Remove the legacy TUI split (#15922)

This is the part 1 of 2 PRs that will delete the `tui` /
`tui_app_server` split. This part simply deletes the existing `tui`
directory and marks the `tui_app_server` feature flag as removed. I left
the `tui_app_server` feature flag in place for now so its presence
doesn't result in an error. It is simply ignored.

Part 2 will rename the `tui_app_server` directory `tui`. I did this as
two parts to reduce visible code churn.
This commit is contained in:
Eric Traut
2026-03-27 16:56:44 -06:00
committed by GitHub
parent 307e427a9b
commit d65deec617
856 changed files with 257 additions and 130872 deletions

View File

@@ -1,171 +0,0 @@
use std::env;
use std::fs;
use std::process::Stdio;
use color_eyre::eyre::Report;
use color_eyre::eyre::Result;
use tempfile::Builder;
use thiserror::Error;
use tokio::process::Command;
#[derive(Debug, Error)]
pub(crate) enum EditorError {
#[error("neither VISUAL nor EDITOR is set")]
MissingEditor,
#[cfg(not(windows))]
#[error("failed to parse editor command")]
ParseFailed,
#[error("editor command is empty")]
EmptyCommand,
}
/// Tries to resolve the full path to a Windows program, respecting PATH + PATHEXT.
/// Falls back to the original program name if resolution fails.
#[cfg(windows)]
fn resolve_windows_program(program: &str) -> std::path::PathBuf {
// On Windows, `Command::new("code")` will not resolve `code.cmd` shims on PATH.
// Use `which` so we respect PATH + PATHEXT (e.g., `code` -> `code.cmd`).
which::which(program).unwrap_or_else(|_| std::path::PathBuf::from(program))
}
/// Resolve the editor command from environment variables.
/// Prefers `VISUAL` over `EDITOR`.
pub(crate) fn resolve_editor_command() -> std::result::Result<Vec<String>, EditorError> {
let raw = env::var("VISUAL")
.or_else(|_| env::var("EDITOR"))
.map_err(|_| EditorError::MissingEditor)?;
let parts = {
#[cfg(windows)]
{
winsplit::split(&raw)
}
#[cfg(not(windows))]
{
shlex::split(&raw).ok_or(EditorError::ParseFailed)?
}
};
if parts.is_empty() {
return Err(EditorError::EmptyCommand);
}
Ok(parts)
}
/// Write `seed` to a temp file, launch the editor command, and return the updated content.
pub(crate) async fn run_editor(seed: &str, editor_cmd: &[String]) -> Result<String> {
if editor_cmd.is_empty() {
return Err(Report::msg("editor command is empty"));
}
// Convert to TempPath immediately so no file handle stays open on Windows.
let temp_path = Builder::new().suffix(".md").tempfile()?.into_temp_path();
fs::write(&temp_path, seed)?;
let mut cmd = {
#[cfg(windows)]
{
// handles .cmd/.bat shims
Command::new(resolve_windows_program(&editor_cmd[0]))
}
#[cfg(not(windows))]
{
Command::new(&editor_cmd[0])
}
};
if editor_cmd.len() > 1 {
cmd.args(&editor_cmd[1..]);
}
let status = cmd
.arg(&temp_path)
.stdin(Stdio::inherit())
.stdout(Stdio::inherit())
.stderr(Stdio::inherit())
.status()
.await?;
if !status.success() {
return Err(Report::msg(format!("editor exited with status {status}")));
}
let contents = fs::read_to_string(&temp_path)?;
Ok(contents)
}
#[cfg(test)]
mod tests {
use super::*;
use pretty_assertions::assert_eq;
use serial_test::serial;
#[cfg(unix)]
use tempfile::tempdir;
struct EnvGuard {
visual: Option<String>,
editor: Option<String>,
}
impl EnvGuard {
fn new() -> Self {
Self {
visual: env::var("VISUAL").ok(),
editor: env::var("EDITOR").ok(),
}
}
}
impl Drop for EnvGuard {
fn drop(&mut self) {
restore_env("VISUAL", self.visual.take());
restore_env("EDITOR", self.editor.take());
}
}
fn restore_env(key: &str, value: Option<String>) {
match value {
Some(val) => unsafe { env::set_var(key, val) },
None => unsafe { env::remove_var(key) },
}
}
#[test]
#[serial]
fn resolve_editor_prefers_visual() {
let _guard = EnvGuard::new();
unsafe {
env::set_var("VISUAL", "vis");
env::set_var("EDITOR", "ed");
}
let cmd = resolve_editor_command().unwrap();
assert_eq!(cmd, vec!["vis".to_string()]);
}
#[test]
#[serial]
fn resolve_editor_errors_when_unset() {
let _guard = EnvGuard::new();
unsafe {
env::remove_var("VISUAL");
env::remove_var("EDITOR");
}
assert!(matches!(
resolve_editor_command(),
Err(EditorError::MissingEditor)
));
}
#[tokio::test]
#[cfg(unix)]
async fn run_editor_returns_updated_content() {
use std::os::unix::fs::PermissionsExt;
let dir = tempdir().unwrap();
let script_path = dir.path().join("edit.sh");
fs::write(&script_path, "#!/bin/sh\nprintf \"edited\" > \"$1\"\n").unwrap();
let mut perms = fs::metadata(&script_path).unwrap().permissions();
perms.set_mode(0o755);
fs::set_permissions(&script_path, perms).unwrap();
let cmd = vec![script_path.to_string_lossy().to_string()];
let result = run_editor("seed", &cmd).await.unwrap();
assert_eq!(result, "edited".to_string());
}
}