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Make js_repl image output controllable (#13331)
## Summary
Instead of always adding inner function call outputs to the model
context, let js code decide which ones to return.
- Stop auto-hoisting nested tool outputs from `codex.tool(...)` into the
outer `js_repl` function output.
- Keep `codex.tool(...)` return values unchanged as structured JS
objects.
- Add `codex.emitImage(...)` as the explicit path for attaching an image
to the outer `js_repl` function output.
- Support emitting from a direct image URL, a single `input_image` item,
an explicit `{ bytes, mimeType }` object, or a raw tool response object
containing exactly one image.
- Preserve existing `view_image` original-resolution behavior when JS
emits the raw `view_image` tool result.
- Suppress the special `ViewImageToolCall` event for `js_repl`-sourced
`view_image` calls so nested inspection stays side-effect free until JS
explicitly emits.
- Update the `js_repl` docs and generated project instructions with both
recommended patterns:
- `await codex.emitImage(codex.tool("view_image", { path }))`
- `await codex.emitImage({ bytes: await page.screenshot({ type: "jpeg",
quality: 85 }), mimeType: "image/jpeg" })`
#### [git stack](https://github.com/magus/git-stack-cli)
- ✅ `1` https://github.com/openai/codex/pull/13050
- 👉 `2` https://github.com/openai/codex/pull/13331
- ⏳ `3` https://github.com/openai/codex/pull/13049
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@@ -52,9 +52,13 @@ fn render_js_repl_instructions(config: &Config) -> Option<String> {
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"- Use `js_repl` for Node-backed JavaScript with top-level await in a persistent kernel.\n",
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);
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section.push_str("- `js_repl` is a freeform/custom tool. Direct `js_repl` calls must send raw JavaScript tool input (optionally with first-line `// codex-js-repl: timeout_ms=15000`). Do not wrap code in JSON (for example `{\"code\":\"...\"}`), quotes, or markdown code fences.\n");
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section.push_str("- Helpers: `codex.tmpDir` and `codex.tool(name, args?)`.\n");
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section.push_str("- `codex.tool` executes a normal tool call and resolves to the raw tool output object. Use it for shell and non-shell tools alike.\n");
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section.push_str("- To share generated images with the model, write a file under `codex.tmpDir`, call `await codex.tool(\"view_image\", { path: \"/absolute/path\" })`, then delete the file.\n");
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section.push_str(
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"- Helpers: `codex.tmpDir`, `codex.tool(name, args?)`, and `codex.emitImage(imageLike)`.\n",
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);
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section.push_str("- `codex.tool` executes a normal tool call and resolves to the raw tool output object. Use it for shell and non-shell tools alike. Nested tool outputs stay inside JavaScript unless you emit them explicitly.\n");
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section.push_str("- `codex.emitImage(...)` adds exactly one image to the outer `js_repl` function output. It accepts a direct image URL, a single `input_image` item, an object like `{ bytes, mimeType }`, or a raw tool response object with exactly one image and no text. It rejects mixed text-and-image content.\n");
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section.push_str("- Example of sharing an in-memory Playwright screenshot: `await codex.emitImage({ bytes: await page.screenshot({ type: \"jpeg\", quality: 85 }), mimeType: \"image/jpeg\" })`.\n");
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section.push_str("- Example of sharing a local image tool result: `await codex.emitImage(codex.tool(\"view_image\", { path: \"/absolute/path\" }))`.\n");
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if config.features.enabled(Feature::ImageDetailOriginal) {
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section.push_str("- When generating or converting images for `view_image` in `js_repl`, prefer JPEG at 85% quality unless lossless quality is strictly required; other formats can be used if the user requests them. This keeps uploads smaller and reduces the chance of hitting image size caps.\n");
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}
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@@ -67,7 +71,7 @@ fn render_js_repl_instructions(config: &Config) -> Option<String> {
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.push_str("- MCP tools (if any) can also be called by name via `codex.tool(...)`.\n");
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}
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section.push_str("- Avoid direct access to `process.stdout` / `process.stderr` / `process.stdin`; it can corrupt the JSON line protocol. Use `console.log` and `codex.tool(...)`.");
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section.push_str("- Avoid direct access to `process.stdout` / `process.stderr` / `process.stdin`; it can corrupt the JSON line protocol. Use `console.log`, `codex.tool(...)`, and `codex.emitImage(...)`.");
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Some(section)
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}
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@@ -476,7 +480,7 @@ mod tests {
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let res = get_user_instructions(&cfg, None)
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.await
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.expect("js_repl instructions expected");
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let expected = "## JavaScript REPL (Node)\n- Use `js_repl` for Node-backed JavaScript with top-level await in a persistent kernel.\n- `js_repl` is a freeform/custom tool. Direct `js_repl` calls must send raw JavaScript tool input (optionally with first-line `// codex-js-repl: timeout_ms=15000`). Do not wrap code in JSON (for example `{\"code\":\"...\"}`), quotes, or markdown code fences.\n- Helpers: `codex.tmpDir` and `codex.tool(name, args?)`.\n- `codex.tool` executes a normal tool call and resolves to the raw tool output object. Use it for shell and non-shell tools alike.\n- To share generated images with the model, write a file under `codex.tmpDir`, call `await codex.tool(\"view_image\", { path: \"/absolute/path\" })`, then delete the file.\n- Top-level bindings persist across cells. If you hit `SyntaxError: Identifier 'x' has already been declared`, reuse the binding, pick a new name, wrap in `{ ... }` for block scope, or reset the kernel with `js_repl_reset`.\n- Top-level static import declarations (for example `import x from \"pkg\"`) are currently unsupported in `js_repl`; use dynamic imports with `await import(\"pkg\")` instead.\n- Avoid direct access to `process.stdout` / `process.stderr` / `process.stdin`; it can corrupt the JSON line protocol. Use `console.log` and `codex.tool(...)`.";
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let expected = "## JavaScript REPL (Node)\n- Use `js_repl` for Node-backed JavaScript with top-level await in a persistent kernel.\n- `js_repl` is a freeform/custom tool. Direct `js_repl` calls must send raw JavaScript tool input (optionally with first-line `// codex-js-repl: timeout_ms=15000`). Do not wrap code in JSON (for example `{\"code\":\"...\"}`), quotes, or markdown code fences.\n- Helpers: `codex.tmpDir`, `codex.tool(name, args?)`, and `codex.emitImage(imageLike)`.\n- `codex.tool` executes a normal tool call and resolves to the raw tool output object. Use it for shell and non-shell tools alike. Nested tool outputs stay inside JavaScript unless you emit them explicitly.\n- `codex.emitImage(...)` adds exactly one image to the outer `js_repl` function output. It accepts a direct image URL, a single `input_image` item, an object like `{ bytes, mimeType }`, or a raw tool response object with exactly one image and no text. It rejects mixed text-and-image content.\n- Example of sharing an in-memory Playwright screenshot: `await codex.emitImage({ bytes: await page.screenshot({ type: \"jpeg\", quality: 85 }), mimeType: \"image/jpeg\" })`.\n- Example of sharing a local image tool result: `await codex.emitImage(codex.tool(\"view_image\", { path: \"/absolute/path\" }))`.\n- Top-level bindings persist across cells. If you hit `SyntaxError: Identifier 'x' has already been declared`, reuse the binding, pick a new name, wrap in `{ ... }` for block scope, or reset the kernel with `js_repl_reset`.\n- Top-level static import declarations (for example `import x from \"pkg\"`) are currently unsupported in `js_repl`; use dynamic imports with `await import(\"pkg\")` instead.\n- Avoid direct access to `process.stdout` / `process.stderr` / `process.stdin`; it can corrupt the JSON line protocol. Use `console.log`, `codex.tool(...)`, and `codex.emitImage(...)`.";
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assert_eq!(res, expected);
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}
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@@ -491,7 +495,7 @@ mod tests {
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let res = get_user_instructions(&cfg, None)
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.await
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.expect("js_repl instructions expected");
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let expected = "## JavaScript REPL (Node)\n- Use `js_repl` for Node-backed JavaScript with top-level await in a persistent kernel.\n- `js_repl` is a freeform/custom tool. Direct `js_repl` calls must send raw JavaScript tool input (optionally with first-line `// codex-js-repl: timeout_ms=15000`). Do not wrap code in JSON (for example `{\"code\":\"...\"}`), quotes, or markdown code fences.\n- Helpers: `codex.tmpDir` and `codex.tool(name, args?)`.\n- `codex.tool` executes a normal tool call and resolves to the raw tool output object. Use it for shell and non-shell tools alike.\n- To share generated images with the model, write a file under `codex.tmpDir`, call `await codex.tool(\"view_image\", { path: \"/absolute/path\" })`, then delete the file.\n- Top-level bindings persist across cells. If you hit `SyntaxError: Identifier 'x' has already been declared`, reuse the binding, pick a new name, wrap in `{ ... }` for block scope, or reset the kernel with `js_repl_reset`.\n- Top-level static import declarations (for example `import x from \"pkg\"`) are currently unsupported in `js_repl`; use dynamic imports with `await import(\"pkg\")` instead.\n- Do not call tools directly; use `js_repl` + `codex.tool(...)` for all tool calls, including shell commands.\n- MCP tools (if any) can also be called by name via `codex.tool(...)`.\n- Avoid direct access to `process.stdout` / `process.stderr` / `process.stdin`; it can corrupt the JSON line protocol. Use `console.log` and `codex.tool(...)`.";
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let expected = "## JavaScript REPL (Node)\n- Use `js_repl` for Node-backed JavaScript with top-level await in a persistent kernel.\n- `js_repl` is a freeform/custom tool. Direct `js_repl` calls must send raw JavaScript tool input (optionally with first-line `// codex-js-repl: timeout_ms=15000`). Do not wrap code in JSON (for example `{\"code\":\"...\"}`), quotes, or markdown code fences.\n- Helpers: `codex.tmpDir`, `codex.tool(name, args?)`, and `codex.emitImage(imageLike)`.\n- `codex.tool` executes a normal tool call and resolves to the raw tool output object. Use it for shell and non-shell tools alike. Nested tool outputs stay inside JavaScript unless you emit them explicitly.\n- `codex.emitImage(...)` adds exactly one image to the outer `js_repl` function output. It accepts a direct image URL, a single `input_image` item, an object like `{ bytes, mimeType }`, or a raw tool response object with exactly one image and no text. It rejects mixed text-and-image content.\n- Example of sharing an in-memory Playwright screenshot: `await codex.emitImage({ bytes: await page.screenshot({ type: \"jpeg\", quality: 85 }), mimeType: \"image/jpeg\" })`.\n- Example of sharing a local image tool result: `await codex.emitImage(codex.tool(\"view_image\", { path: \"/absolute/path\" }))`.\n- Top-level bindings persist across cells. If you hit `SyntaxError: Identifier 'x' has already been declared`, reuse the binding, pick a new name, wrap in `{ ... }` for block scope, or reset the kernel with `js_repl_reset`.\n- Top-level static import declarations (for example `import x from \"pkg\"`) are currently unsupported in `js_repl`; use dynamic imports with `await import(\"pkg\")` instead.\n- Do not call tools directly; use `js_repl` + `codex.tool(...)` for all tool calls, including shell commands.\n- MCP tools (if any) can also be called by name via `codex.tool(...)`.\n- Avoid direct access to `process.stdout` / `process.stderr` / `process.stdin`; it can corrupt the JSON line protocol. Use `console.log`, `codex.tool(...)`, and `codex.emitImage(...)`.";
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assert_eq!(res, expected);
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}
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@@ -506,7 +510,7 @@ mod tests {
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let res = get_user_instructions(&cfg, None)
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.await
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.expect("js_repl instructions expected");
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let expected = "## JavaScript REPL (Node)\n- Use `js_repl` for Node-backed JavaScript with top-level await in a persistent kernel.\n- `js_repl` is a freeform/custom tool. Direct `js_repl` calls must send raw JavaScript tool input (optionally with first-line `// codex-js-repl: timeout_ms=15000`). Do not wrap code in JSON (for example `{\"code\":\"...\"}`), quotes, or markdown code fences.\n- Helpers: `codex.tmpDir` and `codex.tool(name, args?)`.\n- `codex.tool` executes a normal tool call and resolves to the raw tool output object. Use it for shell and non-shell tools alike.\n- To share generated images with the model, write a file under `codex.tmpDir`, call `await codex.tool(\"view_image\", { path: \"/absolute/path\" })`, then delete the file.\n- When generating or converting images for `view_image` in `js_repl`, prefer JPEG at 85% quality unless lossless quality is strictly required; other formats can be used if the user requests them. This keeps uploads smaller and reduces the chance of hitting image size caps.\n- Top-level bindings persist across cells. If you hit `SyntaxError: Identifier 'x' has already been declared`, reuse the binding, pick a new name, wrap in `{ ... }` for block scope, or reset the kernel with `js_repl_reset`.\n- Top-level static import declarations (for example `import x from \"pkg\"`) are currently unsupported in `js_repl`; use dynamic imports with `await import(\"pkg\")` instead.\n- Avoid direct access to `process.stdout` / `process.stderr` / `process.stdin`; it can corrupt the JSON line protocol. Use `console.log` and `codex.tool(...)`.";
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let expected = "## JavaScript REPL (Node)\n- Use `js_repl` for Node-backed JavaScript with top-level await in a persistent kernel.\n- `js_repl` is a freeform/custom tool. Direct `js_repl` calls must send raw JavaScript tool input (optionally with first-line `// codex-js-repl: timeout_ms=15000`). Do not wrap code in JSON (for example `{\"code\":\"...\"}`), quotes, or markdown code fences.\n- Helpers: `codex.tmpDir`, `codex.tool(name, args?)`, and `codex.emitImage(imageLike)`.\n- `codex.tool` executes a normal tool call and resolves to the raw tool output object. Use it for shell and non-shell tools alike. Nested tool outputs stay inside JavaScript unless you emit them explicitly.\n- `codex.emitImage(...)` adds exactly one image to the outer `js_repl` function output. It accepts a direct image URL, a single `input_image` item, an object like `{ bytes, mimeType }`, or a raw tool response object with exactly one image and no text. It rejects mixed text-and-image content.\n- Example of sharing an in-memory Playwright screenshot: `await codex.emitImage({ bytes: await page.screenshot({ type: \"jpeg\", quality: 85 }), mimeType: \"image/jpeg\" })`.\n- Example of sharing a local image tool result: `await codex.emitImage(codex.tool(\"view_image\", { path: \"/absolute/path\" }))`.\n- When generating or converting images for `view_image` in `js_repl`, prefer JPEG at 85% quality unless lossless quality is strictly required; other formats can be used if the user requests them. This keeps uploads smaller and reduces the chance of hitting image size caps.\n- Top-level bindings persist across cells. If you hit `SyntaxError: Identifier 'x' has already been declared`, reuse the binding, pick a new name, wrap in `{ ... }` for block scope, or reset the kernel with `js_repl_reset`.\n- Top-level static import declarations (for example `import x from \"pkg\"`) are currently unsupported in `js_repl`; use dynamic imports with `await import(\"pkg\")` instead.\n- Avoid direct access to `process.stdout` / `process.stderr` / `process.stdin`; it can corrupt the JSON line protocol. Use `console.log`, `codex.tool(...)`, and `codex.emitImage(...)`.";
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assert_eq!(res, expected);
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}
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