ESP32 | FLUTTER | USB SERIAL - HOW TO CONNECT THE ESP32 TO THE ANDROID(FLUTTER) USING THE USB CABLE (feat. UART)

This commit is contained in:
Eric
2019-08-31 16:55:02 -07:00
parent 255b5b9c67
commit 24a16dab0a
98 changed files with 1834 additions and 2599 deletions

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void setup() {
Serial.begin(115200);
Serial.println("Serial Comm Via USB UART");
Serial.flush();
}
void loop() {
while(Serial.available() > 0){
uint8_t byteFromSerial = Serial.read();
uint8_t buff[100] = {byteFromSerial};
String str = (char*)buff;
Serial.print(str);
}
}

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# Miscellaneous
*.class
*.log
*.pyc
*.swp
.DS_Store
.atom/
.buildlog/
.history
.svn/
# IntelliJ related
*.iml
*.ipr
*.iws
.idea/
# The .vscode folder contains launch configuration and tasks you configure in
# VS Code which you may wish to be included in version control, so this line
# is commented out by default.
#.vscode/
# Flutter/Dart/Pub related
**/doc/api/
.dart_tool/
.flutter-plugins
.packages
.pub-cache/
.pub/
/build/
# Android related
**/android/**/gradle-wrapper.jar
**/android/.gradle
**/android/captures/
**/android/gradlew
**/android/gradlew.bat
**/android/local.properties
**/android/**/GeneratedPluginRegistrant.java
# iOS/XCode related
**/ios/**/*.mode1v3
**/ios/**/*.mode2v3
**/ios/**/*.moved-aside
**/ios/**/*.pbxuser
**/ios/**/*.perspectivev3
**/ios/**/*sync/
**/ios/**/.sconsign.dblite
**/ios/**/.tags*
**/ios/**/.vagrant/
**/ios/**/DerivedData/
**/ios/**/Icon?
**/ios/**/Pods/
**/ios/**/.symlinks/
**/ios/**/profile
**/ios/**/xcuserdata
**/ios/.generated/
**/ios/Flutter/App.framework
**/ios/Flutter/Flutter.framework
**/ios/Flutter/Generated.xcconfig
**/ios/Flutter/app.flx
**/ios/Flutter/app.zip
**/ios/Flutter/flutter_assets/
**/ios/Flutter/flutter_export_environment.sh
**/ios/ServiceDefinitions.json
**/ios/Runner/GeneratedPluginRegistrant.*
# Exceptions to above rules.
!**/ios/**/default.mode1v3
!**/ios/**/default.mode2v3
!**/ios/**/default.pbxuser
!**/ios/**/default.perspectivev3
!/packages/flutter_tools/test/data/dart_dependencies_test/**/.packages

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# This file tracks properties of this Flutter project.
# Used by Flutter tool to assess capabilities and perform upgrades etc.
#
# This file should be version controlled and should not be manually edited.
version:
revision: 4984d1a33dd6de2862578e3f08b4ca7dfce7d54b
channel: dev
project_type: app

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# flutter_app_esp32_usb_serial
A new Flutter application.
## Getting Started
This project is a starting point for a Flutter application.
A few resources to get you started if this is your first Flutter project:
- [Lab: Write your first Flutter app](https://flutter.dev/docs/get-started/codelab)
- [Cookbook: Useful Flutter samples](https://flutter.dev/docs/cookbook)
For help getting started with Flutter, view our
[online documentation](https://flutter.dev/docs), which offers tutorials,
samples, guidance on mobile development, and a full API reference.

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def localProperties = new Properties()
def localPropertiesFile = rootProject.file('local.properties')
if (localPropertiesFile.exists()) {
localPropertiesFile.withReader('UTF-8') { reader ->
localProperties.load(reader)
}
}
def flutterRoot = localProperties.getProperty('flutter.sdk')
if (flutterRoot == null) {
throw new GradleException("Flutter SDK not found. Define location with flutter.sdk in the local.properties file.")
}
def flutterVersionCode = localProperties.getProperty('flutter.versionCode')
if (flutterVersionCode == null) {
flutterVersionCode = '1'
}
def flutterVersionName = localProperties.getProperty('flutter.versionName')
if (flutterVersionName == null) {
flutterVersionName = '1.0'
}
apply plugin: 'com.android.application'
apply plugin: 'kotlin-android'
apply from: "$flutterRoot/packages/flutter_tools/gradle/flutter.gradle"
android {
compileSdkVersion 28
sourceSets {
main.java.srcDirs += 'src/main/kotlin'
}
lintOptions {
disable 'InvalidPackage'
}
defaultConfig {
// TODO: Specify your own unique Application ID (https://developer.android.com/studio/build/application-id.html).
applicationId "com.thatproject.flutter_app_esp32_usb_serial"
minSdkVersion 16
targetSdkVersion 28
versionCode flutterVersionCode.toInteger()
versionName flutterVersionName
testInstrumentationRunner "androidx.test.runner.AndroidJUnitRunner"
}
buildTypes {
release {
// TODO: Add your own signing config for the release build.
// Signing with the debug keys for now, so `flutter run --release` works.
signingConfig signingConfigs.debug
}
}
compileOptions {
sourceCompatibility 1.8
targetCompatibility 1.8
}
}
flutter {
source '../..'
}
dependencies {
implementation "org.jetbrains.kotlin:kotlin-stdlib-jdk7:$kotlin_version"
testImplementation 'junit:junit:4.12'
androidTestImplementation 'androidx.test:runner:1.1.1'
androidTestImplementation 'androidx.test.espresso:espresso-core:3.1.1'
}

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<manifest xmlns:android="http://schemas.android.com/apk/res/android"
package="com.thatproject.flutter_app_esp32_usb_serial">
<!-- Flutter needs it to communicate with the running application
to allow setting breakpoints, to provide hot reload, etc.
-->
<uses-permission android:name="android.permission.INTERNET"/>
</manifest>

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<manifest xmlns:android="http://schemas.android.com/apk/res/android"
package="com.thatproject.flutter_app_esp32_usb_serial">
<!-- io.flutter.app.FlutterApplication is an android.app.Application that
calls FlutterMain.startInitialization(this); in its onCreate method.
In most cases you can leave this as-is, but you if you want to provide
additional functionality it is fine to subclass or reimplement
FlutterApplication and put your custom class here. -->
<application
android:name="io.flutter.app.FlutterApplication"
android:label="flutter_app_esp32_usb_serial"
android:icon="@mipmap/ic_launcher">
<activity
android:name=".MainActivity"
android:launchMode="singleTop"
android:theme="@style/LaunchTheme"
android:configChanges="orientation|keyboardHidden|keyboard|screenSize|locale|layoutDirection|fontScale|screenLayout|density|uiMode"
android:hardwareAccelerated="true"
android:windowSoftInputMode="adjustResize">
<!-- This keeps the window background of the activity showing
until Flutter renders its first frame. It can be removed if
there is no splash screen (such as the default splash screen
defined in @style/LaunchTheme). -->
<meta-data
android:name="io.flutter.app.android.SplashScreenUntilFirstFrame"
android:value="true" />
<intent-filter>
<action android:name="android.intent.action.MAIN"/>
<category android:name="android.intent.category.LAUNCHER"/>
</intent-filter>
<intent-filter>
<action android:name="android.hardware.usb.action.USB_DEVICE_ATTACHED" />
</intent-filter>
<meta-data android:name="android.hardware.usb.action.USB_DEVICE_ATTACHED"
android:resource="@xml/device_filter" />
</activity>
</application>
</manifest>

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package com.thatproject.flutter_app_esp32_usb_serial
import android.os.Bundle
import io.flutter.app.FlutterActivity
import io.flutter.plugins.GeneratedPluginRegistrant
class MainActivity: FlutterActivity() {
override fun onCreate(savedInstanceState: Bundle?) {
super.onCreate(savedInstanceState)
GeneratedPluginRegistrant.registerWith(this)
}
}

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<?xml version="1.0" encoding="utf-8"?>
<!-- Modify this file to customize your launch splash screen -->
<layer-list xmlns:android="http://schemas.android.com/apk/res/android">
<item android:drawable="@android:color/white" />
<!-- You can insert your own image assets here -->
<!-- <item>
<bitmap
android:gravity="center"
android:src="@mipmap/launch_image" />
</item> -->
</layer-list>

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<?xml version="1.0" encoding="utf-8"?>
<resources>
<style name="LaunchTheme" parent="@android:style/Theme.Black.NoTitleBar">
<!-- Show a splash screen on the activity. Automatically removed when
Flutter draws its first frame -->
<item name="android:windowBackground">@drawable/launch_background</item>
</style>
</resources>

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<?xml version="1.0" encoding="utf-8"?>
<resources>
<!-- 0x0403 / 0x6001: FTDI FT232R UART -->
<usb-device vendor-id="1027" product-id="24577" />
<!-- 0x0403 / 0x6015: FTDI FT231X -->
<usb-device vendor-id="1027" product-id="24597" />
<!-- 0x2341 / Arduino -->
<usb-device vendor-id="9025" />
<!-- 0x16C0 / 0x0483: Teensyduino -->
<usb-device vendor-id="5824" product-id="1155" />
<!-- 0x10C4 / 0xEA60: CP210x UART Bridge -->
<usb-device vendor-id="4292" product-id="60000" />
<!-- 0x067B / 0x2303: Prolific PL2303 -->
<usb-device vendor-id="1659" product-id="8963" />
<!-- 0x1366 / 0x0105: Segger JLink -->
<usb-device vendor-id="4966" product-id="261" />
</resources>

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<manifest xmlns:android="http://schemas.android.com/apk/res/android"
package="com.thatproject.flutter_app_esp32_usb_serial">
<!-- Flutter needs it to communicate with the running application
to allow setting breakpoints, to provide hot reload, etc.
-->
<uses-permission android:name="android.permission.INTERNET"/>
</manifest>

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buildscript {
ext.kotlin_version = '1.2.71'
repositories {
google()
jcenter()
}
dependencies {
classpath 'com.android.tools.build:gradle:3.2.1'
classpath "org.jetbrains.kotlin:kotlin-gradle-plugin:$kotlin_version"
}
}
allprojects {
repositories {
google()
jcenter()
}
}
rootProject.buildDir = '../build'
subprojects {
project.buildDir = "${rootProject.buildDir}/${project.name}"
}
subprojects {
project.evaluationDependsOn(':app')
}
task clean(type: Delete) {
delete rootProject.buildDir
}

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org.gradle.jvmargs=-Xmx1536M
android.useAndroidX=true
android.enableJetifier=true

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#Fri Jun 23 08:50:38 CEST 2017
distributionBase=GRADLE_USER_HOME
distributionPath=wrapper/dists
zipStoreBase=GRADLE_USER_HOME
zipStorePath=wrapper/dists
distributionUrl=https\://services.gradle.org/distributions/gradle-4.10.2-all.zip

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include ':app'
def flutterProjectRoot = rootProject.projectDir.parentFile.toPath()
def plugins = new Properties()
def pluginsFile = new File(flutterProjectRoot.toFile(), '.flutter-plugins')
if (pluginsFile.exists()) {
pluginsFile.withReader('UTF-8') { reader -> plugins.load(reader) }
}
plugins.each { name, path ->
def pluginDirectory = flutterProjectRoot.resolve(path).resolve('android').toFile()
include ":$name"
project(":$name").projectDir = pluginDirectory
}

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<?xml version="1.0" encoding="UTF-8"?>
<!DOCTYPE plist PUBLIC "-//Apple//DTD PLIST 1.0//EN" "http://www.apple.com/DTDs/PropertyList-1.0.dtd">
<plist version="1.0">
<dict>
<key>CFBundleDevelopmentRegion</key>
<string>$(DEVELOPMENT_LANGUAGE)</string>
<key>CFBundleExecutable</key>
<string>App</string>
<key>CFBundleIdentifier</key>
<string>io.flutter.flutter.app</string>
<key>CFBundleInfoDictionaryVersion</key>
<string>6.0</string>
<key>CFBundleName</key>
<string>App</string>
<key>CFBundlePackageType</key>
<string>FMWK</string>
<key>CFBundleShortVersionString</key>
<string>1.0</string>
<key>CFBundleSignature</key>
<string>????</string>
<key>CFBundleVersion</key>
<string>1.0</string>
<key>MinimumOSVersion</key>
<string>8.0</string>
</dict>
</plist>

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#include "Pods/Target Support Files/Pods-Runner/Pods-Runner.debug.xcconfig"
#include "Generated.xcconfig"

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#include "Pods/Target Support Files/Pods-Runner/Pods-Runner.release.xcconfig"
#include "Generated.xcconfig"

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# Using a CDN with CocoaPods 1.7.2 or later can save a lot of time on pod installation, but it's experimental rather than the default.
# source 'https://cdn.cocoapods.org/'
# Uncomment this line to define a global platform for your project
# platform :ios, '9.0'
# CocoaPods analytics sends network stats synchronously affecting flutter build latency.
ENV['COCOAPODS_DISABLE_STATS'] = 'true'
project 'Runner', {
'Debug' => :debug,
'Profile' => :release,
'Release' => :release,
}
def parse_KV_file(file, separator='=')
file_abs_path = File.expand_path(file)
if !File.exists? file_abs_path
return [];
end
pods_ary = []
skip_line_start_symbols = ["#", "/"]
File.foreach(file_abs_path) { |line|
next if skip_line_start_symbols.any? { |symbol| line =~ /^\s*#{symbol}/ }
plugin = line.split(pattern=separator)
if plugin.length == 2
podname = plugin[0].strip()
path = plugin[1].strip()
podpath = File.expand_path("#{path}", file_abs_path)
pods_ary.push({:name => podname, :path => podpath});
else
puts "Invalid plugin specification: #{line}"
end
}
return pods_ary
end
target 'Runner' do
use_frameworks!
# Prepare symlinks folder. We use symlinks to avoid having Podfile.lock
# referring to absolute paths on developers' machines.
system('rm -rf .symlinks')
system('mkdir -p .symlinks/plugins')
# Flutter Pods
generated_xcode_build_settings = parse_KV_file('./Flutter/Generated.xcconfig')
if generated_xcode_build_settings.empty?
puts "Generated.xcconfig must exist. If you're running pod install manually, make sure flutter pub get is executed first."
end
generated_xcode_build_settings.map { |p|
if p[:name] == 'FLUTTER_FRAMEWORK_DIR'
symlink = File.join('.symlinks', 'flutter')
File.symlink(File.dirname(p[:path]), symlink)
pod 'Flutter', :path => File.join(symlink, File.basename(p[:path]))
end
}
# Plugin Pods
plugin_pods = parse_KV_file('../.flutter-plugins')
plugin_pods.map { |p|
symlink = File.join('.symlinks', 'plugins', p[:name])
File.symlink(p[:path], symlink)
pod p[:name], :path => File.join(symlink, 'ios')
}
end
# Prevent Cocoapods from embedding a second Flutter framework and causing an error with the new Xcode build system.
install! 'cocoapods', :disable_input_output_paths => true
post_install do |installer|
installer.pods_project.targets.each do |target|
target.build_configurations.each do |config|
config.build_settings['ENABLE_BITCODE'] = 'NO'
end
end
end

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View File

@@ -0,0 +1,7 @@
<?xml version="1.0" encoding="UTF-8"?>
<Workspace
version = "1.0">
<FileRef
location = "group:Runner.xcodeproj">
</FileRef>
</Workspace>

View File

@@ -0,0 +1,91 @@
<?xml version="1.0" encoding="UTF-8"?>
<Scheme
LastUpgradeVersion = "1020"
version = "1.3">
<BuildAction
parallelizeBuildables = "YES"
buildImplicitDependencies = "YES">
<BuildActionEntries>
<BuildActionEntry
buildForTesting = "YES"
buildForRunning = "YES"
buildForProfiling = "YES"
buildForArchiving = "YES"
buildForAnalyzing = "YES">
<BuildableReference
BuildableIdentifier = "primary"
BlueprintIdentifier = "97C146ED1CF9000F007C117D"
BuildableName = "Runner.app"
BlueprintName = "Runner"
ReferencedContainer = "container:Runner.xcodeproj">
</BuildableReference>
</BuildActionEntry>
</BuildActionEntries>
</BuildAction>
<TestAction
buildConfiguration = "Debug"
selectedDebuggerIdentifier = "Xcode.DebuggerFoundation.Debugger.LLDB"
selectedLauncherIdentifier = "Xcode.DebuggerFoundation.Launcher.LLDB"
shouldUseLaunchSchemeArgsEnv = "YES">
<Testables>
</Testables>
<MacroExpansion>
<BuildableReference
BuildableIdentifier = "primary"
BlueprintIdentifier = "97C146ED1CF9000F007C117D"
BuildableName = "Runner.app"
BlueprintName = "Runner"
ReferencedContainer = "container:Runner.xcodeproj">
</BuildableReference>
</MacroExpansion>
<AdditionalOptions>
</AdditionalOptions>
</TestAction>
<LaunchAction
buildConfiguration = "Debug"
selectedDebuggerIdentifier = "Xcode.DebuggerFoundation.Debugger.LLDB"
selectedLauncherIdentifier = "Xcode.DebuggerFoundation.Launcher.LLDB"
launchStyle = "0"
useCustomWorkingDirectory = "NO"
ignoresPersistentStateOnLaunch = "NO"
debugDocumentVersioning = "YES"
debugServiceExtension = "internal"
allowLocationSimulation = "YES">
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runnableDebuggingMode = "0">
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BlueprintIdentifier = "97C146ED1CF9000F007C117D"
BuildableName = "Runner.app"
BlueprintName = "Runner"
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<AdditionalOptions>
</AdditionalOptions>
</LaunchAction>
<ProfileAction
buildConfiguration = "Profile"
shouldUseLaunchSchemeArgsEnv = "YES"
savedToolIdentifier = ""
useCustomWorkingDirectory = "NO"
debugDocumentVersioning = "YES">
<BuildableProductRunnable
runnableDebuggingMode = "0">
<BuildableReference
BuildableIdentifier = "primary"
BlueprintIdentifier = "97C146ED1CF9000F007C117D"
BuildableName = "Runner.app"
BlueprintName = "Runner"
ReferencedContainer = "container:Runner.xcodeproj">
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<AnalyzeAction
buildConfiguration = "Debug">
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<ArchiveAction
buildConfiguration = "Release"
revealArchiveInOrganizer = "YES">
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View File

@@ -0,0 +1,7 @@
<?xml version="1.0" encoding="UTF-8"?>
<Workspace
version = "1.0">
<FileRef
location = "group:Runner.xcodeproj">
</FileRef>
</Workspace>

View File

@@ -0,0 +1,13 @@
import UIKit
import Flutter
@UIApplicationMain
@objc class AppDelegate: FlutterAppDelegate {
override func application(
_ application: UIApplication,
didFinishLaunchingWithOptions launchOptions: [UIApplication.LaunchOptionsKey: Any]?
) -> Bool {
GeneratedPluginRegistrant.register(with: self)
return super.application(application, didFinishLaunchingWithOptions: launchOptions)
}
}

View File

@@ -0,0 +1,122 @@
{
"images" : [
{
"size" : "20x20",
"idiom" : "iphone",
"filename" : "Icon-App-20x20@2x.png",
"scale" : "2x"
},
{
"size" : "20x20",
"idiom" : "iphone",
"filename" : "Icon-App-20x20@3x.png",
"scale" : "3x"
},
{
"size" : "29x29",
"idiom" : "iphone",
"filename" : "Icon-App-29x29@1x.png",
"scale" : "1x"
},
{
"size" : "29x29",
"idiom" : "iphone",
"filename" : "Icon-App-29x29@2x.png",
"scale" : "2x"
},
{
"size" : "29x29",
"idiom" : "iphone",
"filename" : "Icon-App-29x29@3x.png",
"scale" : "3x"
},
{
"size" : "40x40",
"idiom" : "iphone",
"filename" : "Icon-App-40x40@2x.png",
"scale" : "2x"
},
{
"size" : "40x40",
"idiom" : "iphone",
"filename" : "Icon-App-40x40@3x.png",
"scale" : "3x"
},
{
"size" : "60x60",
"idiom" : "iphone",
"filename" : "Icon-App-60x60@2x.png",
"scale" : "2x"
},
{
"size" : "60x60",
"idiom" : "iphone",
"filename" : "Icon-App-60x60@3x.png",
"scale" : "3x"
},
{
"size" : "20x20",
"idiom" : "ipad",
"filename" : "Icon-App-20x20@1x.png",
"scale" : "1x"
},
{
"size" : "20x20",
"idiom" : "ipad",
"filename" : "Icon-App-20x20@2x.png",
"scale" : "2x"
},
{
"size" : "29x29",
"idiom" : "ipad",
"filename" : "Icon-App-29x29@1x.png",
"scale" : "1x"
},
{
"size" : "29x29",
"idiom" : "ipad",
"filename" : "Icon-App-29x29@2x.png",
"scale" : "2x"
},
{
"size" : "40x40",
"idiom" : "ipad",
"filename" : "Icon-App-40x40@1x.png",
"scale" : "1x"
},
{
"size" : "40x40",
"idiom" : "ipad",
"filename" : "Icon-App-40x40@2x.png",
"scale" : "2x"
},
{
"size" : "76x76",
"idiom" : "ipad",
"filename" : "Icon-App-76x76@1x.png",
"scale" : "1x"
},
{
"size" : "76x76",
"idiom" : "ipad",
"filename" : "Icon-App-76x76@2x.png",
"scale" : "2x"
},
{
"size" : "83.5x83.5",
"idiom" : "ipad",
"filename" : "Icon-App-83.5x83.5@2x.png",
"scale" : "2x"
},
{
"size" : "1024x1024",
"idiom" : "ios-marketing",
"filename" : "Icon-App-1024x1024@1x.png",
"scale" : "1x"
}
],
"info" : {
"version" : 1,
"author" : "xcode"
}
}

View File

@@ -0,0 +1,23 @@
{
"images" : [
{
"idiom" : "universal",
"filename" : "LaunchImage.png",
"scale" : "1x"
},
{
"idiom" : "universal",
"filename" : "LaunchImage@2x.png",
"scale" : "2x"
},
{
"idiom" : "universal",
"filename" : "LaunchImage@3x.png",
"scale" : "3x"
}
],
"info" : {
"version" : 1,
"author" : "xcode"
}
}

View File

@@ -0,0 +1,5 @@
# Launch Screen Assets
You can customize the launch screen with your own desired assets by replacing the image files in this directory.
You can also do it by opening your Flutter project's Xcode project with `open ios/Runner.xcworkspace`, selecting `Runner/Assets.xcassets` in the Project Navigator and dropping in the desired images.

View File

@@ -0,0 +1,37 @@
<?xml version="1.0" encoding="UTF-8" standalone="no"?>
<document type="com.apple.InterfaceBuilder3.CocoaTouch.Storyboard.XIB" version="3.0" toolsVersion="12121" systemVersion="16G29" targetRuntime="iOS.CocoaTouch" propertyAccessControl="none" useAutolayout="YES" launchScreen="YES" colorMatched="YES" initialViewController="01J-lp-oVM">
<dependencies>
<deployment identifier="iOS"/>
<plugIn identifier="com.apple.InterfaceBuilder.IBCocoaTouchPlugin" version="12089"/>
</dependencies>
<scenes>
<!--View Controller-->
<scene sceneID="EHf-IW-A2E">
<objects>
<viewController id="01J-lp-oVM" sceneMemberID="viewController">
<layoutGuides>
<viewControllerLayoutGuide type="top" id="Ydg-fD-yQy"/>
<viewControllerLayoutGuide type="bottom" id="xbc-2k-c8Z"/>
</layoutGuides>
<view key="view" contentMode="scaleToFill" id="Ze5-6b-2t3">
<autoresizingMask key="autoresizingMask" widthSizable="YES" heightSizable="YES"/>
<subviews>
<imageView opaque="NO" clipsSubviews="YES" multipleTouchEnabled="YES" contentMode="center" image="LaunchImage" translatesAutoresizingMaskIntoConstraints="NO" id="YRO-k0-Ey4">
</imageView>
</subviews>
<color key="backgroundColor" red="1" green="1" blue="1" alpha="1" colorSpace="custom" customColorSpace="sRGB"/>
<constraints>
<constraint firstItem="YRO-k0-Ey4" firstAttribute="centerX" secondItem="Ze5-6b-2t3" secondAttribute="centerX" id="1a2-6s-vTC"/>
<constraint firstItem="YRO-k0-Ey4" firstAttribute="centerY" secondItem="Ze5-6b-2t3" secondAttribute="centerY" id="4X2-HB-R7a"/>
</constraints>
</view>
</viewController>
<placeholder placeholderIdentifier="IBFirstResponder" id="iYj-Kq-Ea1" userLabel="First Responder" sceneMemberID="firstResponder"/>
</objects>
<point key="canvasLocation" x="53" y="375"/>
</scene>
</scenes>
<resources>
<image name="LaunchImage" width="168" height="185"/>
</resources>
</document>

View File

@@ -0,0 +1,26 @@
<?xml version="1.0" encoding="UTF-8" standalone="no"?>
<document type="com.apple.InterfaceBuilder3.CocoaTouch.Storyboard.XIB" version="3.0" toolsVersion="10117" systemVersion="15F34" targetRuntime="iOS.CocoaTouch" propertyAccessControl="none" useAutolayout="YES" useTraitCollections="YES" initialViewController="BYZ-38-t0r">
<dependencies>
<deployment identifier="iOS"/>
<plugIn identifier="com.apple.InterfaceBuilder.IBCocoaTouchPlugin" version="10085"/>
</dependencies>
<scenes>
<!--Flutter View Controller-->
<scene sceneID="tne-QT-ifu">
<objects>
<viewController id="BYZ-38-t0r" customClass="FlutterViewController" sceneMemberID="viewController">
<layoutGuides>
<viewControllerLayoutGuide type="top" id="y3c-jy-aDJ"/>
<viewControllerLayoutGuide type="bottom" id="wfy-db-euE"/>
</layoutGuides>
<view key="view" contentMode="scaleToFill" id="8bC-Xf-vdC">
<rect key="frame" x="0.0" y="0.0" width="600" height="600"/>
<autoresizingMask key="autoresizingMask" widthSizable="YES" heightSizable="YES"/>
<color key="backgroundColor" white="1" alpha="1" colorSpace="custom" customColorSpace="calibratedWhite"/>
</view>
</viewController>
<placeholder placeholderIdentifier="IBFirstResponder" id="dkx-z0-nzr" sceneMemberID="firstResponder"/>
</objects>
</scene>
</scenes>
</document>

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<?xml version="1.0" encoding="UTF-8"?>
<!DOCTYPE plist PUBLIC "-//Apple//DTD PLIST 1.0//EN" "http://www.apple.com/DTDs/PropertyList-1.0.dtd">
<plist version="1.0">
<dict>
<key>CFBundleDevelopmentRegion</key>
<string>$(DEVELOPMENT_LANGUAGE)</string>
<key>CFBundleExecutable</key>
<string>$(EXECUTABLE_NAME)</string>
<key>CFBundleIdentifier</key>
<string>$(PRODUCT_BUNDLE_IDENTIFIER)</string>
<key>CFBundleInfoDictionaryVersion</key>
<string>6.0</string>
<key>CFBundleName</key>
<string>flutter_app_esp32_usb_serial</string>
<key>CFBundlePackageType</key>
<string>APPL</string>
<key>CFBundleShortVersionString</key>
<string>$(FLUTTER_BUILD_NAME)</string>
<key>CFBundleSignature</key>
<string>????</string>
<key>CFBundleVersion</key>
<string>$(FLUTTER_BUILD_NUMBER)</string>
<key>LSRequiresIPhoneOS</key>
<true/>
<key>UILaunchStoryboardName</key>
<string>LaunchScreen</string>
<key>UIMainStoryboardFile</key>
<string>Main</string>
<key>UISupportedInterfaceOrientations</key>
<array>
<string>UIInterfaceOrientationPortrait</string>
<string>UIInterfaceOrientationLandscapeLeft</string>
<string>UIInterfaceOrientationLandscapeRight</string>
</array>
<key>UISupportedInterfaceOrientations~ipad</key>
<array>
<string>UIInterfaceOrientationPortrait</string>
<string>UIInterfaceOrientationPortraitUpsideDown</string>
<string>UIInterfaceOrientationLandscapeLeft</string>
<string>UIInterfaceOrientationLandscapeRight</string>
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<key>UIViewControllerBasedStatusBarAppearance</key>
<false/>
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#import "GeneratedPluginRegistrant.h"

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import 'dart:async';
import 'dart:typed_data';
import 'package:flutter/material.dart';
import 'package:usb_serial/transaction.dart';
import 'package:usb_serial/usb_serial.dart';
void main() => runApp(MyApp());
class MyApp extends StatefulWidget {
@override
_MyAppState createState() => _MyAppState();
}
class _MyAppState extends State<MyApp> {
UsbPort _port;
String _status = "Idle";
List<Widget> _ports = [];
List<Widget> _serialData = [];
StreamSubscription<String> _subscription;
Transaction<String> _transaction;
int _deviceId;
TextEditingController _textController = TextEditingController();
Future<bool> _connectTo(device) async {
_serialData.clear();
if (_subscription != null) {
_subscription.cancel();
_subscription = null;
}
if (_transaction != null) {
_transaction.dispose();
_transaction = null;
}
if (_port != null) {
_port.close();
_port = null;
}
if (device == null) {
_deviceId = null;
setState(() {
_status = "Disconnected";
});
return true;
}
_port = await device.create();
if (!await _port.open()) {
setState(() {
_status = "Failed to open port";
});
return false;
}
_deviceId = device.deviceId;
await _port.setDTR(true);
await _port.setRTS(true);
await _port.setPortParameters(
115200, UsbPort.DATABITS_8, UsbPort.STOPBITS_1, UsbPort.PARITY_NONE);
_transaction = Transaction.stringTerminated(
_port.inputStream, Uint8List.fromList([13, 10]));
_subscription = _transaction.stream.listen((String line) {
setState(() {
_serialData.add(Text(line));
if (_serialData.length > 20) {
_serialData.removeAt(0);
}
});
});
setState(() {
_status = "Connected";
});
return true;
}
void _getPorts() async {
_ports = [];
List<UsbDevice> devices = await UsbSerial.listDevices();
print(devices);
devices.forEach((device) {
_ports.add(ListTile(
leading: Icon(Icons.usb),
title: Text(device.productName),
subtitle: Text(device.manufacturerName),
trailing: RaisedButton(
child:
Text(_deviceId == device.deviceId ? "Disconnect" : "Connect"),
onPressed: () {
_connectTo(_deviceId == device.deviceId ? null : device)
.then((res) {
_getPorts();
});
},
)));
});
setState(() {
print(_ports);
});
}
@override
void initState() {
super.initState();
UsbSerial.usbEventStream.listen((UsbEvent event) {
_getPorts();
});
_getPorts();
}
@override
void dispose() {
super.dispose();
_connectTo(null);
}
@override
Widget build(BuildContext context) {
return MaterialApp(
debugShowCheckedModeBanner: false,
home: Scaffold(
appBar: AppBar(
title: const Text('USB Serial Plugin example app'),
),
body: Center(
child: Column(children: <Widget>[
Text(
_ports.length > 0
? "Available Serial Ports"
: "No serial devices available",
style: Theme.of(context).textTheme.title),
..._ports,
Text('Status: $_status\n'),
ListTile(
title: TextField(
controller: _textController,
decoration: InputDecoration(
border: OutlineInputBorder(),
labelText: 'Text To Send',
),
),
trailing: RaisedButton(
child: Text("Send"),
onPressed: _port == null
? null
: () async {
if (_port == null) {
return;
}
String data = _textController.text + "\r\n";
await _port.write(Uint8List.fromList(data.codeUnits));
_textController.text = "";
},
),
),
Text("Result Data", style: Theme.of(context).textTheme.title),
..._serialData,
])),
));
}
}

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# Generated by pub
# See https://dart.dev/tools/pub/glossary#lockfile
packages:
archive:
dependency: transitive
description:
name: archive
url: "https://pub.dartlang.org"
source: hosted
version: "2.0.10"
args:
dependency: transitive
description:
name: args
url: "https://pub.dartlang.org"
source: hosted
version: "1.5.2"
async:
dependency: transitive
description:
name: async
url: "https://pub.dartlang.org"
source: hosted
version: "2.3.0"
boolean_selector:
dependency: transitive
description:
name: boolean_selector
url: "https://pub.dartlang.org"
source: hosted
version: "1.0.5"
charcode:
dependency: transitive
description:
name: charcode
url: "https://pub.dartlang.org"
source: hosted
version: "1.1.2"
collection:
dependency: transitive
description:
name: collection
url: "https://pub.dartlang.org"
source: hosted
version: "1.14.11"
convert:
dependency: transitive
description:
name: convert
url: "https://pub.dartlang.org"
source: hosted
version: "2.1.1"
crypto:
dependency: transitive
description:
name: crypto
url: "https://pub.dartlang.org"
source: hosted
version: "2.1.2"
cupertino_icons:
dependency: "direct main"
description:
name: cupertino_icons
url: "https://pub.dartlang.org"
source: hosted
version: "0.1.2"
flutter:
dependency: "direct main"
description: flutter
source: sdk
version: "0.0.0"
flutter_test:
dependency: "direct dev"
description: flutter
source: sdk
version: "0.0.0"
image:
dependency: transitive
description:
name: image
url: "https://pub.dartlang.org"
source: hosted
version: "2.1.4"
matcher:
dependency: transitive
description:
name: matcher
url: "https://pub.dartlang.org"
source: hosted
version: "0.12.5"
meta:
dependency: transitive
description:
name: meta
url: "https://pub.dartlang.org"
source: hosted
version: "1.1.7"
path:
dependency: transitive
description:
name: path
url: "https://pub.dartlang.org"
source: hosted
version: "1.6.4"
pedantic:
dependency: transitive
description:
name: pedantic
url: "https://pub.dartlang.org"
source: hosted
version: "1.8.0+1"
petitparser:
dependency: transitive
description:
name: petitparser
url: "https://pub.dartlang.org"
source: hosted
version: "2.4.0"
quiver:
dependency: transitive
description:
name: quiver
url: "https://pub.dartlang.org"
source: hosted
version: "2.0.5"
sky_engine:
dependency: transitive
description: flutter
source: sdk
version: "0.0.99"
source_span:
dependency: transitive
description:
name: source_span
url: "https://pub.dartlang.org"
source: hosted
version: "1.5.5"
stack_trace:
dependency: transitive
description:
name: stack_trace
url: "https://pub.dartlang.org"
source: hosted
version: "1.9.3"
stream_channel:
dependency: transitive
description:
name: stream_channel
url: "https://pub.dartlang.org"
source: hosted
version: "2.0.0"
string_scanner:
dependency: transitive
description:
name: string_scanner
url: "https://pub.dartlang.org"
source: hosted
version: "1.0.5"
term_glyph:
dependency: transitive
description:
name: term_glyph
url: "https://pub.dartlang.org"
source: hosted
version: "1.1.0"
test_api:
dependency: transitive
description:
name: test_api
url: "https://pub.dartlang.org"
source: hosted
version: "0.2.5"
typed_data:
dependency: transitive
description:
name: typed_data
url: "https://pub.dartlang.org"
source: hosted
version: "1.1.6"
usb_serial:
dependency: "direct main"
description:
name: usb_serial
url: "https://pub.dartlang.org"
source: hosted
version: "0.2.3"
vector_math:
dependency: transitive
description:
name: vector_math
url: "https://pub.dartlang.org"
source: hosted
version: "2.0.8"
xml:
dependency: transitive
description:
name: xml
url: "https://pub.dartlang.org"
source: hosted
version: "3.5.0"
sdks:
dart: ">=2.4.0 <3.0.0"

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name: flutter_app_esp32_usb_serial
description: A new Flutter application.
# The following defines the version and build number for your application.
# A version number is three numbers separated by dots, like 1.2.43
# followed by an optional build number separated by a +.
# Both the version and the builder number may be overridden in flutter
# build by specifying --build-name and --build-number, respectively.
# In Android, build-name is used as versionName while build-number used as versionCode.
# Read more about Android versioning at https://developer.android.com/studio/publish/versioning
# In iOS, build-name is used as CFBundleShortVersionString while build-number used as CFBundleVersion.
# Read more about iOS versioning at
# https://developer.apple.com/library/archive/documentation/General/Reference/InfoPlistKeyReference/Articles/CoreFoundationKeys.html
version: 1.0.0+1
environment:
sdk: ">=2.1.0 <3.0.0"
dependencies:
flutter:
sdk: flutter
# The following adds the Cupertino Icons font to your application.
# Use with the CupertinoIcons class for iOS style icons.
cupertino_icons: ^0.1.2
usb_serial: ^0.2.3
dev_dependencies:
flutter_test:
sdk: flutter
# For information on the generic Dart part of this file, see the
# following page: https://dart.dev/tools/pub/pubspec
# The following section is specific to Flutter.
flutter:
# The following line ensures that the Material Icons font is
# included with your application, so that you can use the icons in
# the material Icons class.
uses-material-design: true
# To add assets to your application, add an assets section, like this:
# assets:
# - images/a_dot_burr.jpeg
# - images/a_dot_ham.jpeg
# An image asset can refer to one or more resolution-specific "variants", see
# https://flutter.dev/assets-and-images/#resolution-aware.
# For details regarding adding assets from package dependencies, see
# https://flutter.dev/assets-and-images/#from-packages
# To add custom fonts to your application, add a fonts section here,
# in this "flutter" section. Each entry in this list should have a
# "family" key with the font family name, and a "fonts" key with a
# list giving the asset and other descriptors for the font. For
# example:
# fonts:
# - family: Schyler
# fonts:
# - asset: fonts/Schyler-Regular.ttf
# - asset: fonts/Schyler-Italic.ttf
# style: italic
# - family: Trajan Pro
# fonts:
# - asset: fonts/TrajanPro.ttf
# - asset: fonts/TrajanPro_Bold.ttf
# weight: 700
#
# For details regarding fonts from package dependencies,
# see https://flutter.dev/custom-fonts/#from-packages

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// This is a basic Flutter widget test.
//
// To perform an interaction with a widget in your test, use the WidgetTester
// utility that Flutter provides. For example, you can send tap and scroll
// gestures. You can also use WidgetTester to find child widgets in the widget
// tree, read text, and verify that the values of widget properties are correct.
import 'package:flutter/material.dart';
import 'package:flutter_test/flutter_test.dart';
import 'package:flutter_app_esp32_usb_serial/main.dart';
void main() {
testWidgets('Counter increments smoke test', (WidgetTester tester) async {
// Build our app and trigger a frame.
await tester.pumpWidget(MyApp());
// Verify that our counter starts at 0.
expect(find.text('0'), findsOneWidget);
expect(find.text('1'), findsNothing);
// Tap the '+' icon and trigger a frame.
await tester.tap(find.byIcon(Icons.add));
await tester.pump();
// Verify that our counter has incremented.
expect(find.text('0'), findsNothing);
expect(find.text('1'), findsOneWidget);
});
}

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# This .gitignore file should be placed at the root of your Unity project directory
#
# Get latest from https://github.com/github/gitignore/blob/master/Unity.gitignore
#
/[Ll]ibrary/
/[Tt]emp/
/[Oo]bj/
/[Bb]uild/
/[Bb]uilds/
/[Ll]ogs/
/[Mm]emoryCaptures/
# Never ignore Asset meta data
!/[Aa]ssets/**/*.meta
# Uncomment this line if you wish to ignore the asset store tools plugin
# /[Aa]ssets/AssetStoreTools*
# Autogenerated Jetbrains Rider plugin
[Aa]ssets/Plugins/Editor/JetBrains*
# Visual Studio cache directory
.vs/
# Gradle cache directory
.gradle/
# Autogenerated VS/MD/Consulo solution and project files
ExportedObj/
.consulo/
*.csproj
*.unityproj
*.sln
*.suo
*.tmp
*.user
*.userprefs
*.pidb
*.booproj
*.svd
*.pdb
*.mdb
*.opendb
*.VC.db
# Unity3D generated meta files
*.pidb.meta
*.pdb.meta
*.mdb.meta
# Unity3D generated file on crash reports
sysinfo.txt
# Builds
*.apk
*.unitypackage
# Crashlytics generated file
crashlytics-build.properties

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using UnityEngine;
public class BoxCaster : MonoBehaviour
{
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{
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RaycastHit hit;
bool isHit = Physics.BoxCast(transform.position, transform.lossyScale / 2, transform.forward, out hit,
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Gizmos.DrawRay(transform.position, transform.forward * hit.distance);
Gizmos.DrawWireCube(transform.position + transform.forward * hit.distance, transform.lossyScale);
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}

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using UnityEngine;
public class RayCaster : MonoBehaviour
{
void OnDrawGizmos()
{
float maxDistance = 10f;
RaycastHit hit;
bool isHit = Physics.Raycast(transform.position, transform.forward, out hit, maxDistance);
if (isHit)
{
Gizmos.color = Color.red;
Gizmos.DrawRay(transform.position, transform.forward * hit.distance);
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else
{
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Gizmos.DrawRay(transform.position, transform.forward * maxDistance);
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}

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using UnityEngine;
public class SphereCaster : MonoBehaviour
{
void OnDrawGizmos()
{
float maxDistance = 10f;
RaycastHit hit;
bool isHit = Physics.SphereCast(transform.position, transform.lossyScale.x / 2, transform.right, out hit,
maxDistance);
if (isHit)
{
Gizmos.color = Color.red;
Gizmos.DrawRay(transform.position, transform.right * hit.distance);
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