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https://github.com/0015/ThatProject.git
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205 lines
6.8 KiB
C++
Executable File
205 lines
6.8 KiB
C++
Executable File
/////////////////////////////////////////////////////////////////
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/*
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LVGL 9, [Ep. 04] Creating Interactive UI/UX Screens with LVGL 9 on ESP32: Implementing On-Screen Keyboard
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For More Information: https://youtu.be/ogXSDtYLQ7M
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Created by Eric N. (ThatProject)
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*/
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/////////////////////////////////////////////////////////////////
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// Version Info
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// ESP32 v2.0.14
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// LVGL v9.1.0
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// TFT_eSPI v2.5.43
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// FT6236(Dustin Watts) v1.0.2
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#include <lvgl.h>
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#include <TFT_eSPI.h>
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#include <FT6236.h>
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#define SDA_FT6236 8
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#define SCL_FT6236 3
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FT6236 ts = FT6236();
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#define TFT_HOR_RES 320
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#define TFT_VER_RES 480
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/*LVGL draw into this buffer, 1/10 screen size usually works well. The size is in bytes*/
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void *draw_buf_1;
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unsigned long lastTickMillis = 0;
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static lv_display_t *disp;
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lv_obj_t *screen;
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TFT_eSPI tft = TFT_eSPI();
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#define DRAW_BUF_SIZE (TFT_HOR_RES * TFT_VER_RES / 10 * (LV_COLOR_DEPTH / 8))
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void my_touchpad_read(lv_indev_t *indev, lv_indev_data_t *data) {
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if (ts.touched()) {
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TS_Point p = ts.getPoint();
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// data->point.x = TFT_HOR_RES - p.y;
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// data->point.y = p.x;
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// Portrait(2) tft.setRotation(2);
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data->point.x = TFT_HOR_RES - p.x;
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data->point.y = TFT_VER_RES - p.y;
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Serial.printf("x:%d, y:%d\n", data->point.x, data->point.y);
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data->state = LV_INDEV_STATE_PRESSED;
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} else {
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data->state = LV_INDEV_STATE_RELEASED;
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}
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}
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void setup() {
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Serial.begin(115200);
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if (!ts.begin(40, SDA_FT6236, SCL_FT6236)) {
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Serial.println("Unable to start the capacitive touch Screen.");
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}
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lv_init();
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draw_buf_1 = heap_caps_malloc(DRAW_BUF_SIZE, MALLOC_CAP_DMA | MALLOC_CAP_INTERNAL);
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disp = lv_tft_espi_create(TFT_HOR_RES, TFT_VER_RES, draw_buf_1, DRAW_BUF_SIZE);
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tft.setRotation(2);
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lv_indev_t *indev = lv_indev_create();
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lv_indev_set_type(indev, LV_INDEV_TYPE_POINTER); /*Touchpad should have POINTER type*/
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lv_indev_set_read_cb(indev, my_touchpad_read);
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String LVGL_Arduino = "Hello Arduino!\n";
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LVGL_Arduino += String('V') + lv_version_major() + "." + lv_version_minor() + "." + lv_version_patch();
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Serial.println(LVGL_Arduino);
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ui_init();
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}
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void loop() {
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// LVGL Tick Interface
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unsigned int tickPeriod = millis() - lastTickMillis;
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lv_tick_inc(tickPeriod);
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lastTickMillis = millis();
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// LVGL Task Handler
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lv_task_handler();
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}
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static void anim_y_cb(void *var, int32_t v) {
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lv_obj_set_y((lv_obj_t *)var, v);
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}
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static void anim_screen(bool isMovingUp) {
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lv_anim_t a;
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lv_anim_init(&a);
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lv_anim_set_var(&a, screen);
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if (isMovingUp) {
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lv_anim_set_duration(&a, 500);
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lv_anim_set_values(&a, lv_obj_get_y(screen), -100);
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lv_anim_set_path_cb(&a, lv_anim_path_overshoot);
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} else {
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lv_anim_set_duration(&a, 100);
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lv_anim_set_values(&a, lv_obj_get_y(screen), 0);
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lv_anim_set_path_cb(&a, lv_anim_path_ease_in);
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}
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lv_anim_set_exec_cb(&a, anim_y_cb);
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lv_anim_start(&a);
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}
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static void ta_event_cb(lv_event_t *e) {
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lv_event_code_t code = lv_event_get_code(e);
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lv_obj_t *ta = (lv_obj_t *)lv_event_get_target(e);
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lv_obj_t *kb = (lv_obj_t *)lv_event_get_user_data(e);
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if (code == LV_EVENT_FOCUSED) {
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lv_keyboard_set_textarea(kb, ta);
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lv_obj_remove_flag(kb, LV_OBJ_FLAG_HIDDEN);
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anim_screen(true);
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} else if (code == LV_EVENT_DEFOCUSED) {
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lv_keyboard_set_textarea(kb, NULL);
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lv_obj_add_flag(kb, LV_OBJ_FLAG_HIDDEN);
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anim_screen(false);
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}
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}
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void ui_init() {
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// Base Style
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static lv_style_t style_base;
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lv_style_init(&style_base);
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lv_style_set_border_width(&style_base, 0);
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lv_style_set_pad_all(&style_base, 0);
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// Main screen
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screen = lv_obj_create(lv_screen_active()); // Get the active screen of the default display
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lv_obj_set_size(screen, TFT_HOR_RES, TFT_VER_RES); // Set the size of lv object
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lv_obj_center(screen); // Set make it center
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lv_obj_add_style(screen, &style_base, LV_PART_MAIN);
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lv_obj_clear_flag(screen, LV_OBJ_FLAG_SCROLLABLE);
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// Draw background img
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LV_IMAGE_DECLARE(bg);
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lv_obj_t *main_bg = lv_image_create(screen);
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lv_image_set_src(main_bg, &bg);
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lv_obj_add_style(main_bg, &style_base, LV_PART_MAIN);
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lv_obj_align(main_bg, LV_ALIGN_TOP_MID, 0, 0);
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lv_obj_t *hello_label = lv_label_create(screen);
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lv_label_set_text(hello_label, "Hello There!");
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lv_obj_set_style_text_color(hello_label, lv_color_hex(0x68fbb4), LV_PART_MAIN);
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lv_obj_set_style_text_font(hello_label, &lv_font_montserrat_24, LV_PART_MAIN);
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lv_obj_align(hello_label, LV_ALIGN_TOP_LEFT, 30, 30);
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lv_obj_t *hello_sub_label = lv_label_create(screen);
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lv_label_set_text(hello_sub_label, "Nice to see you again...");
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lv_obj_set_style_text_color(hello_sub_label, lv_color_hex(0x68fbb4), LV_PART_MAIN);
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lv_obj_set_style_text_font(hello_sub_label, &lv_font_montserrat_14, LV_PART_MAIN);
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lv_obj_align_to(hello_sub_label, hello_label, LV_ALIGN_TOP_LEFT, 2, 30);
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// Style for textarea
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static lv_style_t style_textarea;
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lv_style_init(&style_textarea);
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lv_style_set_border_width(&style_textarea, 0);
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lv_style_set_radius(&style_textarea, 16);
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lv_style_set_bg_color(&style_textarea, lv_color_hex(0x84a2a4));
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lv_style_set_bg_opa(&style_textarea, LV_OPA_70);
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lv_style_set_text_color(&style_textarea, lv_color_white());
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// Create On-Screen Keyboard
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lv_obj_t *kb = lv_keyboard_create(lv_screen_active());
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lv_obj_add_flag(kb, LV_OBJ_FLAG_HIDDEN); // Hide Keyboard
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lv_obj_t *user_id = lv_textarea_create(screen);
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lv_obj_align(user_id, LV_ALIGN_CENTER, 0, -80);
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lv_textarea_set_placeholder_text(user_id, "Id");
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lv_textarea_set_one_line(user_id, true);
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lv_obj_set_size(user_id, 240, 40);
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lv_obj_add_style(user_id, &style_textarea, LV_PART_MAIN);
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lv_obj_add_event_cb(user_id, ta_event_cb, LV_EVENT_ALL, kb);
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lv_obj_t *user_pw = lv_textarea_create(screen);
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lv_obj_align(user_pw, LV_ALIGN_CENTER, 0, -20);
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lv_textarea_set_placeholder_text(user_pw, "Password");
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lv_textarea_set_one_line(user_pw, true);
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lv_textarea_set_password_mode(user_pw, true);
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lv_obj_set_size(user_pw, 240, 40);
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lv_obj_add_style(user_pw, &style_textarea, LV_PART_MAIN);
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lv_obj_add_event_cb(user_pw, ta_event_cb, LV_EVENT_ALL, kb);
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// Style for login button
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static lv_style_t style_button;
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lv_style_init(&style_button);
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lv_style_set_border_width(&style_button, 0);
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lv_style_set_radius(&style_button, 16);
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lv_style_set_bg_color(&style_button, lv_color_hex(0x64efae));
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lv_style_set_text_color(&style_button, lv_color_black());
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lv_obj_t *login_btn = lv_button_create(screen); /*Add a button the current screen*/
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lv_obj_align(login_btn, LV_ALIGN_LEFT_MID, 40, 40);
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lv_obj_set_size(login_btn, 120, 40); /*Set its size*/
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lv_obj_add_style(login_btn, &style_button, LV_PART_MAIN);
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lv_obj_t *login_btn_label = lv_label_create(login_btn); /*Add a label to the button*/
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lv_label_set_text(login_btn_label, "Login"); /*Set the labels text*/
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lv_obj_center(login_btn_label);
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} |