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ZX2D10GE01R-V4848_Arduino
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/*
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* Project ZX2D10GE01R-V4848 for Arduino
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* Description: The base project that can be used in the Arduino environment using the ZX2D10GE01R-V4848 device
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* Author: Eric Nam
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* Date: 03-18-2023
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*/
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// ** Prerequisites **
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// ESP32 Arduino 2.0.7 based on ESP-IDF 4.4.4
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// https://github.com/espressif/arduino-esp32
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// LVGL version 8.3.5
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// https://github.com/lvgl/lvgl
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// GFX Library for Arduino 1.3.2
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// https://github.com/moononournation/Arduino_GFX
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// ZX2D10GE01R-V4848 for ESP-IDF
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// https://github.com/wireless-tag-com/ZX2D10GE01R-V4848
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#include <lvgl.h>
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#include <Arduino_GFX_Library.h>
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#include "button.hpp"
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#include "mt8901.hpp"
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#define ECO_O(y) (y > 0) ? -1 : 1
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#define ECO_STEP(x) x ? ECO_O(x) : 0
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#define GFX_BL 38
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Arduino_DataBus *bus = new Arduino_SWSPI(
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GFX_NOT_DEFINED /* DC */, 21 /* CS */,
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47 /* SCK */, 41 /* MOSI */, GFX_NOT_DEFINED /* MISO */);
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Arduino_ESP32RGBPanel *rgbpanel = new Arduino_ESP32RGBPanel(
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39 /* DE */, 48 /* VSYNC */, 40 /* HSYNC */, 45 /* PCLK */,
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10 /* R0 */, 16 /* R1 */, 9 /* R2 */, 15 /* R3 */, 46 /* R4 */,
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8 /* G0 */, 13 /* G1 */, 18 /* G2 */, 12 /* G3 */, 11 /* G4 */, 17 /* G5 */,
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47 /* B0 */, 41 /* B1 */, 0 /* B2 */, 42 /* B3 */, 14 /* B4 */,
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1 /* hsync_polarity */, 10 /* hsync_front_porch */, 10 /* hsync_pulse_width */, 10 /* hsync_back_porch */,
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1 /* vsync_polarity */, 14 /* vsync_front_porch */, 2 /* vsync_pulse_width */, 12 /* vsync_back_porch */);
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Arduino_RGB_Display *gfx = new Arduino_RGB_Display(
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480 /* width */, 480 /* height */, rgbpanel, 0 /* rotation */, true /* auto_flush */,
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bus, GFX_NOT_DEFINED /* RST */, st7701_type7_init_operations, sizeof(st7701_type7_init_operations));
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static button_t *g_btn;
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static uint32_t screenWidth;
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static uint32_t screenHeight;
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static lv_disp_draw_buf_t draw_buf;
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static lv_color_t *disp_draw_buf;
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static lv_disp_drv_t disp_drv;
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static lv_group_t *lv_group;
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static lv_obj_t *lv_btn_1;
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static lv_obj_t *lv_btn_2;
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/* Display flushing */
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void my_disp_flush(lv_disp_drv_t *disp, const lv_area_t *area, lv_color_t *color_p) {
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uint32_t w = (area->x2 - area->x1 + 1);
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uint32_t h = (area->y2 - area->y1 + 1);
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#if (LV_COLOR_16_SWAP != 0)
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gfx->draw16bitBeRGBBitmap(area->x1, area->y1, (uint16_t *)&color_p->full, w, h);
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#else
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gfx->draw16bitRGBBitmap(area->x1, area->y1, (uint16_t *)&color_p->full, w, h);
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#endif
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lv_disp_flush_ready(disp);
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}
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void encoder_read(lv_indev_drv_t *drv, lv_indev_data_t *data) {
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static int16_t cont_last = 0;
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int16_t cont_now = mt8901_get_count();
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data->enc_diff = ECO_STEP(cont_now - cont_last);
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cont_last = cont_now;
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if (button_isPressed(g_btn)) {
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data->state = LV_INDEV_STATE_PR;
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} else {
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data->state = LV_INDEV_STATE_REL;
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}
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}
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void setup() {
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Serial.begin(115200);
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gfx->begin();
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gfx->fillScreen(BLACK);
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pinMode(GFX_BL, OUTPUT);
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digitalWrite(GFX_BL, HIGH);
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lv_init();
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// Hardware Button
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g_btn = button_attch(3, 0, 10);
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// Magnetic Encoder
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mt8901_init(5, 6);
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screenWidth = gfx->width();
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screenHeight = gfx->height();
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// Must to use PSRAM
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disp_draw_buf = (lv_color_t *)heap_caps_malloc(sizeof(lv_color_t) * screenWidth * 32, MALLOC_CAP_INTERNAL | MALLOC_CAP_8BIT);
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if (!disp_draw_buf) {
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Serial.println("LVGL disp_draw_buf allocate failed!");
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} else {
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lv_disp_draw_buf_init(&draw_buf, disp_draw_buf, NULL, screenWidth * 32);
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/* Initialize the display */
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lv_disp_drv_init(&disp_drv);
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/* Change the following line to your display resolution */
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disp_drv.hor_res = screenWidth;
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disp_drv.ver_res = screenHeight;
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disp_drv.flush_cb = my_disp_flush;
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disp_drv.draw_buf = &draw_buf;
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lv_disp_drv_register(&disp_drv);
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/* Initialize the input device driver */
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static lv_indev_drv_t indev_drv;
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lv_indev_drv_init(&indev_drv);
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indev_drv.read_cb = encoder_read;
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indev_drv.type = LV_INDEV_TYPE_ENCODER;
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lv_indev_drv_register(&indev_drv);
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init_lv_group();
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lv_example_get_started_1();
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}
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}
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void loop() {
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lv_timer_handler(); /* let the GUI do its work */
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delay(5);
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}
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void init_lv_group() {
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lv_group = lv_group_create();
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lv_group_set_default(lv_group);
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lv_indev_t *cur_drv = NULL;
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for (;;) {
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cur_drv = lv_indev_get_next(cur_drv);
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if (!cur_drv) {
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break;
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}
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if (cur_drv->driver->type == LV_INDEV_TYPE_ENCODER) {
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lv_indev_set_group(cur_drv, lv_group);
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}
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}
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}
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static void btn_event_cb(lv_event_t *e) {
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lv_event_code_t code = lv_event_get_code(e);
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lv_obj_t *btn = lv_event_get_target(e);
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if (code == LV_EVENT_CLICKED) {
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uint8_t cnt = 0;
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if (btn == lv_btn_1) {
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static uint8_t cnt_1 = 0;
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cnt_1++;
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cnt = cnt_1;
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} else {
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static uint8_t cnt_2 = 0;
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cnt_2++;
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cnt = cnt_2;
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}
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/*Get the first child of the button which is the label and change its text*/
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lv_obj_t *label = lv_obj_get_child(btn, 0);
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lv_label_set_text_fmt(label, "Button: %d", cnt);
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}
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}
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/**
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* Create a button with a label and react on click event.
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*/
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void lv_example_get_started_1(void) {
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lv_btn_1 = lv_btn_create(lv_scr_act()); /*Add a button the current screen*/
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lv_obj_set_size(lv_btn_1, 120, 50); /*Set its size*/
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lv_obj_align(lv_btn_1, LV_ALIGN_CENTER, 0, -40); /*Set its position*/
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lv_obj_add_event_cb(lv_btn_1, btn_event_cb, LV_EVENT_ALL, NULL); /*Assign a callback to the button*/
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lv_obj_t *label = lv_label_create(lv_btn_1); /*Add a label to the button*/
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lv_label_set_text(label, "Button"); /*Set the labels text*/
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lv_obj_center(label);
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lv_btn_2 = lv_btn_create(lv_scr_act()); /*Add a button the current screen*/
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lv_obj_set_style_bg_color(lv_btn_2, lv_palette_main(LV_PALETTE_RED), LV_PART_MAIN); /*Set its main color*/
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lv_obj_set_size(lv_btn_2, 120, 50); /*Set its size*/
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lv_obj_align(lv_btn_2, LV_ALIGN_CENTER, 0, 40); /*Set its position*/
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lv_obj_add_event_cb(lv_btn_2, btn_event_cb, LV_EVENT_ALL, NULL); /*Assign a callback to the button*/
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lv_obj_t *label2 = lv_label_create(lv_btn_2); /*Add a label to the button*/
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lv_label_set_text(label2, "Button"); /*Set the labels text*/
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lv_obj_center(label2);
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}
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