rm `remote_models` feature flag.
We see issues like #11527 when a user has `remote_models` disabled, as
we always use the default fallback `ModelInfo`. This causes issues with
model performance.
Builds on #11690, which helps by warning the user when they are using
the default fallback. This PR will make that happen much less frequently
as an accidental consequence of disabling `remote_models`.
### Summary
Builiding off
5c75aa7b89 (diff-058ae8f109a8b84b4b79bbfa45f522c2233b9d9e139696044ae374d50b6196e0),
we have created a `model/rerouted` notification that captures the event
so that consumers can render as expected. Keep the `EventMsg::Warning`
path in core so that this does not affect TUI rendering.
`model/rerouted` is meant to be generic to account for future usage
including capacity planning etc.
Summary
- rename the `collab` handlers and UI files to `multi_agents` to match
the new naming
- update module references and specs so the handlers and TUI widgets
consistently use the renamed files
- keep the existing functionality while aligning file and module names
with the multi-agent terminology
### Description
#### Summary
Adds the TUI UX layer for structured network approvals
#### What changed
- Updated approval overlay to display network-specific approval context
(host/protocol).
- Added/updated TUI wiring so approval prompts show correct network
messaging.
- Added tests covering the new approval overlay behavior.
#### Why
Core orchestration can now request structured network approvals; this
ensures users see clear, contextual prompts in the TUI.
#### Notes
- UX behavior activates only when network approval context is present.
---------
Co-authored-by: Codex <199175422+chatgpt-codex-connector[bot]@users.noreply.github.com>
## Summary
This PR makes app-server-provided image URLs first-class attachments in
TUI, so they survive resume/backtrack/history recall and are resubmitted
correctly.
<img width="715" height="491" alt="Screenshot 2026-02-12 at 8 27 08 PM"
src="https://github.com/user-attachments/assets/226cbd35-8f0c-4e51-a13e-459ef5dd1927"
/>
Can delete the attached image upon backtracking:
<img width="716" height="301" alt="Screenshot 2026-02-12 at 8 27 31 PM"
src="https://github.com/user-attachments/assets/4558d230-f1bd-4eed-a093-8e1ab9c6db27"
/>
In both history and composer, remote images are rendered as normal
`[Image #N]` placeholders, with numbering unified with local images.
## What changed
- Plumb remote image URLs through TUI message state:
- `UserHistoryCell`
- `BacktrackSelection`
- `ChatComposerHistory::HistoryEntry`
- `ChatWidget::UserMessage`
- Show remote images as placeholder rows inside the composer box (above
textarea), and in history cells.
- Support keyboard selection/deletion for remote image rows in composer
(`Up`/`Down`, `Delete`/`Backspace`).
- Preserve remote-image-only turns in local composer history (Up/Down
recall), including restore after backtrack.
- Ensure submit/queue/backtrack resubmit include remote images in model
input (`UserInput::Image`), and keep request shape stable for
remote-image-only turns.
- Keep image numbering contiguous across remote + local images:
- remote images occupy `[Image #1]..[Image #M]`
- local images start at `[Image #M+1]`
- deletion renumbers consistently.
- In protocol conversion, increment shared image index for remote images
too, so mixed remote/local image tags stay in a single sequence.
- Simplify restore logic to trust in-memory attachment order (no
placeholder-number parsing path).
- Backtrack/replay rollback handling now queues trims through
`AppEvent::ApplyThreadRollback` and syncs transcript overlay/deferred
lines after trims, so overlay/transcript state stays consistent.
- Trim trailing blank rendered lines from user history rendering to
avoid oversized blank padding.
## Docs + tests
- Updated: `docs/tui-chat-composer.md` (remote image flow,
selection/deletion, numbering offsets)
- Added/updated tests across `tui/src/chatwidget/tests.rs`,
`tui/src/app.rs`, `tui/src/app_backtrack.rs`, `tui/src/history_cell.rs`,
and `tui/src/bottom_pane/chat_composer.rs`
- Added snapshot coverage for remote image composer states, including
deleting the first of two remote images.
## Validation
- `just fmt`
- `cargo test -p codex-tui`
## Codex author
`codex fork 019c2636-1571-74a1-8471-15a3b1c3f49d`
## Summary
- add a shared `codex-core` sleep inhibitor that uses native macOS IOKit
assertions (`IOPMAssertionCreateWithName` / `IOPMAssertionRelease`)
instead of spawning `caffeinate`
- wire sleep inhibition to turn lifecycle in `tui` (`TurnStarted`
enables; `TurnComplete` and abort/error finalization disable)
- gate this behavior behind a `/experimental` feature toggle
(`[features].prevent_idle_sleep`) instead of a dedicated `[tui]` config
flag
- expose the toggle in `/experimental` on macOS; keep it under
development on other platforms
- keep behavior no-op on non-macOS targets
<img width="1326" height="577" alt="image"
src="https://github.com/user-attachments/assets/73fac06b-97ae-46a2-800a-30f9516cf8a3"
/>
## Testing
- `cargo check -p codex-core -p codex-tui`
- `cargo test -p codex-core sleep_inhibitor::tests -- --nocapture`
- `cargo test -p codex-core
tui_config_missing_notifications_field_defaults_to_enabled --
--nocapture`
- `cargo test -p codex-core prevent_idle_sleep_is_ -- --nocapture`
## Semantics and API references
- This PR targets `caffeinate -i` semantics: prevent *idle system sleep*
while allowing display idle sleep.
- `caffeinate -i` mapping in Apple open source (`assertionMap`):
- `kIdleAssertionFlag -> kIOPMAssertionTypePreventUserIdleSystemSleep`
- Source:
https://github.com/apple-oss-distributions/PowerManagement/blob/PowerManagement-1846.60.12/caffeinate/caffeinate.c#L52-L54
- Apple IOKit docs for assertion types and API:
-
https://developer.apple.com/documentation/iokit/iopmlib_h/iopmassertiontypes
-
https://developer.apple.com/documentation/iokit/1557092-iopmassertioncreatewithname
- https://developer.apple.com/library/archive/qa/qa1340/_index.html
## Codex Electron vs this PR (full stack path)
- Codex Electron app requests sleep blocking with
`powerSaveBlocker.start("prevent-app-suspension")`:
-
https://github.com/openai/codex/blob/main/codex/codex-vscode/electron/src/electron-message-handler.ts
- Electron maps that string to Chromium wake lock type
`kPreventAppSuspension`:
-
https://github.com/electron/electron/blob/main/shell/browser/api/electron_api_power_save_blocker.cc
- Chromium macOS backend maps wake lock types to IOKit assertion
constants and calls IOKit:
- `kPreventAppSuspension -> kIOPMAssertionTypeNoIdleSleep`
- `kPreventDisplaySleep / kPreventDisplaySleepAllowDimming ->
kIOPMAssertionTypeNoDisplaySleep`
-
https://github.com/chromium/chromium/blob/main/services/device/wake_lock/power_save_blocker/power_save_blocker_mac.cc
## Why this PR uses a different macOS constant name
- This PR uses `"PreventUserIdleSystemSleep"` directly, via
`IOPMAssertionCreateWithName`, in
`codex-rs/core/src/sleep_inhibitor.rs`.
- Apple’s IOKit header documents `kIOPMAssertionTypeNoIdleSleep` as
deprecated and recommends `kIOPMAssertPreventUserIdleSystemSleep` /
`kIOPMAssertionTypePreventUserIdleSystemSleep`:
-
https://github.com/apple-oss-distributions/IOKitUser/blob/IOKitUser-100222.60.2/pwr_mgt.subproj/IOPMLib.h#L1000-L1030
- So Chromium and this PR are using different constant names, but
semantically equivalent idle-system-sleep prevention behavior.
## Future platform support
The architecture is intentionally set up for multi-platform extensions:
- UI code (`tui`) only calls `SleepInhibitor::set_turn_running(...)` on
turn lifecycle boundaries.
- Platform-specific behavior is isolated in
`codex-rs/core/src/sleep_inhibitor.rs` behind `cfg(...)` blocks.
- Feature exposure is centralized in `core/src/features.rs` and surfaced
via `/experimental`.
- Adding new OS backends should not require additional TUI wiring; only
the backend internals and feature stage metadata need to change.
Potential follow-up implementations:
- Windows:
- Add a backend using Win32 power APIs
(`SetThreadExecutionState(ES_CONTINUOUS | ES_SYSTEM_REQUIRED)` as
baseline).
- Optionally move to `PowerCreateRequest` / `PowerSetRequest` /
`PowerClearRequest` for richer assertion semantics.
- Linux:
- Add a backend using logind inhibitors over D-Bus
(`org.freedesktop.login1.Manager.Inhibit` with `what="sleep"`).
- Keep a no-op fallback where logind/D-Bus is unavailable.
This PR keeps the cross-platform API surface minimal so future PRs can
add Windows/Linux support incrementally with low churn.
---------
Co-authored-by: jif-oai <jif@openai.com>
## Why
We currently carry multiple permission-related concepts directly on
`Config` for shell/unified-exec behavior (`approval_policy`,
`sandbox_policy`, `network`, `shell_environment_policy`,
`windows_sandbox_mode`).
Consolidating these into one in-memory struct makes permission handling
easier to reason about and sets up the next step: supporting named
permission profiles (`[permissions.PROFILE_NAME]`) without changing
behavior now.
This change is mostly mechanical: it updates existing callsites to go
through `config.permissions`, but it does not yet refactor those
callsites to take a single `Permissions` value in places where multiple
permission fields are still threaded separately.
This PR intentionally **does not** change the on-disk `config.toml`
format yet and keeps compatibility with legacy config keys.
## What Changed
- Introduced `Permissions` in `core/src/config/mod.rs`.
- Added `Config::permissions` and moved effective runtime permission
fields under it:
- `approval_policy`
- `sandbox_policy`
- `network`
- `shell_environment_policy`
- `windows_sandbox_mode`
- Updated config loading/building so these effective values are still
derived from the same existing config inputs and constraints.
- Updated Windows sandbox helpers/resolution to read/write via
`permissions`.
- Threaded the new field through all permission consumers across core
runtime, app-server, CLI/exec, TUI, and sandbox summary code.
- Updated affected tests to reference `config.permissions.*`.
- Renamed the struct/field from
`EffectivePermissions`/`effective_permissions` to
`Permissions`/`permissions` and aligned variable naming accordingly.
## Verification
- `just fix -p codex-core -p codex-tui -p codex-cli -p codex-app-server
-p codex-exec -p codex-utils-sandbox-summary`
- `cargo build -p codex-core -p codex-tui -p codex-cli -p
codex-app-server -p codex-exec -p codex-utils-sandbox-summary`
There is an edge case where a directory is not readable by the sandbox.
In practice, we've seen very little of it, but it can happen so this
slash command unlocks users when it does.
Future idea is to make this a tool that the agent knows about so it can
be more integrated.
`SandboxPolicy::ReadOnly` previously implied broad read access and could
not express a narrower read surface.
This change introduces an explicit read-access model so we can support
user-configurable read restrictions in follow-up work, while preserving
current behavior today.
It also ensures unsupported backends fail closed for restricted-read
policies instead of silently granting broader access than intended.
## What
- Added `ReadOnlyAccess` in protocol with:
- `Restricted { include_platform_defaults, readable_roots }`
- `FullAccess`
- Updated `SandboxPolicy` to carry read-access configuration:
- `ReadOnly { access: ReadOnlyAccess }`
- `WorkspaceWrite { ..., read_only_access: ReadOnlyAccess }`
- Preserved existing behavior by defaulting current construction paths
to `ReadOnlyAccess::FullAccess`.
- Threaded the new fields through sandbox policy consumers and call
sites across `core`, `tui`, `linux-sandbox`, `windows-sandbox`, and
related tests.
- Updated Seatbelt policy generation to honor restricted read roots by
emitting scoped read rules when full read access is not granted.
- Added fail-closed behavior on Linux and Windows backends when
restricted read access is requested but not yet implemented there
(`UnsupportedOperation`).
- Regenerated app-server protocol schema and TypeScript artifacts,
including `ReadOnlyAccess`.
## Compatibility / rollout
- Runtime behavior remains unchanged by default (`FullAccess`).
- API/schema changes are in place so future config wiring can enable
restricted read access without another policy-shape migration.
# External (non-OpenAI) Pull Request Requirements
Before opening this Pull Request, please read the dedicated
"Contributing" markdown file or your PR may be closed:
https://github.com/openai/codex/blob/main/docs/contributing.md
If your PR conforms to our contribution guidelines, replace this text
with a detailed and high quality description of your changes.
Include a link to a bug report or enhancement request.
## Summary
Consolidate `/status` Permissions lines into a simpler view. It should
only show "Default," "Full Access," or "Custom" (with specifics)
## Testing
- [x] many snapshots updated
1. Move Windows Sandbox NUX to right after trust directory screen
2. Don't offer read-only as an option in Sandbox NUX.
Elevated/Legacy/Quit
3. Don't allow new untrusted directories. It's trust or quit
4. move experimental sandbox features to `[windows]
sandbox="elevated|unelevatd"`
5. Copy tweaks = elevated -> default, non-elevated -> non-admin
We are removing feature-gated shared crates from the `codex-rs`
workspace. `codex-common` grouped several unrelated utilities behind
`[features]`, which made dependency boundaries harder to reason about
and worked against the ongoing effort to eliminate feature flags from
workspace crates.
Splitting these utilities into dedicated crates under `utils/` aligns
this area with existing workspace structure and keeps each dependency
explicit at the crate boundary.
## What changed
- Removed `codex-rs/common` (`codex-common`) from workspace members and
workspace dependencies.
- Added six new utility crates under `codex-rs/utils/`:
- `codex-utils-cli`
- `codex-utils-elapsed`
- `codex-utils-sandbox-summary`
- `codex-utils-approval-presets`
- `codex-utils-oss`
- `codex-utils-fuzzy-match`
- Migrated the corresponding modules out of `codex-common` into these
crates (with tests), and added matching `BUILD.bazel` targets.
- Updated direct consumers to use the new crates instead of
`codex-common`:
- `codex-rs/cli`
- `codex-rs/tui`
- `codex-rs/exec`
- `codex-rs/app-server`
- `codex-rs/mcp-server`
- `codex-rs/chatgpt`
- `codex-rs/cloud-tasks`
- Updated workspace lockfile entries to reflect the new dependency graph
and removal of `codex-common`.
Added multi-limit support end-to-end by carrying limit_name in
rate-limit snapshots and handling multiple buckets instead of only
codex.
Extended /usage client parsing to consume additional_rate_limits
Updated TUI /status and in-memory state to store/render per-limit
snapshots
Extended app-server rate-limit read response: kept rate_limits and added
rate_limits_by_name.
Adjusted usage-limit error messaging for non-default codex limit buckets
Problem:
1. turn id is constructed in-memory;
2. on resuming threads, turn_id might not be unique;
3. client cannot no the boundary of a turn from rollout files easily.
This PR does three things:
1. persist `task_started` and `task_complete` events;
1. persist `turn_id` in rollout turn events;
5. generate turn_id as unique uuids instead of incrementing it in
memory.
This helps us resolve the issue of clients wanting to have unique turn
ids for resuming a thread, and knowing the boundry of each turn in
rollout files.
example debug logs
```
2026-02-11T00:32:10.746876Z DEBUG codex_app_server_protocol::protocol::thread_history: built turn from rollout items turn_index=8 turn=Turn { id: "019c4a07-d809-74c3-bc4b-fd9618487b4b", items: [UserMessage { id: "item-24", content: [Text { text: "hi", text_elements: [] }] }, AgentMessage { id: "item-25", text: "Hi. I’m in the workspace with your current changes loaded and ready. Send the next task and I’ll execute it end-to-end." }], status: Completed, error: None }
2026-02-11T00:32:10.746888Z DEBUG codex_app_server_protocol::protocol::thread_history: built turn from rollout items turn_index=9 turn=Turn { id: "019c4a18-1004-76c0-a0fb-a77610f6a9b8", items: [UserMessage { id: "item-26", content: [Text { text: "hello", text_elements: [] }] }, AgentMessage { id: "item-27", text: "Hello. Ready for the next change in `codex-rs`; I can continue from the current in-progress diff or start a new task." }], status: Completed, error: None }
2026-02-11T00:32:10.746899Z DEBUG codex_app_server_protocol::protocol::thread_history: built turn from rollout items turn_index=10 turn=Turn { id: "019c4a19-41f0-7db0-ad78-74f1503baeb8", items: [UserMessage { id: "item-28", content: [Text { text: "hello", text_elements: [] }] }, AgentMessage { id: "item-29", text: "Hello. Send the specific change you want in `codex-rs`, and I’ll implement it and run the required checks." }], status: Completed, error: None }
```
backward compatibility:
if you try to resume an old session without task_started and
task_complete event populated, the following happens:
- If you resume and do nothing: those reconstructed historical IDs can
differ next time you resume.
- If you resume and send a new turn: the new turn gets a fresh UUID from
live submission flow and is persisted, so that new turn’s ID is stable
on later resumes.
I think this behavior is fine, because we only care about deterministic
turn id once a turn is triggered.
## Summary
This PR fixes TUI transcript-sync behavior for
`EventMsg::ThreadRolledBack` and makes rollback application order
deterministic.
Previously, rollback handling depended on `pending_rollback`:
- if `pending_rollback` was set (local backtrack), TUI trimmed correctly
- otherwise, replayed/external rollbacks were either ignored or could be
applied at the wrong time relative to queued transcript inserts
This change keeps the local backtrack path intact and routes non-pending
rollbacks through the app event queue so rollback trims are applied in
FIFO order with transcript cell inserts.
## What changed
- Added/used `trim_transcript_cells_drop_last_n_user_turns(...)` for
rollback-by-`num_turns` semantics.
- Renamed rollback app event:
- `AppEvent::ApplyReplayedThreadRollback` ->
`AppEvent::ApplyThreadRollback`
- Replay path (`ChatWidget`) now emits `ApplyThreadRollback`.
- Live non-pending rollback path (`App::handle_backtrack_event`) now
emits `ApplyThreadRollback` instead of trimming immediately.
- App-level event handler applies `ApplyThreadRollback` after queued
`InsertHistoryCell` events and schedules redraw only when a trim
occurred.
- When a trim occurs with an overlay open, TUI now syncs transcript
overlay committed cells, clamps backtrack preview selection, and clears
stale `deferred_history_lines` so closed overlays do not re-append
rolled-back lines.
- Clarified inline comments around the `pending_rollback` branch so
future readers can reason about why there are two paths.
## Why queueing matters
During resume/replay, transcript cells are populated via queued
`InsertHistoryCell` app events. If a rollback is applied immediately
outside that queue, it can run against an incomplete transcript and
under-trim. Queueing non-pending rollbacks ensures consistent ordering
and correct final transcript state.
## Behavior by rollback source
- `pending_rollback = Some(...)` (local backtrack requested by this
TUI):
- use `finish_pending_backtrack()` and the stored selection boundary
- `pending_rollback = None` (replay/external/non-local rollback):
- enqueue `AppEvent::ApplyThreadRollback { num_turns }` and trim in
app-event order
## Tests
Added/updated tests covering ordering and semantics:
-
`app_backtrack::tests::trim_drop_last_n_user_turns_applies_rollback_semantics`
- `app_backtrack::tests::trim_drop_last_n_user_turns_allows_overflow`
- `app::tests::replayed_initial_messages_apply_rollback_in_queue_order`
-
`app::tests::live_rollback_during_replay_is_applied_in_app_event_order`
-
`app::tests::queued_rollback_syncs_overlay_and_clears_deferred_history`
- `chatwidget::tests::replayed_thread_rollback_emits_ordered_app_event`
Validation run:
- `just fmt`
- `cargo test -p codex-tui`
As of this PR, `SessionServices` retains a
`Option<StartedNetworkProxy>`, if appropriate.
Now the `network` field on `Config` is `Option<NetworkProxySpec>`
instead of `Option<NetworkProxy>`.
Over in `Session::new()`, we invoke `NetworkProxySpec::start_proxy()` to
create the `StartedNetworkProxy`, which is a new struct that retains the
`NetworkProxy` as well as the `NetworkProxyHandle`. (Note that `Drop` is
implemented for `NetworkProxyHandle` to ensure the proxies are shutdown
when it is dropped.)
The `NetworkProxy` from the `StartedNetworkProxy` is threaded through to
the appropriate places.
---
[//]: # (BEGIN SAPLING FOOTER)
Stack created with [Sapling](https://sapling-scm.com). Best reviewed
with [ReviewStack](https://reviewstack.dev/openai/codex/pull/11207).
* #11285
* __->__ #11207
With this PR we do not close the unified exec processes (i.e. background
terminals) at the end of a turn unless:
* The user interrupt the turn
* The user decide to clean the processes through `app-server` or
`/clean`
I made sure that `codex exec` correctly kill all the processes
There are two concepts of apps that we load in the harness:
- Directory apps, which is all the apps that the user can install.
- Accessible apps, which is what the user actually installed and can be
$ inserted and be used by the model. These are extracted from the tools
that are loaded through the gateway MCP.
Previously we wait for both sets of apps before returning the full apps
list. Which causes many issues because accessible apps won't be
available to the UI or the model if directory apps aren't loaded or
failed to load.
In this PR we are separating them so that accessible apps can be loaded
separately and are instantly available to be shown in the UI and to be
provided in model context. We also added an app-server event so that
clients can subscribe to also get accessible apps without being blocked
on the full app list.
- [x] Separate accessible apps and directory apps loading.
- [x] `app/list` request will also emit `app/list/updated` notifications
that app-server clients can subscribe. Which allows clients to get
accessible apps list to render in the $ menu without being blocked by
directory apps.
- [x] Cache both accessible and directory apps with 1 hour TTL to avoid
reloading them when creating new threads.
- [x] TUI improvements to redraw $ menu and /apps menu when app list is
updated.
- Defer rollout persistence for fresh threads (`InitialHistory::New`):
keep rollout events in memory and only materialize rollout file + state
DB row on first `EventMsg::UserMessage`.
- Keep precomputed rollout path available before materialization.
- Change `thread/start` to build thread response from live config
snapshot and optional precomputed path.
- Improve pre-materialization behavior in app-server/TUI: clearer
invalid-request errors for file-backed ops and a friendlier `/fork` “not
ready yet” UX.
- Update tests to match deferred semantics across
start/read/archive/unarchive/fork/resume/review flows.
- Improved resilience of user_shell test, which should be unrelated to
this change but must be affected by timing changes
For Reviewers:
* The primary change is in recorder.rs
* Most of the other changes were to fix up broken assumptions in
existing tests
Testing:
* Manually tested CLI
* Exercised app server paths by manually running IDE Extension with
rebuilt CLI binary
* Only user-visible change is that `/fork` in TUI generates visible
error if used prior to first turn
Summary
- add the new resume_agent collab tool path through core, protocol, and
the app server API, including the resume events
- update the schema/TypeScript definitions plus docs so resume_agent
appears in generated artifacts and README
- note that resumed agents rehydrate rollout history without overwriting
their base instructions
Testing
- Not run (not requested)
TLDR: use new message phase field emitted by preamble-supported models
to determine whether an AgentMessage is mid-turn commentary. if so,
restore the status indicator afterwards to indicate the turn has not
completed.
### Problem
`commit_tick` hides the status indicator while streaming assistant text.
For preamble-capable models, that text can be commentary mid-turn, so
hiding was correct during streaming but restore timing mattered:
- restoring too aggressively caused jitter/flashing
- not restoring caused indicator to stay hidden before subsequent work
(tool calls, web search, etc.)
### Fix
- Add optional `phase` to `AgentMessageItem` and propagate it from
`ResponseItem::Message`
- Keep indicator hidden during streamed commit ticks, restore only when:
- assistant item completes as `phase=commentary`, and
- stream queues are idle + task is still running.
- Treat `phase=None` as final-answer behavior (no restore) to keep
existing behavior for non-preamble models
### Tests
Add/update tests for:
- no idle-tick restore without commentary completion
- commentary completion restoring status before tool begin
- snapshot coverage for preamble/status behavior
---------
Co-authored-by: Josh McKinney <joshka@openai.com>
## What changed
- In `codex-rs/core/src/skills/injection.rs`, we now honor explicit
`UserInput::Skill { name, path }` first, then fall back to text mentions
only when safe.
- In `codex-rs/tui/src/bottom_pane/chat_composer.rs`, mention selection
is now token-bound (selected mention is tied to the specific inserted
`$token`), and we snapshot bindings at submit time so selection is not
lost.
- In `codex-rs/tui/src/chatwidget.rs` and
`codex-rs/tui/src/bottom_pane/mod.rs`, submit/queue paths now consume
the submit-time mention snapshot (instead of rereading cleared composer
state).
- In `codex-rs/tui/src/mention_codec.rs` and
`codex-rs/tui/src/bottom_pane/chat_composer_history.rs`, history now
round-trips mention targets so resume restores the same selected
duplicate.
- In `codex-rs/tui/src/bottom_pane/skill_popup.rs` and
`codex-rs/tui/src/bottom_pane/chat_composer.rs`, duplicate labels are
normalized to `[Repo]` / `[App]`, app rows no longer show `Connected -`,
and description space is a bit wider.
<img width="550" height="163" alt="Screenshot 2026-02-05 at 9 56 56 PM"
src="https://github.com/user-attachments/assets/346a7eb2-a342-4a49-aec8-68dfec0c7d89"
/>
<img width="550" height="163" alt="Screenshot 2026-02-05 at 9 57 09 PM"
src="https://github.com/user-attachments/assets/5e04d9af-cccf-4932-98b3-c37183e445ed"
/>
## Before vs now
- Before: selecting a duplicate could still submit the default/repo
match, and resume could lose which duplicate was originally selected.
- Now: the exact selected target (skill path or app id) is preserved
through submit, queue/restore, and resume.
## Manual test
1. Build and run this branch locally:
- `cd /Users/daniels/code/codex/codex-rs`
- `cargo build -p codex-cli --bin codex`
- `./target/debug/codex`
2. Open mention picker with `$` and pick a duplicate entry (not the
first one).
3. Confirm duplicate UI:
- repo duplicate rows show `[Repo]`
- app duplicate rows show `[App]`
- app description does **not** start with `Connected -`
4. Submit the prompt, then press Up to restore draft and submit again.
Expected: it keeps the same selected duplicate target.
5. Use `/resume` to reopen the session and send again.
Expected: restored mention still resolves to the same duplicate target.
## Summary
This PR fixes a UI/streaming race when nudged or steer-enabled messages
are queued during an active Plan stream.
Previously, `submit_user_message_with_mode` switched collaboration mode
immediately (via `set_collaboration_mask`) even when the message was
queued. If that happened mid-Plan stream, `active_mode_kind` could flip
away from Plan before the turn finished, causing subsequent
`on_plan_delta` updates to be ignored in the UI.
Now, mode switching is deferred until the queued message is actually
submitted.
## What changed
- Added a per-message deferred mode override on `UserMessage`:
- `collaboration_mode_override: Option<CollaborationModeMask>`
- Updated `submit_user_message_with_mode` to:
- create a `UserMessage` carrying the mode override
- queue or submit that message without mutating global mode immediately
- Updated `submit_user_message` to:
- apply `collaboration_mode_override` just before constructing/sending
`Op::UserTurn`
- Kept queueing condition scoped to active Plan stream rendering:
- queue only while plan output is actively streaming in TUI
(`plan_stream_controller.is_some()`)
## Why
This preserves Plan mode for the remainder of the in-flight Plan turn,
so streamed plan deltas continue rendering correctly, while still
ensuring the follow-up queued message is sent with the intended
collaboration mode.
## Behavior after this change
- If a nudged/steer submission happens while Plan output is actively
streaming:
- message is queued
- UI stays in Plan mode for the running turn
- once dequeued/submitted, mode override is applied and the message is
sent in the intended mode
- If no Plan stream is active:
- submission proceeds immediately and mode override is applied as before
## Tests
Added/updated coverage in `tui/src/chatwidget/tests.rs`:
- `submit_user_message_with_mode_queues_while_plan_stream_is_active`
- asserts mode remains Plan while queued
- asserts mode switches to Code when queued message is actually
submitted
- `submit_user_message_with_mode_submits_when_plan_stream_is_not_active`
- `steer_enter_queues_while_plan_stream_is_active`
- `steer_enter_submits_when_plan_stream_is_not_active`
Also updated existing `UserMessage { ... }` test fixtures to include the
new field.
## Codex author
`codex fork 019c1047-d5d5-7c92-a357-6009604dc7e8`
This PR removes the inaccurate "Disable in /experimental." statement now
that the "personality" feature flag is no longer experimental.
This addresses #10850
## Summary
- Adds a new `/statusline` command to configure TUI footer status line
- Introduces reusable `MultiSelectPicker` component with keyboard
navigation, optional ordering and toggle support
- Implement status line setup modal that persist configuration to
config.toml
## Status Line Items
The following items can be displayed in the status line:
- **Model**: Current model name (with optional reasoning level)
- **Context**: Remaining/used context window percentage
- **Rate Limits**: 5-day and weekly usage limits
- **Git**: Current branch (with optimized lookups)
- **Tokens**: Used tokens, input/output token counts
- **Session**: Session ID (full or shortened prefix)
- **Paths**: Current directory, project root
- **Version**: Codex version
## Features
- Live preview while configuring status line items
- Fuzzy search filtering in the picker
- Intelligent truncation when items don't fit
- Items gracefully omit when data is unavailable
- Configuration persists to `config.toml`
- Validates and warns about invalid status line items
## Test plan
- [x] Run `/statusline` and verify picker UI appears
- [x] Toggle items on/off and verify live preview updates
- [x] Confirm selection persists after restart
- [x] Verify truncation behavior with many items selected
- [x] Test git branch detection in and out of git repos
---------
Co-authored-by: Josh McKinney <joshka@openai.com>
## Summary
- add shared `ModeKind` helpers for display names, TUI visibility, and
`request_user_input` availability
- derive TUI mode filtering/labels from shared `ModeKind` metadata
instead of local hardcoded matches
- derive `request_user_input` availability text and unavailable error
mode names from shared mode metadata
- replace hardcoded known mode names in the Default collaboration-mode
template with `{{KNOWN_MODE_NAMES}}` and fill it from
`TUI_VISIBLE_COLLABORATION_MODES`
- add regression tests for mode metadata sync and placeholder
replacement
## Notes
- `cargo test -p codex-core` integration target (`tests/all`) still
shows pre-existing env-specific failures in this environment due missing
`test_stdio_server` binary resolution; core unit tests are green.
## Codex author
`codex resume 019c26ff-dfe7-7173-bc04-c9e1fff1e447`
ensure status indicator present in all classifications of exec tool.
fixes indicator disappearing after preambles, will look into using
`phase` to avoid this class of error in a few hours.
commands parsed as unknown faced this issue
tested locally, added test for specific failure flow
## Problem
When a turn streamed a preamble line before any tool activity,
`ChatWidget` hid the status row while committing streamed lines and did
not restore it until a later event (commonly `ExecCommandBegin`). During
that idle gap, the UI looked finished even though the turn was still
active.
## Mental model
The bottom status row and transcript stream are separate progress
affordances:
- transcript stream shows committed output
- status row (spinner/shimmer + header) shows liveness of an active turn
While stream output is actively committing, hiding the status row is
acceptable to avoid redundant visual noise. Once stream controllers go
idle, an active turn must restore the status row immediately so liveness
remains visible across preamble-to-tool gaps.
## Non-goals
- No changes to streaming chunking policy or pacing.
- No changes to final completion behavior (status still hides when task
actually ends).
- No refactor of status lifecycle ownership between `ChatWidget` and
`BottomPane`.
## Tradeoffs
- We keep the existing behavior of hiding the status row during active
stream commits.
- We add explicit restoration on the idle boundary when the task is
still running.
- This introduces one extra status update on idle transitions, which is
small overhead but makes liveness semantics consistent.
## Architecture
`run_commit_tick_with_scope` in `chatwidget.rs` now documents and
enforces a two-phase contract:
1. For each committed streamed cell, hide status and append transcript
output.
2. If controllers are present and all idle, restore status iff task is
still running, preserving the current header.
This keeps status ownership in `ChatWidget` while relying on
`BottomPane` helpers:
- `hide_status_indicator()` during active stream commits
- `ensure_status_indicator()` +
`set_status_header(current_status_header)` at stream-idle boundary
Documentation pass additions:
- Clarified the function-level contract and lifecycle intent in
`run_commit_tick_with_scope`.
- Added an explicit regression snapshot test comment describing the
failing sequence.
## Observability
Signal that the fix is present:
- In the preamble-idle state, rendered output still includes `• Working
(… esc to interrupt)`.
- New snapshot:
`codex_tui__chatwidget__tests__preamble_keeps_working_status.snap`.
Debug path for future regressions:
- Start at `run_commit_tick_with_scope` for hide/restore transitions.
- Verify `bottom_pane.is_task_running()` at idle transition.
- Confirm `current_status_header` continuity when status is recreated.
- Use the new snapshot and targeted test sequence to reproduce
deterministic preamble-idle behavior.
## Tests
- Updated regression assertion:
- `streaming_final_answer_keeps_task_running_state` now expects status
widget to remain present while turn is running.
- Renamed/updated behavioral regression:
- `preamble_keeps_status_indicator_visible_until_exec_begin`.
- Added snapshot regression coverage:
- `preamble_keeps_working_status_snapshot`.
- Snapshot file:
`tui/src/chatwidget/snapshots/codex_tui__chatwidget__tests__preamble_keeps_working_status.snap`.
Commands run:
- `just fmt`
- `cargo test -p codex-tui
preamble_keeps_status_indicator_visible_until_exec_begin`
- `cargo test -p codex-tui preamble_keeps_working_status_snapshot`
## Risks / Inconsistencies
- Status visibility policy is still split across multiple event paths
(`commit tick`, `turn complete`, `exec begin`), so future regressions
can reintroduce ordering gaps.
- Restoration depends on `is_task_running()` correctness; if task
lifecycle flags drift, status behavior will drift too.
- Snapshot proves rendered state, not animation cadence; cadence still
relies on frame scheduling behavior elsewhere.