clean up the code for scanning for world writable directories
One path (selecting a sandbox mode from /approvals) was using an
incorrect method that did not use the new method of creating deny aces
to prevent writing to those directories. Now all paths are the same.
Our Restricted Token contains 3 SIDs (Logon, Everyone, {WorkspaceWrite
Capability || ReadOnly Capability})
because it must include Everyone, that left us vulnerable to directories
that allow writes to Everyone. Even though those directories do not have
ACEs that enable our capability SIDs to write to them, they could still
be written to even in ReadOnly mode, or even in WorkspaceWrite mode if
they are outside of a writable root.
A solution to this is to explicitly add *Deny* ACEs to these
directories, always for the ReadOnly Capability SID, and for the
WorkspaceWrite SID if the directory is outside of a workspace root.
Under a restricted token, Windows always checks Deny ACEs before Allow
ACEs so even though our restricted token would allow a write to these
directories due to the Everyone SID, it fails first because of the Deny
ACE on the capability SID
Fix world-writable audit false positives by expanding generic
permissions with MapGenericMask and then checking only concrete write
bits. The earlier check looked for FILE_GENERIC_WRITE/generic masks
directly, which shares bits with read permissions and could flag an
Everyone read ACE as writable.
The `cap_sid` file contains the IDs of the two custom SIDs that the
Windows sandbox creates/manages to implement read-only and
workspace-write sandbox policies.
It previously lived in `<cwd>/.codex` which means that the sandbox could
write to it, which could degrade the efficacy of the sandbox. This
change moves it to `~/.codex/` (or wherever `CODEX_HOME` points to) so
that it is outside the workspace.
3 improvements:
1. show up to 3 actual paths that are world-writable
2. do the scan/warning for Read-Only mode too, because it also applies
there
3. remove the "Cancel" option since it doesn't always apply (like on
startup)
1. scan many more directories since it's much faster than the original
implementation
2. limit overall scan time to 2s
3. skip some directories that are noisy - ApplicationData, Installer,
etc.
Show a warning when Auto Sandbox mode becomes enabled, if we detect
Everyone-writable directories, since they cannot be protected by the
current implementation of the Sandbox.
This PR also includes changes to how we detect Everyone-writable to be
*much* faster
- Added the new codex-windows-sandbox crate that builds both a library
entry point (run_windows_sandbox_capture) and a CLI executable to launch
commands inside a Windows restricted-token sandbox, including ACL
management, capability SID provisioning, network lockdown, and output
capture
(windows-sandbox-rs/src/lib.rs:167, windows-sandbox-rs/src/main.rs:54).
- Introduced the experimental WindowsSandbox feature flag and wiring so
Windows builds can opt into the sandbox:
SandboxType::WindowsRestrictedToken, the in-process execution path, and
platform sandbox selection now honor the flag (core/src/features.rs:47,
core/src/config.rs:1224, core/src/safety.rs:19,
core/src/sandboxing/mod.rs:69, core/src/exec.rs:79,
core/src/exec.rs:172).
- Updated workspace metadata to include the new crate and its
Windows-specific dependencies so the core crate can link against it
(codex-rs/
Cargo.toml:91, core/Cargo.toml:86).
- Added a PowerShell bootstrap script that installs the Windows
toolchain, required CLI utilities, and builds the workspace to ease
development
on the platform (scripts/setup-windows.ps1:1).
- Landed a Python smoke-test suite that exercises
read-only/workspace-write policies, ACL behavior, and network denial for
the Windows sandbox
binary (windows-sandbox-rs/sandbox_smoketests.py:1).