Files
codex/.bazelrc
Michael Bolin 343d1af3da bazel: enable the full Windows gnullvm CI path (#15952)
## Why

This PR is the current, consolidated follow-up to the earlier Windows
Bazel attempt in #11229. The goal is no longer just to get a tiny
Windows smoke job limping along: it is to make the ordinary Bazel CI
path usable on `windows-latest` for `x86_64-pc-windows-gnullvm`, with
the same broad `//...` test shape that macOS and Linux already use.

The earlier smoke-list version of this work was useful as a foothold,
but it was not a good long-term landing point. Windows Bazel kept
surfacing real issues outside that allowlist:

- GitHub's Windows runner exposed runfiles-manifest bugs such as
`FINDSTR: Cannot open D:MANIFEST`, which broke Bazel test launchers even
when the manifest file existed.
- `rules_rs`, `rules_rust`, LLVM extraction, and Abseil still needed
`windows-gnullvm`-specific fixes for our hermetic toolchain.
- the V8 path needed more work than just turning the Windows matrix
entry back on: `rusty_v8` does not ship Windows GNU artifacts in the
same shape we need, and Bazel's in-tree V8 build needed a set of Windows
GNU portability fixes.

Windows performance pressure also pushed this toward a full solution
instead of a permanent smoke suite. During this investigation we hit
targets such as `//codex-rs/shell-command:shell-command-unit-tests` that
were much more expensive on Windows because they repeatedly spawn real
PowerShell parsers (see #16057 for one concrete example of that
pressure). That made it much more valuable to get the real Windows Bazel
path working than to keep iterating on a narrowly curated subset.

The net result is that this PR now aims for the same CI contract on
Windows that we already expect elsewhere: keep standalone
`//third_party/v8:all` out of the ordinary Bazel lane, but allow V8
consumers under `//codex-rs/...` to build and test transitively through
`//...`.

## What Changed

### CI and workflow wiring

- re-enable the `windows-latest` / `x86_64-pc-windows-gnullvm` Bazel
matrix entry in `.github/workflows/bazel.yml`
- move the Windows Bazel output root to `D:\b` and enable `git config
--global core.longpaths true` in
`.github/actions/setup-bazel-ci/action.yml`
- keep the ordinary Bazel target set on Windows aligned with macOS and
Linux by running `//...` while excluding only standalone
`//third_party/v8:all` targets from the normal lane

### Toolchain and module support for `windows-gnullvm`

- patch `rules_rs` so `windows-gnullvm` is modeled as a distinct Windows
exec/toolchain platform instead of collapsing into the generic Windows
shape
- patch `rules_rust` build-script environment handling so llvm-mingw
build-script probes do not inherit unsupported `-fstack-protector*`
flags
- patch the LLVM module archive so it extracts cleanly on Windows and
provides the MinGW libraries this toolchain needs
- patch Abseil so its thread-local identity path matches the hermetic
`windows-gnullvm` toolchain instead of taking an incompatible MinGW
pthread path
- keep both MSVC and GNU Windows targets in the generated Cargo metadata
because the current V8 release-asset story still uses MSVC-shaped names
in some places while the Bazel build targets the GNU ABI

### Windows test-launch and binary-behavior fixes

- update `workspace_root_test_launcher.bat.tpl` to read the runfiles
manifest directly instead of shelling out to `findstr`, which was the
source of the `D:MANIFEST` failures on the GitHub Windows runner
- thread a larger Windows GNU stack reserve through `defs.bzl` so
Bazel-built binaries that pull in V8 behave correctly both under normal
builds and under `bazel test`
- remove the no-longer-needed Windows bootstrap sh-toolchain override
from `.bazelrc`

### V8 / `rusty_v8` Windows GNU support

- export and apply the new Windows GNU patch set from
`patches/BUILD.bazel` / `MODULE.bazel`
- patch the V8 module/rules/source layers so the in-tree V8 build can
produce Windows GNU archives under Bazel
- teach `third_party/v8/BUILD.bazel` to build Windows GNU static
archives in-tree instead of aliasing them to the MSVC prebuilts
- reuse the Linux release binding for the experimental Windows GNU path
where `rusty_v8` does not currently publish a Windows GNU binding
artifact

## Testing

- the primary end-to-end validation for this work is the `Bazel`
workflow plus `v8-canary`, since the hard parts are Windows-specific and
depend on real GitHub runner behavior
- before consolidation back onto this PR, the same net change passed the
full Bazel matrix in [run
23675590471](https://github.com/openai/codex/actions/runs/23675590471)
and passed `v8-canary` in [run
23675590453](https://github.com/openai/codex/actions/runs/23675590453)
- those successful runs included the `windows-latest` /
`x86_64-pc-windows-gnullvm` Bazel job with the ordinary `//...` path,
not the earlier Windows smoke allowlist

---
[//]: # (BEGIN SAPLING FOOTER)
Stack created with [Sapling](https://sapling-scm.com). Best reviewed
with [ReviewStack](https://reviewstack.dev/openai/codex/pull/15952).
* #16067
* __->__ #15952
2026-03-27 20:37:03 -07:00

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common --repo_env=BAZEL_DO_NOT_DETECT_CPP_TOOLCHAIN=1
common --repo_env=BAZEL_NO_APPLE_CPP_TOOLCHAIN=1
# Dummy xcode config so we don't need to build xcode_locator in repo rule.
common --xcode_version_config=//:disable_xcode
common --disk_cache=~/.cache/bazel-disk-cache
common --repo_contents_cache=~/.cache/bazel-repo-contents-cache
common --repository_cache=~/.cache/bazel-repo-cache
common --remote_cache_compression
startup --experimental_remote_repo_contents_cache
common --experimental_platform_in_output_dir
# Runfiles strategy rationale: codex-rs/utils/cargo-bin/README.md
common --noenable_runfiles
common --enable_platform_specific_config
common:linux --host_platform=//:local_linux
common:windows --host_platform=//:local_windows
common --@rules_cc//cc/toolchains/args/archiver_flags:use_libtool_on_macos=False
common --@llvm//config:experimental_stub_libgcc_s
# TODO(zbarsky): rules_rust doesn't implement this flag properly with remote exec...
# common --@rules_rust//rust/settings:pipelined_compilation
common --incompatible_strict_action_env
# Not ideal, but We need to allow dotslash to be found
common:linux --test_env=PATH=/usr/local/bin:/usr/bin:/bin:/usr/sbin:/sbin
common:macos --test_env=PATH=/opt/homebrew/bin:/usr/local/bin:/usr/bin:/bin:/usr/sbin:/sbin
# Pass through some env vars Windows needs to use powershell?
common:windows --test_env=PATH
common:windows --test_env=SYSTEMROOT
common:windows --test_env=COMSPEC
common:windows --test_env=WINDIR
common --test_output=errors
common --bes_results_url=https://app.buildbuddy.io/invocation/
common --bes_backend=grpcs://remote.buildbuddy.io
common --remote_cache=grpcs://remote.buildbuddy.io
common --remote_download_toplevel
common --nobuild_runfile_links
common --remote_timeout=3600
common --noexperimental_throttle_remote_action_building
common --experimental_remote_execution_keepalive
common --grpc_keepalive_time=30s
# This limits both in-flight executions and concurrent downloads. Even with high number
# of jobs execution will still be limited by CPU cores, so this just pays a bit of
# memory in exchange for higher download concurrency.
common --jobs=30
common:remote --extra_execution_platforms=//:rbe
common:remote --remote_executor=grpcs://remote.buildbuddy.io
common:remote --jobs=800
# TODO(team): Evaluate if this actually helps, zbarsky is not sure, everything seems bottlenecked on `core` either way.
# Enable pipelined compilation since we are not bound by local CPU count.
#common:remote --@rules_rust//rust/settings:pipelined_compilation
# GitHub Actions CI configs.
common:ci --remote_download_minimal
common:ci --keep_going
common:ci --verbose_failures
common:ci --build_metadata=REPO_URL=https://github.com/openai/codex.git
common:ci --build_metadata=ROLE=CI
common:ci --build_metadata=VISIBILITY=PUBLIC
# Disable disk cache in CI since we have a remote one and aren't using persistent workers.
common:ci --disk_cache=
# Shared config for the main Bazel CI workflow.
common:ci-bazel --config=ci
common:ci-bazel --build_metadata=TAG_workflow=bazel
# Shared config for Bazel-backed Rust linting.
build:clippy --aspects=@rules_rust//rust:defs.bzl%rust_clippy_aspect
build:clippy --output_groups=+clippy_checks
build:clippy --@rules_rust//rust/settings:clippy.toml=//codex-rs:clippy.toml
# Rearrange caches on Windows so they're on the same volume as the checkout.
common:ci-windows --config=ci-bazel
common:ci-windows --build_metadata=TAG_os=windows
common:ci-windows --repo_contents_cache=D:/a/.cache/bazel-repo-contents-cache
common:ci-windows --repository_cache=D:/a/.cache/bazel-repo-cache
# We prefer to run the build actions entirely remotely so we can dial up the concurrency.
# We have platform-specific tests, so we want to execute the tests on all platforms using the strongest sandboxing available on each platform.
# On linux, we can do a full remote build/test, by targeting the right (x86/arm) runners, so we have coverage of both.
# Linux crossbuilds don't work until we untangle the libc constraint mess.
common:ci-linux --config=ci-bazel
common:ci-linux --build_metadata=TAG_os=linux
common:ci-linux --config=remote
common:ci-linux --strategy=remote
common:ci-linux --platforms=//:rbe
# On mac, we can run all the build actions remotely but test actions locally.
common:ci-macos --config=ci-bazel
common:ci-macos --build_metadata=TAG_os=macos
common:ci-macos --config=remote
common:ci-macos --strategy=remote
common:ci-macos --strategy=TestRunner=darwin-sandbox,local
# Linux-only V8 CI config.
common:ci-v8 --config=ci
common:ci-v8 --build_metadata=TAG_workflow=v8
common:ci-v8 --build_metadata=TAG_os=linux
common:ci-v8 --config=remote
common:ci-v8 --strategy=remote
# Optional per-user local overrides.
try-import %workspace%/user.bazelrc