Files
ent/entc/integration/template/ent/mutation.go
Ariel Mashraki fd0a7f9f02 all: facebookincubator/ent => facebook/ent (#660)
ent repository is going to be migrated to facebook organization
2020-08-18 11:05:08 +03:00

1272 lines
33 KiB
Go

// Copyright 2019-present Facebook Inc. All rights reserved.
// This source code is licensed under the Apache 2.0 license found
// in the LICENSE file in the root directory of this source tree.
// Code generated by entc, DO NOT EDIT.
package ent
import (
"context"
"fmt"
"sync"
"time"
"github.com/facebook/ent/entc/integration/template/ent/group"
"github.com/facebook/ent/entc/integration/template/ent/pet"
"github.com/facebook/ent/entc/integration/template/ent/user"
"github.com/facebook/ent"
)
const (
// Operation types.
OpCreate = ent.OpCreate
OpDelete = ent.OpDelete
OpDeleteOne = ent.OpDeleteOne
OpUpdate = ent.OpUpdate
OpUpdateOne = ent.OpUpdateOne
// Node types.
TypeGroup = "Group"
TypePet = "Pet"
TypeUser = "User"
)
// GroupMutation represents an operation that mutate the Groups
// nodes in the graph.
type GroupMutation struct {
config
op Op
typ string
id *int
max_users *int
addmax_users *int
clearedFields map[string]struct{}
done bool
oldValue func(context.Context) (*Group, error)
}
var _ ent.Mutation = (*GroupMutation)(nil)
// groupOption allows to manage the mutation configuration using functional options.
type groupOption func(*GroupMutation)
// newGroupMutation creates new mutation for $n.Name.
func newGroupMutation(c config, op Op, opts ...groupOption) *GroupMutation {
m := &GroupMutation{
config: c,
op: op,
typ: TypeGroup,
clearedFields: make(map[string]struct{}),
}
for _, opt := range opts {
opt(m)
}
return m
}
// withGroupID sets the id field of the mutation.
func withGroupID(id int) groupOption {
return func(m *GroupMutation) {
var (
err error
once sync.Once
value *Group
)
m.oldValue = func(ctx context.Context) (*Group, error) {
once.Do(func() {
if m.done {
err = fmt.Errorf("querying old values post mutation is not allowed")
} else {
value, err = m.Client().Group.Get(ctx, id)
}
})
return value, err
}
m.id = &id
}
}
// withGroup sets the old Group of the mutation.
func withGroup(node *Group) groupOption {
return func(m *GroupMutation) {
m.oldValue = func(context.Context) (*Group, error) {
return node, nil
}
m.id = &node.ID
}
}
// Client returns a new `ent.Client` from the mutation. If the mutation was
// executed in a transaction (ent.Tx), a transactional client is returned.
func (m GroupMutation) Client() *Client {
client := &Client{config: m.config}
client.init()
return client
}
// Tx returns an `ent.Tx` for mutations that were executed in transactions;
// it returns an error otherwise.
func (m GroupMutation) Tx() (*Tx, error) {
if _, ok := m.driver.(*txDriver); !ok {
return nil, fmt.Errorf("ent: mutation is not running in a transaction")
}
tx := &Tx{config: m.config}
tx.init()
return tx, nil
}
// ID returns the id value in the mutation. Note that, the id
// is available only if it was provided to the builder.
func (m *GroupMutation) ID() (id int, exists bool) {
if m.id == nil {
return
}
return *m.id, true
}
// SetMaxUsers sets the max_users field.
func (m *GroupMutation) SetMaxUsers(i int) {
m.max_users = &i
m.addmax_users = nil
}
// MaxUsers returns the max_users value in the mutation.
func (m *GroupMutation) MaxUsers() (r int, exists bool) {
v := m.max_users
if v == nil {
return
}
return *v, true
}
// OldMaxUsers returns the old max_users value of the Group.
// If the Group object wasn't provided to the builder, the object is fetched
// from the database.
// An error is returned if the mutation operation is not UpdateOne, or database query fails.
func (m *GroupMutation) OldMaxUsers(ctx context.Context) (v int, err error) {
if !m.op.Is(OpUpdateOne) {
return v, fmt.Errorf("OldMaxUsers is allowed only on UpdateOne operations")
}
if m.id == nil || m.oldValue == nil {
return v, fmt.Errorf("OldMaxUsers requires an ID field in the mutation")
}
oldValue, err := m.oldValue(ctx)
if err != nil {
return v, fmt.Errorf("querying old value for OldMaxUsers: %w", err)
}
return oldValue.MaxUsers, nil
}
// AddMaxUsers adds i to max_users.
func (m *GroupMutation) AddMaxUsers(i int) {
if m.addmax_users != nil {
*m.addmax_users += i
} else {
m.addmax_users = &i
}
}
// AddedMaxUsers returns the value that was added to the max_users field in this mutation.
func (m *GroupMutation) AddedMaxUsers() (r int, exists bool) {
v := m.addmax_users
if v == nil {
return
}
return *v, true
}
// ResetMaxUsers reset all changes of the "max_users" field.
func (m *GroupMutation) ResetMaxUsers() {
m.max_users = nil
m.addmax_users = nil
}
// Op returns the operation name.
func (m *GroupMutation) Op() Op {
return m.op
}
// Type returns the node type of this mutation (Group).
func (m *GroupMutation) Type() string {
return m.typ
}
// Fields returns all fields that were changed during
// this mutation. Note that, in order to get all numeric
// fields that were in/decremented, call AddedFields().
func (m *GroupMutation) Fields() []string {
fields := make([]string, 0, 1)
if m.max_users != nil {
fields = append(fields, group.FieldMaxUsers)
}
return fields
}
// Field returns the value of a field with the given name.
// The second boolean value indicates that this field was
// not set, or was not define in the schema.
func (m *GroupMutation) Field(name string) (ent.Value, bool) {
switch name {
case group.FieldMaxUsers:
return m.MaxUsers()
}
return nil, false
}
// OldField returns the old value of the field from the database.
// An error is returned if the mutation operation is not UpdateOne,
// or the query to the database was failed.
func (m *GroupMutation) OldField(ctx context.Context, name string) (ent.Value, error) {
switch name {
case group.FieldMaxUsers:
return m.OldMaxUsers(ctx)
}
return nil, fmt.Errorf("unknown Group field %s", name)
}
// SetField sets the value for the given name. It returns an
// error if the field is not defined in the schema, or if the
// type mismatch the field type.
func (m *GroupMutation) SetField(name string, value ent.Value) error {
switch name {
case group.FieldMaxUsers:
v, ok := value.(int)
if !ok {
return fmt.Errorf("unexpected type %T for field %s", value, name)
}
m.SetMaxUsers(v)
return nil
}
return fmt.Errorf("unknown Group field %s", name)
}
// AddedFields returns all numeric fields that were incremented
// or decremented during this mutation.
func (m *GroupMutation) AddedFields() []string {
var fields []string
if m.addmax_users != nil {
fields = append(fields, group.FieldMaxUsers)
}
return fields
}
// AddedField returns the numeric value that was in/decremented
// from a field with the given name. The second value indicates
// that this field was not set, or was not define in the schema.
func (m *GroupMutation) AddedField(name string) (ent.Value, bool) {
switch name {
case group.FieldMaxUsers:
return m.AddedMaxUsers()
}
return nil, false
}
// AddField adds the value for the given name. It returns an
// error if the field is not defined in the schema, or if the
// type mismatch the field type.
func (m *GroupMutation) AddField(name string, value ent.Value) error {
switch name {
case group.FieldMaxUsers:
v, ok := value.(int)
if !ok {
return fmt.Errorf("unexpected type %T for field %s", value, name)
}
m.AddMaxUsers(v)
return nil
}
return fmt.Errorf("unknown Group numeric field %s", name)
}
// ClearedFields returns all nullable fields that were cleared
// during this mutation.
func (m *GroupMutation) ClearedFields() []string {
return nil
}
// FieldCleared returns a boolean indicates if this field was
// cleared in this mutation.
func (m *GroupMutation) FieldCleared(name string) bool {
_, ok := m.clearedFields[name]
return ok
}
// ClearField clears the value for the given name. It returns an
// error if the field is not defined in the schema.
func (m *GroupMutation) ClearField(name string) error {
return fmt.Errorf("unknown Group nullable field %s", name)
}
// ResetField resets all changes in the mutation regarding the
// given field name. It returns an error if the field is not
// defined in the schema.
func (m *GroupMutation) ResetField(name string) error {
switch name {
case group.FieldMaxUsers:
m.ResetMaxUsers()
return nil
}
return fmt.Errorf("unknown Group field %s", name)
}
// AddedEdges returns all edge names that were set/added in this
// mutation.
func (m *GroupMutation) AddedEdges() []string {
edges := make([]string, 0, 0)
return edges
}
// AddedIDs returns all ids (to other nodes) that were added for
// the given edge name.
func (m *GroupMutation) AddedIDs(name string) []ent.Value {
return nil
}
// RemovedEdges returns all edge names that were removed in this
// mutation.
func (m *GroupMutation) RemovedEdges() []string {
edges := make([]string, 0, 0)
return edges
}
// RemovedIDs returns all ids (to other nodes) that were removed for
// the given edge name.
func (m *GroupMutation) RemovedIDs(name string) []ent.Value {
return nil
}
// ClearedEdges returns all edge names that were cleared in this
// mutation.
func (m *GroupMutation) ClearedEdges() []string {
edges := make([]string, 0, 0)
return edges
}
// EdgeCleared returns a boolean indicates if this edge was
// cleared in this mutation.
func (m *GroupMutation) EdgeCleared(name string) bool {
return false
}
// ClearEdge clears the value for the given name. It returns an
// error if the edge name is not defined in the schema.
func (m *GroupMutation) ClearEdge(name string) error {
return fmt.Errorf("unknown Group unique edge %s", name)
}
// ResetEdge resets all changes in the mutation regarding the
// given edge name. It returns an error if the edge is not
// defined in the schema.
func (m *GroupMutation) ResetEdge(name string) error {
return fmt.Errorf("unknown Group edge %s", name)
}
// PetMutation represents an operation that mutate the Pets
// nodes in the graph.
type PetMutation struct {
config
op Op
typ string
id *int
age *int
addage *int
licensed_at *time.Time
clearedFields map[string]struct{}
owner *int
clearedowner bool
done bool
oldValue func(context.Context) (*Pet, error)
}
var _ ent.Mutation = (*PetMutation)(nil)
// petOption allows to manage the mutation configuration using functional options.
type petOption func(*PetMutation)
// newPetMutation creates new mutation for $n.Name.
func newPetMutation(c config, op Op, opts ...petOption) *PetMutation {
m := &PetMutation{
config: c,
op: op,
typ: TypePet,
clearedFields: make(map[string]struct{}),
}
for _, opt := range opts {
opt(m)
}
return m
}
// withPetID sets the id field of the mutation.
func withPetID(id int) petOption {
return func(m *PetMutation) {
var (
err error
once sync.Once
value *Pet
)
m.oldValue = func(ctx context.Context) (*Pet, error) {
once.Do(func() {
if m.done {
err = fmt.Errorf("querying old values post mutation is not allowed")
} else {
value, err = m.Client().Pet.Get(ctx, id)
}
})
return value, err
}
m.id = &id
}
}
// withPet sets the old Pet of the mutation.
func withPet(node *Pet) petOption {
return func(m *PetMutation) {
m.oldValue = func(context.Context) (*Pet, error) {
return node, nil
}
m.id = &node.ID
}
}
// Client returns a new `ent.Client` from the mutation. If the mutation was
// executed in a transaction (ent.Tx), a transactional client is returned.
func (m PetMutation) Client() *Client {
client := &Client{config: m.config}
client.init()
return client
}
// Tx returns an `ent.Tx` for mutations that were executed in transactions;
// it returns an error otherwise.
func (m PetMutation) Tx() (*Tx, error) {
if _, ok := m.driver.(*txDriver); !ok {
return nil, fmt.Errorf("ent: mutation is not running in a transaction")
}
tx := &Tx{config: m.config}
tx.init()
return tx, nil
}
// ID returns the id value in the mutation. Note that, the id
// is available only if it was provided to the builder.
func (m *PetMutation) ID() (id int, exists bool) {
if m.id == nil {
return
}
return *m.id, true
}
// SetAge sets the age field.
func (m *PetMutation) SetAge(i int) {
m.age = &i
m.addage = nil
}
// Age returns the age value in the mutation.
func (m *PetMutation) Age() (r int, exists bool) {
v := m.age
if v == nil {
return
}
return *v, true
}
// OldAge returns the old age value of the Pet.
// If the Pet object wasn't provided to the builder, the object is fetched
// from the database.
// An error is returned if the mutation operation is not UpdateOne, or database query fails.
func (m *PetMutation) OldAge(ctx context.Context) (v int, err error) {
if !m.op.Is(OpUpdateOne) {
return v, fmt.Errorf("OldAge is allowed only on UpdateOne operations")
}
if m.id == nil || m.oldValue == nil {
return v, fmt.Errorf("OldAge requires an ID field in the mutation")
}
oldValue, err := m.oldValue(ctx)
if err != nil {
return v, fmt.Errorf("querying old value for OldAge: %w", err)
}
return oldValue.Age, nil
}
// AddAge adds i to age.
func (m *PetMutation) AddAge(i int) {
if m.addage != nil {
*m.addage += i
} else {
m.addage = &i
}
}
// AddedAge returns the value that was added to the age field in this mutation.
func (m *PetMutation) AddedAge() (r int, exists bool) {
v := m.addage
if v == nil {
return
}
return *v, true
}
// ResetAge reset all changes of the "age" field.
func (m *PetMutation) ResetAge() {
m.age = nil
m.addage = nil
}
// SetLicensedAt sets the licensed_at field.
func (m *PetMutation) SetLicensedAt(t time.Time) {
m.licensed_at = &t
}
// LicensedAt returns the licensed_at value in the mutation.
func (m *PetMutation) LicensedAt() (r time.Time, exists bool) {
v := m.licensed_at
if v == nil {
return
}
return *v, true
}
// OldLicensedAt returns the old licensed_at value of the Pet.
// If the Pet object wasn't provided to the builder, the object is fetched
// from the database.
// An error is returned if the mutation operation is not UpdateOne, or database query fails.
func (m *PetMutation) OldLicensedAt(ctx context.Context) (v *time.Time, err error) {
if !m.op.Is(OpUpdateOne) {
return v, fmt.Errorf("OldLicensedAt is allowed only on UpdateOne operations")
}
if m.id == nil || m.oldValue == nil {
return v, fmt.Errorf("OldLicensedAt requires an ID field in the mutation")
}
oldValue, err := m.oldValue(ctx)
if err != nil {
return v, fmt.Errorf("querying old value for OldLicensedAt: %w", err)
}
return oldValue.LicensedAt, nil
}
// ClearLicensedAt clears the value of licensed_at.
func (m *PetMutation) ClearLicensedAt() {
m.licensed_at = nil
m.clearedFields[pet.FieldLicensedAt] = struct{}{}
}
// LicensedAtCleared returns if the field licensed_at was cleared in this mutation.
func (m *PetMutation) LicensedAtCleared() bool {
_, ok := m.clearedFields[pet.FieldLicensedAt]
return ok
}
// ResetLicensedAt reset all changes of the "licensed_at" field.
func (m *PetMutation) ResetLicensedAt() {
m.licensed_at = nil
delete(m.clearedFields, pet.FieldLicensedAt)
}
// SetOwnerID sets the owner edge to User by id.
func (m *PetMutation) SetOwnerID(id int) {
m.owner = &id
}
// ClearOwner clears the owner edge to User.
func (m *PetMutation) ClearOwner() {
m.clearedowner = true
}
// OwnerCleared returns if the edge owner was cleared.
func (m *PetMutation) OwnerCleared() bool {
return m.clearedowner
}
// OwnerID returns the owner id in the mutation.
func (m *PetMutation) OwnerID() (id int, exists bool) {
if m.owner != nil {
return *m.owner, true
}
return
}
// OwnerIDs returns the owner ids in the mutation.
// Note that ids always returns len(ids) <= 1 for unique edges, and you should use
// OwnerID instead. It exists only for internal usage by the builders.
func (m *PetMutation) OwnerIDs() (ids []int) {
if id := m.owner; id != nil {
ids = append(ids, *id)
}
return
}
// ResetOwner reset all changes of the "owner" edge.
func (m *PetMutation) ResetOwner() {
m.owner = nil
m.clearedowner = false
}
// Op returns the operation name.
func (m *PetMutation) Op() Op {
return m.op
}
// Type returns the node type of this mutation (Pet).
func (m *PetMutation) Type() string {
return m.typ
}
// Fields returns all fields that were changed during
// this mutation. Note that, in order to get all numeric
// fields that were in/decremented, call AddedFields().
func (m *PetMutation) Fields() []string {
fields := make([]string, 0, 2)
if m.age != nil {
fields = append(fields, pet.FieldAge)
}
if m.licensed_at != nil {
fields = append(fields, pet.FieldLicensedAt)
}
return fields
}
// Field returns the value of a field with the given name.
// The second boolean value indicates that this field was
// not set, or was not define in the schema.
func (m *PetMutation) Field(name string) (ent.Value, bool) {
switch name {
case pet.FieldAge:
return m.Age()
case pet.FieldLicensedAt:
return m.LicensedAt()
}
return nil, false
}
// OldField returns the old value of the field from the database.
// An error is returned if the mutation operation is not UpdateOne,
// or the query to the database was failed.
func (m *PetMutation) OldField(ctx context.Context, name string) (ent.Value, error) {
switch name {
case pet.FieldAge:
return m.OldAge(ctx)
case pet.FieldLicensedAt:
return m.OldLicensedAt(ctx)
}
return nil, fmt.Errorf("unknown Pet field %s", name)
}
// SetField sets the value for the given name. It returns an
// error if the field is not defined in the schema, or if the
// type mismatch the field type.
func (m *PetMutation) SetField(name string, value ent.Value) error {
switch name {
case pet.FieldAge:
v, ok := value.(int)
if !ok {
return fmt.Errorf("unexpected type %T for field %s", value, name)
}
m.SetAge(v)
return nil
case pet.FieldLicensedAt:
v, ok := value.(time.Time)
if !ok {
return fmt.Errorf("unexpected type %T for field %s", value, name)
}
m.SetLicensedAt(v)
return nil
}
return fmt.Errorf("unknown Pet field %s", name)
}
// AddedFields returns all numeric fields that were incremented
// or decremented during this mutation.
func (m *PetMutation) AddedFields() []string {
var fields []string
if m.addage != nil {
fields = append(fields, pet.FieldAge)
}
return fields
}
// AddedField returns the numeric value that was in/decremented
// from a field with the given name. The second value indicates
// that this field was not set, or was not define in the schema.
func (m *PetMutation) AddedField(name string) (ent.Value, bool) {
switch name {
case pet.FieldAge:
return m.AddedAge()
}
return nil, false
}
// AddField adds the value for the given name. It returns an
// error if the field is not defined in the schema, or if the
// type mismatch the field type.
func (m *PetMutation) AddField(name string, value ent.Value) error {
switch name {
case pet.FieldAge:
v, ok := value.(int)
if !ok {
return fmt.Errorf("unexpected type %T for field %s", value, name)
}
m.AddAge(v)
return nil
}
return fmt.Errorf("unknown Pet numeric field %s", name)
}
// ClearedFields returns all nullable fields that were cleared
// during this mutation.
func (m *PetMutation) ClearedFields() []string {
var fields []string
if m.FieldCleared(pet.FieldLicensedAt) {
fields = append(fields, pet.FieldLicensedAt)
}
return fields
}
// FieldCleared returns a boolean indicates if this field was
// cleared in this mutation.
func (m *PetMutation) FieldCleared(name string) bool {
_, ok := m.clearedFields[name]
return ok
}
// ClearField clears the value for the given name. It returns an
// error if the field is not defined in the schema.
func (m *PetMutation) ClearField(name string) error {
switch name {
case pet.FieldLicensedAt:
m.ClearLicensedAt()
return nil
}
return fmt.Errorf("unknown Pet nullable field %s", name)
}
// ResetField resets all changes in the mutation regarding the
// given field name. It returns an error if the field is not
// defined in the schema.
func (m *PetMutation) ResetField(name string) error {
switch name {
case pet.FieldAge:
m.ResetAge()
return nil
case pet.FieldLicensedAt:
m.ResetLicensedAt()
return nil
}
return fmt.Errorf("unknown Pet field %s", name)
}
// AddedEdges returns all edge names that were set/added in this
// mutation.
func (m *PetMutation) AddedEdges() []string {
edges := make([]string, 0, 1)
if m.owner != nil {
edges = append(edges, pet.EdgeOwner)
}
return edges
}
// AddedIDs returns all ids (to other nodes) that were added for
// the given edge name.
func (m *PetMutation) AddedIDs(name string) []ent.Value {
switch name {
case pet.EdgeOwner:
if id := m.owner; id != nil {
return []ent.Value{*id}
}
}
return nil
}
// RemovedEdges returns all edge names that were removed in this
// mutation.
func (m *PetMutation) RemovedEdges() []string {
edges := make([]string, 0, 1)
return edges
}
// RemovedIDs returns all ids (to other nodes) that were removed for
// the given edge name.
func (m *PetMutation) RemovedIDs(name string) []ent.Value {
switch name {
}
return nil
}
// ClearedEdges returns all edge names that were cleared in this
// mutation.
func (m *PetMutation) ClearedEdges() []string {
edges := make([]string, 0, 1)
if m.clearedowner {
edges = append(edges, pet.EdgeOwner)
}
return edges
}
// EdgeCleared returns a boolean indicates if this edge was
// cleared in this mutation.
func (m *PetMutation) EdgeCleared(name string) bool {
switch name {
case pet.EdgeOwner:
return m.clearedowner
}
return false
}
// ClearEdge clears the value for the given name. It returns an
// error if the edge name is not defined in the schema.
func (m *PetMutation) ClearEdge(name string) error {
switch name {
case pet.EdgeOwner:
m.ClearOwner()
return nil
}
return fmt.Errorf("unknown Pet unique edge %s", name)
}
// ResetEdge resets all changes in the mutation regarding the
// given edge name. It returns an error if the edge is not
// defined in the schema.
func (m *PetMutation) ResetEdge(name string) error {
switch name {
case pet.EdgeOwner:
m.ResetOwner()
return nil
}
return fmt.Errorf("unknown Pet edge %s", name)
}
// UserMutation represents an operation that mutate the Users
// nodes in the graph.
type UserMutation struct {
config
op Op
typ string
id *int
name *string
clearedFields map[string]struct{}
pets map[int]struct{}
removedpets map[int]struct{}
friends map[int]struct{}
removedfriends map[int]struct{}
done bool
oldValue func(context.Context) (*User, error)
}
var _ ent.Mutation = (*UserMutation)(nil)
// userOption allows to manage the mutation configuration using functional options.
type userOption func(*UserMutation)
// newUserMutation creates new mutation for $n.Name.
func newUserMutation(c config, op Op, opts ...userOption) *UserMutation {
m := &UserMutation{
config: c,
op: op,
typ: TypeUser,
clearedFields: make(map[string]struct{}),
}
for _, opt := range opts {
opt(m)
}
return m
}
// withUserID sets the id field of the mutation.
func withUserID(id int) userOption {
return func(m *UserMutation) {
var (
err error
once sync.Once
value *User
)
m.oldValue = func(ctx context.Context) (*User, error) {
once.Do(func() {
if m.done {
err = fmt.Errorf("querying old values post mutation is not allowed")
} else {
value, err = m.Client().User.Get(ctx, id)
}
})
return value, err
}
m.id = &id
}
}
// withUser sets the old User of the mutation.
func withUser(node *User) userOption {
return func(m *UserMutation) {
m.oldValue = func(context.Context) (*User, error) {
return node, nil
}
m.id = &node.ID
}
}
// Client returns a new `ent.Client` from the mutation. If the mutation was
// executed in a transaction (ent.Tx), a transactional client is returned.
func (m UserMutation) Client() *Client {
client := &Client{config: m.config}
client.init()
return client
}
// Tx returns an `ent.Tx` for mutations that were executed in transactions;
// it returns an error otherwise.
func (m UserMutation) Tx() (*Tx, error) {
if _, ok := m.driver.(*txDriver); !ok {
return nil, fmt.Errorf("ent: mutation is not running in a transaction")
}
tx := &Tx{config: m.config}
tx.init()
return tx, nil
}
// ID returns the id value in the mutation. Note that, the id
// is available only if it was provided to the builder.
func (m *UserMutation) ID() (id int, exists bool) {
if m.id == nil {
return
}
return *m.id, true
}
// SetName sets the name field.
func (m *UserMutation) SetName(s string) {
m.name = &s
}
// Name returns the name value in the mutation.
func (m *UserMutation) Name() (r string, exists bool) {
v := m.name
if v == nil {
return
}
return *v, true
}
// OldName returns the old name value of the User.
// If the User object wasn't provided to the builder, the object is fetched
// from the database.
// An error is returned if the mutation operation is not UpdateOne, or database query fails.
func (m *UserMutation) OldName(ctx context.Context) (v string, err error) {
if !m.op.Is(OpUpdateOne) {
return v, fmt.Errorf("OldName is allowed only on UpdateOne operations")
}
if m.id == nil || m.oldValue == nil {
return v, fmt.Errorf("OldName requires an ID field in the mutation")
}
oldValue, err := m.oldValue(ctx)
if err != nil {
return v, fmt.Errorf("querying old value for OldName: %w", err)
}
return oldValue.Name, nil
}
// ResetName reset all changes of the "name" field.
func (m *UserMutation) ResetName() {
m.name = nil
}
// AddPetIDs adds the pets edge to Pet by ids.
func (m *UserMutation) AddPetIDs(ids ...int) {
if m.pets == nil {
m.pets = make(map[int]struct{})
}
for i := range ids {
m.pets[ids[i]] = struct{}{}
}
}
// RemovePetIDs removes the pets edge to Pet by ids.
func (m *UserMutation) RemovePetIDs(ids ...int) {
if m.removedpets == nil {
m.removedpets = make(map[int]struct{})
}
for i := range ids {
m.removedpets[ids[i]] = struct{}{}
}
}
// RemovedPets returns the removed ids of pets.
func (m *UserMutation) RemovedPetsIDs() (ids []int) {
for id := range m.removedpets {
ids = append(ids, id)
}
return
}
// PetsIDs returns the pets ids in the mutation.
func (m *UserMutation) PetsIDs() (ids []int) {
for id := range m.pets {
ids = append(ids, id)
}
return
}
// ResetPets reset all changes of the "pets" edge.
func (m *UserMutation) ResetPets() {
m.pets = nil
m.removedpets = nil
}
// AddFriendIDs adds the friends edge to User by ids.
func (m *UserMutation) AddFriendIDs(ids ...int) {
if m.friends == nil {
m.friends = make(map[int]struct{})
}
for i := range ids {
m.friends[ids[i]] = struct{}{}
}
}
// RemoveFriendIDs removes the friends edge to User by ids.
func (m *UserMutation) RemoveFriendIDs(ids ...int) {
if m.removedfriends == nil {
m.removedfriends = make(map[int]struct{})
}
for i := range ids {
m.removedfriends[ids[i]] = struct{}{}
}
}
// RemovedFriends returns the removed ids of friends.
func (m *UserMutation) RemovedFriendsIDs() (ids []int) {
for id := range m.removedfriends {
ids = append(ids, id)
}
return
}
// FriendsIDs returns the friends ids in the mutation.
func (m *UserMutation) FriendsIDs() (ids []int) {
for id := range m.friends {
ids = append(ids, id)
}
return
}
// ResetFriends reset all changes of the "friends" edge.
func (m *UserMutation) ResetFriends() {
m.friends = nil
m.removedfriends = nil
}
// Op returns the operation name.
func (m *UserMutation) Op() Op {
return m.op
}
// Type returns the node type of this mutation (User).
func (m *UserMutation) Type() string {
return m.typ
}
// Fields returns all fields that were changed during
// this mutation. Note that, in order to get all numeric
// fields that were in/decremented, call AddedFields().
func (m *UserMutation) Fields() []string {
fields := make([]string, 0, 1)
if m.name != nil {
fields = append(fields, user.FieldName)
}
return fields
}
// Field returns the value of a field with the given name.
// The second boolean value indicates that this field was
// not set, or was not define in the schema.
func (m *UserMutation) Field(name string) (ent.Value, bool) {
switch name {
case user.FieldName:
return m.Name()
}
return nil, false
}
// OldField returns the old value of the field from the database.
// An error is returned if the mutation operation is not UpdateOne,
// or the query to the database was failed.
func (m *UserMutation) OldField(ctx context.Context, name string) (ent.Value, error) {
switch name {
case user.FieldName:
return m.OldName(ctx)
}
return nil, fmt.Errorf("unknown User field %s", name)
}
// SetField sets the value for the given name. It returns an
// error if the field is not defined in the schema, or if the
// type mismatch the field type.
func (m *UserMutation) SetField(name string, value ent.Value) error {
switch name {
case user.FieldName:
v, ok := value.(string)
if !ok {
return fmt.Errorf("unexpected type %T for field %s", value, name)
}
m.SetName(v)
return nil
}
return fmt.Errorf("unknown User field %s", name)
}
// AddedFields returns all numeric fields that were incremented
// or decremented during this mutation.
func (m *UserMutation) AddedFields() []string {
return nil
}
// AddedField returns the numeric value that was in/decremented
// from a field with the given name. The second value indicates
// that this field was not set, or was not define in the schema.
func (m *UserMutation) AddedField(name string) (ent.Value, bool) {
return nil, false
}
// AddField adds the value for the given name. It returns an
// error if the field is not defined in the schema, or if the
// type mismatch the field type.
func (m *UserMutation) AddField(name string, value ent.Value) error {
switch name {
}
return fmt.Errorf("unknown User numeric field %s", name)
}
// ClearedFields returns all nullable fields that were cleared
// during this mutation.
func (m *UserMutation) ClearedFields() []string {
return nil
}
// FieldCleared returns a boolean indicates if this field was
// cleared in this mutation.
func (m *UserMutation) FieldCleared(name string) bool {
_, ok := m.clearedFields[name]
return ok
}
// ClearField clears the value for the given name. It returns an
// error if the field is not defined in the schema.
func (m *UserMutation) ClearField(name string) error {
return fmt.Errorf("unknown User nullable field %s", name)
}
// ResetField resets all changes in the mutation regarding the
// given field name. It returns an error if the field is not
// defined in the schema.
func (m *UserMutation) ResetField(name string) error {
switch name {
case user.FieldName:
m.ResetName()
return nil
}
return fmt.Errorf("unknown User field %s", name)
}
// AddedEdges returns all edge names that were set/added in this
// mutation.
func (m *UserMutation) AddedEdges() []string {
edges := make([]string, 0, 2)
if m.pets != nil {
edges = append(edges, user.EdgePets)
}
if m.friends != nil {
edges = append(edges, user.EdgeFriends)
}
return edges
}
// AddedIDs returns all ids (to other nodes) that were added for
// the given edge name.
func (m *UserMutation) AddedIDs(name string) []ent.Value {
switch name {
case user.EdgePets:
ids := make([]ent.Value, 0, len(m.pets))
for id := range m.pets {
ids = append(ids, id)
}
return ids
case user.EdgeFriends:
ids := make([]ent.Value, 0, len(m.friends))
for id := range m.friends {
ids = append(ids, id)
}
return ids
}
return nil
}
// RemovedEdges returns all edge names that were removed in this
// mutation.
func (m *UserMutation) RemovedEdges() []string {
edges := make([]string, 0, 2)
if m.removedpets != nil {
edges = append(edges, user.EdgePets)
}
if m.removedfriends != nil {
edges = append(edges, user.EdgeFriends)
}
return edges
}
// RemovedIDs returns all ids (to other nodes) that were removed for
// the given edge name.
func (m *UserMutation) RemovedIDs(name string) []ent.Value {
switch name {
case user.EdgePets:
ids := make([]ent.Value, 0, len(m.removedpets))
for id := range m.removedpets {
ids = append(ids, id)
}
return ids
case user.EdgeFriends:
ids := make([]ent.Value, 0, len(m.removedfriends))
for id := range m.removedfriends {
ids = append(ids, id)
}
return ids
}
return nil
}
// ClearedEdges returns all edge names that were cleared in this
// mutation.
func (m *UserMutation) ClearedEdges() []string {
edges := make([]string, 0, 2)
return edges
}
// EdgeCleared returns a boolean indicates if this edge was
// cleared in this mutation.
func (m *UserMutation) EdgeCleared(name string) bool {
switch name {
}
return false
}
// ClearEdge clears the value for the given name. It returns an
// error if the edge name is not defined in the schema.
func (m *UserMutation) ClearEdge(name string) error {
switch name {
}
return fmt.Errorf("unknown User unique edge %s", name)
}
// ResetEdge resets all changes in the mutation regarding the
// given edge name. It returns an error if the edge is not
// defined in the schema.
func (m *UserMutation) ResetEdge(name string) error {
switch name {
case user.EdgePets:
m.ResetPets()
return nil
case user.EdgeFriends:
m.ResetFriends()
return nil
}
return fmt.Errorf("unknown User edge %s", name)
}