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646 lines
17 KiB
Go
646 lines
17 KiB
Go
// Copyright 2019-present Facebook Inc. All rights reserved.
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// This source code is licensed under the Apache 2.0 license found
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// in the LICENSE file in the root directory of this source tree.
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// Code generated by ent, DO NOT EDIT.
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package ent
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import (
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"context"
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"errors"
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"fmt"
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"entgo.io/ent/dialect"
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"entgo.io/ent/dialect/sql"
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"entgo.io/ent/dialect/sql/sqlgraph"
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"entgo.io/ent/entc/integration/customid/ent/car"
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"entgo.io/ent/entc/integration/customid/ent/pet"
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"entgo.io/ent/entc/integration/customid/ent/user"
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"entgo.io/ent/schema/field"
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)
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// PetCreate is the builder for creating a Pet entity.
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type PetCreate struct {
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config
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mutation *PetMutation
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hooks []Hook
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conflict []sql.ConflictOption
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}
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// SetID sets the "id" field.
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func (pc *PetCreate) SetID(s string) *PetCreate {
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pc.mutation.SetID(s)
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return pc
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}
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// SetNillableID sets the "id" field if the given value is not nil.
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func (pc *PetCreate) SetNillableID(s *string) *PetCreate {
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if s != nil {
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pc.SetID(*s)
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}
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return pc
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}
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// SetOwnerID sets the "owner" edge to the User entity by ID.
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func (pc *PetCreate) SetOwnerID(id int) *PetCreate {
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pc.mutation.SetOwnerID(id)
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return pc
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}
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// SetNillableOwnerID sets the "owner" edge to the User entity by ID if the given value is not nil.
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func (pc *PetCreate) SetNillableOwnerID(id *int) *PetCreate {
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if id != nil {
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pc = pc.SetOwnerID(*id)
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}
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return pc
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}
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// SetOwner sets the "owner" edge to the User entity.
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func (pc *PetCreate) SetOwner(u *User) *PetCreate {
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return pc.SetOwnerID(u.ID)
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}
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// AddCarIDs adds the "cars" edge to the Car entity by IDs.
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func (pc *PetCreate) AddCarIDs(ids ...int) *PetCreate {
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pc.mutation.AddCarIDs(ids...)
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return pc
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}
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// AddCars adds the "cars" edges to the Car entity.
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func (pc *PetCreate) AddCars(c ...*Car) *PetCreate {
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ids := make([]int, len(c))
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for i := range c {
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ids[i] = c[i].ID
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}
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return pc.AddCarIDs(ids...)
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}
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// AddFriendIDs adds the "friends" edge to the Pet entity by IDs.
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func (pc *PetCreate) AddFriendIDs(ids ...string) *PetCreate {
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pc.mutation.AddFriendIDs(ids...)
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return pc
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}
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// AddFriends adds the "friends" edges to the Pet entity.
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func (pc *PetCreate) AddFriends(p ...*Pet) *PetCreate {
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ids := make([]string, len(p))
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for i := range p {
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ids[i] = p[i].ID
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}
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return pc.AddFriendIDs(ids...)
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}
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// SetBestFriendID sets the "best_friend" edge to the Pet entity by ID.
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func (pc *PetCreate) SetBestFriendID(id string) *PetCreate {
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pc.mutation.SetBestFriendID(id)
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return pc
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}
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// SetNillableBestFriendID sets the "best_friend" edge to the Pet entity by ID if the given value is not nil.
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func (pc *PetCreate) SetNillableBestFriendID(id *string) *PetCreate {
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if id != nil {
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pc = pc.SetBestFriendID(*id)
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}
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return pc
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}
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// SetBestFriend sets the "best_friend" edge to the Pet entity.
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func (pc *PetCreate) SetBestFriend(p *Pet) *PetCreate {
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return pc.SetBestFriendID(p.ID)
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}
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// Mutation returns the PetMutation object of the builder.
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func (pc *PetCreate) Mutation() *PetMutation {
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return pc.mutation
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}
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// Save creates the Pet in the database.
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func (pc *PetCreate) Save(ctx context.Context) (*Pet, error) {
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var (
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err error
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node *Pet
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)
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pc.defaults()
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if len(pc.hooks) == 0 {
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if err = pc.check(); err != nil {
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return nil, err
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}
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node, err = pc.sqlSave(ctx)
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} else {
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var mut Mutator = MutateFunc(func(ctx context.Context, m Mutation) (Value, error) {
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mutation, ok := m.(*PetMutation)
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if !ok {
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return nil, fmt.Errorf("unexpected mutation type %T", m)
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}
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if err = pc.check(); err != nil {
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return nil, err
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}
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pc.mutation = mutation
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if node, err = pc.sqlSave(ctx); err != nil {
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return nil, err
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}
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mutation.id = &node.ID
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mutation.done = true
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return node, err
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})
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for i := len(pc.hooks) - 1; i >= 0; i-- {
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if pc.hooks[i] == nil {
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return nil, fmt.Errorf("ent: uninitialized hook (forgotten import ent/runtime?)")
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}
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mut = pc.hooks[i](mut)
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}
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v, err := mut.Mutate(ctx, pc.mutation)
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if err != nil {
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return nil, err
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}
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nv, ok := v.(*Pet)
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if !ok {
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return nil, fmt.Errorf("unexpected node type %T returned from PetMutation", v)
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}
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node = nv
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}
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return node, err
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}
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// SaveX calls Save and panics if Save returns an error.
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func (pc *PetCreate) SaveX(ctx context.Context) *Pet {
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v, err := pc.Save(ctx)
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if err != nil {
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panic(err)
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}
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return v
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}
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// Exec executes the query.
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func (pc *PetCreate) Exec(ctx context.Context) error {
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_, err := pc.Save(ctx)
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return err
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}
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// ExecX is like Exec, but panics if an error occurs.
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func (pc *PetCreate) ExecX(ctx context.Context) {
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if err := pc.Exec(ctx); err != nil {
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panic(err)
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}
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}
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// defaults sets the default values of the builder before save.
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func (pc *PetCreate) defaults() {
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if _, ok := pc.mutation.ID(); !ok {
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v := pet.DefaultID()
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pc.mutation.SetID(v)
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}
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}
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// check runs all checks and user-defined validators on the builder.
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func (pc *PetCreate) check() error {
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if v, ok := pc.mutation.ID(); ok {
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if err := pet.IDValidator(v); err != nil {
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return &ValidationError{Name: "id", err: fmt.Errorf(`ent: validator failed for field "Pet.id": %w`, err)}
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}
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}
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return nil
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}
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func (pc *PetCreate) sqlSave(ctx context.Context) (*Pet, error) {
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_node, _spec := pc.createSpec()
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if err := sqlgraph.CreateNode(ctx, pc.driver, _spec); err != nil {
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if sqlgraph.IsConstraintError(err) {
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err = &ConstraintError{err.Error(), err}
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}
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return nil, err
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}
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if _spec.ID.Value != nil {
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if id, ok := _spec.ID.Value.(string); ok {
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_node.ID = id
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} else {
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return nil, fmt.Errorf("unexpected Pet.ID type: %T", _spec.ID.Value)
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}
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}
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return _node, nil
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}
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func (pc *PetCreate) createSpec() (*Pet, *sqlgraph.CreateSpec) {
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var (
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_node = &Pet{config: pc.config}
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_spec = &sqlgraph.CreateSpec{
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Table: pet.Table,
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ID: &sqlgraph.FieldSpec{
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Type: field.TypeString,
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Column: pet.FieldID,
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},
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}
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)
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_spec.OnConflict = pc.conflict
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if id, ok := pc.mutation.ID(); ok {
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_node.ID = id
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_spec.ID.Value = id
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}
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if nodes := pc.mutation.OwnerIDs(); len(nodes) > 0 {
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edge := &sqlgraph.EdgeSpec{
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Rel: sqlgraph.M2O,
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Inverse: true,
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Table: pet.OwnerTable,
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Columns: []string{pet.OwnerColumn},
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Bidi: false,
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Target: &sqlgraph.EdgeTarget{
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IDSpec: &sqlgraph.FieldSpec{
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Type: field.TypeInt,
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Column: user.FieldID,
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},
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},
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}
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for _, k := range nodes {
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edge.Target.Nodes = append(edge.Target.Nodes, k)
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}
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_node.user_pets = &nodes[0]
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_spec.Edges = append(_spec.Edges, edge)
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}
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if nodes := pc.mutation.CarsIDs(); len(nodes) > 0 {
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edge := &sqlgraph.EdgeSpec{
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Rel: sqlgraph.O2M,
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Inverse: false,
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Table: pet.CarsTable,
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Columns: []string{pet.CarsColumn},
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Bidi: false,
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Target: &sqlgraph.EdgeTarget{
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IDSpec: &sqlgraph.FieldSpec{
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Type: field.TypeInt,
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Column: car.FieldID,
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},
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},
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}
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for _, k := range nodes {
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edge.Target.Nodes = append(edge.Target.Nodes, k)
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}
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_spec.Edges = append(_spec.Edges, edge)
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}
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if nodes := pc.mutation.FriendsIDs(); len(nodes) > 0 {
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edge := &sqlgraph.EdgeSpec{
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Rel: sqlgraph.M2M,
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Inverse: false,
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Table: pet.FriendsTable,
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Columns: pet.FriendsPrimaryKey,
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Bidi: true,
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Target: &sqlgraph.EdgeTarget{
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IDSpec: &sqlgraph.FieldSpec{
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Type: field.TypeString,
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Column: pet.FieldID,
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},
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},
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}
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for _, k := range nodes {
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edge.Target.Nodes = append(edge.Target.Nodes, k)
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}
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_spec.Edges = append(_spec.Edges, edge)
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}
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if nodes := pc.mutation.BestFriendIDs(); len(nodes) > 0 {
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edge := &sqlgraph.EdgeSpec{
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Rel: sqlgraph.O2O,
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Inverse: false,
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Table: pet.BestFriendTable,
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Columns: []string{pet.BestFriendColumn},
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Bidi: true,
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Target: &sqlgraph.EdgeTarget{
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IDSpec: &sqlgraph.FieldSpec{
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Type: field.TypeString,
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Column: pet.FieldID,
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},
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},
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}
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for _, k := range nodes {
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edge.Target.Nodes = append(edge.Target.Nodes, k)
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}
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_node.pet_best_friend = &nodes[0]
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_spec.Edges = append(_spec.Edges, edge)
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}
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return _node, _spec
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}
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// OnConflict allows configuring the `ON CONFLICT` / `ON DUPLICATE KEY` clause
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// of the `INSERT` statement. For example:
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//
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// client.Pet.Create().
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// OnConflict(
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// // Update the row with the new values
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// // the was proposed for insertion.
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// sql.ResolveWithNewValues(),
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// ).
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// Exec(ctx)
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//
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func (pc *PetCreate) OnConflict(opts ...sql.ConflictOption) *PetUpsertOne {
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pc.conflict = opts
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return &PetUpsertOne{
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create: pc,
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}
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}
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// OnConflictColumns calls `OnConflict` and configures the columns
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// as conflict target. Using this option is equivalent to using:
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//
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// client.Pet.Create().
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// OnConflict(sql.ConflictColumns(columns...)).
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// Exec(ctx)
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//
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func (pc *PetCreate) OnConflictColumns(columns ...string) *PetUpsertOne {
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pc.conflict = append(pc.conflict, sql.ConflictColumns(columns...))
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return &PetUpsertOne{
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create: pc,
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}
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}
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type (
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// PetUpsertOne is the builder for "upsert"-ing
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// one Pet node.
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PetUpsertOne struct {
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create *PetCreate
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}
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// PetUpsert is the "OnConflict" setter.
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PetUpsert struct {
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*sql.UpdateSet
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}
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)
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// UpdateNewValues updates the mutable fields using the new values that were set on create except the ID field.
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// Using this option is equivalent to using:
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//
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// client.Pet.Create().
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// OnConflict(
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// sql.ResolveWithNewValues(),
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// sql.ResolveWith(func(u *sql.UpdateSet) {
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// u.SetIgnore(pet.FieldID)
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// }),
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// ).
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// Exec(ctx)
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//
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func (u *PetUpsertOne) UpdateNewValues() *PetUpsertOne {
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u.create.conflict = append(u.create.conflict, sql.ResolveWithNewValues())
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u.create.conflict = append(u.create.conflict, sql.ResolveWith(func(s *sql.UpdateSet) {
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if _, exists := u.create.mutation.ID(); exists {
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s.SetIgnore(pet.FieldID)
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}
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}))
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return u
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}
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// Ignore sets each column to itself in case of conflict.
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// Using this option is equivalent to using:
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//
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// client.Pet.Create().
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// OnConflict(sql.ResolveWithIgnore()).
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// Exec(ctx)
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//
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func (u *PetUpsertOne) Ignore() *PetUpsertOne {
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u.create.conflict = append(u.create.conflict, sql.ResolveWithIgnore())
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return u
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}
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// DoNothing configures the conflict_action to `DO NOTHING`.
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// Supported only by SQLite and PostgreSQL.
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func (u *PetUpsertOne) DoNothing() *PetUpsertOne {
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u.create.conflict = append(u.create.conflict, sql.DoNothing())
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return u
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}
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// Update allows overriding fields `UPDATE` values. See the PetCreate.OnConflict
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// documentation for more info.
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func (u *PetUpsertOne) Update(set func(*PetUpsert)) *PetUpsertOne {
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u.create.conflict = append(u.create.conflict, sql.ResolveWith(func(update *sql.UpdateSet) {
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set(&PetUpsert{UpdateSet: update})
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}))
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return u
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}
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// Exec executes the query.
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func (u *PetUpsertOne) Exec(ctx context.Context) error {
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if len(u.create.conflict) == 0 {
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return errors.New("ent: missing options for PetCreate.OnConflict")
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}
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return u.create.Exec(ctx)
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}
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// ExecX is like Exec, but panics if an error occurs.
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func (u *PetUpsertOne) ExecX(ctx context.Context) {
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if err := u.create.Exec(ctx); err != nil {
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panic(err)
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}
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}
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// Exec executes the UPSERT query and returns the inserted/updated ID.
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func (u *PetUpsertOne) ID(ctx context.Context) (id string, err error) {
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if u.create.driver.Dialect() == dialect.MySQL {
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// In case of "ON CONFLICT", there is no way to get back non-numeric ID
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// fields from the database since MySQL does not support the RETURNING clause.
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return id, errors.New("ent: PetUpsertOne.ID is not supported by MySQL driver. Use PetUpsertOne.Exec instead")
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}
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node, err := u.create.Save(ctx)
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if err != nil {
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return id, err
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}
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return node.ID, nil
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}
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// IDX is like ID, but panics if an error occurs.
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func (u *PetUpsertOne) IDX(ctx context.Context) string {
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id, err := u.ID(ctx)
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if err != nil {
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panic(err)
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}
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return id
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}
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// PetCreateBulk is the builder for creating many Pet entities in bulk.
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type PetCreateBulk struct {
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config
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builders []*PetCreate
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conflict []sql.ConflictOption
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}
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// Save creates the Pet entities in the database.
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func (pcb *PetCreateBulk) Save(ctx context.Context) ([]*Pet, error) {
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specs := make([]*sqlgraph.CreateSpec, len(pcb.builders))
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nodes := make([]*Pet, len(pcb.builders))
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mutators := make([]Mutator, len(pcb.builders))
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for i := range pcb.builders {
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func(i int, root context.Context) {
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builder := pcb.builders[i]
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builder.defaults()
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var mut Mutator = MutateFunc(func(ctx context.Context, m Mutation) (Value, error) {
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mutation, ok := m.(*PetMutation)
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if !ok {
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return nil, fmt.Errorf("unexpected mutation type %T", m)
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}
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if err := builder.check(); err != nil {
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return nil, err
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}
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builder.mutation = mutation
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nodes[i], specs[i] = builder.createSpec()
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var err error
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if i < len(mutators)-1 {
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_, err = mutators[i+1].Mutate(root, pcb.builders[i+1].mutation)
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} else {
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spec := &sqlgraph.BatchCreateSpec{Nodes: specs}
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spec.OnConflict = pcb.conflict
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// Invoke the actual operation on the latest mutation in the chain.
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if err = sqlgraph.BatchCreate(ctx, pcb.driver, spec); err != nil {
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if sqlgraph.IsConstraintError(err) {
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err = &ConstraintError{err.Error(), err}
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}
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}
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}
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if err != nil {
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return nil, err
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}
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mutation.id = &nodes[i].ID
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mutation.done = true
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return nodes[i], nil
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})
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for i := len(builder.hooks) - 1; i >= 0; i-- {
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mut = builder.hooks[i](mut)
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}
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mutators[i] = mut
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}(i, ctx)
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}
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if len(mutators) > 0 {
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if _, err := mutators[0].Mutate(ctx, pcb.builders[0].mutation); err != nil {
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return nil, err
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}
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}
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return nodes, nil
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}
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// SaveX is like Save, but panics if an error occurs.
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func (pcb *PetCreateBulk) SaveX(ctx context.Context) []*Pet {
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v, err := pcb.Save(ctx)
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if err != nil {
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|
panic(err)
|
|
}
|
|
return v
|
|
}
|
|
|
|
// Exec executes the query.
|
|
func (pcb *PetCreateBulk) Exec(ctx context.Context) error {
|
|
_, err := pcb.Save(ctx)
|
|
return err
|
|
}
|
|
|
|
// ExecX is like Exec, but panics if an error occurs.
|
|
func (pcb *PetCreateBulk) ExecX(ctx context.Context) {
|
|
if err := pcb.Exec(ctx); err != nil {
|
|
panic(err)
|
|
}
|
|
}
|
|
|
|
// OnConflict allows configuring the `ON CONFLICT` / `ON DUPLICATE KEY` clause
|
|
// of the `INSERT` statement. For example:
|
|
//
|
|
// client.Pet.CreateBulk(builders...).
|
|
// OnConflict(
|
|
// // Update the row with the new values
|
|
// // the was proposed for insertion.
|
|
// sql.ResolveWithNewValues(),
|
|
// ).
|
|
// Exec(ctx)
|
|
//
|
|
func (pcb *PetCreateBulk) OnConflict(opts ...sql.ConflictOption) *PetUpsertBulk {
|
|
pcb.conflict = opts
|
|
return &PetUpsertBulk{
|
|
create: pcb,
|
|
}
|
|
}
|
|
|
|
// OnConflictColumns calls `OnConflict` and configures the columns
|
|
// as conflict target. Using this option is equivalent to using:
|
|
//
|
|
// client.Pet.Create().
|
|
// OnConflict(sql.ConflictColumns(columns...)).
|
|
// Exec(ctx)
|
|
//
|
|
func (pcb *PetCreateBulk) OnConflictColumns(columns ...string) *PetUpsertBulk {
|
|
pcb.conflict = append(pcb.conflict, sql.ConflictColumns(columns...))
|
|
return &PetUpsertBulk{
|
|
create: pcb,
|
|
}
|
|
}
|
|
|
|
// PetUpsertBulk is the builder for "upsert"-ing
|
|
// a bulk of Pet nodes.
|
|
type PetUpsertBulk struct {
|
|
create *PetCreateBulk
|
|
}
|
|
|
|
// UpdateNewValues updates the mutable fields using the new values that
|
|
// were set on create. Using this option is equivalent to using:
|
|
//
|
|
// client.Pet.Create().
|
|
// OnConflict(
|
|
// sql.ResolveWithNewValues(),
|
|
// sql.ResolveWith(func(u *sql.UpdateSet) {
|
|
// u.SetIgnore(pet.FieldID)
|
|
// }),
|
|
// ).
|
|
// Exec(ctx)
|
|
//
|
|
func (u *PetUpsertBulk) UpdateNewValues() *PetUpsertBulk {
|
|
u.create.conflict = append(u.create.conflict, sql.ResolveWithNewValues())
|
|
u.create.conflict = append(u.create.conflict, sql.ResolveWith(func(s *sql.UpdateSet) {
|
|
for _, b := range u.create.builders {
|
|
if _, exists := b.mutation.ID(); exists {
|
|
s.SetIgnore(pet.FieldID)
|
|
return
|
|
}
|
|
}
|
|
}))
|
|
return u
|
|
}
|
|
|
|
// Ignore sets each column to itself in case of conflict.
|
|
// Using this option is equivalent to using:
|
|
//
|
|
// client.Pet.Create().
|
|
// OnConflict(sql.ResolveWithIgnore()).
|
|
// Exec(ctx)
|
|
//
|
|
func (u *PetUpsertBulk) Ignore() *PetUpsertBulk {
|
|
u.create.conflict = append(u.create.conflict, sql.ResolveWithIgnore())
|
|
return u
|
|
}
|
|
|
|
// DoNothing configures the conflict_action to `DO NOTHING`.
|
|
// Supported only by SQLite and PostgreSQL.
|
|
func (u *PetUpsertBulk) DoNothing() *PetUpsertBulk {
|
|
u.create.conflict = append(u.create.conflict, sql.DoNothing())
|
|
return u
|
|
}
|
|
|
|
// Update allows overriding fields `UPDATE` values. See the PetCreateBulk.OnConflict
|
|
// documentation for more info.
|
|
func (u *PetUpsertBulk) Update(set func(*PetUpsert)) *PetUpsertBulk {
|
|
u.create.conflict = append(u.create.conflict, sql.ResolveWith(func(update *sql.UpdateSet) {
|
|
set(&PetUpsert{UpdateSet: update})
|
|
}))
|
|
return u
|
|
}
|
|
|
|
// Exec executes the query.
|
|
func (u *PetUpsertBulk) Exec(ctx context.Context) error {
|
|
for i, b := range u.create.builders {
|
|
if len(b.conflict) != 0 {
|
|
return fmt.Errorf("ent: OnConflict was set for builder %d. Set it on the PetCreateBulk instead", i)
|
|
}
|
|
}
|
|
if len(u.create.conflict) == 0 {
|
|
return errors.New("ent: missing options for PetCreateBulk.OnConflict")
|
|
}
|
|
return u.create.Exec(ctx)
|
|
}
|
|
|
|
// ExecX is like Exec, but panics if an error occurs.
|
|
func (u *PetUpsertBulk) ExecX(ctx context.Context) {
|
|
if err := u.create.Exec(ctx); err != nil {
|
|
panic(err)
|
|
}
|
|
}
|