mirror of
https://github.com/openai/codex.git
synced 2026-05-03 12:52:11 +03:00
Fix a bug where the `turn/interrupt` RPC hangs when interrupting a turn
that has already completed.
Before this change, `turn/interrupt` requests were queued in app-server
and only answered when a later TurnAborted event arrived. If the target
turn was already complete, core treated Op::Interrupt as a no-op, so no
abort event was emitted and the RPC could hang indefinitely.
This change fixes that in two places:
* Reject turn/interrupt immediately with `INVALID_REQUEST` when the
requested turn is no longer the active turn.
* Resolve any already-accepted pending interrupt requests when the turn
reaches TurnComplete, covering the case where a turn finishes naturally
after the interrupt request is accepted but before it aborts.
I tested this by adding a failing test in
707487c063. You may view the results here:
https://github.com/openai/codex/actions/runs/24585182419/
<img width="1512" height="310" alt="CleanShot 2026-04-17 at 16 33 30@2x"
src="https://github.com/user-attachments/assets/f4a88228-b2a4-41f4-9aaa-ec82814096af"
/>