This is a follow-up to https://github.com/openai/codex/pull/15922. That
previous PR deleted the old `tui` directory and left the new
`tui_app_server` directory in place. This PR renames `tui_app_server` to
`tui` and fixes up all references.
This is the part 1 of 2 PRs that will delete the `tui` /
`tui_app_server` split. This part simply deletes the existing `tui`
directory and marks the `tui_app_server` feature flag as removed. I left
the `tui_app_server` feature flag in place for now so its presence
doesn't result in an error. It is simply ignored.
Part 2 will rename the `tui_app_server` directory `tui`. I did this as
two parts to reduce visible code churn.
## Why
The argument-comment lint now has a packaged DotSlash artifact from
[#15198](https://github.com/openai/codex/pull/15198), so the normal repo
lint path should use that released payload instead of rebuilding the
lint from source every time.
That keeps `just clippy` and CI aligned with the shipped artifact while
preserving a separate source-build path for people actively hacking on
the lint crate.
The current alpha package also exposed two integration wrinkles that the
repo-side prebuilt wrapper needs to smooth over:
- the bundled Dylint library filename includes the host triple, for
example `@nightly-2025-09-18-aarch64-apple-darwin`, and Dylint derives
`RUSTUP_TOOLCHAIN` from that filename
- on Windows, Dylint's driver path also expects `RUSTUP_HOME` to be
present in the environment
Without those adjustments, the prebuilt CI jobs fail during `cargo
metadata` or driver setup. This change makes the checked-in prebuilt
wrapper normalize the packaged library name to the plain
`nightly-2025-09-18` channel before invoking `cargo-dylint`, and it
teaches both the wrapper and the packaged runner source to infer
`RUSTUP_HOME` from `rustup show home` when the environment does not
already provide it.
After the prebuilt Windows lint job started running successfully, it
also surfaced a handful of existing anonymous literal callsites in
`windows-sandbox-rs`. This PR now annotates those callsites so the new
cross-platform lint job is green on the current tree.
## What Changed
- checked in the current
`tools/argument-comment-lint/argument-comment-lint` DotSlash manifest
- kept `tools/argument-comment-lint/run.sh` as the source-build wrapper
for lint development
- added `tools/argument-comment-lint/run-prebuilt-linter.sh` as the
normal enforcement path, using the checked-in DotSlash package and
bundled `cargo-dylint`
- updated `just clippy` and `just argument-comment-lint` to use the
prebuilt wrapper
- split `.github/workflows/rust-ci.yml` so source-package checks live in
a dedicated `argument_comment_lint_package` job, while the released lint
runs in an `argument_comment_lint_prebuilt` matrix on Linux, macOS, and
Windows
- kept the pinned `nightly-2025-09-18` toolchain install in the prebuilt
CI matrix, since the prebuilt package still relies on rustup-provided
toolchain components
- updated `tools/argument-comment-lint/run-prebuilt-linter.sh` to
normalize host-qualified nightly library filenames, keep the `rustup`
shim directory ahead of direct toolchain `cargo` binaries, and export
`RUSTUP_HOME` when needed for Windows Dylint driver setup
- updated `tools/argument-comment-lint/src/bin/argument-comment-lint.rs`
so future published DotSlash artifacts apply the same nightly-filename
normalization and `RUSTUP_HOME` inference internally
- fixed the remaining Windows lint violations in
`codex-rs/windows-sandbox-rs` by adding the required `/*param*/`
comments at the reported callsites
- documented the checked-in DotSlash file, wrapper split, archive
layout, nightly prerequisite, and Windows `RUSTUP_HOME` requirement in
`tools/argument-comment-lint/README.md`
## Why
Once the repo-local lint exists, `codex-rs` needs to follow the
checked-in convention and CI needs to keep it from drifting. This commit
applies the fallback `/*param*/` style consistently across existing
positional literal call sites without changing those APIs.
The longer-term preference is still to avoid APIs that require comments
by choosing clearer parameter types and call shapes. This PR is
intentionally the mechanical follow-through for the places where the
existing signatures stay in place.
After rebasing onto newer `main`, the rollout also had to cover newly
introduced `tui_app_server` call sites. That made it clear the first cut
of the CI job was too expensive for the common path: it was spending
almost as much time installing `cargo-dylint` and re-testing the lint
crate as a representative test job spends running product tests. The CI
update keeps the full workspace enforcement but trims that extra
overhead from ordinary `codex-rs` PRs.
## What changed
- keep a dedicated `argument_comment_lint` job in `rust-ci`
- mechanically annotate remaining opaque positional literals across
`codex-rs` with exact `/*param*/` comments, including the rebased
`tui_app_server` call sites that now fall under the lint
- keep the checked-in style aligned with the lint policy by using
`/*param*/` and leaving string and char literals uncommented
- cache `cargo-dylint`, `dylint-link`, and the relevant Cargo
registry/git metadata in the lint job
- split changed-path detection so the lint crate's own `cargo test` step
runs only when `tools/argument-comment-lint/*` or `rust-ci.yml` changes
- continue to run the repo wrapper over the `codex-rs` workspace, so
product-code enforcement is unchanged
Most of the code changes in this commit are intentionally mechanical
comment rewrites or insertions driven by the lint itself.
## Verification
- `./tools/argument-comment-lint/run.sh --workspace`
- `cargo test -p codex-tui-app-server -p codex-tui`
- parsed `.github/workflows/rust-ci.yml` locally with PyYAML
---
* -> #14652
* #14651
## Why
`codex-rs/core/src/lib.rs` re-exported a broad set of types and modules
from `codex-protocol` and `codex-shell-command`. That made it easy for
workspace crates to import those APIs through `codex-core`, which in
turn hides dependency edges and makes it harder to reduce compile-time
coupling over time.
This change removes those public re-exports so call sites must import
from the source crates directly. Even when a crate still depends on
`codex-core` today, this makes dependency boundaries explicit and
unblocks future work to drop `codex-core` dependencies where possible.
## What Changed
- Removed public re-exports from `codex-rs/core/src/lib.rs` for:
- `codex_protocol::protocol` and related protocol/model types (including
`InitialHistory`)
- `codex_protocol::config_types` (`protocol_config_types`)
- `codex_shell_command::{bash, is_dangerous_command, is_safe_command,
parse_command, powershell}`
- Migrated workspace Rust call sites to import directly from:
- `codex_protocol::protocol`
- `codex_protocol::config_types`
- `codex_protocol::models`
- `codex_shell_command`
- Added explicit `Cargo.toml` dependencies (`codex-protocol` /
`codex-shell-command`) in crates that now import those crates directly.
- Kept `codex-core` internal modules compiling by using `pub(crate)`
aliases in `core/src/lib.rs` (internal-only, not part of the public
API).
- Updated the two utility crates that can already drop a `codex-core`
dependency edge entirely:
- `codex-utils-approval-presets`
- `codex-utils-cli`
## Verification
- `cargo test -p codex-utils-approval-presets`
- `cargo test -p codex-utils-cli`
- `cargo check --workspace --all-targets`
- `just clippy`
The `tui.animations` switch should gate all animations in the TUI, but a
recent change introduced a regression that didn't include the gate. This
makes it difficult to use the TUI with a screen reader.
This fix addresses #11856
## Problem
When unified-exec background sessions appear while the status indicator
is visible, the bottom pane can grow by one row to show a dedicated
footer line. That row insertion/removal makes the composer jump
vertically and produces visible jitter/flicker during streaming turns.
## Mental model
The bottom pane should expose one canonical background-exec summary
string, but it should surface that string in only one place at a time:
- if the status indicator row is visible, show the summary inline on
that row;
- if the status indicator row is hidden, show the summary as the
standalone unified-exec footer row.
This keeps status information visible while preserving a stable pane
height.
## Non-goals
This change does not alter unified-exec lifecycle, process tracking, or
`/ps` behavior. It does not redesign status text copy, spinner timing,
or interrupt handling semantics.
## Tradeoffs
Inlining the summary preserves layout stability and keeps interrupt
affordances in a fixed location, but it reduces horizontal space for
long status/detail text in narrow terminals. We accept that truncation
risk in exchange for removing vertical jitter and keeping the composer
anchored.
## Architecture
`UnifiedExecFooter` remains the source of truth for background-process
summary copy via `summary_text()`. `BottomPane` mirrors that text into
`StatusIndicatorWidget::update_inline_message()` whenever process state
changes or a status widget is created. Rendering enforces single-surface
output: the standalone footer row is skipped while status is present,
and the status row appends the summary after the elapsed/interrupt
segment.
## Documentation pass
Added non-functional docs/comments that make the new invariant explicit:
- status row owns inline summary when present;
- unified-exec footer row renders only when status row is absent;
- summary ordering keeps elapsed/interrupt affordance in a stable
position.
## Observability
No new telemetry or logs are introduced. The behavior is traceable
through:
- `BottomPane::set_unified_exec_processes()` for state updates,
- `BottomPane::sync_status_inline_message()` for status-row
synchronization,
- `StatusIndicatorWidget::render()` for final inline ordering.
## Tests
- Added
`bottom_pane::tests::unified_exec_summary_does_not_increase_height_when_status_visible`
to lock the no-height-growth invariant.
- Updated the unified-exec status restoration snapshot to match inline
rendering order.
- Validated with:
- `just fmt`
- `cargo test -p codex-tui --lib`
---------
Co-authored-by: Sayan Sisodiya <sayan@openai.com>
This PR adds support for a new feature flag `tui.animations`. By
default, the TUI uses animations in its welcome screen, "working"
spinners, and "shimmer" effects. This animations can interfere with
screen readers, so it's good to provide a way to disable them.
This change is inspired by [a
PR](https://github.com/openai/codex/pull/4014) contributed by @Orinks.
That PR has faltered a bit, but I think the core idea is sound. This
version incorporates feedback from @aibrahim-oai. In particular:
1. It uses a feature flag (`tui.animations`) rather than the unqualified
CLI key `no-animations`. Feature flags are the preferred way to expose
boolean switches. They are also exposed via CLI command switches.
2. It includes more complete documentation.
3. It disables a few animations that the other PR omitted.
- introduce RenderableItem to support both owned and borrowed children
in composite Renderables
- refactor some of our gnarlier manual layouts, BottomPane and
ChatWidget, to use ColumnRenderable
- Renderable and friends now handle cursor_pos()
This fixes an issue where messages sent during the final response stream
would seem to disappear, because the "queued messages" UI wasn't shown
during streaming.
What
- Show compact elapsed time in the TUI status indicator: Xs, MmSSs,
HhMMmSSs.
- Add private helper fmt_elapsed_compact with a unit test.
Why
- Seconds‑only becomes hard to read during longer runs; minutes/hours
improve clarity without extra noise.
How
- Implemented in codex-rs/tui/src/status_indicator_widget.rs only.
- The helper is used when rendering the existing “Working/Thinking”
timer.
- No changes to codex-common::elapsed::format_duration or other crates.
Scope/Impact
- TUI‑only; no public API changes; minimal risk.
- Snapshot tests should remain unchanged (most show “0s”).
Before/After
- Working (65s • Esc to interrupt) → Working (1m05s • Esc to interrupt)
- Working (3723s • …) → Working (1h02m03s • …)
Tests
- Unit: fmt_elapsed_compact_formats_seconds_minutes_hours.
- Local checks: cargo fmt --all, cargo clippy -p codex-tui -- -D
warnings, cargo test -p codex-tui.
Notes
- Open to adjusting the exact format or moving the helper if maintainers
prefer a shared location.
Signed-off-by: Enrique Moreno Tent <enriquemorenotent@gmail.com>
i'm not yet convinced i have the best heuristics for what to highlight,
but this feels like a useful step towards something a bit easier to
read, esp. when the model is producing large commands.
<img width="669" height="589" alt="Screenshot 2025-09-03 at 8 21 56 PM"
src="https://github.com/user-attachments/assets/b9cbcc43-80e8-4d41-93c8-daa74b84b331"
/>
also a fairly significant refactor of our line wrapping logic.
Summary:
- pause the status timer while waiting on approval modals
- expose deterministic pause/resume helpers to avoid sleep-based tests
- simplify bottom pane timer handling now that the widget owns the clock
#### Summary
- render the edit queued message shortcut with the ⌥ modifier on macOS
builds
- add a helper for status indicator snapshot suffixes
- record macOS-specific snapshots for the status indicator widget
before:
```
$ time cargo test -p codex-tui -q
[...]
cargo test -p codex-tui -q 39.89s user 10.77s system 98% cpu 51.328 total
```
after:
```
$ time cargo test -p codex-tui -q
[...]
cargo test -p codex-tui -q 1.37s user 0.64s system 29% cpu 6.699 total
```
the major offenders were the textarea fuzz test and the custom_terminal
doctests. (i think the doctests were being recompiled every time which
made them extra slow?)
this is in preparation for adding more separate "modes" to the tui, in
particular, a "transcript mode" to view a full history once #2316 lands.
1. split apart "tui events" from "app events".
2. remove onboarding-related events from AppEvent.
3. move several general drawing tools out of App and into a new Tui
class
instead of each shimmer needing to have its own animation thread, have
render_ref schedule a new frame if it wants one and coalesce to the
earliest next frame. this also makes the animations
frame-timing-independent, based on start time instead of frame count.
## Summary
- allow Esc to interrupt the current session when a task is running
- document Esc as an interrupt key in status indicator
## Testing
- `just fmt`
- `just fix` *(fails: E0658 `let` expressions in this position are
unstable)*
- `cargo test --all-features` *(fails: E0658 `let` expressions in this
position are unstable)*
------
https://chatgpt.com/codex/tasks/task_i_689698cf605883208f57b0317ff6a303
## Summary
- add a pulsing dot loader before the shimmering `Working` label in the
status indicator widget and include a small test asserting the spinner
character is rendered
- also fix a small bug in the ran command header by adding a space
between the ⚡ and `Ran command`
https://github.com/user-attachments/assets/6768c9d2-e094-49cb-ad51-44bcac10aa6f
## Testing
- `just fmt`
- `just fix` *(failed: E0658 `let` expressions in core/src/client.rs)*
- `cargo test --all-features` *(failed: E0658 `let` expressions in
core/src/client.rs)*
------
https://chatgpt.com/codex/tasks/task_i_68941bffdb948322b0f4190bc9dbe7f6
---------
Co-authored-by: aibrahim-oai <aibrahim@openai.com>
Stream models thoughts and responses instead of waiting for the whole
thing to come through. Very rough right now, but I'm making the risk call to push through.
Simplify and improve many UI elements.
* Remove all-around borders in most places. These interact badly with
terminal resizing and look heavy. Prefer left-side-only borders.
* Make the viewport adjust to the size of its contents.
* <kbd>/</kbd> and <kbd>@</kbd> autocomplete boxes appear below the
prompt, instead of above it.
* Restyle the keyboard shortcut hints & move them to the left.
* Restyle the approval dialog.
* Use synchronized rendering to avoid flashing during rerenders.
https://github.com/user-attachments/assets/96f044af-283b-411c-b7fc-5e6b8a433c20
<img width="1117" height="858" alt="Screenshot 2025-07-30 at 5 29 20 PM"
src="https://github.com/user-attachments/assets/0cc0af77-8396-429b-b6ee-9feaaccdbee7"
/>