Healthcheck endpoints for the websocket server
- serve `GET /readyz` and `GET /healthz` from the same listener used for
`--listen ws://...`
- switch the websocket listener over to `axum` upgrade handling instead
of manual socket parsing
- add websocket transport coverage for the health endpoints and document
the new behavior
Testing
- integration tests
- built and tested e2e
```
> curl -i http://127.0.0.1:9234/readyz
HTTP/1.1 200 OK
content-length: 0
date: Fri, 06 Mar 2026 19:20:23 GMT
> curl -i http://127.0.0.1:9234/healthz
HTTP/1.1 200 OK
content-length: 0
date: Fri, 06 Mar 2026 19:20:24 GMT
```
### Overview
This PR adds the first piece of tracing for app-server JSON-RPC
requests.
There are two main changes:
- JSON-RPC requests can now take an optional W3C trace context at the
top level via a `trace` field (`traceparent` / `tracestate`).
- app-server now creates a dedicated request span for every inbound
JSON-RPC request in `MessageProcessor`, and uses the request-level trace
context as the parent when present.
For compatibility with existing flows, app-server still falls back to
the TRACEPARENT env var when there is no request-level traceparent.
This PR is intentionally scoped to the app-server boundary. In a
followup, we'll actually propagate trace context through the async
handoff into core execution spans like run_turn, which will make
app-server traces much more useful.
### Spans
A few details on the app-server span shape:
- each inbound request gets its own server span
- span/resource names are based on the JSON-RPC method (`initialize`,
`thread/start`, `turn/start`, etc.)
- spans record transport (stdio vs websocket), request id, connection
id, and client name/version when available
- `initialize` stores client metadata in session state so later requests
on the same connection can reuse it
## Why
`PermissionProfile` should describe filesystem roots as absolute paths
at the type level. Using `PathBuf` in `FileSystemPermissions` made the
shared type too permissive and blurred together three different
deserialization cases:
- skill metadata in `agents/openai.yaml`, where relative paths should
resolve against the skill directory
- app-server API payloads, where callers should have to send absolute
paths
- local tool-call payloads for commands like `shell_command` and
`exec_command`, where `additional_permissions.file_system` may
legitimately be relative to the command `workdir`
This change tightens the shared model without regressing the existing
local command flow.
## What Changed
- changed `protocol::models::FileSystemPermissions` and the app-server
`AdditionalFileSystemPermissions` mirror to use `AbsolutePathBuf`
- wrapped skill metadata deserialization in `AbsolutePathBufGuard`, so
relative permission roots in `agents/openai.yaml` resolve against the
containing skill directory
- kept app-server/API deserialization strict, so relative
`additionalPermissions.fileSystem.*` paths are rejected at the boundary
- restored cwd/workdir-relative deserialization for local tool-call
payloads by parsing `shell`, `shell_command`, and `exec_command`
arguments under an `AbsolutePathBufGuard` rooted at the resolved command
working directory
- simplified runtime additional-permission normalization so it only
canonicalizes and deduplicates absolute roots instead of trying to
recover relative ones later
- updated the app-server schema fixtures, `app-server/README.md`, and
the affected transport/TUI tests to match the final behavior
Command-approval clients currently infer which choices to show from
side-channel fields like `networkApprovalContext`,
`proposedExecpolicyAmendment`, and `additionalPermissions`. That makes
the request shape harder to evolve, and it forces each client to
replicate the server's heuristics instead of receiving the exact
decision list for the prompt.
This PR introduces a mapping between `CommandExecutionApprovalDecision`
and `codex_protocol::protocol::ReviewDecision`:
```rust
impl From<CoreReviewDecision> for CommandExecutionApprovalDecision {
fn from(value: CoreReviewDecision) -> Self {
match value {
CoreReviewDecision::Approved => Self::Accept,
CoreReviewDecision::ApprovedExecpolicyAmendment {
proposed_execpolicy_amendment,
} => Self::AcceptWithExecpolicyAmendment {
execpolicy_amendment: proposed_execpolicy_amendment.into(),
},
CoreReviewDecision::ApprovedForSession => Self::AcceptForSession,
CoreReviewDecision::NetworkPolicyAmendment {
network_policy_amendment,
} => Self::ApplyNetworkPolicyAmendment {
network_policy_amendment: network_policy_amendment.into(),
},
CoreReviewDecision::Abort => Self::Cancel,
CoreReviewDecision::Denied => Self::Decline,
}
}
}
```
And updates `CommandExecutionRequestApprovalParams` to have a new field:
```rust
available_decisions: Option<Vec<CommandExecutionApprovalDecision>>
```
when, if specified, should make it easier for clients to display an
appropriate list of options in the UI.
This makes it possible for `CoreShellActionProvider::prompt()` in
`unix_escalation.rs` to specify the `Vec<ReviewDecision>` directly,
adding support for `ApprovedForSession` when approving a skill script,
which was previously missing in the TUI.
Note this results in a significant change to `exec_options()` in
`approval_overlay.rs`, as the displayed options are now derived from
`available_decisions: &[ReviewDecision]`.
## What Changed
- Add `available_decisions` to
[`ExecApprovalRequestEvent`](de00e932dd/codex-rs/protocol/src/approvals.rs (L111-L175)),
including helpers to derive the legacy default choices when older
senders omit the field.
- Map `codex_protocol::protocol::ReviewDecision` to app-server
`CommandExecutionApprovalDecision` and expose the ordered list as
experimental `availableDecisions` in
[`CommandExecutionRequestApprovalParams`](de00e932dd/codex-rs/app-server-protocol/src/protocol/v2.rs (L3798-L3807)).
- Thread optional `available_decisions` through the core approval path
so Unix shell escalation can explicitly request `ApprovedForSession` for
session-scoped approvals instead of relying on client heuristics.
[`unix_escalation.rs`](de00e932dd/codex-rs/core/src/tools/runtimes/shell/unix_escalation.rs (L194-L214))
- Update the TUI approval overlay to build its buttons from the ordered
decision list, while preserving the legacy fallback when
`available_decisions` is missing.
- Update the app-server README, test client output, and generated schema
artifacts to document and surface the new field.
## Testing
- Add `approval_overlay.rs` coverage for explicit decision lists,
including the generic `ApprovedForSession` path and network approval
options.
- Update `chatwidget/tests.rs` and app-server protocol tests to populate
the new optional field and keep older event shapes working.
## Developers Docs
- If we document `item/commandExecution/requestApproval` on
[developers.openai.com/codex](https://developers.openai.com/codex), add
experimental `availableDecisions` as the preferred source of approval
choices and note that older servers may omit it.
## Summary
- add graceful websocket app-server restart on Ctrl-C by draining until
no assistant turns are running
- stop the websocket acceptor and disconnect existing connections once
the drain condition is met
- add a websocket integration test that verifies Ctrl-C waits for an
in-flight turn before exit
## Verification
- `cargo check -p codex-app-server --quiet`
- `cargo test -p codex-app-server --test all
suite::v2::connection_handling_websocket`
- I (maxj) tested remote and local Codex.app
---------
Co-authored-by: Codex <noreply@openai.com>
# External (non-OpenAI) Pull Request Requirements
Before opening this Pull Request, please read the dedicated
"Contributing" markdown file or your PR may be closed:
https://github.com/openai/codex/blob/main/docs/contributing.md
If your PR conforms to our contribution guidelines, replace this text
with a detailed and high quality description of your changes.
Include a link to a bug report or enhancement request.
Hardens codex-rs/app-server connection lifecycle and outbound routing
for websocket clients. Fixes some FUD I was having
- Added per-connection disconnect signaling (CancellationToken) for
websocket transports.
- Split websocket handling into independent inbound/outbound tasks
coordinated by cancellation.
- Changed outbound routing so websocket connections use non-blocking
try_send; slow/full websocket writers are disconnected instead of
stalling broadcast delivery.
- Kept stdio behavior blocking-on-send (no forced disconnect) so local
stdio clients are not dropped when queues are temporarily full.
- Simplified outbound router flow by removing deferred
pending_closed_connections handling.
- Added guards to drop incoming response/notification/error messages
from unknown connections.
- Fixed listener teardown race in thread listener tasks using a
listener_generation check so stale tasks do not clear newer listeners.
Fixes
https://linear.app/openai/issue/CODEX-4966/multiclient-handle-slow-notification-consumers
## Tests
Added/updated transport tests covering:
- broadcast does not block on a slow/full websocket connection
- stdio connection waits instead of disconnecting on full queue
I (maxj) have tested manually and will retest before landing
This stack layer makes app-server thread event delivery connection-aware
so resumed/attached threads only emit notifications and approval prompts
to subscribed connections.
- Added per-thread subscription tracking in `ThreadState`
(`subscribed_connections`) and mapped subscription ids to `(thread_id,
connection_id)`.
- Updated listener lifecycle so removing a subscription or closing a
connection only removes that connection from the thread’s subscriber
set; listener shutdown now happens when the last subscriber is gone.
- Added `connection_closed(connection_id)` plumbing (`lib.rs` ->
`message_processor.rs` -> `codex_message_processor.rs`) so disconnect
cleanup happens immediately.
- Scoped bespoke event handling outputs through `TargetedOutgoing` to
send requests/notifications only to subscribed connections.
- Kept existing threadresume behavior while aligning with the latest
split-loop transport structure.
Reapply "Add app-server transport layer with websocket support" with
additional fixes from https://github.com/openai/codex/pull/11313/changes
to avoid deadlocking.
This reverts commit 47356ff83c.
## Summary
To avoid deadlocking when queues are full, we maintain separate tokio
tasks dedicated to incoming vs outgoing event handling
- split the app-server main loop into two tasks in
`run_main_with_transport`
- inbound handling (`transport_event_rx`)
- outbound handling (`outgoing_rx` + `thread_created_rx`)
- separate incoming and outgoing websocket tasks
## Validation
Integration tests, testing thoroughly e2e in codex app w/ >10 concurrent
requests
<img width="1365" height="979" alt="Screenshot 2026-02-10 at 2 54 22 PM"
src="https://github.com/user-attachments/assets/47ca2c13-f322-4e5c-bedd-25859cbdc45f"
/>
---------
Co-authored-by: jif-oai <jif@openai.com>
- Adds --listen <URL> to codex app-server with two listen modes:
- stdio:// (default, existing behavior)
- ws://IP:PORT (new websocket transport)
- Refactors message routing to be connection-aware:
- Tracks per-connection session state (initialize/experimental
capability)
- Routes responses/errors to the originating connection
- Broadcasts server notifications/requests to initialized connections
- Updates initialization semantics to be per connection (not
process-global), and updates app-server docs accordingly.
- Adds websocket accept/read/write handling (JSON-RPC per text frame,
ping/pong handling, connection lifecycle events).
Testing
- Unit tests for transport URL parsing and targeted response/error
routing.
- New websocket integration test validating:
- per-connection initialization requirements
- no cross-connection response leakage
- same request IDs on different connections route independently.