## Summary
- ensure `thread.resume` reuses the stored `gitInfo` instead of
rebuilding it from the live working tree
- persist and apply thread git metadata through the resume flow and add
a regression test covering branch mismatch cases
## Testing
- Not run (not requested)
## Summary
This removes the old app-server v1 methods and notifications we no
longer need, while keeping the small set the main codex app client still
depends on for now.
The remaining legacy surface is:
- `initialize`
- `getConversationSummary`
- `getAuthStatus`
- `gitDiffToRemote`
- `fuzzyFileSearch`
- `fuzzyFileSearch/sessionStart`
- `fuzzyFileSearch/sessionUpdate`
- `fuzzyFileSearch/sessionStop`
And the raw `codex/event/*` notifications emitted from core. These
notifications will be removed in a followup PR.
## What changed
- removed deprecated v1 request variants from the protocol and
app-server dispatcher
- removed deprecated typed notifications: `authStatusChange`,
`loginChatGptComplete`, and `sessionConfigured`
- updated the app-server test client to use v2 flows instead of deleted
v1 flows
- deleted legacy-only app-server test suites and added focused coverage
for `getConversationSummary`
- regenerated app-server schema fixtures and updated the MCP interface
docs to match the remaining compatibility surface
## Testing
- `just write-app-server-schema`
- `cargo test -p codex-app-server-protocol`
- `cargo test -p codex-app-server`
Stop `thread/start` from blocking other app-server requests.
Before this change, `thread/start ran` inline on the request loop, so
slow startup paths like MCP auth checks could hold up unrelated requests
on the same connection, including `thread/loaded/list`. This moves
`thread/start` into a background task.
While doing so, it revealed an issue where we were doing nested locking
(and there were some race conditions possible that could introduce a
"phantom listener"). This PR also refactors the listener/subscription
bookkeeping - listener/subscription state is now centralized in
`ThreadStateManager` instead of being split across multiple lock
domains. That makes late auto-attach on `thread/start` race-safe and
avoids reintroducing disconnected clients as phantom subscribers.
Replay pending client requests after `thread/resume` and emit resolved
notifications when those requests clear so approval/input UI state stays
in sync after reconnects and across subscribed clients.
Affected RPCs:
- `item/commandExecution/requestApproval`
- `item/fileChange/requestApproval`
- `item/tool/requestUserInput`
Motivation:
- Resumed clients need to see pending approval/input requests that were
already outstanding before the reconnect.
- Clients also need an explicit signal when a pending request resolves
or is cleared so stale UI can be removed on turn start, completion, or
interruption.
Implementation notes:
- Use pending client requests from `OutgoingMessageSender` in order to
replay them after `thread/resume` attaches the connection, using
original request ids.
- Emit `serverRequest/resolved` when pending requests are answered
or cleared by lifecycle cleanup.
- Update the app-server protocol schema, generated TypeScript bindings,
and README docs for the replay/resolution flow.
High-level test plan:
- Added automated coverage for replaying pending command execution and
file change approval requests on `thread/resume`.
- Added automated coverage for resolved notifications in command
approval, file change approval, request_user_input, turn start, and turn
interrupt flows.
- Verified schema/docs updates in the relevant protocol and app-server
tests.
Manual testing:
- Tested reconnect/resume with multiple connections.
- Confirmed state stayed in sync between connections.
Adds a new v2 app-server API for a client to be able to unsubscribe to a
thread:
- New RPC method: `thread/unsubscribe`
- New server notification: `thread/closed`
Today clients can start/resume/archive threads, but there wasn’t a way
to explicitly unload a live thread from memory without archiving it.
With `thread/unsubscribe`, a client can indicate it is no longer
actively working with a live Thread. If this is the only client
subscribed to that given thread, the thread will be automatically closed
by app-server, at which point the server will send `thread/closed` and
`thread/status/changed` with `status: notLoaded` notifications.
This gives clients a way to prevent long-running app-server processes
from accumulating too many thread (and related) objects in memory.
Closed threads will also be removed from `thread/loaded/list`.
- keep the per-thread app-server listener alive when the last client
unsubscribes or disconnects
- preserve listener-side active turn history so running `thread/resume`
can merge an in-progress turn snapshot after reconnect
- add `ThreadStateManager` regressions for disconnect/unsubscribe
retention and explicit thread teardown cleanup
Added unit tests, and I manually tested to confirm the fix
---------
Co-authored-by: Codex <noreply@openai.com>
Hardens codex-rs/app-server connection lifecycle and outbound routing
for websocket clients. Fixes some FUD I was having
- Added per-connection disconnect signaling (CancellationToken) for
websocket transports.
- Split websocket handling into independent inbound/outbound tasks
coordinated by cancellation.
- Changed outbound routing so websocket connections use non-blocking
try_send; slow/full websocket writers are disconnected instead of
stalling broadcast delivery.
- Kept stdio behavior blocking-on-send (no forced disconnect) so local
stdio clients are not dropped when queues are temporarily full.
- Simplified outbound router flow by removing deferred
pending_closed_connections handling.
- Added guards to drop incoming response/notification/error messages
from unknown connections.
- Fixed listener teardown race in thread listener tasks using a
listener_generation check so stale tasks do not clear newer listeners.
Fixes
https://linear.app/openai/issue/CODEX-4966/multiclient-handle-slow-notification-consumers
## Tests
Added/updated transport tests covering:
- broadcast does not block on a slow/full websocket connection
- stdio connection waits instead of disconnecting on full queue
I (maxj) have tested manually and will retest before landing
thread/resume response includes latest turn with all items, in band so
no events are stale or lost
Testing
- e2e tested using app-server-test-client using flow described in
"Testing Thread Rejoin Behavior" in
codex-rs/app-server-test-client/README.md
- e2e tested in codex desktop by reconnecting to a running turn
Motivation
- Today, a newly connected client has no direct way to determine the
current runtime status of threads from read/list responses alone.
- This forces clients to infer state from transient events, which can
lead to stale or inconsistent UI when reconnecting or attaching late.
Changes
- Add `status` to `thread/read` responses.
- Add `statuses` to `thread/list` responses.
- Emit `thread/status/changed` notifications with `threadId` and the new
status.
- Track runtime status for all loaded threads and default unknown
threads to `idle`.
- Update protocol/docs/tests/schema fixtures for the revised API.
Testing
- Validated protocol API changes with automated protocol tests and
regenerated schema/type fixtures.
- Validated app-server behavior with unit and integration test suites,
including status transitions and notifications.
zsh fork PR stack:
- https://github.com/openai/codex/pull/12051👈
- https://github.com/openai/codex/pull/12052
With upcoming support for a fork of zsh that allows us to intercept
`execve` and run execpolicy checks for each subcommand as part of a
`CommandExecution`, it will be possible for there to be multiple
approval requests for a shell command like `/path/to/zsh -lc 'git status
&& rg \"TODO\" src && make test'`.
To support that, this PR introduces a new `approval_id` field across
core, protocol, and app-server so that we can associate approvals
properly for subcommands.
This stack layer makes app-server thread event delivery connection-aware
so resumed/attached threads only emit notifications and approval prompts
to subscribed connections.
- Added per-thread subscription tracking in `ThreadState`
(`subscribed_connections`) and mapped subscription ids to `(thread_id,
connection_id)`.
- Updated listener lifecycle so removing a subscription or closing a
connection only removes that connection from the thread’s subscriber
set; listener shutdown now happens when the last subscriber is gone.
- Added `connection_closed(connection_id)` plumbing (`lib.rs` ->
`message_processor.rs` -> `codex_message_processor.rs`) so disconnect
cleanup happens immediately.
- Scoped bespoke event handling outputs through `TargetedOutgoing` to
send requests/notifications only to subscribed connections.
- Kept existing threadresume behavior while aligning with the latest
split-loop transport structure.