}
// Int returns a single int from group-by. It is only allowed when querying group-by with one field.
func (ggb *GalaxyGroupBy) Int(ctx context.Context) (_ int, err error) {
var v []int
if v, err = ggb.Ints(ctx); err != nil {
return
}
switch len(v) {
case 1:
return v[0], nil
case 0:
err = &NotFoundError{galaxy.Label}
default:
err = fmt.Errorf("ent: GalaxyGroupBy.Ints returned %d results when one was expected", len(v))
}
return
}
// IntX is like Int, but panics if an error occurs.
func (ggb *GalaxyGroupBy) IntX(ctx context.Context) int {
v, err := ggb.Int(ctx)
if err != nil {
panic(err)
}
return v
}
// Float64s returns list of float64s from group-by. It is only allowed when querying group-by with one field.
func (ggb *GalaxyGroupBy) Float64s(ctx context.Context) ([]float64, error) {
if len(ggb.fields) > 1 {
return nil, errors.New("ent: GalaxyGroupBy.Float64s is not achievable when grouping more than 1 field")
}
var v []float64
if err := ggb.Scan(ctx, &v); err != nil {
return nil, err
}
return v, nil
}
// Float64sX is like Float64s, but panics if an error occurs.
func (ggb *GalaxyGroupBy) Float64sX(ctx context.Context) []float64 {
v, err := ggb.Float64s(ctx)
if err != nil {
panic(err)
}
return v
}
// Float64 returns a single float64 from group-by. It is only allowed when querying group-by with one field.
func (ggb *GalaxyGroupBy) Float64(ctx context.Context) (_ float64, err error) {
var v []float64
if v, err = ggb.Float64s(ctx); err != nil {
return
}
switch len(v) {
case 1:
return v[0], nil
case 0:
err = &NotFoundError{galaxy.Label}
default:
err = fmt.Errorf("ent: GalaxyGroupBy.Float64s returned %d results when one was expected", len(v))
}
return
}
// Float64X is like Float64, but panics if an error occurs.
func (ggb *GalaxyGroupBy) Float64X(ctx context.Context) float64 {
v, err := ggb.Float64(ctx)
if err != nil {
panic(err)
}
return v
}
// Bools returns list of bools from group-by. It is only allowed when querying group-by with one field.
func (ggb *GalaxyGroupBy) Bools(ctx context.Context) ([]bool, error) {
if len(ggb.fields) > 1 {
return nil, errors.New("ent: GalaxyGroupBy.Bools is not achievable when grouping more than 1 field")
}
var v []bool
if err := ggb.Scan(ctx, &v); err != nil {
return nil, err
}
return v, nil
}
// BoolsX is like Bools, but panics if an error occurs.
func (ggb *GalaxyGroupBy) BoolsX(ctx context.Context) []bool {
v, err := ggb.Bools(ctx)
if err != nil {
panic(err)
}
return v
}
// Bool returns a single bool from group-by. It is only allowed when querying group-by with one field.
func (ggb *GalaxyGroupBy) Bool(ctx context.Context) (_ bool, err error) {
var v []bool
if v, err = ggb.Bools(ctx); err != nil {
return
}
switch len(v) {
case 1:
return v[0], nil
case 0:
err = &NotFoundError{galaxy.Label}
default:
err = fmt.Errorf("ent: GalaxyGroupBy.Bools returned %d results when one was expected", len(v))
}
return
}
// BoolX is like Bool, but panics if an error occurs.
func (ggb *GalaxyGroupBy) BoolX(ctx context.Context) bool {
v, err := ggb.Bool(ctx)
if err != nil {
panic(err)
}
return v
}
func (ggb *GalaxyGroupBy) sqlScan(ctx context.Context, v interface{}) error {
rows := &sql.Rows{}
query, args := ggb.sqlQuery().Query()
if err := ggb.driver.Query(ctx, query, args, rows); err != nil {
return err
}
defer rows.Close()
return sql.ScanSlice(rows, v)
}
func (ggb *GalaxyGroupBy) sqlQuery() *sql.Selector {
selector := ggb.sql
columns := make([]string, 0, len(ggb.fields)+len(ggb.fns))
columns = append(columns, ggb.fields...)
for _, fn := range ggb.fns {
columns = append(columns, fn(selector))
}
return selector.Select(columns...).GroupBy(ggb.fields...)
}
// GalaxySelect is the builder for select fields of Galaxy entities.
type GalaxySelect struct {
config
fields []string
// intermediate query (i.e. traversal path).
sql *sql.Selector
path func(context.Context) (*sql.Selector, error)
}
// Scan applies the selector query and scan the result into the given value.
func (gs *GalaxySelect) Scan(ctx context.Context, v interface{}) error {
query, err := gs.path(ctx)
if err != nil {
return err
}
gs.sql = query
return gs.sqlScan(ctx, v)
}
// ScanX is like Scan, but panics if an error occurs.
func (gs *GalaxySelect) ScanX(ctx context.Context, v interface{}) {
if err := gs.Scan(ctx, v); err != nil {
panic(err)
}
}
// Strings returns list of strings from selector. It is only allowed when selecting one field.
func (gs *GalaxySelect) Strings(ctx context.Context) ([]string, error) {
if len(gs.fields) > 1 {
return nil, errors.New("ent: GalaxySelect.Strings is not achievable when selecting more than 1 field")
}
var v []string
if err := gs.Scan(ctx, &v); err != nil {
return nil, err
}
return v, nil
}
// StringsX is like Strings, but panics if an error occurs.
func (gs *GalaxySelect) StringsX(ctx context.Context) []string {
v, err := gs.Strings(ctx)
if err != nil {
panic(err)
}
return v
}
// String returns a single string from selector. It is only allowed when selecting one field.
func (gs *GalaxySelect) String(ctx context.Context) (_ string, err error) {
var v []string
if v, err = gs.Strings(ctx); err != nil {
return
}
switch len(v) {
case 1:
return v[0], nil
case 0:
err = &NotFoundError{galaxy.Label}
default:
err = fmt.Errorf("ent: GalaxySelect.Strings returned %d results when one was expected", len(v))
}
return
}
// StringX is like String, but panics if an error occurs.
func (gs *GalaxySelect) StringX(ctx context.Context) string {
v, err := gs.String(ctx)
if err != nil {
panic(err)
}
return v
}
// Ints returns list of ints from selector. It is only allowed when selecting one field.
func (gs *GalaxySelect) Ints(ctx context.Context) ([]int, error) {
if len(gs.fields) > 1 {
return nil, errors.New("ent: GalaxySelect.Ints is not achievable when selecting more than 1 field")
}
var v []int
if err := gs.Scan(ctx, &v); err != nil {
return nil, err
}
return v, nil
}
// IntsX is like Ints, but panics if an error occurs.
func (gs *GalaxySelect) IntsX(ctx context.Context) []int {
v, err := gs.Ints(ctx)
if err != nil {
panic(err)
}
return v
}
// Int returns a single int from selector. It is only allowed when selecting one field.
func (gs *GalaxySelect) Int(ctx context.Context) (_ int, err error) {
var v []int
if v, err = gs.Ints(ctx); err != nil {
return
}
switch len(v) {
case 1:
return v[0], nil
case 0:
err = &NotFoundError{galaxy.Label}
default:
err = fmt.Errorf("ent: GalaxySelect.Ints returned %d results when one was expected", len(v))
}
return
}
// IntX is like Int, but panics if an error occurs.
func (gs *GalaxySelect) IntX(ctx context.Context) int {
v, err := gs.Int(ctx)
if err != nil {
panic(err)
}
return v
}
// Float64s returns list of float64s from selector. It is only allowed when selecting one field.
func (gs *GalaxySelect) Float64s(ctx context.Context) ([]float64, error) {
if len(gs.fields) > 1 {
return nil, errors.New("ent: GalaxySelect.Float64s is not achievable when selecting more than 1 field")
}
var v []float64
if err := gs.Scan(ctx, &v); err != nil {
return nil, err
}
return v, nil
}
// Float64sX is like Float64s, but panics if an error occurs.
func (gs *GalaxySelect) Float64sX(ctx context.Context) []float64 {
v, err := gs.Float64s(ctx)
if err != nil {
panic(err)
}
return v
}
// Float64 returns a single float64 from selector. It is only allowed when selecting one field.
func (gs *GalaxySelect) Float64(ctx context.Context) (_ float64, err error) {
var v []float64
if v, err = gs.Float64s(ctx); err != nil {
return
}
switch len(v) {
case 1:
return v[0], nil
case 0:
err = &NotFoundError{galaxy.Label}
default:
err = fmt.Errorf("ent: GalaxySelect.Float64s returned %d results when one was expected", len(v))
}
return
}
// Float64X is like Float64, but panics if an error occurs.
func (gs *GalaxySelect) Float64X(ctx context.Context) float64 {
v, err := gs.Float64(ctx)
if err != nil {
panic(err)
}
return v
}
// Bools returns list of bools from selector. It is only allowed when selecting one field.
func (gs *GalaxySelect) Bools(ctx context.Context) ([]bool, error) {
if len(gs.fields) > 1 {
return nil, errors.New("ent: GalaxySelect.Bools is not achievable when selecting more than 1 field")
}
var v []bool
if err := gs.Scan(ctx, &v); err != nil {
return nil, err
}
return v, nil
}
// BoolsX is like Bools, but panics if an error occurs.
func (gs *GalaxySelect) BoolsX(ctx context.Context) []bool {
v, err := gs.Bools(ctx)
if err != nil {
panic(err)
}
return v
}
// Bool returns a single bool from selector. It is only allowed when selecting one field.
func (gs *GalaxySelect) Bool(ctx context.Context) (_ bool, err error) {
var v []bool
if v, err = gs.Bools(ctx); err != nil {
return
}
switch len(v) {
case 1:
return v[0], nil
case 0:
err = &NotFoundError{galaxy.Label}
default:
err = fmt.Errorf("ent: GalaxySelect.Bools returned %d results when one was expected", len(v))
}
return
}
// BoolX is like Bool, but panics if an error occurs.
func (gs *GalaxySelect) BoolX(ctx context.Context) bool {
v, err := gs.Bool(ctx)
if err != nil {
panic(err)
}
return v
}
func (gs *GalaxySelect) sqlScan(ctx context.Context, v interface{}) error {
rows := &sql.Rows{}
query, args := gs.sqlQuery().Query()
if err := gs.driver.Query(ctx, query, args, rows); err != nil {
return err
}
defer rows.Close()
return sql.ScanSlice(rows, v)
}
func (gs *GalaxySelect) sqlQuery() sql.Querier {
selector := gs.sql
selector.Select(selector.Columns(gs.fields...)...)
return selector
}