Add an exec-server env policy contract and send only the env overlay needed for runtime/sandbox transforms when Core starts remote unified-exec processes. Keep local process startup on the existing exact-env path, and share the shell-environment-policy builder from codex-config so the executor can apply the same inherit/filter/set/include rules against its own process environment.
Co-authored-by: Codex <noreply@openai.com>
## Summary
- add optional `sandboxPolicy` support to the app-server filesystem
request surface
- thread sandbox-aware filesystem options through app-server and
exec-server adapters
- enforce sandboxed read/write access in the filesystem abstraction with
focused local and remote coverage
## Validation
- `cargo test -p codex-app-server-protocol`
- `cargo test -p codex-exec-server file_system`
- `cargo test -p codex-app-server suite::v2::fs`
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Co-authored-by: Codex <noreply@openai.com>
This PR partially rebase `unified_exec` on the `exec-server` and adapt
the `exec-server` accordingly.
## What changed in `exec-server`
1. Replaced the old "broadcast-driven; process-global" event model with
process-scoped session events. The goal is to be able to have dedicated
handler for each process.
2. Add to protocol contract to support explicit lifecycle status and
stream ordering:
- `WriteResponse` now returns `WriteStatus` (Accepted, UnknownProcess,
StdinClosed, Starting) instead of a bool.
- Added seq fields to output/exited notifications.
- Added terminal process/closed notification.
3. Demultiplexed remote notifications into per-process channels. Same as
for the event sys
4. Local and remote backends now both implement ExecBackend.
5. Local backend wraps internal process ID/operations into per-process
ExecProcess objects.
6. Remote backend registers a session channel before launch and
unregisters on failed launch.
## What changed in `unified_exec`
1. Added unified process-state model and backend-neutral process
wrapper. This will probably disappear in the future, but it makes it
easier to keep the work flowing on both side.
- `UnifiedExecProcess` now handles both local PTY sessions and remote
exec-server processes through a shared `ProcessHandle`.
- Added `ProcessState` to track has_exited, exit_code, and terminal
failure message consistently across backends.
2. Routed write and lifecycle handling through process-level methods.
## Some rationals
1. The change centralizes execution transport in exec-server while
preserving policy and orchestration ownership in core, avoiding
duplicated launch approval logic. This comes from internal discussion.
2. Session-scoped events remove coupling/cross-talk between processes
and make stream ordering and terminal state explicit (seq, closed,
failed).
3. The failure-path surfacing (remote launch failures, write failures,
transport disconnects) makes command tool output and cleanup behavior
deterministic
## Follow-ups:
* Unify the concept of thread ID behind an obfuscated struct
* FD handling
* Full zsh-fork compatibility
* Full network sandboxing compatibility
* Handle ws disconnection
Stacked PR 2/3, based on the stub PR.
Adds the exec RPC implementation and process/event flow in exec-server
only.
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Co-authored-by: Codex <noreply@openai.com>
Stacked PR 1/3.
This is the initialize-only exec-server stub slice: binary/client
scaffolding and protocol docs, without exec/filesystem implementation.
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Co-authored-by: Codex <noreply@openai.com>