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## Summary This PR makes SQLite rollout backfill resumable and repeatable instead of one-shot-on-db-create. ## What changed - Added a persisted backfill state table: - state/migrations/0008_backfill_state.sql - Tracks status (pending|running|complete), last_watermark, and last_success_at. - Added backfill state model/types in codex-state: - BackfillState, BackfillStatus (state/src/model/backfill_state.rs) - Added runtime APIs to manage backfill lifecycle/progress: - get_backfill_state - mark_backfill_running - checkpoint_backfill - mark_backfill_complete - Updated core startup behavior: - Backfill now runs whenever state is not Complete (not only when DB file is newly created). - Reworked backfill execution: - Collect rollout files, derive deterministic watermark per path, sort, resume from last_watermark. - Process in batches (BACKFILL_BATCH_SIZE = 200), checkpoint after each batch. - Mark complete with last_success_at at the end. ## Why Previous behavior could leave users permanently partially backfilled if the process exited during initial async backfill. This change allows safe continuation across restarts and avoids restarting from scratch.
24 lines
731 B
Rust
24 lines
731 B
Rust
mod backfill_state;
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mod log;
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mod thread_memory;
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mod thread_metadata;
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pub use backfill_state::BackfillState;
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pub use backfill_state::BackfillStatus;
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pub use log::LogEntry;
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pub use log::LogQuery;
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pub use log::LogRow;
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pub use thread_memory::ThreadMemory;
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pub use thread_metadata::Anchor;
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pub use thread_metadata::BackfillStats;
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pub use thread_metadata::ExtractionOutcome;
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pub use thread_metadata::SortKey;
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pub use thread_metadata::ThreadMetadata;
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pub use thread_metadata::ThreadMetadataBuilder;
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pub use thread_metadata::ThreadsPage;
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pub(crate) use thread_memory::ThreadMemoryRow;
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pub(crate) use thread_metadata::ThreadRow;
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pub(crate) use thread_metadata::anchor_from_item;
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pub(crate) use thread_metadata::datetime_to_epoch_seconds;
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