We want to rely on server-side auto-compaction instead of having the
client trigger context compaction manually. This API was stubbed as a
placeholder and never implemented.
refactor the way we load and manage skills:
1. Move skill discovery/caching into SkillsManager and reuse it across
sessions.
2. Add the skills/list API (Op::ListSkills/SkillsListResponse) to fetch
skills for one or more cwds. Also update app-server for VSCE/App;
3. Trigger skills/list during session startup so UIs preload skills and
handle errors immediately.
Our previous design of cancellation endpoint is not idempotent, which
caused a bunch of flaky tests. Make app server just returned a not_found
status instead of throwing an error if the login id is not found. Keep
V1 endpoint behavior the same.
This caused some conversations to not appear when they otherwise should.
Prior to this change, `thread/list`/`list_conversations_common` would:
- Fetch N conversations from `RolloutRecorder::list_conversations`
- Then it would filter those (like by the provided `model_providers`)
- This would make it potentially return less than N items.
With this change:
- `list_conversations_common` now continues fetching more conversations
from `RolloutRecorder::list_conversations` until it "fills up" the
`requested_page_size`.
- Ultimately this means that clients can rely on getting eg 20
conversations if they request 20 conversations.
- Make Config.model optional and centralize default-selection logic in
ModelsManager, including a default_model helper (with
codex-auto-balanced when available) so sessions now carry an explicit
chosen model separate from the base config.
- Resolve `model` once in `core` and `tui` from config. Then store the
state of it on other structs.
- Move refreshing models to be before resolving the default model
helpful in the future if we want more granularity for requesting
escalated permissions:
e.g when running in readonly sandbox, model can request to escalate to a
sandbox that allows writes
### Summary
* Added `mcpServer/oauthLogin` in app server for supporting in session
MCP server login
* Added `McpServerOauthLoginParams` and `McpServerOauthLoginResponse` to
support above method with response returning the auth URL for consumer
to open browser or display accordingly.
* Added `McpServerOauthLoginCompletedNotification` which the app server
would emit on MCP server login success or failure (i.e. timeout).
* Refactored rmcp-client oath_login to have the ability on starting a
auth server which the codex_message_processor uses for in-session auth.
### Summary
Added `mcp/servers/list` which is equivalent to `/mcp` slash command in
CLI for response. This will be used in VSCE MCP settings to show log in
status, available tools etc.
The problem with using `serde(flatten)` on Turn status is that it
conditionally serializes the `error` field, which is not the pattern we
want in API v2 where all fields on an object should always be returned.
```
#[derive(Serialize, Deserialize, Debug, Clone, PartialEq, JsonSchema, TS)]
#[serde(rename_all = "camelCase")]
#[ts(export_to = "v2/")]
pub struct Turn {
pub id: String,
/// Only populated on a `thread/resume` response.
/// For all other responses and notifications returning a Turn,
/// the items field will be an empty list.
pub items: Vec<ThreadItem>,
#[serde(flatten)]
pub status: TurnStatus,
}
#[derive(Serialize, Deserialize, Debug, Clone, PartialEq, JsonSchema, TS)]
#[serde(tag = "status", rename_all = "camelCase")]
#[ts(tag = "status", export_to = "v2/")]
pub enum TurnStatus {
Completed,
Interrupted,
Failed { error: TurnError },
InProgress,
}
```
serializes to:
```
{
"id": "turn-123",
"items": [],
"status": "completed"
}
{
"id": "turn-123",
"items": [],
"status": "failed",
"error": {
"message": "Tool timeout",
"codexErrorInfo": null
}
}
```
Instead we want:
```
{
"id": "turn-123",
"items": [],
"status": "completed",
"error": null
}
{
"id": "turn-123",
"items": [],
"status": "failed",
"error": {
"message": "Tool timeout",
"codexErrorInfo": null
}
}
```
Add `thread_id` and `turn_id` to `item/started`, `item/completed`, and
`error` notifications. Otherwise the client will have a hard time
knowing which thread & turn (if multiple threads are running in
parallel) a new item/error is for.
Also add `thread_id` to `turn/started` and `turn/completed`.
`process_exec_tool_call()` was taking `SandboxType` as a param, but in
practice, the only place it was constructed was in
`codex_message_processor.rs` where it was derived from the other
`sandbox_policy` param, so this PR inlines the logic that decides the
`SandboxType` into `process_exec_tool_call()`.
---
[//]: # (BEGIN SAPLING FOOTER)
Stack created with [Sapling](https://sapling-scm.com). Best reviewed
with [ReviewStack](https://reviewstack.dev/openai/codex/pull/7122).
* #7112
* __->__ #7122
### Summary
After #7022, we no longer need this warning. We should also clean up the
schema for the notification, but this is a quick fix to just stop the
behavior in the VSCE
## Testing
- [x] Ran locally
This updates `ExecParams` so that instead of taking `timeout_ms:
Option<u64>`, it now takes a more general cancellation mechanism,
`ExecExpiration`, which is an enum that includes a
`Cancellation(tokio_util::sync::CancellationToken)` variant.
If the cancellation token is fired, then `process_exec_tool_call()`
returns in the same way as if a timeout was exceeded.
This is necessary so that in #6973, we can manage the timeout logic
external to the `process_exec_tool_call()` because we want to "suspend"
the timeout when an elicitation from a human user is pending.
---
[//]: # (BEGIN SAPLING FOOTER)
Stack created with [Sapling](https://sapling-scm.com). Best reviewed
with [ReviewStack](https://reviewstack.dev/openai/codex/pull/6972).
* #7005
* #6973
* __->__ #6972
This PR adds the API V2 version of the apply_patch approval flow, which
centers around `ThreadItem::FileChange`.
This PR wires the new RPC (`item/fileChange/requestApproval`, V2 only)
and related events (`item/started`, `item/completed` for
`ThreadItem::FileChange`, which are emitted in both V1 and V2) through
the app-server
protocol. The new approval RPC is only sent when the user initiates a
turn with the new `turn/start` API so we don't break backwards
compatibility with VSCE.
Similar to https://github.com/openai/codex/pull/6758, the approach I
took was to make as few changes to the Codex core as possible,
leveraging existing `EventMsg` core events, and translating those in
app-server. I did have to add a few additional fields to
`EventMsg::PatchApplyBegin` and `EventMsg::PatchApplyEnd`, but those
were fairly lightweight.
However, the `EventMsg`s emitted by core are the following:
```
1) Auto-approved (no request for approval)
- EventMsg::PatchApplyBegin
- EventMsg::PatchApplyEnd
2) Approved by user
- EventMsg::ApplyPatchApprovalRequest
- EventMsg::PatchApplyBegin
- EventMsg::PatchApplyEnd
3) Declined by user
- EventMsg::ApplyPatchApprovalRequest
- EventMsg::PatchApplyBegin
- EventMsg::PatchApplyEnd
```
For a request triggering an approval, this would result in:
```
item/fileChange/requestApproval
item/started
item/completed
```
which is different from the `ThreadItem::CommandExecution` flow
introduced in https://github.com/openai/codex/pull/6758, which does the
below and is preferable:
```
item/started
item/commandExecution/requestApproval
item/completed
```
To fix this, we leverage `TurnSummaryStore` on codex_message_processor
to store a little bit of state, allowing us to fire `item/started` and
`item/fileChange/requestApproval` whenever we receive the underlying
`EventMsg::ApplyPatchApprovalRequest`, and no-oping when we receive the
`EventMsg::PatchApplyBegin` later.
This is much less invasive than modifying the order of EventMsg within
core (I tried).
The resulting payloads:
```
{
"method": "item/started",
"params": {
"item": {
"changes": [
{
"diff": "Hello from Codex!\n",
"kind": "add",
"path": "/Users/owen/repos/codex/codex-rs/APPROVAL_DEMO.txt"
}
],
"id": "call_Nxnwj7B3YXigfV6Mwh03d686",
"status": "inProgress",
"type": "fileChange"
}
}
}
```
```
{
"id": 0,
"method": "item/fileChange/requestApproval",
"params": {
"grantRoot": null,
"itemId": "call_Nxnwj7B3YXigfV6Mwh03d686",
"reason": null,
"threadId": "019a9e11-8295-7883-a283-779e06502c6f",
"turnId": "1"
}
}
```
```
{
"id": 0,
"result": {
"decision": "accept"
}
}
```
```
{
"method": "item/completed",
"params": {
"item": {
"changes": [
{
"diff": "Hello from Codex!\n",
"kind": "add",
"path": "/Users/owen/repos/codex/codex-rs/APPROVAL_DEMO.txt"
}
],
"id": "call_Nxnwj7B3YXigfV6Mwh03d686",
"status": "completed",
"type": "fileChange"
}
}
}
```
This PR allows clients to render historical messages when resuming a
thread via `thread/resume` by reading from the list of `EventMsg`
payloads loaded from the rollout, and then transforming them into Turns
and ThreadItems to be returned on the `Thread` object.
This is implemented by leveraging `SessionConfiguredNotification` which
returns this list of `EventMsg` objects when resuming a conversation,
and then applying a stateful `ThreadHistoryBuilder` that parses from
this EventMsg log and transforms it into Turns and ThreadItems.
Note that we only persist a subset of `EventMsg`s in a rollout as
defined in `policy.rs`, so we lose fidelity whenever we resume a thread
compared to when we streamed the thread's turns originally. However,
this behavior is at parity with the legacy API.
## Summary
On app-server startup, detect whether the experimental sandbox is
enabled, and send a notification .
**Note**
New conversations will not respect the feature because we [ignore cli
overrides in
NewConversation](a75321a64c/codex-rs/app-server/src/codex_message_processor.rs (L1237-L1252)).
However, this should be okay, since we don't actually use config for
this, we use a [global
variable](87cce88f48/codex-rs/core/src/safety.rs (L105-L110)).
We should carefully unwind this setup at some point.
## Testing
- [ ] In progress: testing locally
---------
Co-authored-by: jif-oai <jif@openai.com>
This adds the following fields to `ThreadStartResponse` and
`ThreadResumeResponse`:
```rust
pub model: String,
pub model_provider: String,
pub cwd: PathBuf,
pub approval_policy: AskForApproval,
pub sandbox: SandboxPolicy,
pub reasoning_effort: Option<ReasoningEffort>,
```
This is important because these fields are optional in
`ThreadStartParams` and `ThreadResumeParams`, so the caller needs to be
able to determine what values were ultimately used to start/resume the
conversation. (Though note that any of these could be changed later
between turns in the conversation.)
Though to get this information reliably, it must be read from the
internal `SessionConfiguredEvent` that is created in response to the
start of a conversation. Because `SessionConfiguredEvent` (as defined in
`codex-rs/protocol/src/protocol.rs`) did not have all of these fields, a
number of them had to be added as part of this PR.
Because `SessionConfiguredEvent` is referenced in many tests, test
instances of `SessionConfiguredEvent` had to be updated, as well, which
is why this PR touches so many files.
similar to logic in
`codex/codex-rs/exec/src/event_processor_with_jsonl_output.rs`.
translation of v1 -> v2 events:
`codex/event/task_complete` -> `turn/completed`
`codex/event/turn_aborted` -> `turn/completed` with `interrupted` status
`codex/event/error` -> `turn/completed` with `error` status
this PR also makes `items` field in `Turn` optional. For now, we only
populate it when we resume a thread, and leave it as None for all other
places until we properly rewrite core to keep track of items.
tested using the codex app server client. example new event:
```
< {
< "method": "turn/completed",
< "params": {
< "turn": {
< "id": "0",
< "items": [],
< "status": "interrupted"
< }
< }
< }
```
This PR adds the API V2 version of the command‑execution approval flow
for the shell tool.
This PR wires the new RPC (`item/commandExecution/requestApproval`, V2
only) and related events (`item/started`, `item/completed`, and
`item/commandExecution/delta`, which are emitted in both V1 and V2)
through the app-server
protocol. The new approval RPC is only sent when the user initiates a
turn with the new `turn/start` API so we don't break backwards
compatibility with VSCE.
The approach I took was to make as few changes to the Codex core as
possible, leveraging existing `EventMsg` core events, and translating
those in app-server. I did have to add additional fields to
`EventMsg::ExecCommandEndEvent` to capture the command's input so that
app-server can statelessly transform these events to a
`ThreadItem::CommandExecution` item for the `item/completed` event.
Once we stabilize the API and it's complete enough for our partners, we
can work on migrating the core to be aware of command execution items as
a first-class concept.
**Note**: We'll need followup work to make sure these APIs work for the
unified exec tool, but will wait til that's stable and landed before
doing a pass on app-server.
Example payloads below:
```
{
"method": "item/started",
"params": {
"item": {
"aggregatedOutput": null,
"command": "/bin/zsh -lc 'touch /tmp/should-trigger-approval'",
"cwd": "/Users/owen/repos/codex/codex-rs",
"durationMs": null,
"exitCode": null,
"id": "call_lNWWsbXl1e47qNaYjFRs0dyU",
"parsedCmd": [
{
"cmd": "touch /tmp/should-trigger-approval",
"type": "unknown"
}
],
"status": "inProgress",
"type": "commandExecution"
}
}
}
```
```
{
"id": 0,
"method": "item/commandExecution/requestApproval",
"params": {
"itemId": "call_lNWWsbXl1e47qNaYjFRs0dyU",
"parsedCmd": [
{
"cmd": "touch /tmp/should-trigger-approval",
"type": "unknown"
}
],
"reason": "Need to create file in /tmp which is outside workspace sandbox",
"risk": null,
"threadId": "019a93e8-0a52-7fe3-9808-b6bc40c0989a",
"turnId": "1"
}
}
```
```
{
"id": 0,
"result": {
"acceptSettings": {
"forSession": false
},
"decision": "accept"
}
}
```
```
{
"params": {
"item": {
"aggregatedOutput": null,
"command": "/bin/zsh -lc 'touch /tmp/should-trigger-approval'",
"cwd": "/Users/owen/repos/codex/codex-rs",
"durationMs": 224,
"exitCode": 0,
"id": "call_lNWWsbXl1e47qNaYjFRs0dyU",
"parsedCmd": [
{
"cmd": "touch /tmp/should-trigger-approval",
"type": "unknown"
}
],
"status": "completed",
"type": "commandExecution"
}
}
}
```
core event to app server event mapping:
1. `codex/event/reasoning_content_delta` ->
`item/reasoning/summaryTextDelta`.
2. `codex/event/reasoning_raw_content_delta` ->
`item/reasoning/textDelta`
3. `codex/event/agent_message_content_delta` →
`item/agentMessage/delta`.
4. `codex/event/agent_reasoning_section_break` ->
`item/reasoning/summaryPartAdded`.
Also added a change in core to pass down content index, summary index
and item id from events.
Tested with the `git checkout owen/app_server_test_client && cargo run
-p codex-app-server-test-client -- send-message-v2 "hello"` and verified
that new events are emitted correctly.
This updates `thread/resume` to be at parity with v1's
`ResumeConversationParams`. Turns out history is useful for codex cloud
and path is useful for the VSCode extension. And config overrides are
always useful.
This one should be quite straightforward, as it's just a translation of
TurnItem events we already emit to ThreadItem that app-server exposes to
customers.
To test, cp my change to owen/app_server_test_client and do the
following:
```
cargo build -p codex-cli
RUST_LOG=codex_app_server=info CODEX_BIN=target/debug/codex cargo run -p codex-app-server-test-client -- send-message-v2 "hello"
```
example event before (still kept there for backward compatibility):
```
{
< "method": "codex/event/item_completed",
< "params": {
< "conversationId": "019a74cc-fad9-7ab3-83a3-f42827b7b074",
< "id": "0",
< "msg": {
< "item": {
< "Reasoning": {
< "id": "rs_03d183492e07e20a016913a936eb8c81a1a7671a103fee8afc",
< "raw_content": [],
< "summary_text": [
< "Hey! What would you like to work on? I can explore the repo, run specific tests, or implement a change. Let's keep it short and straightforward. There's no need for a lengthy introduction or elaborate planning, just a friendly greeting and an open offer to help. I want to make sure the user feels welcomed and understood right from the start. It's all about keeping the tone friendly and concise!"
< ]
< }
< },
< "thread_id": "019a74cc-fad9-7ab3-83a3-f42827b7b074",
< "turn_id": "0",
< "type": "item_completed"
< }
< }
< }
```
after (v2):
```
< {
< "method": "item/completed",
< "params": {
< "item": {
< "id": "rs_03d183492e07e20a016913a936eb8c81a1a7671a103fee8afc",
< "text": "Hey! What would you like to work on? I can explore the repo, run specific tests, or implement a change. Let's keep it short and straightforward. There's no need for a lengthy introduction or elaborate planning, just a friendly greeting and an open offer to help. I want to make sure the user feels welcomed and understood right from the start. It's all about keeping the tone friendly and concise!",
< "type": "reasoning"
< }
< }
< }
```
Add the following fields to Thread:
```
pub preview: String,
pub model_provider: String,
pub created_at: i64,
```
Will prob need another PR once this lands:
https://github.com/openai/codex/pull/6337
This PR does two things:
1. add a new function in core that maps the core-internal plan type to
the external plan type;
2. implement account/read that get account status (v2 of
`getAuthStatus`).
Implements:
```
turn/start
turn/interrupt
```
along with their integration tests. These are relatively light wrappers
around the existing core logic, and changes to core logic are minimal.
However, an improvement made for developer ergonomics:
- `turn/start` replaces both `SendUserMessage` (no turn overrides) and
`SendUserTurn` (can override model, approval policy, etc.)
This PR implements `account/login/start` and `account/login/completed`.
Instead of having separate endpoints for login with chatgpt and api, we
have a single enum handling different login methods. For sync auth
methods like sign in with api key, we still send a `completed`
notification back to be compatible with the async login flow.
Implements:
```
thread/list
thread/start
thread/resume
thread/archive
```
along with their integration tests. These are relatively light wrappers
around the existing core logic, and changes to core logic are minimal.
However, an improvement made for developer ergonomics:
- `thread/start` and `thread/resume` automatically attaches a
conversation listener internally, so clients don't have to make a
separate `AddConversationListener` call like they do today.
For consistency, also updated `model/list` and `feedback/upload` (naming
conventions, list API params).