Files
ent/entc/integration/migrate/entv2/zoo_create.go
Giau. Tran Minh ce61476d6d entc/gen/template: remove receiver conflict handling logic (#4356)
* examples: ensure tests is stable

* entc/gen/template: remove receiver conflict handling logic

* examples: codegen

* entc/integration: codegen
2025-03-19 15:35:03 +07:00

186 lines
4.6 KiB
Go

// Copyright 2019-present Facebook Inc. All rights reserved.
// This source code is licensed under the Apache 2.0 license found
// in the LICENSE file in the root directory of this source tree.
// Code generated by ent, DO NOT EDIT.
package entv2
import (
"context"
"fmt"
"entgo.io/ent/dialect/sql/sqlgraph"
"entgo.io/ent/entc/integration/migrate/entv2/zoo"
"entgo.io/ent/schema/field"
)
// ZooCreate is the builder for creating a Zoo entity.
type ZooCreate struct {
config
mutation *ZooMutation
hooks []Hook
}
// SetID sets the "id" field.
func (_c *ZooCreate) SetID(v int) *ZooCreate {
_c.mutation.SetID(v)
return _c
}
// Mutation returns the ZooMutation object of the builder.
func (_c *ZooCreate) Mutation() *ZooMutation {
return _c.mutation
}
// Save creates the Zoo in the database.
func (_c *ZooCreate) Save(ctx context.Context) (*Zoo, error) {
return withHooks(ctx, _c.sqlSave, _c.mutation, _c.hooks)
}
// SaveX calls Save and panics if Save returns an error.
func (_c *ZooCreate) SaveX(ctx context.Context) *Zoo {
v, err := _c.Save(ctx)
if err != nil {
panic(err)
}
return v
}
// Exec executes the query.
func (_c *ZooCreate) Exec(ctx context.Context) error {
_, err := _c.Save(ctx)
return err
}
// ExecX is like Exec, but panics if an error occurs.
func (_c *ZooCreate) ExecX(ctx context.Context) {
if err := _c.Exec(ctx); err != nil {
panic(err)
}
}
// check runs all checks and user-defined validators on the builder.
func (_c *ZooCreate) check() error {
return nil
}
func (_c *ZooCreate) sqlSave(ctx context.Context) (*Zoo, error) {
if err := _c.check(); err != nil {
return nil, err
}
_node, _spec := _c.createSpec()
if err := sqlgraph.CreateNode(ctx, _c.driver, _spec); err != nil {
if sqlgraph.IsConstraintError(err) {
err = &ConstraintError{msg: err.Error(), wrap: err}
}
return nil, err
}
if _spec.ID.Value != _node.ID {
id := _spec.ID.Value.(int64)
_node.ID = int(id)
}
_c.mutation.id = &_node.ID
_c.mutation.done = true
return _node, nil
}
func (_c *ZooCreate) createSpec() (*Zoo, *sqlgraph.CreateSpec) {
var (
_node = &Zoo{config: _c.config}
_spec = sqlgraph.NewCreateSpec(zoo.Table, sqlgraph.NewFieldSpec(zoo.FieldID, field.TypeInt))
)
if id, ok := _c.mutation.ID(); ok {
_node.ID = id
_spec.ID.Value = id
}
return _node, _spec
}
// ZooCreateBulk is the builder for creating many Zoo entities in bulk.
type ZooCreateBulk struct {
config
err error
builders []*ZooCreate
}
// Save creates the Zoo entities in the database.
func (_c *ZooCreateBulk) Save(ctx context.Context) ([]*Zoo, error) {
if _c.err != nil {
return nil, _c.err
}
specs := make([]*sqlgraph.CreateSpec, len(_c.builders))
nodes := make([]*Zoo, len(_c.builders))
mutators := make([]Mutator, len(_c.builders))
for i := range _c.builders {
func(i int, root context.Context) {
builder := _c.builders[i]
var mut Mutator = MutateFunc(func(ctx context.Context, m Mutation) (Value, error) {
mutation, ok := m.(*ZooMutation)
if !ok {
return nil, fmt.Errorf("unexpected mutation type %T", m)
}
if err := builder.check(); err != nil {
return nil, err
}
builder.mutation = mutation
var err error
nodes[i], specs[i] = builder.createSpec()
if i < len(mutators)-1 {
_, err = mutators[i+1].Mutate(root, _c.builders[i+1].mutation)
} else {
spec := &sqlgraph.BatchCreateSpec{Nodes: specs}
// Invoke the actual operation on the latest mutation in the chain.
if err = sqlgraph.BatchCreate(ctx, _c.driver, spec); err != nil {
if sqlgraph.IsConstraintError(err) {
err = &ConstraintError{msg: err.Error(), wrap: err}
}
}
}
if err != nil {
return nil, err
}
mutation.id = &nodes[i].ID
if specs[i].ID.Value != nil && nodes[i].ID == 0 {
id := specs[i].ID.Value.(int64)
nodes[i].ID = int(id)
}
mutation.done = true
return nodes[i], nil
})
for i := len(builder.hooks) - 1; i >= 0; i-- {
mut = builder.hooks[i](mut)
}
mutators[i] = mut
}(i, ctx)
}
if len(mutators) > 0 {
if _, err := mutators[0].Mutate(ctx, _c.builders[0].mutation); err != nil {
return nil, err
}
}
return nodes, nil
}
// SaveX is like Save, but panics if an error occurs.
func (_c *ZooCreateBulk) SaveX(ctx context.Context) []*Zoo {
v, err := _c.Save(ctx)
if err != nil {
panic(err)
}
return v
}
// Exec executes the query.
func (_c *ZooCreateBulk) Exec(ctx context.Context) error {
_, err := _c.Save(ctx)
return err
}
// ExecX is like Exec, but panics if an error occurs.
func (_c *ZooCreateBulk) ExecX(ctx context.Context) {
if err := _c.Exec(ctx); err != nil {
panic(err)
}
}