Revamp status UI with rate limit reset times

This commit is contained in:
Ahmed Ibrahim
2025-09-24 12:53:09 -07:00
parent 7bff8df10e
commit ab5a129a7d
49 changed files with 1873 additions and 1513 deletions

View File

@@ -1,7 +1,6 @@
#!/usr/bin/env node
// Unified entry point for the Codex CLI.
import { existsSync } from "fs";
import path from "path";
import { fileURLToPath } from "url";
@@ -41,10 +40,10 @@ switch (platform) {
case "win32":
switch (arch) {
case "x64":
targetTriple = "x86_64-pc-windows-msvc";
targetTriple = "x86_64-pc-windows-msvc.exe";
break;
case "arm64":
targetTriple = "aarch64-pc-windows-msvc";
targetTriple = "aarch64-pc-windows-msvc.exe";
break;
default:
break;
@@ -58,10 +57,7 @@ if (!targetTriple) {
throw new Error(`Unsupported platform: ${platform} (${arch})`);
}
const vendorRoot = path.join(__dirname, "..", "vendor");
const archRoot = path.join(vendorRoot, targetTriple);
const codexBinaryName = process.platform === "win32" ? "codex.exe" : "codex";
const binaryPath = path.join(archRoot, "codex", codexBinaryName);
const binaryPath = path.join(__dirname, "..", "bin", `codex-${targetTriple}`);
// Use an asynchronous spawn instead of spawnSync so that Node is able to
// respond to signals (e.g. Ctrl-C / SIGINT) while the native binary is
@@ -70,6 +66,23 @@ const binaryPath = path.join(archRoot, "codex", codexBinaryName);
// receives a fatal signal, both processes exit in a predictable manner.
const { spawn } = await import("child_process");
async function tryImport(moduleName) {
try {
// eslint-disable-next-line node/no-unsupported-features/es-syntax
return await import(moduleName);
} catch (err) {
return null;
}
}
async function resolveRgDir() {
const ripgrep = await tryImport("@vscode/ripgrep");
if (!ripgrep?.rgPath) {
return null;
}
return path.dirname(ripgrep.rgPath);
}
function getUpdatedPath(newDirs) {
const pathSep = process.platform === "win32" ? ";" : ":";
const existingPath = process.env.PATH || "";
@@ -81,9 +94,9 @@ function getUpdatedPath(newDirs) {
}
const additionalDirs = [];
const pathDir = path.join(archRoot, "path");
if (existsSync(pathDir)) {
additionalDirs.push(pathDir);
const rgDir = await resolveRgDir();
if (rgDir) {
additionalDirs.push(rgDir);
}
const updatedPath = getUpdatedPath(additionalDirs);