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Add text element metadata to protocol, app server, and core (#9331)
The second part of breaking up PR https://github.com/openai/codex/pull/9116 Summary: - Add `TextElement` / `ByteRange` to protocol user inputs and user message events with defaults. - Thread `text_elements` through app-server v1/v2 request handling and history rebuild. - Preserve UI metadata only in user input/events (not `ContentItem`) while keeping local image attachments in user events for rehydration. Details: - Protocol: `UserInput::Text` carries `text_elements`; `UserMessageEvent` carries `text_elements` + `local_images`. Serialization includes empty vectors for backward compatibility. - app-server-protocol: v1 defines `V1TextElement` / `V1ByteRange` in camelCase with conversions; v2 uses its own camelCase wrapper. - app-server: v1/v2 input mapping includes `text_elements`; thread history rebuilds include them. - Core: user event emission preserves UI metadata while model history stays clean; history replay round-trips the metadata.
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@@ -197,8 +197,12 @@ impl ThreadHistoryBuilder {
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if !payload.message.trim().is_empty() {
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content.push(UserInput::Text {
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text: payload.message.clone(),
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// TODO: Thread text element ranges into thread history. Empty keeps old behavior.
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text_elements: Vec::new(),
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text_elements: payload
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.text_elements
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.iter()
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.cloned()
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.map(Into::into)
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.collect(),
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});
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}
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if let Some(images) = &payload.images {
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@@ -206,6 +210,9 @@ impl ThreadHistoryBuilder {
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content.push(UserInput::Image { url: image.clone() });
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}
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}
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for path in &payload.local_images {
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content.push(UserInput::LocalImage { path: path.clone() });
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}
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content
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}
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}
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