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https://github.com/0015/ThatProject.git
synced 2026-01-13 01:37:43 +03:00
ESP32 | FLUTTER | BLE | Data --* Server (feat. JoyPad)
Flutter App Updated
This commit is contained in:
@@ -22,23 +22,23 @@ if (flutterVersionName == null) {
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}
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apply plugin: 'com.android.application'
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apply plugin: 'kotlin-android'
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apply from: "$flutterRoot/packages/flutter_tools/gradle/flutter.gradle"
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android {
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compileSdkVersion 28
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compileSdkVersion 30
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lintOptions {
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disable 'InvalidPackage'
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sourceSets {
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main.java.srcDirs += 'src/main/kotlin'
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}
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defaultConfig {
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// TODO: Specify your own unique Application ID (https://developer.android.com/studio/build/application-id.html).
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applicationId "com.thatproject.flutter_app_joypad_ble"
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applicationId "com.example.flutter_app_joypad_ble"
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minSdkVersion 19
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targetSdkVersion 28
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targetSdkVersion 30
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versionCode flutterVersionCode.toInteger()
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versionName flutterVersionName
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testInstrumentationRunner "androidx.test.runner.AndroidJUnitRunner"
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}
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buildTypes {
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@@ -55,7 +55,5 @@ flutter {
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}
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dependencies {
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testImplementation 'junit:junit:4.12'
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androidTestImplementation 'androidx.test:runner:1.1.1'
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androidTestImplementation 'androidx.test.espresso:espresso-core:3.1.1'
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implementation "org.jetbrains.kotlin:kotlin-stdlib-jdk7:$kotlin_version"
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}
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@@ -1,5 +1,5 @@
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<manifest xmlns:android="http://schemas.android.com/apk/res/android"
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package="com.thatproject.flutter_app_joypad_ble">
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package="com.example.flutter_app_joypad_ble">
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<!-- Flutter needs it to communicate with the running application
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to allow setting breakpoints, to provide hot reload, etc.
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-->
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@@ -1,33 +1,44 @@
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<manifest xmlns:android="http://schemas.android.com/apk/res/android"
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package="com.thatproject.flutter_app_joypad_ble">
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<!-- io.flutter.app.FlutterApplication is an android.app.Application that
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calls FlutterMain.startInitialization(this); in its onCreate method.
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In most cases you can leave this as-is, but you if you want to provide
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additional functionality it is fine to subclass or reimplement
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FlutterApplication and put your custom class here. -->
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<application
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android:name="io.flutter.app.FlutterApplication"
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package="com.example.flutter_app_joypad_ble">
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<uses-permission android:name="android.permission.BLUETOOTH" />
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<uses-permission android:name="android.permission.BLUETOOTH_ADMIN" />
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<uses-permission android:name="android.permission.ACCESS_COARSE_LOCATION"/>
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<application
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android:label="flutter_app_joypad_ble"
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android:icon="@mipmap/ic_launcher">
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<activity
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android:name=".MainActivity"
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android:launchMode="singleTop"
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android:theme="@style/LaunchTheme"
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android:configChanges="orientation|keyboardHidden|keyboard|screenSize|locale|layoutDirection|fontScale|screenLayout|density|uiMode"
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android:configChanges="orientation|keyboardHidden|keyboard|screenSize|smallestScreenSize|locale|layoutDirection|fontScale|screenLayout|density|uiMode"
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android:hardwareAccelerated="true"
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android:windowSoftInputMode="adjustResize">
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<!-- This keeps the window background of the activity showing
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until Flutter renders its first frame. It can be removed if
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there is no splash screen (such as the default splash screen
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defined in @style/LaunchTheme). -->
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<!-- Specifies an Android theme to apply to this Activity as soon as
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the Android process has started. This theme is visible to the user
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while the Flutter UI initializes. After that, this theme continues
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to determine the Window background behind the Flutter UI. -->
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<meta-data
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android:name="io.flutter.app.android.SplashScreenUntilFirstFrame"
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android:value="true" />
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android:name="io.flutter.embedding.android.NormalTheme"
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android:resource="@style/NormalTheme"
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/>
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<!-- Displays an Android View that continues showing the launch screen
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Drawable until Flutter paints its first frame, then this splash
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screen fades out. A splash screen is useful to avoid any visual
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gap between the end of Android's launch screen and the painting of
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Flutter's first frame. -->
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<meta-data
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android:name="io.flutter.embedding.android.SplashScreenDrawable"
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android:resource="@drawable/launch_background"
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/>
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<intent-filter>
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<action android:name="android.intent.action.MAIN"/>
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<category android:name="android.intent.category.LAUNCHER"/>
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</intent-filter>
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</activity>
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<!-- Don't delete the meta-data below.
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This is used by the Flutter tool to generate GeneratedPluginRegistrant.java -->
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<meta-data
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android:name="flutterEmbedding"
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android:value="2" />
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</application>
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</manifest>
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@@ -1,13 +0,0 @@
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package com.thatproject.flutter_app_joypad_ble;
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import android.os.Bundle;
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import io.flutter.app.FlutterActivity;
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import io.flutter.plugins.GeneratedPluginRegistrant;
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public class MainActivity extends FlutterActivity {
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@Override
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protected void onCreate(Bundle savedInstanceState) {
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super.onCreate(savedInstanceState);
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GeneratedPluginRegistrant.registerWith(this);
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}
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}
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@@ -0,0 +1,6 @@
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package com.example.flutter_app_joypad_ble
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import io.flutter.embedding.android.FlutterActivity
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class MainActivity: FlutterActivity() {
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}
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@@ -0,0 +1,12 @@
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<?xml version="1.0" encoding="utf-8"?>
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<!-- Modify this file to customize your launch splash screen -->
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<layer-list xmlns:android="http://schemas.android.com/apk/res/android">
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<item android:drawable="?android:colorBackground" />
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<!-- You can insert your own image assets here -->
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<!-- <item>
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<bitmap
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android:gravity="center"
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android:src="@mipmap/launch_image" />
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</item> -->
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</layer-list>
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@@ -0,0 +1,18 @@
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<?xml version="1.0" encoding="utf-8"?>
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<resources>
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<!-- Theme applied to the Android Window while the process is starting when the OS's Dark Mode setting is on -->
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<style name="LaunchTheme" parent="@android:style/Theme.Black.NoTitleBar">
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<!-- Show a splash screen on the activity. Automatically removed when
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Flutter draws its first frame -->
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<item name="android:windowBackground">@drawable/launch_background</item>
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</style>
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<!-- Theme applied to the Android Window as soon as the process has started.
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This theme determines the color of the Android Window while your
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Flutter UI initializes, as well as behind your Flutter UI while its
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running.
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This Theme is only used starting with V2 of Flutter's Android embedding. -->
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<style name="NormalTheme" parent="@android:style/Theme.Black.NoTitleBar">
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<item name="android:windowBackground">?android:colorBackground</item>
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</style>
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</resources>
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@@ -1,8 +1,18 @@
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<?xml version="1.0" encoding="utf-8"?>
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<resources>
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<style name="LaunchTheme" parent="@android:style/Theme.Black.NoTitleBar">
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<!-- Theme applied to the Android Window while the process is starting when the OS's Dark Mode setting is off -->
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<style name="LaunchTheme" parent="@android:style/Theme.Light.NoTitleBar">
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<!-- Show a splash screen on the activity. Automatically removed when
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Flutter draws its first frame -->
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<item name="android:windowBackground">@drawable/launch_background</item>
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</style>
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<!-- Theme applied to the Android Window as soon as the process has started.
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This theme determines the color of the Android Window while your
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Flutter UI initializes, as well as behind your Flutter UI while its
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running.
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This Theme is only used starting with V2 of Flutter's Android embedding. -->
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<style name="NormalTheme" parent="@android:style/Theme.Light.NoTitleBar">
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<item name="android:windowBackground">?android:colorBackground</item>
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</style>
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</resources>
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@@ -1,5 +1,5 @@
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<manifest xmlns:android="http://schemas.android.com/apk/res/android"
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package="com.thatproject.flutter_app_joypad_ble">
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package="com.example.flutter_app_joypad_ble">
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<!-- Flutter needs it to communicate with the running application
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to allow setting breakpoints, to provide hot reload, etc.
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-->
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