Prompt to turn on windows sandbox when auto mode selected. (#6618)

- stop prompting users to install WSL 
- prompt users to turn on Windows sandbox when auto mode requested.

<img width="1660" height="195" alt="Screenshot 2025-11-17 110612"
src="https://github.com/user-attachments/assets/c67fc239-a227-417e-94bb-599a8ed8f11e"
/>
<img width="1684" height="168" alt="Screenshot 2025-11-17 110637"
src="https://github.com/user-attachments/assets/d18c3370-830d-4971-8746-04757ae2f709"
/>
<img width="1655" height="293" alt="Screenshot 2025-11-17 110719"
src="https://github.com/user-attachments/assets/d21f6ce9-c23e-4842-baf6-8938b77c16db"
/>
This commit is contained in:
iceweasel-oai
2025-11-18 11:38:18 -08:00
committed by GitHub
parent 3de8790714
commit 4bada5a84d
16 changed files with 298 additions and 428 deletions

View File

@@ -3,6 +3,3 @@ pub mod onboarding_screen;
mod trust_directory;
pub use trust_directory::TrustDirectorySelection;
mod welcome;
mod windows;
pub(crate) use windows::WSL_INSTRUCTIONS;

View File

@@ -20,7 +20,6 @@ use crate::onboarding::auth::SignInState;
use crate::onboarding::trust_directory::TrustDirectorySelection;
use crate::onboarding::trust_directory::TrustDirectoryWidget;
use crate::onboarding::welcome::WelcomeWidget;
use crate::onboarding::windows::WindowsSetupWidget;
use crate::tui::FrameRequester;
use crate::tui::Tui;
use crate::tui::TuiEvent;
@@ -30,7 +29,6 @@ use std::sync::RwLock;
#[allow(clippy::large_enum_variant)]
enum Step {
Windows(WindowsSetupWidget),
Welcome(WelcomeWidget),
Auth(AuthModeWidget),
TrustDirectory(TrustDirectoryWidget),
@@ -56,12 +54,10 @@ pub(crate) struct OnboardingScreen {
request_frame: FrameRequester,
steps: Vec<Step>,
is_done: bool,
windows_install_selected: bool,
should_exit: bool,
}
pub(crate) struct OnboardingScreenArgs {
pub show_windows_wsl_screen: bool,
pub show_trust_screen: bool,
pub show_login_screen: bool,
pub login_status: LoginStatus,
@@ -71,14 +67,12 @@ pub(crate) struct OnboardingScreenArgs {
pub(crate) struct OnboardingResult {
pub directory_trust_decision: Option<TrustDirectorySelection>,
pub windows_install_selected: bool,
pub should_exit: bool,
}
impl OnboardingScreen {
pub(crate) fn new(tui: &mut Tui, args: OnboardingScreenArgs) -> Self {
let OnboardingScreenArgs {
show_windows_wsl_screen,
show_trust_screen,
show_login_screen,
login_status,
@@ -91,9 +85,6 @@ impl OnboardingScreen {
let codex_home = config.codex_home;
let cli_auth_credentials_store_mode = config.cli_auth_credentials_store_mode;
let mut steps: Vec<Step> = Vec::new();
if show_windows_wsl_screen {
steps.push(Step::Windows(WindowsSetupWidget::new(codex_home.clone())));
}
steps.push(Step::Welcome(WelcomeWidget::new(
!matches!(login_status, LoginStatus::NotAuthenticated),
tui.frame_requester(),
@@ -138,7 +129,6 @@ impl OnboardingScreen {
request_frame: tui.frame_requester(),
steps,
is_done: false,
windows_install_selected: false,
should_exit: false,
}
}
@@ -200,10 +190,6 @@ impl OnboardingScreen {
.flatten()
}
pub fn windows_install_selected(&self) -> bool {
self.windows_install_selected
}
pub fn should_exit(&self) -> bool {
self.should_exit
}
@@ -249,14 +235,6 @@ impl KeyboardHandler for OnboardingScreen {
}
}
};
if self
.steps
.iter()
.any(|step| matches!(step, Step::Windows(widget) if widget.exit_requested()))
{
self.windows_install_selected = true;
self.is_done = true;
}
self.request_frame.schedule_frame();
}
@@ -338,7 +316,6 @@ impl WidgetRef for &OnboardingScreen {
impl KeyboardHandler for Step {
fn handle_key_event(&mut self, key_event: KeyEvent) {
match self {
Step::Windows(widget) => widget.handle_key_event(key_event),
Step::Welcome(widget) => widget.handle_key_event(key_event),
Step::Auth(widget) => widget.handle_key_event(key_event),
Step::TrustDirectory(widget) => widget.handle_key_event(key_event),
@@ -347,7 +324,6 @@ impl KeyboardHandler for Step {
fn handle_paste(&mut self, pasted: String) {
match self {
Step::Windows(_) => {}
Step::Welcome(_) => {}
Step::Auth(widget) => widget.handle_paste(pasted),
Step::TrustDirectory(widget) => widget.handle_paste(pasted),
@@ -358,7 +334,6 @@ impl KeyboardHandler for Step {
impl StepStateProvider for Step {
fn get_step_state(&self) -> StepState {
match self {
Step::Windows(w) => w.get_step_state(),
Step::Welcome(w) => w.get_step_state(),
Step::Auth(w) => w.get_step_state(),
Step::TrustDirectory(w) => w.get_step_state(),
@@ -369,9 +344,6 @@ impl StepStateProvider for Step {
impl WidgetRef for Step {
fn render_ref(&self, area: Rect, buf: &mut Buffer) {
match self {
Step::Windows(widget) => {
widget.render_ref(area, buf);
}
Step::Welcome(widget) => {
widget.render_ref(area, buf);
}
@@ -451,7 +423,6 @@ pub(crate) async fn run_onboarding_app(
}
Ok(OnboardingResult {
directory_trust_decision: onboarding_screen.directory_trust_decision(),
windows_install_selected: onboarding_screen.windows_install_selected(),
should_exit: onboarding_screen.should_exit(),
})
}

View File

@@ -1,205 +0,0 @@
use std::path::PathBuf;
use codex_core::config::edit::ConfigEditsBuilder;
use crossterm::event::KeyCode;
use crossterm::event::KeyEvent;
use crossterm::event::KeyEventKind;
use ratatui::buffer::Buffer;
use ratatui::layout::Rect;
use ratatui::prelude::Widget;
use ratatui::style::Color;
use ratatui::style::Stylize;
use ratatui::text::Line;
use ratatui::widgets::Paragraph;
use ratatui::widgets::WidgetRef;
use ratatui::widgets::Wrap;
use crate::onboarding::onboarding_screen::KeyboardHandler;
use crate::onboarding::onboarding_screen::StepStateProvider;
use super::onboarding_screen::StepState;
pub(crate) const WSL_INSTRUCTIONS: &str = r#"Install WSL2 by opening PowerShell as Administrator and running:
# Install WSL using the default Linux distribution (Ubuntu).
# See https://learn.microsoft.com/en-us/windows/wsl/install for more info
wsl --install
# Restart your computer, then start a shell inside of Windows Subsystem for Linux
wsl
# Install Node.js in WSL via nvm
# Documentation: https://learn.microsoft.com/en-us/windows/dev-environment/javascript/nodejs-on-wsl
curl -o- https://raw.githubusercontent.com/nvm-sh/nvm/master/install.sh | bash && export NVM_DIR="$HOME/.nvm" && \. "$NVM_DIR/nvm.sh"
nvm install 22
# Install and run Codex in WSL
npm install --global @openai/codex
codex
# Additional details and instructions for how to install and run Codex in WSL:
https://developers.openai.com/codex/windows"#;
pub(crate) struct WindowsSetupWidget {
pub codex_home: PathBuf,
pub selection: Option<WindowsSetupSelection>,
pub highlighted: WindowsSetupSelection,
pub error: Option<String>,
exit_requested: bool,
}
#[derive(Clone, Copy, Debug, PartialEq, Eq)]
pub enum WindowsSetupSelection {
Continue,
Install,
}
impl WindowsSetupWidget {
pub fn new(codex_home: PathBuf) -> Self {
Self {
codex_home,
selection: None,
highlighted: WindowsSetupSelection::Install,
error: None,
exit_requested: false,
}
}
fn handle_continue(&mut self) {
self.highlighted = WindowsSetupSelection::Continue;
match ConfigEditsBuilder::new(&self.codex_home)
.set_windows_wsl_setup_acknowledged(true)
.apply_blocking()
{
Ok(()) => {
self.selection = Some(WindowsSetupSelection::Continue);
self.exit_requested = false;
self.error = None;
}
Err(err) => {
tracing::error!("Failed to persist Windows onboarding acknowledgement: {err:?}");
self.error = Some(format!("Failed to update config: {err}"));
self.selection = None;
}
}
}
fn handle_install(&mut self) {
self.highlighted = WindowsSetupSelection::Install;
self.selection = Some(WindowsSetupSelection::Install);
self.exit_requested = true;
}
pub fn exit_requested(&self) -> bool {
self.exit_requested
}
}
impl WidgetRef for &WindowsSetupWidget {
fn render_ref(&self, area: Rect, buf: &mut Buffer) {
let mut lines: Vec<Line> = vec![
Line::from(vec![
"> ".into(),
"To use all Codex features, we recommend running Codex in Windows Subsystem for Linux (WSL2)".bold(),
]),
Line::from(vec![" ".into(), "WSL allows Codex to run Agent mode in a sandboxed environment with better data protections in place.".into()]),
Line::from(vec![" ".into(), "Learn more: https://developers.openai.com/codex/windows".into()]),
Line::from(""),
];
let create_option =
|idx: usize, option: WindowsSetupSelection, text: &str| -> Line<'static> {
if self.highlighted == option {
Line::from(format!("> {}. {text}", idx + 1)).cyan()
} else {
Line::from(format!(" {}. {}", idx + 1, text))
}
};
lines.push(create_option(
0,
WindowsSetupSelection::Install,
"Exit and install WSL2",
));
lines.push(create_option(
1,
WindowsSetupSelection::Continue,
"Continue anyway",
));
lines.push("".into());
if let Some(error) = &self.error {
lines.push(Line::from(format!(" {error}")).fg(Color::Red));
lines.push("".into());
}
lines.push(Line::from(vec![" Press Enter to continue".dim()]));
Paragraph::new(lines)
.wrap(Wrap { trim: false })
.render(area, buf);
}
}
impl KeyboardHandler for WindowsSetupWidget {
fn handle_key_event(&mut self, key_event: KeyEvent) {
if key_event.kind == KeyEventKind::Release {
return;
}
match key_event.code {
KeyCode::Up | KeyCode::Char('k') => {
self.highlighted = WindowsSetupSelection::Install;
}
KeyCode::Down | KeyCode::Char('j') => {
self.highlighted = WindowsSetupSelection::Continue;
}
KeyCode::Char('1') => self.handle_install(),
KeyCode::Char('2') => self.handle_continue(),
KeyCode::Enter => match self.highlighted {
WindowsSetupSelection::Install => self.handle_install(),
WindowsSetupSelection::Continue => self.handle_continue(),
},
_ => {}
}
}
}
impl StepStateProvider for WindowsSetupWidget {
fn get_step_state(&self) -> StepState {
match self.selection {
Some(WindowsSetupSelection::Continue) => StepState::Hidden,
Some(WindowsSetupSelection::Install) => StepState::Complete,
None => StepState::InProgress,
}
}
}
#[cfg(test)]
mod tests {
use super::*;
use tempfile::TempDir;
#[test]
fn windows_step_hidden_after_continue() {
let temp_dir = TempDir::new().expect("temp dir");
let mut widget = WindowsSetupWidget::new(temp_dir.path().to_path_buf());
assert_eq!(widget.get_step_state(), StepState::InProgress);
widget.handle_continue();
assert_eq!(widget.get_step_state(), StepState::Hidden);
assert!(!widget.exit_requested());
}
#[test]
fn windows_step_complete_after_install_selection() {
let temp_dir = TempDir::new().expect("temp dir");
let mut widget = WindowsSetupWidget::new(temp_dir.path().to_path_buf());
widget.handle_install();
assert_eq!(widget.get_step_state(), StepState::Complete);
assert!(widget.exit_requested());
}
}