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Reimplement skills loading using SkillsManager + skills/list op. (#7914)
refactor the way we load and manage skills: 1. Move skill discovery/caching into SkillsManager and reuse it across sessions. 2. Add the skills/list API (Op::ListSkills/SkillsListResponse) to fetch skills for one or more cwds. Also update app-server for VSCE/App; 3. Trigger skills/list during session startup so UIs preload skills and handle errors immediately.
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@@ -79,6 +79,7 @@ pub(crate) fn should_persist_event_msg(ev: &EventMsg) -> bool {
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| EventMsg::McpStartupUpdate(_)
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| EventMsg::McpStartupComplete(_)
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| EventMsg::ListCustomPromptsResponse(_)
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| EventMsg::ListSkillsResponse(_)
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| EventMsg::PlanUpdate(_)
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| EventMsg::ShutdownComplete
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| EventMsg::ViewImageToolCall(_)
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