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app-server: Replay pending item requests on thread/resume (#12560)
Replay pending client requests after `thread/resume` and emit resolved notifications when those requests clear so approval/input UI state stays in sync after reconnects and across subscribed clients. Affected RPCs: - `item/commandExecution/requestApproval` - `item/fileChange/requestApproval` - `item/tool/requestUserInput` Motivation: - Resumed clients need to see pending approval/input requests that were already outstanding before the reconnect. - Clients also need an explicit signal when a pending request resolves or is cleared so stale UI can be removed on turn start, completion, or interruption. Implementation notes: - Use pending client requests from `OutgoingMessageSender` in order to replay them after `thread/resume` attaches the connection, using original request ids. - Emit `serverRequest/resolved` when pending requests are answered or cleared by lifecycle cleanup. - Update the app-server protocol schema, generated TypeScript bindings, and README docs for the replay/resolution flow. High-level test plan: - Added automated coverage for replaying pending command execution and file change approval requests on `thread/resume`. - Added automated coverage for resolved notifications in command approval, file change approval, request_user_input, turn start, and turn interrupt flows. - Verified schema/docs updates in the relevant protocol and app-server tests. Manual testing: - Tested reconnect/resume with multiple connections. - Confirmed state stayed in sync between connections.
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@@ -712,7 +712,8 @@ Order of messages:
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1. `item/started` — shows the pending `commandExecution` item with `command`, `cwd`, and other fields so you can render the proposed action.
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2. `item/commandExecution/requestApproval` (request) — carries the same `itemId`, `threadId`, `turnId`, optionally `approvalId` (for subcommand callbacks), and `reason`. For normal command approvals, it also includes `command`, `cwd`, and `commandActions` for friendly display. When `initialize.params.capabilities.experimentalApi = true`, it may also include experimental `additionalPermissions` describing requested per-command sandbox access; any filesystem paths in that payload are absolute on the wire. For network-only approvals, those command fields may be omitted and `networkApprovalContext` is provided instead. Optional persistence hints may also be included via `proposedExecpolicyAmendment` and `proposedNetworkPolicyAmendments`. Clients can prefer `availableDecisions` when present to render the exact set of choices the server wants to expose, while still falling back to the older heuristics if it is omitted.
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3. Client response — for example `{ "decision": "accept" }`, `{ "decision": "acceptForSession" }`, `{ "decision": { "acceptWithExecpolicyAmendment": { "execpolicy_amendment": [...] } } }`, `{ "decision": { "applyNetworkPolicyAmendment": { "network_policy_amendment": { "host": "example.com", "action": "allow" } } } }`, `{ "decision": "decline" }`, or `{ "decision": "cancel" }`.
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4. `item/completed` — final `commandExecution` item with `status: "completed" | "failed" | "declined"` and execution output. Render this as the authoritative result.
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4. `serverRequest/resolved` — `{ threadId, requestId }` confirms the pending request has been resolved or cleared, including lifecycle cleanup on turn start/complete/interrupt.
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5. `item/completed` — final `commandExecution` item with `status: "completed" | "failed" | "declined"` and execution output. Render this as the authoritative result.
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### File change approvals
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@@ -721,10 +722,15 @@ Order of messages:
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1. `item/started` — emits a `fileChange` item with `changes` (diff chunk summaries) and `status: "inProgress"`. Show the proposed edits and paths to the user.
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2. `item/fileChange/requestApproval` (request) — includes `itemId`, `threadId`, `turnId`, and an optional `reason`.
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3. Client response — `{ "decision": "accept" }` or `{ "decision": "decline" }`.
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4. `item/completed` — returns the same `fileChange` item with `status` updated to `completed`, `failed`, or `declined` after the patch attempt. Rely on this to show success/failure and finalize the diff state in your UI.
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4. `serverRequest/resolved` — `{ threadId, requestId }` confirms the pending request has been resolved or cleared, including lifecycle cleanup on turn start/complete/interrupt.
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5. `item/completed` — returns the same `fileChange` item with `status` updated to `completed`, `failed`, or `declined` after the patch attempt. Rely on this to show success/failure and finalize the diff state in your UI.
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UI guidance for IDEs: surface an approval dialog as soon as the request arrives. The turn will proceed after the server receives a response to the approval request. The terminal `item/completed` notification will be sent with the appropriate status.
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### request_user_input
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When the client responds to `item/tool/requestUserInput`, the server emits `serverRequest/resolved` with `{ threadId, requestId }`. If the pending request is cleared by turn start, turn completion, or turn interruption before the client answers, the server emits the same notification for that cleanup.
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### Dynamic tool calls (experimental)
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`dynamicTools` on `thread/start` and the corresponding `item/tool/call` request/response flow are experimental APIs. To enable them, set `initialize.params.capabilities.experimentalApi = true`.
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